Author SHA1 Message Date
Frank e42966e618 Message when everyone is verified 2026-01-08 15:34:43 +01:00
Frank e4976e51fa JWT token in env file 2026-01-08 14:40:51 +01:00
Frank van den Berg 65070688ec Make mercure work correctly 2026-01-08 13:05:40 +01:00
Frank e54c870f05 Post return messages 2026-01-08 11:41:46 +01:00
Frank f5aabafcc5 Merge pull request 'Verification done' (#7) from Rechten into main
Reviewed-on: #7
2026-01-07 19:53:58 +00:00
Frank de4b7bca6a Verification done 2026-01-07 20:06:28 +01:00
Frank c6adb00219 Merge pull request 'continue-puzzle-progress' (#6) from continue-puzzle-progress into main
Reviewed-on: #6
2026-01-07 16:50:36 +00:00
Frank 5f6ea89179 ls 2026-01-07 17:45:17 +01:00
Frank c384fc3dd5 Sudo, rm and setup for ls 2026-01-07 15:00:28 +01:00
Frank 78b570bd75 Hint for first part 2026-01-07 14:33:10 +01:00
Frank 74f52db002 Merge pull request 'Created a dashboard and created an invite code for game sessions.' (#5) from game-pages into main
Reviewed-on: #5
2026-01-06 19:24:15 +00:00
Frank 56590a901f Created a dashboard and created an invite code for game sessions. 2026-01-06 20:23:46 +01:00
Frank 49045bc696 Merge pull request 'Game1-layout' (#4) from Game1-layout into main
Reviewed-on: #4
2026-01-06 19:21:58 +00:00
Frank 28ee969c29 Message on reload to hopefully stop the user. 2026-01-06 20:20:33 +01:00
Frank 7230520551 Layout done, probably need rework later on 2026-01-06 20:20:33 +01:00
Frank 59c1d97d84 Rechten van setup.sh 2026-01-06 20:20:17 +01:00
Frank van den Berg 3de1e907f2 Made it workable on docker containers 2026-01-06 19:48:33 +01:00
Frank 91c0c3e6d1 Merge pull request 'Commando's-given' (#3) from Commando's-given into main
Reviewed-on: #3
2026-01-06 11:05:48 +00:00
Frank 8e3807e079 Toevoeging van meer responses op messages 2026-01-05 23:37:36 +01:00
Frank 10c3dbc066 Updated rechten voor speler. Settings toegevoegd en onderdelen voor game1 toegevoegd. 2026-01-05 17:07:32 +01:00
Frank af13be2196 Messages handling voor spel 1 2026-01-05 15:27:37 +01:00
Frank c0aa2ad44e Message ipv echo voor route 2026-01-05 12:16:30 +01:00
Frank d3cff2ef58 Ignored 2026-01-05 12:16:01 +01:00
Frank 24b76f9700 ignore idea 2026-01-05 12:15:41 +01:00
Frank 03994dd54e Merge pull request 'Registration' (#2) from Registration into main
