Compare commits
20
Commits
| Author | SHA1 | Date | |
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af61a3b920 | ||
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0d6628e7c9 | ||
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534175efb3 |
@@ -0,0 +1,63 @@
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||||
# In all environments, the following files are loaded if they exist,
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||||
# the latter taking precedence over the former:
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||||
#
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||||
# * .env contains default values for the environment variables needed by the app
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||||
# * .env.local uncommitted file with local overrides
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# * .env.$APP_ENV committed environment-specific defaults
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||||
# * .env.$APP_ENV.local uncommitted environment-specific overrides
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||||
#
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||||
# Real environment variables win over .env files.
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||||
#
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||||
# DO NOT DEFINE PRODUCTION SECRETS IN THIS FILE NOR IN ANY OTHER COMMITTED FILES.
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# https://symfony.com/doc/current/configuration/secrets.html
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#
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# Run "composer dump-env prod" to compile .env files for production use (requires symfony/flex >=1.2).
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# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
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###> symfony/framework-bundle ###
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APP_ENV=dev
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APP_SECRET=
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###< symfony/framework-bundle ###
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###> doctrine/doctrine-bundle ###
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# Format described at https://www.doctrine-project.org/projects/doctrine-dbal/en/latest/reference/configuration.html#connecting-using-a-url
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# IMPORTANT: You MUST configure your server version, either here or in config/packages/doctrine.yaml
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#
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# DATABASE_URL="sqlite:///%kernel.project_dir%/var/data_%kernel.environment%.db"
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# DATABASE_URL="mysql://app:!ChangeMe!@127.0.0.1:3306/app?serverVersion=8.0.32&charset=utf8mb4"
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DATABASE_URL="mysql://escapepage:b.0nqrxJ%%2FD%%2ALuf9N@localhost:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4"
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###< doctrine/doctrine-bundle ###
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###> symfony/messenger ###
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# Choose one of the transports below
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# MESSENGER_TRANSPORT_DSN=amqp://guest:guest@localhost:5672/%2f/messages
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# MESSENGER_TRANSPORT_DSN=redis://localhost:6379/messages
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MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
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###< symfony/messenger ###
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###> symfony/mailer ###
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# Development: use Mailpit (docker compose override provides service `mailer` on port 1025)
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MAILER_DSN=smtp://mailer:1025
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# Production/Stage (uncomment and set SENDGRID_API_KEY in real env or secrets):
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# MAILER_DSN=sendgrid+api://%env(SENDGRID_API_KEY)%
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# Alternatively, via SMTP (no extra package needed):
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# MAILER_DSN="smtp://apikey:%env(SENDGRID_API_KEY)%@smtp.sendgrid.net:587?encryption=tls"
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# Optional default sender (used by test command if --from not passed):
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# MAILER_FROM=no-reply@your-domain.tld
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# SENDGRID_API_KEY=your_real_key_goes_here # Do NOT commit this; set in .env.local or deployment env
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###< symfony/mailer ###
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###> symfony/sendgrid-mailer ###
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# MAILER_DSN=sendgrid://KEY@default
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###< symfony/sendgrid-mailer ###
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###> mercure ###
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# Internal hub URL used by the PHP app (reachable from the php container)
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MERCURE_URL=http://mercure/.well-known/mercure
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# Public hub URL used by browsers
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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MERCURE_JWT_SECRET=!ChangeThisMercureJWT!
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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MERCURE_TOPIC_BASE=https://escapepage.dev
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###< mercure ###
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@@ -0,0 +1,4 @@
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###> symfony/framework-bundle ###
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APP_SECRET=620e9ce5f88a714b636179eb39d5be4f
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###< symfony/framework-bundle ###
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@@ -0,0 +1,9 @@
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### Compiled or real environment variables should be used in production.
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### Configure MAILER_DSN to use SendGrid API transport.
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### Prefer storing SENDGRID_API_KEY using Symfony Secrets or real env vars.
