2 Commits
Author SHA1 Message Date
FrankandClaude Sonnet 5 2ccbf4ca67 Add shared multiplayer gear puzzle (Chamber of Motion)
Players open a no-login link and see live cursors and dragged gear
pieces synced in real time, backed by a small Workerman WebSocket
relay (src/Command/PuzzleRelayCommand.php) run alongside symfony
serve - no Docker/Mercure hub needed. The board renders the wall
artwork with a spare-gears tray, and a "Reset puzzle" button (visible
only to logged-in users, verified server-side via a signed token) lets
the DM wipe the shared state for everyone.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-12 13:24:42 +02:00
FrankandClaude Sonnet 5 9f6763040e Scaffold Symfony 8 app with Bootstrap/DataTables and Docker stack
- Symfony 8.1 webapp skeleton on PHP 8.5 (AssetMapper/importmap, no Node)
- Form-login gate: User entity, security.yaml, SecurityController,
  app:user:create command, initial migration (user + messenger_messages)
- Bootstrap 5 + DataTables layout (base/login/home templates); any
  table.datatable is auto-initialised
- trusted_proxies/headers wired for the shared Nginx Proxy Manager
- Docker (servers only): docker-compose.yml (php:8.5-fpm-alpine,
  nginx:1.30-alpine, mariadb:12.3; host ports 8085/3310; external
  docker_default network) + docker/{Dockerfile,php.ini,nginx,setup.sh,restart.sh}
- .env with CHANGEME placeholders (no secrets), .gitattributes enforces
  LF so the deploy scripts stay runnable on Linux

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-06 14:11:36 +02:00