Characters: build the page around Darragh Oakwanderer's sheet
Replaces the Characters placeholder with a real 5e character sheet feature, following the same read-only-detail/edit-split/game-notes pattern as NPCs and Enemies: - Character entity: identity, combat vitals, six ability scores, saving throw and skill proficiencies (computed modifiers, not stored), a small attacks table, and the sheet's freeform boxes (features, equipment, personality, appearance, backstory, allies, treasure). - Detail page shows the portrait uncropped, then the sheet - genuine <table>s for ability scores, skills and attacks, since that's the one part of a character sheet that actually is a table; everything else reuses the prose helpers from the enemy stat block. Game notes are the only editable field here, same as Enemy/NPC. - Edit page covers every field via CharacterType; the attack rows are six plain inputs handled by hand (not a Symfony collection field), since it's a short fixed-shape table, not a dynamic list. - Portraits follow the NPC convention: assets/image/characters/<NameNo Spaces>.png, computed path, not a DB column. - Imported the example sheet from assets/characters/ (Darragh Oakwanderer, halfling ranger) directly into the database. Tests: entity math (ability/save/skill modifiers, passive perception, portrait path), template rendering for show/edit/index (catches broken Twig/macro/path()/asset() calls), and the login-gate redirect. 21/21 passing; schema validate clean. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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<?php
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namespace App\Tests\Controller;
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use Symfony\Bundle\FrameworkBundle\Test\WebTestCase;
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class CharacterControllerTest extends WebTestCase
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{
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public function testCharactersRequireLogin(): void
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{
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$client = static::createClient();
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$client->request('GET', '/characters');
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self::assertResponseRedirects('/login');
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}
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}
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