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###> symfony/mailer ###
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# Example using SendGrid API key (replace with real secret via vault/secrets):
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# SENDGRID_API_KEY=SG.xxxxx
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MAILER_DSN=sendgrid+api://%env(resolve:SENDGRID_API_KEY)%@default
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###< symfony/mailer ###
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@@ -0,0 +1,3 @@
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# define your env variables for the test env here
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KERNEL_CLASS='App\Kernel'
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APP_SECRET='$ecretf0rt3st'
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@@ -3,17 +3,72 @@ declare(strict_types=1);
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namespace App\Game\Controller;
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use App\Game\Entity\Session;
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use App\Game\Repository\GameRepository;
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use App\Game\Repository\SessionRepository;
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use App\Game\Service\GameDashboardService;
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use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
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use Symfony\Bundle\SecurityBundle\Security;
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use Symfony\Component\HttpFoundation\Request;
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use Symfony\Component\HttpFoundation\Response;
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use Symfony\Component\Routing\Annotation\Route;
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use Symfony\Component\Security\Http\Attribute\IsGranted;
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use Symfony\Component\ExpressionLanguage\Expression;
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final class GameController extends AbstractController
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{
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#[Route(path: '', name: 'game')]
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public function index(): Response
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{
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return $this->render('game/index.html.twig', [
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'user_id' => $this->getUser()?->getId(),
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#[Route(path: '', name: 'game_dashboard', methods: ['GET', 'POST'])]
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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public function dashboard(
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Request $request,
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GameRepository $gameRepository,
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SessionRepository $sessionRepository,
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GameDashboardService $dashboardService,
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Security $security
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): Response {
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$user = $security->getUser();
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$isAdmin = $this->isGranted('ROLE_ADMIN');
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if ($request->isMethod('POST')) {
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if ($request->request->has('create_session')) {
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$gameId = $request->request->get('game_id');
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$game = $gameRepository->find($gameId);
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if ($game) {
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if ($dashboardService->createSession($game, $user, $isAdmin)) {
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$this->addFlash('success', 'New session created!');
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}
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||||
}
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} elseif ($request->request->has('create_invite')) {
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$sessionId = $request->request->get('session_id');
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$session = $sessionRepository->find($sessionId);
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|
||||
if (!$session) {
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$this->addFlash('error', 'Session not found.');
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return $this->redirectToRoute('game_dashboard');
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||||
}
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$inviteCode = $dashboardService->generateInviteCode($session, $user, $isAdmin);
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if ($inviteCode) {
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$this->addFlash('success', 'Invite link created: ' . $inviteCode);
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||||
}
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||||
}
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||||
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return $this->redirectToRoute('game_dashboard');
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||||
}
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return $this->render('game/dashboard.html.twig', [
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'sessions' => $dashboardService->getSessionsForUser($user),
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'availableGames' => $dashboardService->getAvailableGames($isAdmin),
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]);
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}
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#[Route(path: '/{session}', name: 'game')]
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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#[IsGranted('SESSION_VIEW', subject: 'session')]
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public function index(
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Session $session): Response
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{
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return $this->render('game/index.html.twig', ['session' => $session]);
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||||
}
|
||||
}
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||||
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@@ -10,4 +10,5 @@ enum SessionSettingType: string
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case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
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case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
