Compare commits
10 Commits
f5aabafcc5
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admin-side
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e4976e51fa | ||
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65070688ec | ||
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e54c870f05 |
2
.env
2
.env
@@ -57,7 +57,7 @@ MERCURE_URL=http://mercure/.well-known/mercure
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# Public hub URL used by browsers
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# Public hub URL used by browsers
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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MERCURE_JWT_SECRET=!ChangeThisMercureJWT!
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MERCURE_JWT_SECRET=!ChangeThisMercureJWTSignedBySymfonySecretKey!
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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MERCURE_TOPIC_BASE=https://escapepage.dev
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MERCURE_TOPIC_BASE=https://escapepage.dev
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###< mercure ###
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###< mercure ###
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@@ -4,7 +4,7 @@ import './styles/game1.css';
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let sequenceFinished = false;
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let sequenceFinished = false;
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let stillPlayingSound = true;
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let stillPlayingSound = true;
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function subscribeToMercure(mercurePublicUrl, topic) {
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function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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try {
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try {
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const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
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const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
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const es = new EventSource(url);
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const es = new EventSource(url);
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@@ -16,6 +16,13 @@ function subscribeToMercure(mercurePublicUrl, topic) {
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// data is [sendTo, message]
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// data is [sendTo, message]
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if (Array.isArray(data) && data.length >= 2) {
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if (Array.isArray(data) && data.length >= 2) {
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const sendTo = parseInt(data[0]);
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// Filter: 0 means everyone, otherwise must match myScreen
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if (sendTo !== 0 && sendTo !== parseInt(myScreen)) {
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console.log('[Mercure][game1] Message not for this player, skipping.');
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return;
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}
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const messageContainer = document.getElementById('message-container');
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const messageContainer = document.getElementById('message-container');
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if (messageContainer) {
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if (messageContainer) {
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const msgEl = document.createElement('div');
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const msgEl = document.createElement('div');
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@@ -24,6 +31,7 @@ function subscribeToMercure(mercurePublicUrl, topic) {
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msgEl.style.color = '#0F0'; // Green for incoming messages
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msgEl.style.color = '#0F0'; // Green for incoming messages
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msgEl.style.marginBottom = '10px';
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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if(stillPlayingSound)
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if(stillPlayingSound)
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playSound();
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playSound();
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console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
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console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
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@@ -120,11 +128,12 @@ document.addEventListener('DOMContentLoaded', async () => {
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const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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const topic = cfgEl.dataset.topic;
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const topic = cfgEl.dataset.topic;
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const screen = cfgEl.dataset.screen;
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const apiPingUrl = cfgEl.dataset.apiPingUrl;
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const apiPingUrl = cfgEl.dataset.apiPingUrl;
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const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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if (mercurePublicUrl && topic) {
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if (mercurePublicUrl && topic) {
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subscribeToMercure(mercurePublicUrl, topic);
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subscribeToMercure(mercurePublicUrl, topic, screen);
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} else {
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} else {
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console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
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console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
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}
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}
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@@ -181,6 +190,7 @@ document.addEventListener('DOMContentLoaded', async () => {
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msgEl.textContent = msg[0];
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msgEl.textContent = msg[0];
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msgEl.style.marginBottom = '10px';
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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playSound();
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playSound();
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@@ -203,6 +213,13 @@ document.addEventListener('DOMContentLoaded', async () => {
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stillPlayingSound = false;
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stillPlayingSound = false;
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sequenceFinished = false;
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sequenceFinished = false;
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const message = inputField.value.trim();
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const message = inputField.value.trim();
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = message;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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if (message && apiEchoUrl) {
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if (message && apiEchoUrl) {
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inputField.value = '';
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inputField.value = '';
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try {
