- Game1 terminal: flesh out the virtual filesystem with a realistic spread of Linux directories/files (~70 dirs, ~140 files) so it no longer reads as an obviously small puzzle set, without touching any win-condition or rapport files. - Add app:hints:check command + a php-cron container (BusyBox crond) that nudges players who haven't contacted every teammate 5 minutes into a session, via a new 'hint' Mercure message type. - Log the cron command's output to var/log/cron/cron.log and rotate it (25MB / 90 days) via logrotate, run daily from the same crontab. - Redirect PHP's error_log and Symfony's prod app/deprecation logs from stderr-only into var/log/php/*.log (kept alongside stderr), with the same rotation policy. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
9 lines
765 B
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9 lines
765 B
Plaintext
Jun 12 03:12:01 archive-node-04 systemd[1]: Starting Daily apt download activities...
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Jun 12 03:12:04 archive-node-04 systemd[1]: apt-daily.service: Deactivated successfully.
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Jun 12 04:00:11 archive-node-04 CRON[9021]: (root) CMD (test -x /usr/sbin/anacron || run-parts --report /etc/cron.daily)
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Jun 12 06:25:00 archive-node-04 anacron[1122]: Job `cron.daily' terminated
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Jun 12 09:41:55 archive-node-04 sshd[10233]: Accepted publickey for admin from 10.0.0.7 port 51422 ssh2
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Jun 12 09:41:55 archive-node-04 sshd[10233]: pam_unix(sshd:session): session opened for user admin
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Jun 12 12:03:19 archive-node-04 systemd[1]: Reloading nginx.service
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Jun 12 18:30:02 archive-node-04 CRON[15544]: (root) CMD (test -x /usr/sbin/anacron || run-parts --report /etc/cron.hourly)
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