Reviewed-on: #2
2026-01-05 11:13:03 +00:00
Frank 499e699dbd Forgot password 2026-01-03 22:57:45 +01:00
Frank c8b0a6e966 Maillog 2026-01-03 22:35:56 +01:00
Frank 5b6bfaf5ad Quite some work done here. 2026-01-03 22:12:51 +01:00
Frank af61a3b920 Some settings 2026-01-03 13:16:58 +01:00
Frank 0d6628e7c9 Startup 2026-01-02 20:27:56 +01:00
Frank 534175efb3 Setup 2025-09-06 16:50:16 +02:00
12 changed files with 201 additions and 393 deletions
+63
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@@ -0,0 +1,63 @@
# In all environments, the following files are loaded if they exist,
# the latter taking precedence over the former:
#
# * .env contains default values for the environment variables needed by the app
# * .env.local uncommitted file with local overrides
# * .env.$APP_ENV committed environment-specific defaults
# * .env.$APP_ENV.local uncommitted environment-specific overrides
#
# Real environment variables win over .env files.
#
# DO NOT DEFINE PRODUCTION SECRETS IN THIS FILE NOR IN ANY OTHER COMMITTED FILES.
# https://symfony.com/doc/current/configuration/secrets.html
#
# Run "composer dump-env prod" to compile .env files for production use (requires symfony/flex >=1.2).
# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
###> symfony/framework-bundle ###
APP_ENV=dev
APP_SECRET=
###< symfony/framework-bundle ###
###> doctrine/doctrine-bundle ###
# Format described at https://www.doctrine-project.org/projects/doctrine-dbal/en/latest/reference/configuration.html#connecting-using-a-url
# IMPORTANT: You MUST configure your server version, either here or in config/packages/doctrine.yaml
#
# DATABASE_URL="sqlite:///%kernel.project_dir%/var/data_%kernel.environment%.db"
# DATABASE_URL="mysql://app:!ChangeMe!@127.0.0.1:3306/app?serverVersion=8.0.32&charset=utf8mb4"
DATABASE_URL="mysql://escapepage:b.0nqrxJ%%2FD%%2ALuf9N@localhost:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4"
###< doctrine/doctrine-bundle ###
###> symfony/messenger ###
# Choose one of the transports below
# MESSENGER_TRANSPORT_DSN=amqp://guest:guest@localhost:5672/%2f/messages
# MESSENGER_TRANSPORT_DSN=redis://localhost:6379/messages
MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
###< symfony/messenger ###
###> symfony/mailer ###
# Development: use Mailpit (docker compose override provides service `mailer` on port 1025)
MAILER_DSN=smtp://mailer:1025
# Production/Stage (uncomment and set SENDGRID_API_KEY in real env or secrets):
# MAILER_DSN=sendgrid+api://%env(SENDGRID_API_KEY)%
# Alternatively, via SMTP (no extra package needed):
# MAILER_DSN="smtp://apikey:%env(SENDGRID_API_KEY)%@smtp.sendgrid.net:587?encryption=tls"
# Optional default sender (used by test command if --from not passed):
# MAILER_FROM=no-reply@your-domain.tld
# SENDGRID_API_KEY=your_real_key_goes_here # Do NOT commit this; set in .env.local or deployment env
###< symfony/mailer ###
###> symfony/sendgrid-mailer ###
# MAILER_DSN=sendgrid://KEY@default
###< symfony/sendgrid-mailer ###
###> mercure ###
# Internal hub URL used by the PHP app (reachable from the php container)
MERCURE_URL=http://mercure/.well-known/mercure
# Public hub URL used by browsers
MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
MERCURE_JWT_SECRET=!ChangeThisMercureJWTSignedBySymfonySecretKey!
# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
MERCURE_TOPIC_BASE=https://escapepage.dev
###< mercure ###
+4
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@@ -0,0 +1,4 @@
###> symfony/framework-bundle ###
APP_SECRET=620e9ce5f88a714b636179eb39d5be4f
###< symfony/framework-bundle ###
+9
View File
@@ -0,0 +1,9 @@
### Compiled or real environment variables should be used in production.
### Configure MAILER_DSN to use SendGrid API transport.
### Prefer storing SENDGRID_API_KEY using Symfony Secrets or real env vars.
###> symfony/mailer ###
# Example using SendGrid API key (replace with real secret via vault/secrets):
# SENDGRID_API_KEY=SG.xxxxx
MAILER_DSN=sendgrid+api://%env(resolve:SENDGRID_API_KEY)%@default
###< symfony/mailer ###
+3
View File
@@ -0,0 +1,3 @@
# define your env variables for the test env here
KERNEL_CLASS='App\Kernel'
APP_SECRET='$ecretf0rt3st'
-11
View File
@@ -70,17 +70,6 @@ final class GameController extends AbstractController
$this->addFlash('error', 'Could not leave session (game might have started).');
}
}
} elseif ($request->request->has('start_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->startSession($session)) {
$this->addFlash('success', 'Session started! Screens have been assigned.');
} else {
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
}
}
}
return $this->redirectToRoute('game_dashboard');
+1 -1
View File
@@ -23,7 +23,7 @@ class Player
#[ORM\JoinColumn(nullable: false)]
private ?User $user = null;
#[ORM\Column(nullable: true)]
#[ORM\Column]
private ?int $screen = null;
public function getId(): ?int
-38
View File
@@ -7,57 +7,19 @@ enum SessionSettingType: string
case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
case PWD_FOR_PLAYER4 = 'PwdForPlayer4';
case PWD_FOR_PLAYER5 = 'PwdForPlayer5';
case PWD_FOR_PLAYER6 = 'PwdForPlayer6';
case PWD_FOR_PLAYER7 = 'PwdForPlayer7';
case PWD_FOR_PLAYER8 = 'PwdForPlayer8';
case PWD_FOR_PLAYER9 = 'PwdForPlayer9';
case PWD_FOR_PLAYER10 = 'PwdForPlayer10';
