diff --git a/src/Command/SeedEnemiesCommand.php b/src/Command/SeedEnemiesCommand.php index 8e386af..a279b7d 100644 --- a/src/Command/SeedEnemiesCommand.php +++ b/src/Command/SeedEnemiesCommand.php @@ -171,6 +171,16 @@ class SeedEnemiesCommand extends Command 'actions' => "Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.", 'source' => 'SRD 5.1', ], + [ + 'name' => 'Boar', 'size' => 'Medium', 'type' => 'Beast', 'alignment' => 'unaligned', + 'armorClass' => 11, 'armorClassNote' => 'natural armor', 'hitPoints' => 11, 'hitDice' => '2d8 + 2', 'speed' => '40 ft.', + 'strength' => 13, 'dexterity' => 11, 'constitution' => 12, 'intelligence' => 2, 'wisdom' => 9, 'charisma' => 5, + 'challengeRating' => '1/4', 'experiencePoints' => 50, 'proficiencyBonus' => 2, + 'senses' => 'passive Perception 9', + 'traits' => "Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.\nRelentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.", + 'actions' => "Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.", + 'source' => 'SRD 5.1', + ], [ 'name' => 'Zombie', 'size' => 'Medium', 'type' => 'Undead', 'alignment' => 'neutral evil', 'armorClass' => 8, 'hitPoints' => 22, 'hitDice' => '3d8 + 9', 'speed' => '20 ft.',