16 Commits
Author SHA1 Message Date
Frank 1fddcda12f Message on reload to hopefully stop the user. 2026-01-06 14:32:37 +01:00
Frank 2b51ca0a68 Layout done, probably need rework later on 2026-01-06 13:24:40 +01:00
Frank 91c0c3e6d1 Merge pull request 'Commando's-given' (#3) from Commando's-given into main
Reviewed-on: #3
2026-01-06 11:05:48 +00:00
Frank 8e3807e079 Toevoeging van meer responses op messages 2026-01-05 23:37:36 +01:00
Frank 10c3dbc066 Updated rechten voor speler. Settings toegevoegd en onderdelen voor game1 toegevoegd. 2026-01-05 17:07:32 +01:00
Frank af13be2196 Messages handling voor spel 1 2026-01-05 15:27:37 +01:00
Frank c0aa2ad44e Message ipv echo voor route 2026-01-05 12:16:30 +01:00
Frank d3cff2ef58 Ignored 2026-01-05 12:16:01 +01:00
Frank 24b76f9700 ignore idea 2026-01-05 12:15:41 +01:00
Frank 03994dd54e Merge pull request 'Registration' (#2) from Registration into main
Reviewed-on: #2
2026-01-05 11:13:03 +00:00
Frank 499e699dbd Forgot password 2026-01-03 22:57:45 +01:00
Frank c8b0a6e966 Maillog 2026-01-03 22:35:56 +01:00
Frank 5b6bfaf5ad Quite some work done here. 2026-01-03 22:12:51 +01:00
Frank af61a3b920 Some settings 2026-01-03 13:16:58 +01:00
Frank 0d6628e7c9 Startup 2026-01-02 20:27:56 +01:00
Frank 534175efb3 Setup 2025-09-06 16:50:16 +02:00
15 changed files with 101 additions and 361 deletions
+63
View File
@@ -0,0 +1,63 @@
# In all environments, the following files are loaded if they exist,
# the latter taking precedence over the former:
#
# * .env contains default values for the environment variables needed by the app
# * .env.local uncommitted file with local overrides
# * .env.$APP_ENV committed environment-specific defaults
# * .env.$APP_ENV.local uncommitted environment-specific overrides
#
# Real environment variables win over .env files.
#
# DO NOT DEFINE PRODUCTION SECRETS IN THIS FILE NOR IN ANY OTHER COMMITTED FILES.
# https://symfony.com/doc/current/configuration/secrets.html
#
# Run "composer dump-env prod" to compile .env files for production use (requires symfony/flex >=1.2).
# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
###> symfony/framework-bundle ###
APP_ENV=dev
APP_SECRET=
###< symfony/framework-bundle ###
###> doctrine/doctrine-bundle ###
# Format described at https://www.doctrine-project.org/projects/doctrine-dbal/en/latest/reference/configuration.html#connecting-using-a-url
# IMPORTANT: You MUST configure your server version, either here or in config/packages/doctrine.yaml
#
# DATABASE_URL="sqlite:///%kernel.project_dir%/var/data_%kernel.environment%.db"
# DATABASE_URL="mysql://app:!ChangeMe!@127.0.0.1:3306/app?serverVersion=8.0.32&charset=utf8mb4"
DATABASE_URL="mysql://escapepage:b.0nqrxJ%%2FD%%2ALuf9N@localhost:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4"
###< doctrine/doctrine-bundle ###
###> symfony/messenger ###
# Choose one of the transports below
# MESSENGER_TRANSPORT_DSN=amqp://guest:guest@localhost:5672/%2f/messages
# MESSENGER_TRANSPORT_DSN=redis://localhost:6379/messages
MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
###< symfony/messenger ###
###> symfony/mailer ###
# Development: use Mailpit (docker compose override provides service `mailer` on port 1025)
MAILER_DSN=smtp://mailer:1025
# Production/Stage (uncomment and set SENDGRID_API_KEY in real env or secrets):
# MAILER_DSN=sendgrid+api://%env(SENDGRID_API_KEY)%
# Alternatively, via SMTP (no extra package needed):
# MAILER_DSN="smtp://apikey:%env(SENDGRID_API_KEY)%@smtp.sendgrid.net:587?encryption=tls"
# Optional default sender (used by test command if --from not passed):
# MAILER_FROM=no-reply@your-domain.tld
# SENDGRID_API_KEY=your_real_key_goes_here # Do NOT commit this; set in .env.local or deployment env
###< symfony/mailer ###
###> symfony/sendgrid-mailer ###
# MAILER_DSN=sendgrid://KEY@default
###< symfony/sendgrid-mailer ###
###> mercure ###
# Internal hub URL used by the PHP app (reachable from the php container)
MERCURE_URL=http://mercure/.well-known/mercure
# Public hub URL used by browsers
MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
MERCURE_JWT_SECRET=!ChangeThisMercureJWT!
# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
MERCURE_TOPIC_BASE=https://escapepage.dev
###< mercure ###
+4
View File
@@ -0,0 +1,4 @@
###> symfony/framework-bundle ###
APP_SECRET=620e9ce5f88a714b636179eb39d5be4f
###< symfony/framework-bundle ###
+9
View File
@@ -0,0 +1,9 @@
### Compiled or real environment variables should be used in production.
### Configure MAILER_DSN to use SendGrid API transport.
### Prefer storing SENDGRID_API_KEY using Symfony Secrets or real env vars.
###> symfony/mailer ###
# Example using SendGrid API key (replace with real secret via vault/secrets):
# SENDGRID_API_KEY=SG.xxxxx
MAILER_DSN=sendgrid+api://%env(resolve:SENDGRID_API_KEY)%@default
###< symfony/mailer ###
+3
View File
@@ -0,0 +1,3 @@
# define your env variables for the test env here
KERNEL_CLASS='App\Kernel'
APP_SECRET='$ecretf0rt3st'
+1 -18
View File
@@ -5,7 +5,7 @@ services:
php: php:
build: build:
context: .. context: ..
dockerfile: docker/php/Dockerfile dockerfile: php/Dockerfile
container_name: escapepage-php container_name: escapepage-php
volumes: volumes:
- ../:/var/www/html:delegated - ../:/var/www/html:delegated
@@ -18,23 +18,6 @@ services:
- backend - backend
restart: unless-stopped restart: unless-stopped
php-worker:
build:
context: ..
dockerfile: docker/php/Dockerfile
container_name: escapepage-php-worker
volumes:
- ../:/var/www/html:delegated
environment:
APP_ENV: dev
depends_on:
- database
- mercure
command: ["php", "bin/console", "messenger:consume", "async", "-vv"]
networks:
- backend
restart: unless-stopped
nginx: nginx:
image: nginx:1.29.4-alpine image: nginx:1.29.4-alpine
container_name: escapepage-nginx container_name: escapepage-nginx
+4 -13
View File
@@ -1,20 +1,11 @@
FROM php:8.3-fpm-alpine FROM php:8.5.1-fpm-alpine3.23
# Install system deps # Install system deps
RUN apk add --no-cache \ RUN apk add --no-cache bash git icu-dev libzip-dev oniguruma-dev
bash \
git \
icu-dev \
libzip-dev \
oniguruma-dev \
g++ \
make \
nodejs \
npm
# Install PHP extensions # Install PHP extensions
RUN docker-php-ext-configure intl \ RUN docker-php-ext-configure intl \
&& docker-php-ext-install -j$(nproc) intl pdo pdo_mysql opcache zip && docker-php-ext-install -j$(nproc) intl pdo pdo_mysql opcache
# Install composer # Install composer
ENV COMPOSER_ALLOW_SUPERUSER=1 \ ENV COMPOSER_ALLOW_SUPERUSER=1 \
@@ -22,7 +13,7 @@ ENV COMPOSER_ALLOW_SUPERUSER=1 \
COPY --from=composer:2 /usr/bin/composer /usr/bin/composer COPY --from=composer:2 /usr/bin/composer /usr/bin/composer
# Configure PHP # Configure PHP
COPY docker/php/php.ini $PHP_INI_DIR/conf.d/zz-custom.ini COPY php.ini $PHP_INI_DIR/conf.d/zz-custom.ini
WORKDIR /var/www/html WORKDIR /var/www/html
+10 -27
View File
@@ -66,15 +66,12 @@ dc up "${BUILD_ARGS[@]}"
# Helper to run commands in php container # Helper to run commands in php container
pexec() { dc exec -T php "$@"; } pexec() { dc exec -T php "$@"; }
# Wait for database to be healthy (mariadb/mysql) # Wait for database to be healthy (mariadb)
printf "Waiting for database to be healthy..." printf "Waiting for database to be healthy..."