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try {
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@@ -211,6 +228,16 @@ document.addEventListener('DOMContentLoaded', async () => {
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body: { message, ts: new Date().toISOString() },
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body: { message, ts: new Date().toISOString() },
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});
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});
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console.log('[API][game1] message sent →', response);
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console.log('[API][game1] message sent →', response);
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if (response && response.result && Array.isArray(response.result.result)) {
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response.result.result.forEach(text => {
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = text;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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});
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window.scrollTo(0, document.body.scrollHeight);
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}
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} catch (err) {
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} catch (err) {
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console.error('[API][game1] Failed to send message:', err);
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console.error('[API][game1] Failed to send message:', err);
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}
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}
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@@ -29,8 +29,11 @@ body {
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div#game-timer {
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div#game-timer {
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position: fixed;
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position: fixed;
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top: 20px;
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top: 0;
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left: 20px;
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left: 0;
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width: 100%;
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padding: 20px;
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background-color: #000;
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color: #F00;
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color: #F00;
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font-size: 28px;
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font-size: 28px;
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z-index: 100;
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z-index: 100;
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@@ -38,7 +41,7 @@ div#game-timer {
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div#message-container {
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div#message-container {
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padding: 20px;
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padding: 20px;
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padding-top: 60px; /* Space for fixed timer */
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padding-top: 80px; /* Space for fixed timer */
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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justify-content: flex-end;
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justify-content: flex-end;
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@@ -49,6 +52,7 @@ div#message-container {
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div.message {
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div.message {
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color: #C0C0C0;
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color: #C0C0C0;
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white-space: pre-wrap;
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}
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}
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div#input {
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div#input {
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@@ -7,11 +7,11 @@ services:
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environment:
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environment:
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# Uncomment the following line to disable HTTPS,
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# Uncomment the following line to disable HTTPS,
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#SERVER_NAME: ':80'
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#SERVER_NAME: ':80'
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
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# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
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MERCURE_EXTRA_DIRECTIVES: |
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MERCURE_EXTRA_DIRECTIVES: |
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cors_origins http://127.0.0.1:8000
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cors_origins http://localhost:8080
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# Comment the following line to disable the development mode
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# Comment the following line to disable the development mode
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command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
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command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
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healthcheck:
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healthcheck:
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@@ -3,4 +3,6 @@ mercure:
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default:
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default:
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url: '%env(MERCURE_URL)%'
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url: '%env(MERCURE_URL)%'
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public_url: '%env(MERCURE_PUBLIC_URL)%'
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public_url: '%env(MERCURE_PUBLIC_URL)%'
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jwt: '%env(MERCURE_JWT_SECRET)%'
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jwt:
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secret: '%env(MERCURE_JWT_SECRET)%'
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publish: ['*']
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@@ -16,5 +16,9 @@ services:
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App\:
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App\:
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resource: '../src/'
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resource: '../src/'
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App\Game\Service\GameResponseService:
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arguments:
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$projectDir: '%kernel.project_dir%'
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# add more service definitions when explicit configuration is needed
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# add more service definitions when explicit configuration is needed
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# please note that last definitions always *replace* previous ones
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# please note that last definitions always *replace* previous ones
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@@ -63,8 +63,8 @@ services:
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container_name: escapepage-mercure
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container_name: escapepage-mercure
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environment:
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environment:
