Compare commits
27
Commits
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534175efb3 |
@@ -0,0 +1,63 @@
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# In all environments, the following files are loaded if they exist,
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# the latter taking precedence over the former:
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#
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# * .env contains default values for the environment variables needed by the app
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# * .env.local uncommitted file with local overrides
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# * .env.$APP_ENV committed environment-specific defaults
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# * .env.$APP_ENV.local uncommitted environment-specific overrides
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#
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# Real environment variables win over .env files.
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#
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# DO NOT DEFINE PRODUCTION SECRETS IN THIS FILE NOR IN ANY OTHER COMMITTED FILES.
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# https://symfony.com/doc/current/configuration/secrets.html
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#
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# Run "composer dump-env prod" to compile .env files for production use (requires symfony/flex >=1.2).
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# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
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###> symfony/framework-bundle ###
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APP_ENV=dev
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APP_SECRET=
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###< symfony/framework-bundle ###
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###> doctrine/doctrine-bundle ###
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# Format described at https://www.doctrine-project.org/projects/doctrine-dbal/en/latest/reference/configuration.html#connecting-using-a-url
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# IMPORTANT: You MUST configure your server version, either here or in config/packages/doctrine.yaml
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#
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# DATABASE_URL="sqlite:///%kernel.project_dir%/var/data_%kernel.environment%.db"
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# DATABASE_URL="mysql://app:!ChangeMe!@127.0.0.1:3306/app?serverVersion=8.0.32&charset=utf8mb4"
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DATABASE_URL="mysql://escapepage:b.0nqrxJ%%2FD%%2ALuf9N@localhost:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4"
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###< doctrine/doctrine-bundle ###
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###> symfony/messenger ###
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# Choose one of the transports below
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# MESSENGER_TRANSPORT_DSN=amqp://guest:guest@localhost:5672/%2f/messages
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# MESSENGER_TRANSPORT_DSN=redis://localhost:6379/messages
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MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
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###< symfony/messenger ###
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###> symfony/mailer ###
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# Development: use Mailpit (docker compose override provides service `mailer` on port 1025)
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MAILER_DSN=smtp://mailer:1025
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# Production/Stage (uncomment and set SENDGRID_API_KEY in real env or secrets):
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# MAILER_DSN=sendgrid+api://%env(SENDGRID_API_KEY)%
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# Alternatively, via SMTP (no extra package needed):
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# MAILER_DSN="smtp://apikey:%env(SENDGRID_API_KEY)%@smtp.sendgrid.net:587?encryption=tls"
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# Optional default sender (used by test command if --from not passed):
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# MAILER_FROM=no-reply@your-domain.tld
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# SENDGRID_API_KEY=your_real_key_goes_here # Do NOT commit this; set in .env.local or deployment env
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###< symfony/mailer ###
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###> symfony/sendgrid-mailer ###
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# MAILER_DSN=sendgrid://KEY@default
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###< symfony/sendgrid-mailer ###
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###> mercure ###
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# Internal hub URL used by the PHP app (reachable from the php container)
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MERCURE_URL=http://mercure/.well-known/mercure
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# Public hub URL used by browsers
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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MERCURE_JWT_SECRET=!ChangeThisMercureJWT!
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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MERCURE_TOPIC_BASE=https://escapepage.dev
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###< mercure ###
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@@ -0,0 +1,4 @@
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###> symfony/framework-bundle ###
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APP_SECRET=620e9ce5f88a714b636179eb39d5be4f
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###< symfony/framework-bundle ###
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@@ -0,0 +1,9 @@
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### Compiled or real environment variables should be used in production.
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### Configure MAILER_DSN to use SendGrid API transport.
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### Prefer storing SENDGRID_API_KEY using Symfony Secrets or real env vars.
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###> symfony/mailer ###
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# Example using SendGrid API key (replace with real secret via vault/secrets):
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# SENDGRID_API_KEY=SG.xxxxx
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MAILER_DSN=sendgrid+api://%env(resolve:SENDGRID_API_KEY)%@default
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###< symfony/mailer ###
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@@ -0,0 +1,3 @@
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# define your env variables for the test env here
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KERNEL_CLASS='App\Kernel'
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APP_SECRET='$ecretf0rt3st'
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+2
-29
@@ -4,7 +4,7 @@ import './styles/game1.css';
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let sequenceFinished = false;
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let stillPlayingSound = true;
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function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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function subscribeToMercure(mercurePublicUrl, topic) {
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try {
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const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
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const es = new EventSource(url);
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@@ -16,13 +16,6 @@ function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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// data is [sendTo, message]
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if (Array.isArray(data) && data.length >= 2) {
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const sendTo = parseInt(data[0]);
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// Filter: 0 means everyone, otherwise must match myScreen
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if (sendTo !== 0 && sendTo !== parseInt(myScreen)) {
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console.log('[Mercure][game1] Message not for this player, skipping.');
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return;
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}
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const messageContainer = document.getElementById('message-container');
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if (messageContainer) {
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const msgEl = document.createElement('div');
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@@ -31,7 +24,6 @@ function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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msgEl.style.color = '#0F0'; // Green for incoming messages
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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if(stillPlayingSound)
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playSound();
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console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
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@@ -128,12 +120,11 @@ document.addEventListener('DOMContentLoaded', async () => {
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const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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const topic = cfgEl.dataset.topic;
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const screen = cfgEl.dataset.screen;
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const apiPingUrl = cfgEl.dataset.apiPingUrl;
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const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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if (mercurePublicUrl && topic) {
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subscribeToMercure(mercurePublicUrl, topic, screen);
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subscribeToMercure(mercurePublicUrl, topic);
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} else {
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console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
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}
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@@ -190,7 +181,6 @@ document.addEventListener('DOMContentLoaded', async () => {
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msgEl.textContent = msg[0];
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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playSound();
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@@ -213,13 +203,6 @@ document.addEventListener('DOMContentLoaded', async () => {
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stillPlayingSound = false;
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sequenceFinished = false;
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const message = inputField.value.trim();
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = message;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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if (message && apiEchoUrl) {
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inputField.value = '';
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try {
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@@ -228,16 +211,6 @@ document.addEventListener('DOMContentLoaded', async () => {
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body: { message, ts: new Date().toISOString() },
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});
