Files
Escapepage/templates/game/dashboard.html.twig
T
Frank f6df9f7ba6 Show friendly session status labels on the player dashboard
Players saw the raw enum value (e.g. "created") in the sessions
table, which doesn't mean anything to them. Adds SessionStatus::label()
mapping each status to a player-facing description like "Waiting for
players".
2026-08-10 14:58:01 +02:00

115 lines
5.6 KiB
Twig

{% extends 'layout/site.html.twig' %}
{% block title %}Game Dashboard{% endblock %}
{% block body %}
<div class="d-flex justify-content-between align-items-center mb-4">
<h1 class="mb-0">Game Dashboard</h1>
{% if is_granted('ROLE_ADMIN') %}
<a href="{{ path('game_admin_dashboard') }}" class="btn btn-outline-secondary">Go to Game Admin Dashboard</a>
{% endif %}
</div>
<div class="row g-4 mb-4">
<div class="col-md-6">
<div class="card h-100">
<div class="card-header bg-secondary text-white">Create New Session</div>
<div class="card-body">
{% if availableGames is not empty %}
<form method="post">
<select name="game_id" class="form-select mb-3">
{% for game in availableGames %}
<option value="{{ game.id }}">
{{ game.name }} ({{ game.numberOfPlayers }} players)
{% if is_granted('ROLE_ADMIN') %}
[{{ game.status.value }}]
{% endif %}
</option>
{% endfor %}
</select>
<button type="submit" name="create_session" class="btn btn-primary">Create Session</button>
</form>
{% else %}
<p class="text-muted mb-0">No games available to start.</p>
{% endif %}
</div>
</div>
</div>
<div class="col-md-6">
<div class="card h-100">
<div class="card-header bg-secondary text-white">Join Session</div>
<div class="card-body">
<form method="post" class="d-flex gap-2">
<input type="text" name="invite_code" class="form-control" placeholder="Enter Invite Code" required>
<button type="submit" name="join_session" class="btn btn-primary text-nowrap">Join Session</button>
</form>
</div>
</div>
</div>
</div>
<h2 class="h4">Your Sessions</h2>
{% if sessions is not empty %}
<div class="table-responsive">
<table class="table table-striped align-middle">
<thead>
<tr>
<th>ID</th>
<th>Game</th>
<th>Status</th>
<th>Created At</th>
<th>Invite Code</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
{% for session in sessions %}
<tr>
<td>{{ session.id }}</td>
<td>{{ session.game.name }}</td>
<td><span class="badge bg-info text-dark">{{ session.status.label }}</span></td>
<td>{{ session.created|date('Y-m-d H:i') }}</td>
<td>
{% set inviteCode = '' %}
{% for setting in session.settings %}
{% if setting.name.value == 'InviteCode' %}
{% set inviteCode = setting.value %}
{% endif %}
{% endfor %}
{% if inviteCode %}
<code>{{ inviteCode }}</code>
{% else %}
<form method="post" class="d-inline">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="create_invite" class="btn btn-sm btn-outline-secondary">Generate Invite</button>
</form>
{% endif %}
</td>
<td>
<a href="{{ path('game', {session: session.id}) }}" class="btn btn-sm btn-primary">Enter Game</a>
{% if session.status.value == 'created' %}
{% if session.players|length >= session.game.numberOfPlayers %}
<form method="post" class="d-inline">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="start_session" class="btn btn-sm btn-success">Start Session</button>
</form>
{% endif %}
{% if session.timer == 0 %}
<form method="post" class="d-inline">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="leave_session" class="btn btn-sm btn-outline-danger" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
</form>
{% endif %}
{% endif %}
</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
{% else %}
<p class="text-muted">You are not part of any sessions.</p>
{% endif %}
{% endblock %}