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SERVER_NAME: ":80"
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SERVER_NAME: ":80"
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MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_EXTRA_DIRECTIVES: |
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MERCURE_EXTRA_DIRECTIVES: |
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63
src/Game/Controller/GameAdminController.php
Normal file
63
src/Game/Controller/GameAdminController.php
Normal file
@@ -0,0 +1,63 @@
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|
<?php
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|
declare(strict_types=1);
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|
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|
namespace App\Game\Controller;
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|
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use App\Game\Entity\Session;
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use App\Game\Repository\SessionRepository;
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use App\Tech\Repository\UserRepository;
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|
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
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|
use Symfony\Component\HttpFoundation\Response;
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||||||
|
use Symfony\Component\Routing\Annotation\Route;
|
||||||
|
use Symfony\Component\Security\Http\Attribute\IsGranted;
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|
use Symfony\Component\DependencyInjection\Attribute\Autowire;
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||||||
|
|
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|
#[Route('/admin')]
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||||||
|
#[IsGranted('ROLE_ADMIN')]
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||||||
|
final class GameAdminController extends AbstractController
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||||||
|
{
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||||||
|
public function __construct(
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||||||
|
#[Autowire('%kernel.project_dir%')]
|
||||||
|
private string $projectDir
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||||||
|
) {
|
||||||
|
}
|
||||||
|
|
||||||
|
#[Route('', name: 'game_admin_dashboard', methods: ['GET'])]
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|
public function index(
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|
UserRepository $userRepository,
|
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|
SessionRepository $sessionRepository
|
||||||
|
): Response {
|
||||||
|
$players = $userRepository->findByRole('ROLE_PLAYER');
|
||||||
|
$sessions = $sessionRepository->findAll();
|
||||||
|
|
||||||
|
return $this->render('game/admin/index.html.twig', [
|
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|
'players' => $players,
|
||||||
|
'sessions' => $sessions,
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[Route('/session/{session}', name: 'game_admin_view_session', methods: ['GET'])]
|
||||||
|
public function viewSession(Session $session): Response
|
||||||
|
{
|
||||||
|
$playersLogs = [];
|
||||||
|
foreach ($session->getPlayers() as $player) {
|
||||||
|
$username = $player->getUser()->getUsername();
|
||||||
|
$logFile = $this->projectDir . '/var/log/sessions/' . $session->getId() . '/' . $username . '.txt';
|
||||||
|
|
||||||
|
$logs = '';
|
||||||
|
if (file_exists($logFile)) {
|
||||||
|
$logs = file_get_contents($logFile);
|
||||||
|
}
|
||||||
|
|
||||||
|
$playersLogs[] = [
|
||||||
|
'username' => $username,
|
||||||
|
'logs' => $logs,
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
return $this->render('game/admin/session.html.twig', [
|
||||||
|
'session' => $session,
|
||||||
|
'playersLogs' => $playersLogs,
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -70,6 +70,17 @@ final class GameController extends AbstractController
|
|||||||
$this->addFlash('error', 'Could not leave session (game might have started).');
|
$this->addFlash('error', 'Could not leave session (game might have started).');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} elseif ($request->request->has('start_session')) {
|
||||||
|
$sessionId = $request->request->get('session_id');
|
||||||
|
$session = $sessionRepository->find($sessionId);
|
||||||
|
|
||||||
|
if ($session) {
|
||||||
|
if ($dashboardService->startSession($session)) {
|
||||||
|
$this->addFlash('success', 'Session started! Screens have been assigned.');
|
||||||
|
} else {
|
||||||
|
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return $this->redirectToRoute('game_dashboard');
|
return $this->redirectToRoute('game_dashboard');
|
||||||
@@ -85,8 +96,18 @@ final class GameController extends AbstractController
|
|||||||
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
|
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
|
||||||
#[IsGranted('SESSION_VIEW', subject: 'session')]
|
#[IsGranted('SESSION_VIEW', subject: 'session')]
|
||||||
public function index(
|
public function index(
|
||||||
Session $session): Response
|
Session $session,
|
||||||
|
Security $security,
|
||||||
|
\App\Game\Repository\PlayerRepository $playerRepository
|
||||||
|
): Response
|
||||||
{
|
{
|
||||||
return $this->render('game/index.html.twig', ['session' => $session]);
|
$user = $security->getUser();
|
||||||
|
$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
|
||||||
|
$screen = $player ? $player->getScreen() : 0;
|
||||||
|
|
||||||
|
return $this->render('game/index.html.twig', [
|
||||||
|
'session' => $session,
|
||||||
|
'screen' => $screen,
|
||||||
|
]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ class Player
|
|||||||
#[ORM\JoinColumn(nullable: false)]
|
#[ORM\JoinColumn(nullable: false)]
|
||||||
private ?User $user = null;
|
private ?User $user = null;
|
||||||
|
|
||||||
#[ORM\Column]
|
#[ORM\Column(nullable: true)]
|
||||||
private ?int $screen = null;
|
private ?int $screen = null;
|
||||||
|
|
||||||
public function getId(): ?int
|
public function getId(): ?int
|
||||||
|
|||||||
@@ -7,18 +7,57 @@ enum SessionSettingType: string
|
|||||||
case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
|
case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
|
||||||
case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
|
case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
|
||||||
case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
|
case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
|
||||||
|
case PWD_FOR_PLAYER4 = 'PwdForPlayer4';
|
||||||
|
case PWD_FOR_PLAYER5 = 'PwdForPlayer5';
|
||||||
|
case PWD_FOR_PLAYER6 = 'PwdForPlayer6';
|
||||||
|
case PWD_FOR_PLAYER7 = 'PwdForPlayer7';
|
||||||
|
case PWD_FOR_PLAYER8 = 'PwdForPlayer8';
|
||||||
|
case PWD_FOR_PLAYER9 = 'PwdForPlayer9';
|
||||||
|
case PWD_FOR_PLAYER10 = 'PwdForPlayer10';
|
||||||
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
|
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
|
||||||
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
|
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
|
||||||
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
|
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
|
||||||
|
case RIGHTS_FOR_PLAYER4 = 'RightsForPlayer4';
|
||||||
|
case RIGHTS_FOR_PLAYER5 = 'RightsForPlayer5';
|
||||||
|
case RIGHTS_FOR_PLAYER6 = 'RightsForPlayer6';
|
||||||
|
case RIGHTS_FOR_PLAYER7 = 'RightsForPlayer7';
|
||||||
|
case RIGHTS_FOR_PLAYER8 = 'RightsForPlayer8';
|
||||||
|
case RIGHTS_FOR_PLAYER9 = 'RightsForPlayer9';
|
||||||
|
case RIGHTS_FOR_PLAYER10 = 'RightsForPlayer10';
|
||||||
case INVITE_CODE = 'InviteCode';
|
case INVITE_CODE = 'InviteCode';
|
||||||
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
|
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
|
||||||
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
|
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
|
||||||
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
|
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
|
||||||
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
|
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
|
||||||
|
case CHAT_TRACKING_FOR_PLAYER4 = 'ChatTrackingForPlayer4';
