Files
Escapepage/src/Game/Controller/GameController.php
T

163 lines
6.4 KiB
PHP

<?php
declare(strict_types=1);
namespace App\Game\Controller;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType;
use App\Game\Enum\SessionStatus;
use App\Game\Repository\GameRepository;
use App\Game\Repository\PlayerRepository;
use App\Game\Repository\SessionRepository;
use App\Game\Service\GameDashboardService;
use App\Tech\Entity\User;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\HttpFoundation\Request;
use Symfony\Component\HttpFoundation\Response;
use Symfony\Component\Routing\Annotation\Route;
use Symfony\Component\Security\Http\Attribute\IsGranted;
use Symfony\Component\ExpressionLanguage\Expression;
use Symfony\Component\DependencyInjection\Attribute\Autowire;
final class GameController extends AbstractController
{
public function __construct(
#[Autowire('%env(MERCURE_PUBLIC_URL)%')]
private string $mercurePublicUrl
) {
}
#[Route(path: '', name: 'game_dashboard', methods: ['GET', 'POST'])]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
public function dashboard(
Request $request,
GameRepository $gameRepository,
SessionRepository $sessionRepository,
GameDashboardService $dashboardService,
Security $security
): Response {
$user = $security->getUser();
$isAdmin = $this->isGranted('ROLE_ADMIN');
if ($request->isMethod('POST')) {
if ($request->request->has('create_session')) {
$gameId = $request->request->get('game_id');
$game = $gameRepository->find($gameId);
if ($game) {
if ($dashboardService->createSession($game, $user, $isAdmin)) {
$this->addFlash('success', 'New session created!');
}
}
} elseif ($request->request->has('join_session')) {
$inviteCode = $request->request->get('invite_code');
if ($dashboardService->joinSession($inviteCode, $user)) {
$this->addFlash('success', 'Joined session successfully!');
} else {
$this->addFlash('error', 'Invalid invite code or session full.');
}
} elseif ($request->request->has('create_invite')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if (!$session) {
$this->addFlash('error', 'Session not found.');
return $this->redirectToRoute('game_dashboard');
}
$inviteCode = $dashboardService->generateInviteCode($session, $user, $isAdmin);
if ($inviteCode) {
$this->addFlash('success', 'Invite link created: ' . $inviteCode);
}
} elseif ($request->request->has('leave_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->leaveSession($session, $user)) {
$this->addFlash('success', 'Left session successfully.');
} else {
$this->addFlash('error', 'Could not leave session (game might have started).');
}
}
} elseif ($request->request->has('start_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->startSession($session)) {
$this->addFlash('success', 'Session started! Screens have been assigned.');
} else {
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
}
}
}
return $this->redirectToRoute('game_dashboard');
}
return $this->render('game/dashboard.html.twig', [
'sessions' => $dashboardService->getSessionsForUser($user),
'availableGames' => $dashboardService->getAvailableGames($isAdmin),
]);
}
#[Route(path: '/{session}', name: 'game', methods: ['GET', 'POST'])]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
#[IsGranted('SESSION_VIEW', subject: 'session')]
public function index(
Session $session,
Request $request,
Security $security,
PlayerRepository $playerRepository,
GameDashboardService $dashboardService
): Response
{
$user = $security->getUser();
if (!$user instanceof User) {
throw $this->createAccessDeniedException();
}
$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
if ($request->isMethod('POST') && $request->request->has('toggle_ready')) {
$dashboardService->toggleReady($session, $user);
return $this->redirectToRoute('game', ['session' => $session->getId()]);
}
// Periodically check readiness timeout
$dashboardService->checkAllPlayersReady($session);
if ($session->getStatus() === SessionStatus::READY) {
$isReady = false;
$readyAt = null;
if ($player) {
$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
if ($settingName) {
$setting = $session->getSettings()->filter(fn(SessionSetting $s) => $s->getName() === $settingName && $s->getPlayer() === $player)->first();
if ($setting) {
$isReady = true;
$readyAt = (int)$setting->getValue();
}
}
}
return $this->render('game/waiting.html.twig', [
'session' => $session,
'isReady' => $isReady,
'readyAt' => $readyAt,
'mercure_public_url' => $this->mercurePublicUrl,
]);
}
$screen = $player ? $player->getScreen() : 0;
return $this->render('game/index.html.twig', [
'session' => $session,
'screen' => $screen,
]);
}
}