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case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
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case INVITE_CODE = 'InviteCode';
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}
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@@ -0,0 +1,48 @@
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<?php
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||||
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namespace App\Game\Security\Voter;
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use App\Game\Entity\Session;
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use App\Tech\Entity\User;
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use Symfony\Bundle\SecurityBundle\Security;
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use Symfony\Component\Security\Core\Authentication\Token\TokenInterface;
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use Symfony\Component\Security\Core\Authorization\Voter\Voter;
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class SessionVoter extends Voter
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||||
{
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public const VIEW = 'SESSION_VIEW';
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public function __construct(
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private readonly Security $security,
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||||
) {
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||||
}
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||||
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||||
protected function supports(string $attribute, mixed $subject): bool
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{
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return $attribute === self::VIEW && $subject instanceof Session;
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}
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||||
protected function voteOnAttribute(string $attribute, mixed $subject, TokenInterface $token): bool
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{
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$user = $token->getUser();
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if (!$user instanceof User) {
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return false;
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}
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if ($this->security->isGranted('ROLE_ADMIN')) {
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return true;
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}
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/** @var Session $session */
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$session = $subject;
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foreach ($session->getPlayers() as $player) {
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if ($player->getUser() === $user) {
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return true;
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||||
}
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||||
}
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||||
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return false;
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||||
}
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||||
}
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@@ -0,0 +1,116 @@
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<?php
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declare(strict_types=1);
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namespace App\Game\Service;
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use App\Game\Entity\Game;
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use App\Game\Entity\Player;
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use App\Game\Entity\Session;
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use App\Game\Entity\SessionSetting;
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use App\Game\Enum\GameStatus;
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use App\Game\Enum\SessionSettingType;
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||||
use App\Game\Enum\SessionStatus;
|
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use App\Game\Repository\GameRepository;
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use App\Game\Repository\SessionRepository;
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use App\Tech\Entity\User;
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use Doctrine\ORM\EntityManagerInterface;
|
||||
use Symfony\Component\Security\Core\User\UserInterface;
|
||||
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final class GameDashboardService
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{
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public function __construct(
|
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private readonly GameRepository $gameRepository,
|
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private readonly SessionRepository $sessionRepository,
|
||||
private readonly EntityManagerInterface $entityManager,
|
||||
) {
|
||||
}
|
||||
|
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/**
|
||||
* @return Session[]
|
||||
*/
|
||||
public function getSessionsForUser(UserInterface $user): array
|
||||
{
|
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return $this->sessionRepository->createQueryBuilder('s')
|
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->innerJoin('s.players', 'p')
|
||||
->where('p.user = :user')
|
||||
->setParameter('user', $user)
|
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->getQuery()
|
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->getResult();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Game[]
|
||||
*/
|
||||
public function getAvailableGames(bool $isAdmin): array
|
||||
{
|
||||
if ($isAdmin) {
|
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return $this->gameRepository->findAll();
|
||||
}
|
||||
|
||||
return $this->gameRepository->findBy(['status' => GameStatus::OPEN]);
|
||||
}
|
||||
|
||||
public function createSession(Game $game, UserInterface $user, bool $isAdmin): ?Session
|
||||
{
|
||||
if ($game->getStatus() !== GameStatus::OPEN && !$isAdmin) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if(!$user instanceof User)
|
||||
return null;
|
||||
|
||||
$session = new Session();
|
||||
$session->setGame($game);
|
||||
$session->setStatus(SessionStatus::CREATED);
|
||||
$session->setTimer(0);
|
||||
|
||||
$player = new Player();
|
||||
$player->setUser($user);
|
||||
$player->setSession($session);
|
||||
$player->setScreen(1);
|
||||
|
||||
$this->entityManager->persist($session);
|
||||
$this->entityManager->persist($player);
|
||||
$this->entityManager->flush();
|
||||
|
||||
return $session;
|
||||
}
|
||||
|
||||
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
|
||||
{
|
||||
// Security check: is user part of this session?