|
||||||
|
case CHAT_TRACKING_FOR_PLAYER5 = 'ChatTrackingForPlayer5';
|
||||||
|
case CHAT_TRACKING_FOR_PLAYER6 = 'ChatTrackingForPlayer6';
|
||||||
|
case CHAT_TRACKING_FOR_PLAYER7 = 'ChatTrackingForPlayer7';
|
||||||
|
case CHAT_TRACKING_FOR_PLAYER8 = 'ChatTrackingForPlayer8';
|
||||||
|
case CHAT_TRACKING_FOR_PLAYER9 = 'ChatTrackingForPlayer9';
|
||||||
|
case CHAT_TRACKING_FOR_PLAYER10 = 'ChatTrackingForPlayer10';
|
||||||
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
|
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
|
||||||
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
|
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
|
||||||
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
|
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
|
||||||
|
case VERIFY_CODES_FOR_PLAYER4 = 'VerifyCodesForPlayer4';
|
||||||
|
case VERIFY_CODES_FOR_PLAYER5 = 'VerifyCodesForPlayer5';
|
||||||
|
case VERIFY_CODES_FOR_PLAYER6 = 'VerifyCodesForPlayer6';
|
||||||
|
case VERIFY_CODES_FOR_PLAYER7 = 'VerifyCodesForPlayer7';
|
||||||
|
case VERIFY_CODES_FOR_PLAYER8 = 'VerifyCodesForPlayer8';
|
||||||
|
case VERIFY_CODES_FOR_PLAYER9 = 'VerifyCodesForPlayer9';
|
||||||
|
case VERIFY_CODES_FOR_PLAYER10 = 'VerifyCodesForPlayer10';
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
|
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
|
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
|
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
|
||||||
|
case VERIFICATION_PROGRESS_FOR_PLAYER4 = 'VerificationProgressForPlayer4';
|
||||||
|
case VERIFICATION_PROGRESS_FOR_PLAYER5 = 'VerificationProgressForPlayer5';
|
||||||
|
case VERIFICATION_PROGRESS_FOR_PLAYER6 = 'VerificationProgressForPlayer6';
|
||||||
|
case VERIFICATION_PROGRESS_FOR_PLAYER7 = 'VerificationProgressForPlayer7';
|
||||||
|
case VERIFICATION_PROGRESS_FOR_PLAYER8 = 'VerificationProgressForPlayer8';
|
||||||
|
case VERIFICATION_PROGRESS_FOR_PLAYER9 = 'VerificationProgressForPlayer9';
|
||||||
|
case VERIFICATION_PROGRESS_FOR_PLAYER10 = 'VerificationProgressForPlayer10';
|
||||||
|
case EVERYONE_VERIFIED = 'EveryoneVerified';
|
||||||
|
case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
|
||||||
|
case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
|
||||||
|
case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -67,13 +67,10 @@ final class GameDashboardService
|
|||||||
$player = new Player();
|
$player = new Player();
|
||||||
$player->setUser($user);
|
$player->setUser($user);
|
||||||
$player->setSession($session);
|
$player->setSession($session);
|
||||||
$player->setScreen(1);
|
|
||||||
|
|
||||||
$this->entityManager->persist($session);
|
$this->entityManager->persist($session);
|
||||||
$this->entityManager->persist($player);
|
$this->entityManager->persist($player);
|
||||||
|
|
||||||
$this->initializePlayerSettings($player);
|
|
||||||
|
|
||||||
$this->entityManager->flush();
|
$this->entityManager->flush();
|
||||||
|
|
||||||
return $session;
|
return $session;
|
||||||
@@ -104,17 +101,15 @@ final class GameDashboardService
|
|||||||
}
|
}
|
||||||
|
|
||||||
$playerCount = count($session->getPlayers());
|
$playerCount = count($session->getPlayers());
|
||||||
if ($playerCount >= 3) {
|
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
|
||||||
return false; // Session full
|
return false; // Session full
|
||||||
}
|
}
|
||||||
|
|
||||||
$player = new Player();
|
$player = new Player();
|
||||||
$player->setUser($user);
|
$player->setUser($user);
|
||||||
$player->setSession($session);
|
$player->setSession($session);
|
||||||
$player->setScreen($playerCount + 1);
|
|
||||||
|
|
||||||
$this->entityManager->persist($player);
|
$this->entityManager->persist($player);
|
||||||
$this->initializePlayerSettings($player);
|
|
||||||
|
|
||||||
$this->entityManager->flush();
|
$this->entityManager->flush();
|
||||||
|
|
||||||
@@ -170,12 +165,7 @@ final class GameDashboardService
|
|||||||
private function initializePlayerSettings(Player $player): void
|
private function initializePlayerSettings(Player $player): void
|
||||||
{
|
{
|
||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$rightsSettingName = match ($screen) {
|
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if ($rightsSettingName) {
|
if ($rightsSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
@@ -186,28 +176,18 @@ final class GameDashboardService
|
|||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$pwdSettingName = match ($screen) {
|
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
|
||||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if ($pwdSettingName) {
|
if ($pwdSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
$setting->setSession($player->getSession());
|
$setting->setSession($player->getSession());
|
||||||
$setting->setPlayer($player);
|
$setting->setPlayer($player);
|
||||||
$setting->setName($pwdSettingName);
|
$setting->setName($pwdSettingName);
|
||||||
$setting->setValue('home/' . $player->getUser()->getUserIdentifier());
|
$setting->setValue('var/home/' . $player->getUser()->getUsername());
|
||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$chatTrackingSettingName = match ($screen) {
|
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
|
||||||
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if ($chatTrackingSettingName) {
|
if ($chatTrackingSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
@@ -218,16 +198,12 @@ final class GameDashboardService
|
|||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$verifyCodesSettingName = match ($screen) {
|
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if ($verifyCodesSettingName) {
|
if ($verifyCodesSettingName) {
|
||||||
$codes = [];
|
$codes = [];
|
||||||
for ($i = 1; $i <= 3; $i++) {
|
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
||||||
|
for ($i = 1; $i <= $numPlayers; $i++) {
|
||||||
if ($i !== $screen) {
|
if ($i !== $screen) {
|
||||||
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
|
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
|
||||||
}
|
}
|
||||||
@@ -241,12 +217,7 @@ final class GameDashboardService
|
|||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$verificationProgressSettingName = match ($screen) {
|
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
||||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if ($verificationProgressSettingName) {
|
if ($verificationProgressSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
@@ -258,6 +229,34 @@ final class GameDashboardService
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function startSession(Session $session): bool
|
||||||
|
{
|
||||||
|
if ($session->getStatus() !== SessionStatus::CREATED) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
$players = $session->getPlayers()->toArray();
|
||||||
|
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Shuffle players to assign random screens
|
||||||
|
shuffle($players);
|
||||||
|
|
||||||
|
foreach ($players as $index => $player) {
|
||||||
|
$screen = $index + 1;
|
||||||
|
$player->setScreen($screen);
|
||||||
|
$this->initializePlayerSettings($player);
|
||||||
|
$this->entityManager->persist($player);
|
||||||
|
}
|
||||||
|
|
||||||
|
$session->setStatus(SessionStatus::READY);
|
||||||
|
$this->entityManager->persist($session);
|
||||||
|
$this->entityManager->flush();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
|
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
|
||||||
{
|
{
|
||||||
// Security check: is user part of this session?
|
// Security check: is user part of this session?
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ class GameResponseService
|
|||||||
private SessionSettingRepository $sessionSettingRepository,
|
private SessionSettingRepository $sessionSettingRepository,
|
||||||
private HubInterface $hub,
|
private HubInterface $hub,
|
||||||
private EntityManagerInterface $entityManager,
|
private EntityManagerInterface $entityManager,
|
||||||
|
private string $projectDir,
|
||||||
) {
|
) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -44,7 +45,7 @@ class GameResponseService
|
|||||||
if(!$player)
|
if(!$player)
|
||||||
return ['error' => 'You are not in a game.'];
|
return ['error' => 'You are not in a game.'];
|
||||||
|
|
||||||
// TODO: Here i need to add a message handler to save the message in a big log.