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
case RIGHTS_FOR_PLAYER4 = 'RightsForPlayer4';
case RIGHTS_FOR_PLAYER5 = 'RightsForPlayer5';
case RIGHTS_FOR_PLAYER6 = 'RightsForPlayer6';
case RIGHTS_FOR_PLAYER7 = 'RightsForPlayer7';
case RIGHTS_FOR_PLAYER8 = 'RightsForPlayer8';
case RIGHTS_FOR_PLAYER9 = 'RightsForPlayer9';
case RIGHTS_FOR_PLAYER10 = 'RightsForPlayer10';
case INVITE_CODE = 'InviteCode';
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
case CHAT_TRACKING_FOR_PLAYER4 = 'ChatTrackingForPlayer4';
case CHAT_TRACKING_FOR_PLAYER5 = 'ChatTrackingForPlayer5';
case CHAT_TRACKING_FOR_PLAYER6 = 'ChatTrackingForPlayer6';
case CHAT_TRACKING_FOR_PLAYER7 = 'ChatTrackingForPlayer7';
case CHAT_TRACKING_FOR_PLAYER8 = 'ChatTrackingForPlayer8';
case CHAT_TRACKING_FOR_PLAYER9 = 'ChatTrackingForPlayer9';
case CHAT_TRACKING_FOR_PLAYER10 = 'ChatTrackingForPlayer10';
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
case VERIFY_CODES_FOR_PLAYER4 = 'VerifyCodesForPlayer4';
case VERIFY_CODES_FOR_PLAYER5 = 'VerifyCodesForPlayer5';
case VERIFY_CODES_FOR_PLAYER6 = 'VerifyCodesForPlayer6';
case VERIFY_CODES_FOR_PLAYER7 = 'VerifyCodesForPlayer7';
case VERIFY_CODES_FOR_PLAYER8 = 'VerifyCodesForPlayer8';
case VERIFY_CODES_FOR_PLAYER9 = 'VerifyCodesForPlayer9';
case VERIFY_CODES_FOR_PLAYER10 = 'VerifyCodesForPlayer10';
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
case VERIFICATION_PROGRESS_FOR_PLAYER4 = 'VerificationProgressForPlayer4';
case VERIFICATION_PROGRESS_FOR_PLAYER5 = 'VerificationProgressForPlayer5';
case VERIFICATION_PROGRESS_FOR_PLAYER6 = 'VerificationProgressForPlayer6';
case VERIFICATION_PROGRESS_FOR_PLAYER7 = 'VerificationProgressForPlayer7';
case VERIFICATION_PROGRESS_FOR_PLAYER8 = 'VerificationProgressForPlayer8';
case VERIFICATION_PROGRESS_FOR_PLAYER9 = 'VerificationProgressForPlayer9';
case VERIFICATION_PROGRESS_FOR_PLAYER10 = 'VerificationProgressForPlayer10';
case EVERYONE_VERIFIED = 'EveryoneVerified';
case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
}
+38 -37
View File
@@ -67,10 +67,13 @@ final class GameDashboardService
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$player->setScreen(1);
$this->entityManager->persist($session);
$this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush();
return $session;
@@ -101,15 +104,17 @@ final class GameDashboardService
}
$playerCount = count($session->getPlayers());
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
if ($playerCount >= 3) {
return false; // Session full
}
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$player->setScreen($playerCount + 1);
$this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush();
@@ -165,7 +170,12 @@ final class GameDashboardService
private function initializePlayerSettings(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
$rightsSettingName = match ($screen) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if ($rightsSettingName) {
$setting = new SessionSetting();
@@ -176,18 +186,28 @@ final class GameDashboardService
$this->entityManager->persist($setting);
}
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
$pwdSettingName = match ($screen) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if ($pwdSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($pwdSettingName);
$setting->setValue('var/home/' . $player->getUser()->getUsername());
$setting->setValue('home/' . $player->getUser()->getUserIdentifier());
$this->entityManager->persist($setting);
}
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
$chatTrackingSettingName = match ($screen) {
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
default => null,
};
if ($chatTrackingSettingName) {
$setting = new SessionSetting();
@@ -198,12 +218,16 @@ final class GameDashboardService
$this->entityManager->persist($setting);
}
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
$verifyCodesSettingName = match ($screen) {
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
if ($verifyCodesSettingName) {
$codes = [];
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
for ($i = 1; $i <= 3; $i++) {
if ($i !== $screen) {
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
}
@@ -217,7 +241,12 @@ final class GameDashboardService
$this->entityManager->persist($setting);
}
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
$verificationProgressSettingName = match ($screen) {
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
if ($verificationProgressSettingName) {
$setting = new SessionSetting();
@@ -229,34 +258,6 @@ final class GameDashboardService
}
}
public function startSession(Session $session): bool
{
if ($session->getStatus() !== SessionStatus::CREATED) {
return false;
}
$players = $session->getPlayers()->toArray();
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
return false;
}
// Shuffle players to assign random screens
shuffle($players);
foreach ($players as $index => $player) {
$screen = $index + 1;
$player->setScreen($screen);
$this->initializePlayerSettings($player);
$this->entityManager->persist($player);
}
$session->setStatus(SessionStatus::READY);
$this->entityManager->persist($session);
$this->entityManager->flush();
return true;
}
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
{
// Security check: is user part of this session?