|
||||
$isPlayer = false;
|
||||
foreach ($session->getPlayers() as $player) {
|
||||
if ($player->getUser() === $user) {
|
||||
$isPlayer = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!$isPlayer && !$isAdmin) {
|
||||
return null;
|
||||
}
|
||||
|
||||
$inviteCode = bin2hex(random_bytes(4));
|
||||
|
||||
$setting = null;
|
||||
foreach ($session->getSettings() as $s) {
|
||||
if ($s->getName() === SessionSettingType::INVITE_CODE) {
|
||||
$setting = $s;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!$setting) {
|
||||
$setting = new SessionSetting();
|
||||
$setting->setSession($session);
|
||||
$setting->setName(SessionSettingType::INVITE_CODE);
|
||||
}
|
||||
|
||||
$setting->setValue($inviteCode);
|
||||
$this->entityManager->persist($setting);
|
||||
$this->entityManager->flush();
|
||||
|
||||
return $inviteCode;
|
||||
}
|
||||
}
|
||||
@@ -31,6 +31,8 @@ class RegistrationController extends AbstractController
|
||||
)
|
||||
);
|
||||
|
||||
$user->setRoles(['ROLE_USER', 'ROLE_PLAYER']);
|
||||
|
||||
$entityManager->persist($user);
|
||||
$entityManager->flush();
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
<nav>
|
||||
{% set pathinfo = app.request.pathinfo %}
|
||||
<a href="/">{{ 'nav.home'|trans }}</a> |
|
||||
<a href="/game">{{ 'nav.game'|trans }}</a> |
|
||||
<a href="{{ path('game_dashboard') }}">{{ 'nav.game'|trans }}</a> |
|
||||
{% if app.user %}
|
||||
<a href="{{ path('app_logout') }}">Logout</a>
|
||||
{% else %}
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
{% extends 'base.html.twig' %}
|
||||
|
||||
{% block title %}Game Dashboard{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
<h1>Game Dashboard</h1>
|
||||
|
||||
<h2>Create New Session</h2>
|
||||
{% if availableGames is not empty %}
|
||||
<form method="post">
|
||||
<select name="game_id">
|
||||
{% for game in availableGames %}
|
||||
<option value="{{ game.id }}">
|
||||
{{ game.name }} ({{ game.numberOfPlayers }} players)
|
||||
{% if is_granted('ROLE_ADMIN') %}
|
||||
[{{ game.status.value }}]
|
||||
{% endif %}
|
||||
</option>
|
||||
{% endfor %}
|
||||
</select>
|
||||
<button type="submit" name="create_session">Create Session</button>
|
||||
</form>
|
||||
{% else %}
|
||||
<p>No games available to start.</p>
|
||||
{% endif %}
|
||||
|
||||
<h2>Your Sessions</h2>
|
||||
{% if sessions is not empty %}
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>ID</th>
|
||||
<th>Game</th>
|
||||
<th>Status</th>
|
||||
<th>Created At</th>
|
||||
<th>Invite Code</th>
|
||||
<th>Actions</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{% for session in sessions %}
|
||||
<tr>
|
||||
<td>{{ session.id }}</td>
|
||||
<td>{{ session.game.name }}</td>
|
||||
<td>{{ session.status.value }}</td>
|
||||
<td>{{ session.created|date('Y-m-d H:i') }}</td>
|
||||
<td>
|
||||
{% set inviteCode = '' %}
|
||||
{% for setting in session.settings %}
|
||||
{% if setting.name.value == 'InviteCode' %}
|
||||
{% set inviteCode = setting.value %}
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
|
||||
{% if inviteCode %}
|
||||
<code>{{ inviteCode }}</code>
|
||||
{% else %}
|
||||
<form method="post" style="display:inline;">
|
||||
<input type="hidden" name="session_id" value="{{ session.id }}">
|
||||
<button type="submit" name="create_invite">Generate Invite</button>
|
||||
</form>
|
||||
{% endif %}
|
||||
</td>
|
||||
<td>
|
||||
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
|
||||
</td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
</table>
|
||||
{% else %}
|
||||
<p>You are not part of any sessions.</p>
|
||||
{% endif %}
|
||||
{% endblock %}
|
||||
@@ -5,5 +5,5 @@
|
||||
{% block body %}
|
||||
<h1>{{ 'home.h1'|trans({'%site%': ('site.name'|trans)}) }}</h1>
|
||||
<p>{{ 'home.description'|trans }}</p>
|
||||
<p><a href="{{ path('game') }}">{{ 'link.enter_game'|trans }}</a></p>
|
||||
<p><a href="{{ path('game_dashboard') }}">{{ 'link.enter_game'|trans }}</a></p>
|
||||
{% endblock %}
|
||||
|
||||
Reference in New Issue
Block a user