|
$this->logSessionActivity($player, 'PLAYER: ' . $message);
|
||||||
|
|
||||||
$data = [];
|
$data = [];
|
||||||
|
|
||||||
@@ -54,17 +55,46 @@ class GameResponseService
|
|||||||
$data = $this->checkConsoleCommando($message, $player);
|
$data = $this->checkConsoleCommando($message, $player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
$responseLog = '';
|
||||||
|
if (isset($data['result']) && is_array($data['result'])) {
|
||||||
|
foreach ($data['result'] as $line) {
|
||||||
|
if (is_array($line)) {
|
||||||
|
$responseLog .= json_encode($line) . "\n";
|
||||||
|
} elseif (is_string($line) || is_numeric($line)) {
|
||||||
|
$responseLog .= (string)$line . "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} elseif (isset($data['error'])) {
|
||||||
|
$responseLog = 'ERROR: ' . $data['error'];
|
||||||
|
}
|
||||||
|
|
||||||
|
if ($responseLog !== '') {
|
||||||
|
$this->logSessionActivity($player, 'SERVER: ' . trim($responseLog));
|
||||||
|
}
|
||||||
|
|
||||||
return $data;
|
return $data;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function logSessionActivity(Player $player, string $content): void
|
||||||
|
{
|
||||||
|
$sessionId = $player->getSession()->getId();
|
||||||
|
$username = $player->getUser()->getUsername();
|
||||||
|
$logDir = $this->projectDir . '/var/log/sessions/' . $sessionId;
|
||||||
|
|
||||||
|
if (!is_dir($logDir)) {
|
||||||
|
mkdir($logDir, 0777, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
$logFile = $logDir . '/' . $username . '.txt';
|
||||||
|
$timestamp = date('Y-m-d H:i:s');
|
||||||
|
$logMessage = sprintf("[%s] %s\n", $timestamp, $content);
|
||||||
|
|
||||||
|
file_put_contents($logFile, $logMessage, FILE_APPEND);
|
||||||
|
}
|
||||||
|
|
||||||
private function getRechten(Player $player): array
|
private function getRechten(Player $player): array
|
||||||
{
|
{
|
||||||
$settingName = match($player->getScreen()) {
|
$settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
|
||||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$settingName) {
|
if (!$settingName) {
|
||||||
return [];
|
return [];
|
||||||
@@ -138,6 +168,15 @@ class GameResponseService
|
|||||||
|
|
||||||
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
|
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
|
||||||
return ['result' => ['Path: ' . $newLocation]];
|
return ['result' => ['Path: ' . $newLocation]];
|
||||||
|
case 'cat':
|
||||||
|
if(!in_array('cat', $rechten))
|
||||||
|
return ['result' => ['Unknown command']];
|
||||||
|
|
||||||
|
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
|
||||||
|
|
||||||
|
$fileContent = $this->getFileContent($player, $pwd.'/'.$messagePart[1]);
|
||||||
|
|
||||||
|
return ['result' => $fileContent];
|
||||||
case 'pwd':
|
case 'pwd':
|
||||||
if(!in_array('pwd', $rechten))
|
if(!in_array('pwd', $rechten))
|
||||||
return ['result' => ['Unknown command']];
|
return ['result' => ['Unknown command']];
|
||||||
@@ -189,6 +228,7 @@ class GameResponseService
|
|||||||
$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
|
$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
|
||||||
$messages[] = ' This will send the message only to agent with id 6.';
|
$messages[] = ' This will send the message only to agent with id 6.';
|
||||||
$messages[] = ' USAGE: /chat {message}';
|
$messages[] = ' USAGE: /chat {message}';
|
||||||
|
$messages[] = ' USAGE: /chat 6 {message}';
|
||||||
$messages[] = '';
|
$messages[] = '';
|
||||||
break;
|
break;
|
||||||
case 'help':
|
case 'help':
|
||||||
@@ -268,7 +308,7 @@ class GameResponseService
|
|||||||
if (isset($messageParts[1]) &&
|
if (isset($messageParts[1]) &&
|
||||||
is_numeric($messageParts[1]) &&
|
is_numeric($messageParts[1]) &&
|
||||||
$messageParts[1] >= 1 &&
|
$messageParts[1] >= 1 &&
|
||||||
$messageParts[1] <= 3) {
|
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
|
||||||
|
|
||||||
$toSingle = true;
|
$toSingle = true;
|
||||||
}
|
}
|
||||||
@@ -308,12 +348,7 @@ class GameResponseService
|
|||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$session = $player->getSession();
|
$session = $player->getSession();
|
||||||
|
|
||||||
$verifyCodesSettingName = match ($screen) {
|
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$verifyCodesSettingName) {
|
if (!$verifyCodesSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -353,12 +388,7 @@ class GameResponseService
|
|||||||
if(in_array('verify', $rights))
|
if(in_array('verify', $rights))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
$trackingSettingName = match ($player->getScreen()) {
|
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
|
||||||
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$trackingSettingName) {
|
if (!$trackingSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -388,7 +418,8 @@ class GameResponseService
|
|||||||
{
|
{
|
||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$requiredTargets = [0]; // Everyone
|
$requiredTargets = [0]; // Everyone
|
||||||
for ($i = 1; $i <= 3; $i++) {
|
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
||||||
|
for ($i = 1; $i <= $numPlayers; $i++) {
|
||||||
if ($i !== $screen) {
|
if ($i !== $screen) {
|
||||||
$requiredTargets[] = $i;
|
$requiredTargets[] = $i;
|
||||||
}
|
}
|
||||||
@@ -402,12 +433,7 @@ class GameResponseService
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Grant verify right
|
// Grant verify right
|
||||||