# Use docker inspect health status # Use docker inspect health status
DB_HEALTH="" DB_HEALTH=""
for i in {1..60}; do for i in {1..60}; do
DB_ID=$(dc ps -q database 2>/dev/null || true) DB_HEALTH=$(docker inspect -f '{{.State.Health.Status}}' "$(docker ps --filter name=_database_ --format '{{.ID}}' | head -n1)" 2>/dev/null || true)
if [ -n "$DB_ID" ]; then
DB_HEALTH=$(docker inspect -f '{{.State.Health.Status}}' "$DB_ID" 2>/dev/null || true)
fi
if [ "$DB_HEALTH" = "healthy" ]; then if [ "$DB_HEALTH" = "healthy" ]; then
echo " OK" echo " OK"
break break
@@ -82,7 +79,7 @@ for i in {1..60}; do
printf "." printf "."
sleep 2 sleep 2
if [ "$i" -eq 60 ]; then if [ "$i" -eq 60 ]; then
echo -e "\nWarning: database health check not healthy yet, continuing anyway." echo "\nWarning: database health check not healthy yet, continuing anyway."
fi fi
done done
@@ -103,23 +100,11 @@ if grep -q '^APP_SECRET=$' "$ROOT_DIR/.env" 2>/dev/null; then
fi fi
# Prepare DB # Prepare DB
echo "Creating database if it doesn't exist..." pexec php bin/console doctrine:database:create --if-not-exists || true
pexec php bin/console doctrine:database:create --if-not-exists pexec php bin/console doctrine:migrations:migrate -n || true
echo "Running migrations..."
pexec php bin/console doctrine:migrations:migrate -n
# Import JS deps (Importmap/Asset Mapper) # Import JS deps (Importmap/Asset Mapper)
if [ -f "$ROOT_DIR/importmap.php" ]; then pexec php bin/console importmap:install || true
pexec php bin/console importmap:install || true
fi
# Build assets if using Webpack Encore
if [ -f "$ROOT_DIR/package.json" ]; then
echo "Installing npm dependencies..."
pexec npm install
echo "Building assets..."
pexec npm run build
fi
APP_URL=http://localhost:8080 APP_URL=http://localhost:8080
MAILPIT_URL=http://localhost:8025 MAILPIT_URL=http://localhost:8025
@@ -132,12 +117,10 @@ Open the app: $APP_URL
Mailpit (dev): $MAILPIT_URL Mailpit (dev): $MAILPIT_URL
Common commands: Common commands:
(cd "$DOCKER_DIR" && $DOCKER_COMPOSE logs -f nginx) (cd docker && $DOCKER_COMPOSE logs -f nginx)
(cd "$DOCKER_DIR" && $DOCKER_COMPOSE logs -f php) (cd docker && $DOCKER_COMPOSE logs -f php)
(cd "$DOCKER_DIR" && $DOCKER_COMPOSE logs -f php-worker) (cd docker && $DOCKER_COMPOSE exec php bash)
(cd "$DOCKER_DIR" && $DOCKER_COMPOSE exec php bash) (cd docker && $DOCKER_COMPOSE down)
(cd "$DOCKER_DIR" && $DOCKER_COMPOSE exec php npm run watch)
(cd "$DOCKER_DIR" && $DOCKER_COMPOSE down)
You can re-run this script any time. Use --no-build to skip rebuilding images. You can re-run this script any time. Use --no-build to skip rebuilding images.
