Characters: build the page around Darragh Oakwanderer's sheet
Replaces the Characters placeholder with a real 5e character sheet feature, following the same read-only-detail/edit-split/game-notes pattern as NPCs and Enemies: - Character entity: identity, combat vitals, six ability scores, saving throw and skill proficiencies (computed modifiers, not stored), a small attacks table, and the sheet's freeform boxes (features, equipment, personality, appearance, backstory, allies, treasure). - Detail page shows the portrait uncropped, then the sheet - genuine <table>s for ability scores, skills and attacks, since that's the one part of a character sheet that actually is a table; everything else reuses the prose helpers from the enemy stat block. Game notes are the only editable field here, same as Enemy/NPC. - Edit page covers every field via CharacterType; the attack rows are six plain inputs handled by hand (not a Symfony collection field), since it's a short fixed-shape table, not a dynamic list. - Portraits follow the NPC convention: assets/image/characters/<NameNo Spaces>.png, computed path, not a DB column. - Imported the example sheet from assets/characters/ (Darragh Oakwanderer, halfling ranger) directly into the database. Tests: entity math (ability/save/skill modifiers, passive perception, portrait path), template rendering for show/edit/index (catches broken Twig/macro/path()/asset() calls), and the login-gate redirect. 21/21 passing; schema validate clean. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,74 @@
|
||||
<?php
|
||||
|
||||
namespace App\Tests\Entity;
|
||||
|
||||
use App\Entity\Character;
|
||||
use PHPUnit\Framework\TestCase;
|
||||
|
||||
class CharacterTest extends TestCase
|
||||
{
|
||||
private function darragh(): Character
|
||||
{
|
||||
return (new Character())
|
||||
->setName('Darragh Oakwanderer')
|
||||
->setCharacterClass('Ranger')
|
||||
->setLevel(2)
|
||||
->setRace('Halfling, stout')
|
||||
->setProficiencyBonus(2)
|
||||
->setStrength(12)
|
||||
->setDexterity(17)
|
||||
->setWisdom(13)
|
||||
->setSavingThrowProficiencies(['Strength', 'Dexterity'])
|
||||
->setSkillProficiencies(['Sleight of Hand', 'Stealth']);
|
||||
}
|
||||
|
||||
public function testAbilityModifierRoundsDown(): void
|
||||
{
|
||||
$c = new Character();
|
||||
|
||||
self::assertSame(-1, $c->abilityModifier(8));
|
||||
self::assertSame(0, $c->abilityModifier(10));
|
||||
self::assertSame(0, $c->abilityModifier(11));
|
||||
self::assertSame(3, $c->abilityModifier(17));
|
||||
}
|
||||
|
||||
public function testSkillModifierAddsProficiencyOnlyWhenProficient(): void
|
||||
{
|
||||
$c = $this->darragh();
|
||||
|
||||
// Dex 17 -> +3, proficient (+2 prof) -> +5
|
||||
self::assertSame(5, $c->skillModifier('Stealth'));
|
||||
// Wis 13 -> +1, not proficient in Perception
|
||||
self::assertSame(1, $c->skillModifier('Perception'));
|
||||
}
|
||||
|
||||
public function testSaveModifierAddsProficiencyOnlyWhenProficient(): void
|
||||
{
|
||||
$c = $this->darragh();
|
||||
|
||||
self::assertSame(3, $c->saveModifier('Strength')); // Str +1, proficient +2 => +3
|
||||
self::assertSame(5, $c->saveModifier('Dexterity')); // Dex +3, proficient +2 => +5
|
||||
self::assertSame(1, $c->saveModifier('Wisdom')); // Wis +1, not proficient
|
||||
}
|
||||
|
||||
public function testPassivePerceptionIsTenPlusPerceptionModifier(): void
|
||||
{
|
||||
$c = $this->darragh(); // Wis +1, not proficient in Perception
|
||||
|
||||
self::assertSame(11, $c->passivePerception());
|
||||
}
|
||||
|
||||
public function testPortraitPathStripsSpacesFromName(): void
|
||||
{
|
||||
$c = (new Character())->setName('Darragh Oakwanderer');
|
||||
|
||||
self::assertSame('image/characters/DarraghOakwanderer.png', $c->getPortraitPath());
|
||||
}
|
||||
|
||||
public function testMetaLineCombinesRaceClassAndLevel(): void
|
||||
{
|
||||
self::assertSame('Halfling, stout Ranger 2', $this->darragh()->getMetaLine());
|
||||
self::assertSame('', (new Character())->getMetaLine());
|
||||
self::assertSame('Halfling', (new Character())->setRace('Halfling')->getMetaLine());
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user