$rightsSettingName = match ($screen) {
|
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$rightsSettingName) {
|
if (!$rightsSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -468,6 +494,30 @@ class GameResponseService
|
|||||||
return $randomString;
|
return $randomString;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function generateSpecialCode(int $firstDigit, int $min, int $max): string
|
||||||
|
{
|
||||||
|
$code = $this->generateRandomString($min, $max);
|
||||||
|
|
||||||
|
// Ensure the first numeric digit is the specified $firstDigit
|
||||||
|
$found = false;
|
||||||
|
$codeArray = str_split($code);
|
||||||
|
for ($i = 0; $i < count($codeArray); $i++) {
|
||||||
|
if (ctype_digit($codeArray[$i])) {
|
||||||
|
$codeArray[$i] = (string)$firstDigit;
|
||||||
|
$found = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
$code = implode('', $codeArray);
|
||||||
|
|
||||||
|
// If no digit was found (highly unlikely given the character set), prepend it
|
||||||
|
if (!$found) {
|
||||||
|
$code = (string)$firstDigit . substr($code, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
return $code;
|
||||||
|
}
|
||||||
|
|
||||||
private function handleVerifyMessage(string $message, Player $player) : string
|
private function handleVerifyMessage(string $message, Player $player) : string
|
||||||
{
|
{
|
||||||
$messageParts = explode(' ', $message);
|
$messageParts = explode(' ', $message);
|
||||||
@@ -479,12 +529,7 @@ class GameResponseService
|
|||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$session = $player->getSession();
|
$session = $player->getSession();
|
||||||
|
|
||||||
$progressSettingName = match ($screen) {
|
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
||||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$progressSettingName) {
|
if (!$progressSettingName) {
|
||||||
return 'Error: Invalid player screen.';
|
return 'Error: Invalid player screen.';
|
||||||
@@ -504,12 +549,7 @@ class GameResponseService
|
|||||||
}
|
}
|
||||||
|
|
||||||
$otherScreen = $otherPlayer->getScreen();
|
$otherScreen = $otherPlayer->getScreen();
|
||||||
$codesSettingName = match ($otherScreen) {
|
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
|
||||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$codesSettingName) {
|
if (!$codesSettingName) {
|
||||||
continue;
|
continue;
|
||||||
@@ -553,12 +593,7 @@ class GameResponseService
|
|||||||
private function grantVerificationRights(Player $player): void
|
private function grantVerificationRights(Player $player): void
|
||||||
{
|
{
|
||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$rightsSettingName = match ($screen) {
|
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$rightsSettingName) {
|
if (!$rightsSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -584,6 +619,52 @@ class GameResponseService
|
|||||||
$setting->setValue(json_encode($rights));
|
$setting->setValue(json_encode($rights));
|
||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
$this->entityManager->flush();
|
$this->entityManager->flush();
|
||||||
|
|
||||||
|
$this->checkIfAllPlayersVerified($player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function checkIfAllPlayersVerified(Player $player): void
|
||||||
|
{
|
||||||
|
$session = $player->getSession();
|
||||||
|
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
|
||||||
|
|
||||||
|
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
$allVerified = true;
|
||||||
|
foreach ($session->getPlayers() as $otherPlayer) {
|
||||||
|
$otherScreen = $otherPlayer->getScreen();
|
||||||
|
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
|
||||||
|
|
||||||
|
if (!$progressSettingName) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
|
||||||
|
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
|
||||||
|
|
||||||
|
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
|
||||||
|
$allVerified = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ($allVerified) {
|
||||||
|
if (!$everyoneVerifiedSetting) {
|
||||||
|
$everyoneVerifiedSetting = new SessionSetting();
|
||||||
|
$everyoneVerifiedSetting->setSession($session);
|
||||||
|
$everyoneVerifiedSetting->setPlayer($player);
|
||||||
|
$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
|
||||||
|
}
|
||||||
|
$everyoneVerifiedSetting->setValue('true');
|
||||||
|
$this->entityManager->persist($everyoneVerifiedSetting);
|
||||||
|
$this->entityManager->flush();
|
||||||
|
|
||||||
|
$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
|
||||||
|
$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
|
||||||
|
$this->hub->publish(new Update($topic, json_encode([0, $message])));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -646,20 +727,20 @@ class GameResponseService
|
|||||||
$paths[] = '/etc/freak';
|
$paths[] = '/etc/freak';
|
||||||
$paths[] = '/etc/host';
|
$paths[] = '/etc/host';
|
||||||
|
|
||||||
$paths[] = '/home';
|
$paths[] = '/var/home';
|
||||||
|
|
||||||
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
|
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
|
||||||
|
|
||||||
$players = $player->getSession()->getPlayers();
|
$players = $player->getSession()->getPlayers();
|
||||||
|
|
||||||
foreach($players as $player) {
|
foreach($players as $p) {
|
||||||
$playerNames[] = $player->getUser()->getUsername();
|
$playerNames[] = $p->getUser()->getUsername();
|
||||||
}
|
}
|
||||||
|
|