+60 -204
View File
@@ -59,7 +59,12 @@ class GameResponseService
private function getRechten(Player $player): array
{
$settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
$settingName = match($player->getScreen()) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if (!$settingName) {
return [];
@@ -133,15 +138,6 @@ class GameResponseService
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
return ['result' => ['Path: ' . $newLocation]];
case 'cat':
if(!in_array('cat', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
$fileContent = $this->getFileContent($player, $pwd.'/'.$messagePart[1]);
return ['result' => $fileContent];
case 'pwd':
if(!in_array('pwd', $rechten))
return ['result' => ['Unknown command']];
@@ -273,7 +269,7 @@ class GameResponseService
if (isset($messageParts[1]) &&
is_numeric($messageParts[1]) &&
$messageParts[1] >= 1 &&
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
$messageParts[1] <= 3) {
$toSingle = true;
}
@@ -313,7 +309,12 @@ class GameResponseService
$screen = $player->getScreen();
$session = $player->getSession();
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
$verifyCodesSettingName = match ($screen) {
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
if (!$verifyCodesSettingName) {
return;
@@ -353,7 +354,12 @@ class GameResponseService
if(in_array('verify', $rights))
return;
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
$trackingSettingName = match ($player->getScreen()) {
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
default => null,
};
if (!$trackingSettingName) {
return;
@@ -383,8 +389,7 @@ class GameResponseService
{
$screen = $player->getScreen();
$requiredTargets = [0]; // Everyone
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
for ($i = 1; $i <= 3; $i++) {
if ($i !== $screen) {
$requiredTargets[] = $i;
}
@@ -398,7 +403,12 @@ class GameResponseService
}
// Grant verify right
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
$rightsSettingName = match ($screen) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if (!$rightsSettingName) {
return;
@@ -459,30 +469,6 @@ class GameResponseService
return $randomString;
}
private function generateSpecialCode(int $firstDigit, int $min, int $max): string
{
$code = $this->generateRandomString($min, $max);
// Ensure the first numeric digit is the specified $firstDigit
$found = false;
$codeArray = str_split($code);
for ($i = 0; $i < count($codeArray); $i++) {
if (ctype_digit($codeArray[$i])) {
$codeArray[$i] = (string)$firstDigit;
$found = true;
break;
}
}
$code = implode('', $codeArray);
// If no digit was found (highly unlikely given the character set), prepend it
if (!$found) {
$code = (string)$firstDigit . substr($code, 1);
}
return $code;
}
private function handleVerifyMessage(string $message, Player $player) : string
{
$messageParts = explode(' ', $message);
@@ -494,7 +480,12 @@ class GameResponseService
$screen = $player->getScreen();
$session = $player->getSession();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
$progressSettingName = match ($screen) {
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
if (!$progressSettingName) {
return 'Error: Invalid player screen.';
@@ -514,7 +505,12 @@ class GameResponseService
}
$otherScreen = $otherPlayer->getScreen();
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
$codesSettingName = match ($otherScreen) {
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
if (!$codesSettingName) {
continue;
@@ -558,7 +554,12 @@ class GameResponseService
private function grantVerificationRights(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
$rightsSettingName = match ($screen) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if (!$rightsSettingName) {
return;
@@ -599,18 +600,18 @@ class GameResponseService
}
$allVerified = true;
foreach ($session->getPlayers() as $otherPlayer) {
$otherScreen = $otherPlayer->getScreen();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
foreach ([1, 2, 3] as $screen) {
$progressSettingName = match ($screen) {
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
if (!$progressSettingName) {
continue;
}
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
if (count($progress) < 2) {
$allVerified = false;
break;
}
@@ -692,20 +693,20 @@ class GameResponseService
$paths[] = '/etc/freak';
$paths[] = '/etc/host';
$paths[] = '/var/home';
$paths[] = '/home';
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
$players = $player->getSession()->getPlayers();
