Add delete button on the enemy detail page
CSRF-protected POST to /enemies/{id}/delete with a confirm. Any
combatants referencing the enemy keep their snapshotted stats (the FK
sets enemy_id null), so deleting a monster type won't disturb a fight.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -100,6 +100,20 @@ class EnemyController extends AbstractController
|
||||
return $this->handleForm($request, $em, $enemy);
|
||||
}
|
||||
|
||||
#[Route('/enemies/{id}/delete', name: 'app_enemies_delete', requirements: ['id' => '\d+'], methods: ['POST'])]
|
||||
public function delete(Request $request, Enemy $enemy, EntityManagerInterface $em): Response
|
||||
{
|
||||
if ($this->isCsrfTokenValid('delete-enemy-'.$enemy->getId(), (string) $request->request->get('_token'))) {
|
||||
$name = $enemy->getName();
|
||||
// Combatants keep their snapshotted stats; enemy_id is set null by the FK.
|
||||
$em->remove($enemy);
|
||||
$em->flush();
|
||||
$this->addFlash('success', sprintf('Deleted "%s".', $name));
|
||||
}
|
||||
|
||||
return $this->redirectToRoute('app_enemies');
|
||||
}
|
||||
|
||||
private function handleForm(Request $request, EntityManagerInterface $em, Enemy $enemy): Response
|
||||
{
|
||||
$isNew = null === $enemy->getId();
|
||||
|
||||
Reference in New Issue
Block a user