||||||
$playerNames = array_unique($playerNames);
|
$playerNames = array_unique($playerNames);
|
||||||
|
|
||||||
foreach($playerNames as $name) {
|
foreach($playerNames as $name) {
|
||||||
$paths[] = '/home/' . $name;
|
$paths[] = '/var/home/' . $name;
|
||||||
}
|
}
|
||||||
|
|
||||||
return $paths;
|
return $paths;
|
||||||
@@ -725,12 +806,17 @@ class GameResponseService
|
|||||||
$files[] = '/var/rapports/017_123-88.txt';
|
$files[] = '/var/rapports/017_123-88.txt';
|
||||||
$files[] = '/var/rapports/093_138-24.txt';
|
$files[] = '/var/rapports/093_138-24.txt';
|
||||||
$files[] = '/var/rapports/001_145-93.txt';
|
$files[] = '/var/rapports/001_145-93.txt';
|
||||||
|
$files[] = '/var/rapports/011_130-62.txt';
|
||||||
$files[] = '/var/rapports/index.txt';
|
$files[] = '/var/rapports/index.txt';
|
||||||
|
|
||||||
|
if ($player === null) {
|
||||||
|
return $files;
|
||||||
|
}
|
||||||
|
|
||||||
$players = $player->getSession()->getPlayers();
|
$players = $player->getSession()->getPlayers();
|
||||||
|
|
||||||
foreach($players as $player) {
|
foreach($players as $p) {
|
||||||
$files[] = '/var/home/' . $player->getUser()->getUsername() . '/verifyCodes.txt';
|
$files[] = '/var/home/' . $p->getUser()->getUsername() . '/verifyCodes.txt';
|
||||||
}
|
}
|
||||||
|
|
||||||
return $files;
|
return $files;
|
||||||
@@ -744,7 +830,7 @@ class GameResponseService
|
|||||||
}
|
}
|
||||||
|
|
||||||
$allPaths = $this->getAllPossiblePaths($player);
|
$allPaths = $this->getAllPossiblePaths($player);
|
||||||
$allFiles = $this->getAllPossibleFiles();
|
$allFiles = $this->getAllPossibleFiles($player);
|
||||||
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
|
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
|
||||||
|
|
||||||
$entries = [];
|
$entries = [];
|
||||||
@@ -779,4 +865,144 @@ class GameResponseService
|
|||||||
sort($entries);
|
sort($entries);
|
||||||
return $entries;
|
return $entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function getFileContent(Player $player, string $file) : array
|
||||||
|
{
|
||||||
|
$allPossibleFiles = $this->getAllPossibleFiles($player);
|
||||||
|
if (!in_array($file, $allPossibleFiles)) {
|
||||||
|
return ['File does not exist'];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (str_ends_with($file, '.sh')) {
|
||||||
|
return ['It is not possible to read this file'];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (str_ends_with($file, 'verifyCodes.txt')) {
|
||||||
|
return $this->readVerificationFile($player, $file);
|
||||||
|
}
|
||||||
|
|
||||||
|
$physicalPath = 'assets/game1/filesystem' . $file;
|
||||||
|
if (!file_exists($physicalPath)) {
|
||||||
|
return ['File does not exist'];
|
||||||
|
}
|
||||||
|
|
||||||
|
$content = file($physicalPath);
|
||||||
|
if ($content === false) {
|
||||||
|
return ['Error reading file'];
|
||||||
|
}
|
||||||
|
|
||||||
|
$specialFiles = [
|
||||||
|
'/var/rapports/083_25-39.txt' => [
|
||||||
|
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_DOYLE,
|
||||||
|
'digit' => 1
|
||||||
|
],
|
||||||
|
'/var/rapports/019_31-11.txt' => [
|
||||||
|
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_VEGA,
|
||||||
|
'digit' => 2
|
||||||
|
],
|
||||||
|
'/var/rapports/011_130-62.txt' => [
|
||||||
|
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_LENNOX,
|
||||||
|
'digit' => 3
|
||||||
|
],
|
||||||
|
];
|
||||||
|
|
||||||
|
if (isset($specialFiles[$file])) {
|
||||||
|
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::EVERYONE_VERIFIED);
|
||||||
|
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
|
||||||
|
$settingInfo = $specialFiles[$file];
|
||||||
|
$codeSetting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingInfo['setting']);
|
||||||
|
|
||||||
|
if (!$codeSetting) {
|
||||||
|
$codeSetting = new SessionSetting();
|
||||||
|
$codeSetting->setSession($player->getSession());
|
||||||
|
$codeSetting->setName($settingInfo['setting']);
|
||||||
|
$codeSetting->setValue($this->generateSpecialCode($settingInfo['digit'], 75, 100));
|
||||||
|
|
||||||
|
$this->entityManager->persist($codeSetting);
|
||||||
|
$this->entityManager->flush();
|
||||||
|
}
|
||||||
|
|
||||||
|
$specialCode = $codeSetting->getValue();
|
||||||
|
|
||||||
|
$newContent = [];
|
||||||
|
foreach ($content as $line) {
|
||||||
|
$newContent[] = $line;
|
||||||
|
if (str_starts_with(trim($line), 'Date:')) {
|
||||||
|
$newContent[] = $specialCode . "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
$content = $newContent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return $content;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function readVerificationFile(Player $player, string $file)
|
||||||
|
{
|
||||||
|
$parts = explode('/', $file);
|
||||||
|
$ownerUsername = $parts[3] ?? null;
|
||||||
|
|
||||||
|
$ownerPlayer = null;
|
||||||
|
foreach ($player->getSession()->getPlayers() as $p) {
|
||||||
|
if ($p->getUser()->getUsername() === $ownerUsername) {
|
||||||
|
$ownerPlayer = $p;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!$ownerPlayer) {
|
||||||
|
return 'File does not exist';
|
||||||
|
}
|
||||||
|
|
||||||
|
$screen = $ownerPlayer->getScreen();
|
||||||
|
$settingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||||
|
|
||||||
|
if (!$settingName) {
|
||||||
|
return 'Error: Invalid player screen.';
|
||||||
|
}
|
||||||
|
|
||||||
|
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingName, $ownerPlayer);