foreach($players as $p) {
$playerNames[] = $p->getUser()->getUsername();
foreach($players as $player) {
$playerNames[] = $player->getUser()->getUsername();
}
$playerNames = array_unique($playerNames);
foreach($playerNames as $name) {
$paths[] = '/var/home/' . $name;
$paths[] = '/home/' . $name;
}
return $paths;
@@ -771,17 +772,12 @@ class GameResponseService
$files[] = '/var/rapports/017_123-88.txt';
$files[] = '/var/rapports/093_138-24.txt';
$files[] = '/var/rapports/001_145-93.txt';
$files[] = '/var/rapports/011_130-62.txt';
$files[] = '/var/rapports/index.txt';
if ($player === null) {
return $files;
}
$players = $player->getSession()->getPlayers();
foreach($players as $p) {
$files[] = '/var/home/' . $p->getUser()->getUsername() . '/verifyCodes.txt';
foreach($players as $player) {
$files[] = '/var/home/' . $player->getUser()->getUsername() . '/verifyCodes.txt';
}
return $files;
@@ -795,7 +791,7 @@ class GameResponseService
}
$allPaths = $this->getAllPossiblePaths($player);
$allFiles = $this->getAllPossibleFiles($player);
$allFiles = $this->getAllPossibleFiles();
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
$entries = [];
@@ -830,144 +826,4 @@ class GameResponseService
sort($entries);
return $entries;
}
public function getFileContent(Player $player, string $file) : array
{
$allPossibleFiles = $this->getAllPossibleFiles($player);
if (!in_array($file, $allPossibleFiles)) {
return ['File does not exist'];
}
if (str_ends_with($file, '.sh')) {
return ['It is not possible to read this file'];
}
if (str_ends_with($file, 'verifyCodes.txt')) {
return $this->readVerificationFile($player, $file);
}
$physicalPath = 'assets/game1/filesystem' . $file;
if (!file_exists($physicalPath)) {
return ['File does not exist'];
}
$content = file($physicalPath);
if ($content === false) {
return ['Error reading file'];
}
$specialFiles = [
'/var/rapports/083_25-39.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_DOYLE,
'digit' => 1
],
'/var/rapports/019_31-11.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_VEGA,
'digit' => 2
],
'/var/rapports/011_130-62.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_LENNOX,
'digit' => 3
],
];
if (isset($specialFiles[$file])) {
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::EVERYONE_VERIFIED);
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
$settingInfo = $specialFiles[$file];
$codeSetting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingInfo['setting']);
if (!$codeSetting) {
$codeSetting = new SessionSetting();
$codeSetting->setSession($player->getSession());
$codeSetting->setName($settingInfo['setting']);
$codeSetting->setValue($this->generateSpecialCode($settingInfo['digit'], 75, 100));
$this->entityManager->persist($codeSetting);
$this->entityManager->flush();
}
$specialCode = $codeSetting->getValue();
$newContent = [];
foreach ($content as $line) {
$newContent[] = $line;
if (str_starts_with(trim($line), 'Date:')) {
$newContent[] = $specialCode . "\n";
}
}
$content = $newContent;
}
}
return $content;
}
private function readVerificationFile(Player $player, string $file)
{
$parts = explode('/', $file);
$ownerUsername = $parts[3] ?? null;
$ownerPlayer = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $ownerUsername) {
$ownerPlayer = $p;
break;
}
}
if (!$ownerPlayer) {
return 'File does not exist';
}
$screen = $ownerPlayer->getScreen();
$settingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if (!$settingName) {
return 'Error: Invalid player screen.';
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingName, $ownerPlayer);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($ownerPlayer);
$setting->setName($settingName);
}
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
$playerNames = ['Luke', 'Charles', 'William', 'Peter'];
foreach ($player->getSession()->getPlayers() as $p) {
$playerNames[] = $p->getUser()->getUsername();
}
$playerNames = array_unique($playerNames);
sort($playerNames);
$content = [];
$content[] = "Verification codes:";
$content[] = "";
foreach ($playerNames as $name) {
$key = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $name) {
$key = (string)$p->getScreen();
break;
}
}
if ($key === null) {
$key = $name;
}
if (!isset($codes[$key])) {
$codes[$key] = bin2hex(random_bytes(3));
}
$content[] = $name . ": " . $codes[$key] . "\n";
}
return $content;
}
}
+12 -2
View File
@@ -40,7 +40,12 @@ class PlayerService
}
public function getCurrentPwdOfPlayer(Player $player) : ?string {
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