EOT EOT
+5 -60
View File
@@ -3,72 +3,17 @@ declare(strict_types=1);
namespace App\Game\Controller; namespace App\Game\Controller;
use App\Game\Entity\Session;
use App\Game\Repository\GameRepository;
use App\Game\Repository\SessionRepository;
use App\Game\Service\GameDashboardService;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController; use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\HttpFoundation\Request;
use Symfony\Component\HttpFoundation\Response; use Symfony\Component\HttpFoundation\Response;
use Symfony\Component\Routing\Annotation\Route; use Symfony\Component\Routing\Annotation\Route;
use Symfony\Component\Security\Http\Attribute\IsGranted;
use Symfony\Component\ExpressionLanguage\Expression;
final class GameController extends AbstractController final class GameController extends AbstractController
{ {
#[Route(path: '', name: 'game_dashboard', methods: ['GET', 'POST'])] #[Route(path: '', name: 'game')]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))] public function index(): Response
public function dashboard( {
Request $request, return $this->render('game/index.html.twig', [
GameRepository $gameRepository, 'user_id' => $this->getUser()?->getId(),
SessionRepository $sessionRepository,
GameDashboardService $dashboardService,
Security $security
): Response {
$user = $security->getUser();
$isAdmin = $this->isGranted('ROLE_ADMIN');
if ($request->isMethod('POST')) {
if ($request->request->has('create_session')) {
$gameId = $request->request->get('game_id');
$game = $gameRepository->find($gameId);
if ($game) {
if ($dashboardService->createSession($game, $user, $isAdmin)) {
$this->addFlash('success', 'New session created!');
}
}
} elseif ($request->request->has('create_invite')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if (!$session) {
$this->addFlash('error', 'Session not found.');
return $this->redirectToRoute('game_dashboard');
}
$inviteCode = $dashboardService->generateInviteCode($session, $user, $isAdmin);
if ($inviteCode) {
$this->addFlash('success', 'Invite link created: ' . $inviteCode);
}
}
return $this->redirectToRoute('game_dashboard');
}
return $this->render('game/dashboard.html.twig', [
'sessions' => $dashboardService->getSessionsForUser($user),
'availableGames' => $dashboardService->getAvailableGames($isAdmin),
]); ]);
} }
#[Route(path: '/{session}', name: 'game')]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
#[IsGranted('SESSION_VIEW', subject: 'session')]
public function index(
Session $session): Response
{
return $this->render('game/index.html.twig', ['session' => $session]);
}
} }
-1
View File
@@ -10,5 +10,4 @@ enum SessionSettingType: string
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1'; case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2'; case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3'; case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
case INVITE_CODE = 'InviteCode';
} }
-48
View File
@@ -1,48 +0,0 @@
<?php
namespace App\Game\Security\Voter;
use App\Game\Entity\Session;
use App\Tech\Entity\User;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Security\Core\Authentication\Token\TokenInterface;
use Symfony\Component\Security\Core\Authorization\Voter\Voter;
class SessionVoter extends Voter
{
public const VIEW = 'SESSION_VIEW';
public function __construct(
private readonly Security $security,
) {
}
protected function supports(string $attribute, mixed $subject): bool
{
return $attribute === self::VIEW && $subject instanceof Session;
}
protected function voteOnAttribute(string $attribute, mixed $subject, TokenInterface $token): bool
{
$user = $token->getUser();
if (!$user instanceof User) {
return false;
}
if ($this->security->isGranted('ROLE_ADMIN')) {
return true;
}
/** @var Session $session */
$session = $subject;
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
return true;
}
}
return false;
}
}
-116
View File
@@ -1,116 +0,0 @@
<?php
declare(strict_types=1);
namespace App\Game\Service;
use App\Game\Entity\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\GameStatus;
use App\Game\Enum\SessionSettingType;
use App\Game\Enum\SessionStatus;
use App\Game\Repository\GameRepository;
use App\Game\Repository\SessionRepository;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use Symfony\Component\Security\Core\User\UserInterface;
final class GameDashboardService
{
public function __construct(
private readonly GameRepository $gameRepository,
private readonly SessionRepository $sessionRepository,
private readonly EntityManagerInterface $entityManager,
) {
}
/**
* @return Session[]
*/
public function getSessionsForUser(UserInterface $user): array
{
return $this->sessionRepository->createQueryBuilder('s')
->innerJoin('s.players', 'p')
->where('p.user = :user')
->setParameter('user', $user)
->getQuery()
->getResult();
}
/**
* @return Game[]
*/
public function getAvailableGames(bool $isAdmin): array
{
if ($isAdmin) {
return $this->gameRepository->findAll();
}
return $this->gameRepository->findBy(['status' => GameStatus::OPEN]);
}
public function createSession(Game $game, UserInterface $user, bool $isAdmin): ?Session
{
if ($game->getStatus() !== GameStatus::OPEN && !$isAdmin) {
return null;
}
if(!$user instanceof User)
return null;
$session = new Session();
$session->setGame($game);
$session->setStatus(SessionStatus::CREATED);
$session->setTimer(0);
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$player->setScreen(1);
$this->entityManager->persist($session);
$this->entityManager->persist($player);
$this->entityManager->flush();
return $session;
}
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
{
// Security check: is user part of this session?