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console.log('[API][game1] message sent →', response);
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if (response && response.result && Array.isArray(response.result.result)) {
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response.result.result.forEach(text => {
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = text;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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});
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window.scrollTo(0, document.body.scrollHeight);
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}
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} catch (err) {
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console.error('[API][game1] Failed to send message:', err);
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}
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@@ -29,11 +29,8 @@ body {
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div#game-timer {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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padding: 20px;
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background-color: #000;
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top: 20px;
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left: 20px;
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color: #F00;
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font-size: 28px;
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z-index: 100;
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@@ -41,7 +38,7 @@ div#game-timer {
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div#message-container {
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padding: 20px;
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padding-top: 80px; /* Space for fixed timer */
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padding-top: 60px; /* Space for fixed timer */
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display: flex;
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flex-direction: column;
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justify-content: flex-end;
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@@ -52,7 +49,6 @@ div#message-container {
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div.message {
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color: #C0C0C0;
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white-space: pre-wrap;
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}
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div#input {
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+3
-3
@@ -7,11 +7,11 @@ services:
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environment:
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# Uncomment the following line to disable HTTPS,
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#SERVER_NAME: ':80'
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
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# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
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MERCURE_EXTRA_DIRECTIVES: |
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cors_origins http://localhost:8080
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cors_origins http://127.0.0.1:8000
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# Comment the following line to disable the development mode
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command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
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healthcheck:
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@@ -3,6 +3,4 @@ mercure:
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default:
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url: '%env(MERCURE_URL)%'
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public_url: '%env(MERCURE_PUBLIC_URL)%'
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jwt:
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secret: '%env(MERCURE_JWT_SECRET)%'
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publish: ['*']
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jwt: '%env(MERCURE_JWT_SECRET)%'
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+2
-2
@@ -63,8 +63,8 @@ services:
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container_name: escapepage-mercure
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environment:
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SERVER_NAME: ":80"
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
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MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
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MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_EXTRA_DIRECTIVES: |
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@@ -85,18 +85,8 @@ final class GameController extends AbstractController
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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#[IsGranted('SESSION_VIEW', subject: 'session')]
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public function index(
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Session $session,
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Security $security,
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\App\Game\Repository\PlayerRepository $playerRepository
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): Response
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Session $session): Response
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{
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$user = $security->getUser();
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$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
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$screen = $player ? $player->getScreen() : 0;
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return $this->render('game/index.html.twig', [
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'session' => $session,
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'screen' => $screen,
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]);
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return $this->render('game/index.html.twig', ['session' => $session]);
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}
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}
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@@ -21,5 +21,4 @@ enum SessionSettingType: string
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case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
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case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
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case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
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case EVERYONE_VERIFIED = 'EveryoneVerified';
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}
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@@ -189,7 +189,6 @@ class GameResponseService
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$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
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$messages[] = ' This will send the message only to agent with id 6.';
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$messages[] = ' USAGE: /chat {message}';
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$messages[] = ' USAGE: /chat 6 {message}';
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$messages[] = '';
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break;
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case 'help':
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@@ -585,52 +584,6 @@ class GameResponseService
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$setting->setValue(json_encode($rights));
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$this->entityManager->persist($setting);
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$this->entityManager->flush();
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$this->checkIfAllPlayersVerified($player);
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}
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}
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private function checkIfAllPlayersVerified(Player $player): void
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{
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$session = $player->getSession();
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$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
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if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
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return;
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}
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$allVerified = true;
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foreach ([1, 2, 3] as $screen) {
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$progressSettingName = match ($screen) {
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1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
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2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
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3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
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default => null,
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};
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$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
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$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
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if (count($progress) < 2) {
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$allVerified = false;
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break;
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}
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}
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if ($allVerified) {
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if (!$everyoneVerifiedSetting) {
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$everyoneVerifiedSetting = new SessionSetting();
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$everyoneVerifiedSetting->setSession($session);
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$everyoneVerifiedSetting->setPlayer($player);
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$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
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}
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$everyoneVerifiedSetting->setValue('true');
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$this->entityManager->persist($everyoneVerifiedSetting);
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$this->entityManager->flush();
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$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
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$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
|
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$this->hub->publish(new Update($topic, json_encode([0, $message])));
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}
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}
|
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@@ -18,7 +18,6 @@
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data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
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data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
|
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data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
|
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data-screen="{{ screen|e('html_attr') }}"
|
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style="display:none">
|
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</div>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user