$settingName = match($player->getScreen()) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if (!$settingName) {
return null;
@@ -52,7 +57,12 @@ class PlayerService
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
{
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
$settingName = match($player->getScreen()) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if (!$settingName) {
return;
+1 -9
View File
@@ -69,20 +69,12 @@
</td>
<td>
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
{% if session.status.value == 'created' %}
{% if session.players|length >= session.game.numberOfPlayers %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="start_session">Start Session</button>
</form>
{% endif %}
{% if session.timer == 0 %}
{% if session.status.value == 'created' and session.timer == 0 %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
</form>
{% endif %}
{% endif %}
</td>
</tr>
{% endfor %}
+6 -87
View File
@@ -36,7 +36,7 @@ class GameDashboardServiceTest extends TestCase
);
}
public function testCreateSessionDoesNotInitializeSettings(): void
public function testCreateSessionInitializesRightsAndPwd(): void
{
$game = new Game();
$game->setStatus(GameStatus::OPEN);
@@ -44,23 +44,20 @@ class GameDashboardServiceTest extends TestCase
$user = new User();
$user->setUsername('testuser');
$this->entityManager->expects($this->exactly(2))
$this->entityManager->expects($this->exactly(7))
->method('persist');
// 1. Session, 2. Player
// 1. Session, 2. Player, 3. SessionSetting (rights), 4. SessionSetting (pwd), 5. SessionSetting (chat tracking), 6. SessionSetting (verify codes), 7. SessionSetting (verification progress)
$session = $this->service->createSession($game, $user, false);
$this->assertInstanceOf(Session::class, $session);
}
public function testJoinSessionDoesNotInitializeSettings(): void
public function testJoinSessionInitializesRightsAndPwd(): void
{
$user = new User();
$user->setUsername('testuser');
$game = new Game();
$game->setNumberOfPlayers(3);
$session = new Session();
$session->setGame($game);
$setting = new SessionSetting();
$setting->setSession($session);
@@ -74,93 +71,15 @@ class GameDashboardServiceTest extends TestCase
$repo->method('findOneBy')
->willReturn($setting);
$this->entityManager->expects($this->exactly(1))
$this->entityManager->expects($this->exactly(6))
->method('persist');
// 1. Player
// 1. Player, 2. SessionSetting (rights), 3. SessionSetting (pwd), 4. SessionSetting (chat tracking), 5. SessionSetting (verify codes), 6. SessionSetting (verification progress)
$result = $this->service->joinSession('abc-123', $user);
$this->assertTrue($result);
}
public function testStartSessionAssignsScreensAndInitializesSettings(): void
{
$game = new Game();
$game->setNumberOfPlayers(2);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$user1 = new User();
$user1->setUsername('user1');
$player1 = new Player();
$player1->setUser($user1);
$session->addPlayer($player1);
$user2 = new User();
$user2->setUsername('user2');
$player2 = new Player();
$player2->setUser($user2);
$session->addPlayer($player2);
// For each player (2):
// Player (persist)
// SessionSetting (rights)
// SessionSetting (pwd)
// SessionSetting (chat tracking)
// SessionSetting (verify codes)
// SessionSetting (verification progress)
// Total = 2 * 6 = 12
// PLUS Session (persist)
// Total = 13
$this->entityManager->expects($this->exactly(13))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
$this->assertNotNull($player1->getScreen());
$this->assertNotNull($player2->getScreen());
$this->assertNotEquals($player1->getScreen(), $player2->getScreen());
}
public function testStartSessionWithFourPlayers(): void
{
$game = new Game();
$game->setNumberOfPlayers(4);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
for ($i = 1; $i <= 4; $i++) {
$user = new User();
$user->setUsername('user' . $i);
$player = new Player();
$player->setUser($user);
$session->addPlayer($player);
}
// For each player (4):
// Player (persist) + 5 Settings = 6 persists
// Total = 4 * 6 = 24
// PLUS Session (persist)
// Total = 25
$this->entityManager->expects($this->exactly(25))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
foreach ($session->getPlayers() as $player) {
$this->assertNotNull($player->getScreen());
$this->assertGreaterThanOrEqual(1, $player->getScreen());
$this->assertLessThanOrEqual(4, $player->getScreen());
}
}
public function testLeaveSession(): void
{
$user = new User();