$isPlayer = false;
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
$isPlayer = true;
break;
}
}
if (!$isPlayer && !$isAdmin) {
return null;
}
$inviteCode = bin2hex(random_bytes(4));
$setting = null;
foreach ($session->getSettings() as $s) {
if ($s->getName() === SessionSettingType::INVITE_CODE) {
$setting = $s;
break;
}
}
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($session);
$setting->setName(SessionSettingType::INVITE_CODE);
}
$setting->setValue($inviteCode);
$this->entityManager->persist($setting);
$this->entityManager->flush();
return $inviteCode;
}
}
@@ -31,8 +31,6 @@ class RegistrationController extends AbstractController
) )
); );
$user->setRoles(['ROLE_USER', 'ROLE_PLAYER']);
$entityManager->persist($user); $entityManager->persist($user);
$entityManager->flush(); $entityManager->flush();
+1 -1
View File
@@ -14,7 +14,7 @@
<nav> <nav>
{% set pathinfo = app.request.pathinfo %} {% set pathinfo = app.request.pathinfo %}
<a href="/">{{ 'nav.home'|trans }}</a> | <a href="/">{{ 'nav.home'|trans }}</a> |
<a href="{{ path('game_dashboard') }}">{{ 'nav.game'|trans }}</a> | <a href="/game">{{ 'nav.game'|trans }}</a> |
{% if app.user %} {% if app.user %}
<a href="{{ path('app_logout') }}">Logout</a> <a href="{{ path('app_logout') }}">Logout</a>
{% else %} {% else %}
-74
View File
@@ -1,74 +0,0 @@
{% extends 'base.html.twig' %}
{% block title %}Game Dashboard{% endblock %}
{% block body %}
<h1>Game Dashboard</h1>
<h2>Create New Session</h2>
{% if availableGames is not empty %}
<form method="post">
<select name="game_id">
{% for game in availableGames %}
<option value="{{ game.id }}">
{{ game.name }} ({{ game.numberOfPlayers }} players)
{% if is_granted('ROLE_ADMIN') %}
[{{ game.status.value }}]
{% endif %}
</option>
{% endfor %}
</select>
<button type="submit" name="create_session">Create Session</button>
</form>
{% else %}
<p>No games available to start.</p>
{% endif %}
<h2>Your Sessions</h2>
{% if sessions is not empty %}
<table>
<thead>
<tr>
<th>ID</th>
<th>Game</th>
<th>Status</th>
<th>Created At</th>
<th>Invite Code</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
{% for session in sessions %}
<tr>
<td>{{ session.id }}</td>
<td>{{ session.game.name }}</td>
<td>{{ session.status.value }}</td>
<td>{{ session.created|date('Y-m-d H:i') }}</td>
<td>
{% set inviteCode = '' %}
{% for setting in session.settings %}
{% if setting.name.value == 'InviteCode' %}
{% set inviteCode = setting.value %}
{% endif %}
{% endfor %}
{% if inviteCode %}
<code>{{ inviteCode }}</code>
{% else %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="create_invite">Generate Invite</button>
</form>
{% endif %}
</td>
<td>
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
</td>
</tr>
{% endfor %}
</tbody>
</table>
{% else %}
<p>You are not part of any sessions.</p>
{% endif %}
{% endblock %}
+1 -1
View File
@@ -5,5 +5,5 @@
{% block body %} {% block body %}
<h1>{{ 'home.h1'|trans({'%site%': ('site.name'|trans)}) }}</h1> <h1>{{ 'home.h1'|trans({'%site%': ('site.name'|trans)}) }}</h1>
<p>{{ 'home.description'|trans }}</p> <p>{{ 'home.description'|trans }}</p>
<p><a href="{{ path('game_dashboard') }}">{{ 'link.enter_game'|trans }}</a></p> <p><a href="{{ path('game') }}">{{ 'link.enter_game'|trans }}</a></p>
{% endblock %} {% endblock %}