|
||||||
|
if (!$setting) {
|
||||||
|
$setting = new SessionSetting();
|
||||||
|
$setting->setSession($player->getSession());
|
||||||
|
$setting->setPlayer($ownerPlayer);
|
||||||
|
$setting->setName($settingName);
|
||||||
|
}
|
||||||
|
|
||||||
|
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
|
||||||
|
|
||||||
|
$playerNames = ['Luke', 'Charles', 'William', 'Peter'];
|
||||||
|
foreach ($player->getSession()->getPlayers() as $p) {
|
||||||
|
$playerNames[] = $p->getUser()->getUsername();
|
||||||
|
}
|
||||||
|
$playerNames = array_unique($playerNames);
|
||||||
|
sort($playerNames);
|
||||||
|
|
||||||
|
$content = [];
|
||||||
|
|
||||||
|
$content[] = "Verification codes:";
|
||||||
|
$content[] = "";
|
||||||
|
|
||||||
|
foreach ($playerNames as $name) {
|
||||||
|
$key = null;
|
||||||
|
foreach ($player->getSession()->getPlayers() as $p) {
|
||||||
|
if ($p->getUser()->getUsername() === $name) {
|
||||||
|
$key = (string)$p->getScreen();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if ($key === null) {
|
||||||
|
$key = $name;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!isset($codes[$key])) {
|
||||||
|
$codes[$key] = bin2hex(random_bytes(3));
|
||||||
|
}
|
||||||
|
|
||||||
|
$content[] = $name . ": " . $codes[$key] . "\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
return $content;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,12 +40,7 @@ class PlayerService
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function getCurrentPwdOfPlayer(Player $player) : ?string {
|
public function getCurrentPwdOfPlayer(Player $player) : ?string {
|
||||||
$settingName = match($player->getScreen()) {
|
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
||||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$settingName) {
|
if (!$settingName) {
|
||||||
return null;
|
return null;
|
||||||
@@ -57,12 +52,7 @@ class PlayerService
|
|||||||
|
|
||||||
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
|
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
|
||||||
{
|
{
|
||||||
$settingName = match($player->getScreen()) {
|
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
||||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
|
||||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
|
||||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
|
||||||
default => null,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!$settingName) {
|
if (!$settingName) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -32,4 +32,16 @@ class UserRepository extends ServiceEntityRepository implements PasswordUpgrader
|
|||||||
$this->getEntityManager()->persist($user);
|
$this->getEntityManager()->persist($user);
|
||||||
$this->getEntityManager()->flush();
|
$this->getEntityManager()->flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return User[]
|
||||||
|
*/
|
||||||
|
public function findByRole(string $role): array
|
||||||
|
{
|
||||||
|
return $this->createQueryBuilder('u')
|
||||||
|
->andWhere('u.roles LIKE :role')
|
||||||
|
->setParameter('role', '%"' . $role . '"%')
|
||||||
|
->getQuery()
|
||||||
|
->getResult();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
82
templates/game/admin/index.html.twig
Normal file
82
templates/game/admin/index.html.twig
Normal file
@@ -0,0 +1,82 @@
|
|||||||
|
{% extends 'base.html.twig' %}
|
||||||
|
|
||||||
|
{% block title %}Game Admin Dashboard{% endblock %}
|
||||||
|
|
||||||
|
{% block body %}
|
||||||
|
<h1>Game Admin Dashboard</h1>
|
||||||
|
|
||||||
|
<div style="display: flex; gap: 2rem;">
|
||||||
|
<div style="flex: 1;">
|
||||||
|
<h2>All Players ({{ players|length }})</h2>
|
||||||
|
<table style="width: 100%; border-collapse: collapse;">
|
||||||
|
<thead>
|
||||||
|
<tr style="background-color: #f2f2f2;">
|
||||||
|
<th>ID</th>
|
||||||
|
<th>Username</th>
|
||||||
|
<th>Email</th>
|
||||||
|
<th>Roles</th>
|
||||||
|
<th>Verified</th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{% for player in players %}
|
||||||
|
<tr>
|
||||||
|
<td>{{ player.id }}</td>
|
||||||
|
<td>{{ player.username }}</td>
|
||||||
|
<td>{{ player.email }}</td>
|
||||||
|
<td>{{ player.roles|join(', ') }}</td>
|
||||||
|
<td>{{ player.isVerified ? 'Yes' : 'No' }}</td>
|
||||||
|
</tr>
|
||||||
|
{% else %}
|
||||||
|
<tr>
|
||||||
|
<td colspan="5">No players found.</td>
|
||||||
|
</tr>
|
||||||
|
{% endfor %}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div style="flex: 2;">
|
||||||
|
<h2>All Sessions ({{ sessions|length }})</h2>
|
||||||
|
<table style="width: 100%; border-collapse: collapse;">
|
||||||
|
<thead>
|
||||||
|
<tr style="background-color: #f2f2f2;">
|
||||||
|
<th>ID</th>
|
||||||
|
<th>Game</th>
|
||||||
|
<th>Status</th>
|
||||||
|
<th>Players Joined</th>
|
||||||
|
<th>Created At</th>
|
||||||
|
<th>Actions</th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{% for session in sessions %}
|
||||||
|
<tr>
|
||||||
|
<td>{{ session.id }}</td>
|
||||||
|
<td>{{ session.game.name }}</td>
|
||||||
|
<td>{{ session.status.value }}</td>
|
||||||
|
<td>
|
||||||
|
<ul>
|
||||||
|
{% for p in session.players %}
|
||||||
|
<li>{{ p.user.username }} (Screen: {{ p.screen ?? 'N/A' }})</li>
|
||||||
|
{% else %}
|
||||||
|
<li>No players</li>
|
||||||
|
{% endfor %}
|
||||||
|
</ul>
|
||||||
|
({{ session.players|length }} / {{ session.game.numberOfPlayers }})
|
||||||
|
</td>
|
||||||
|
<td>{{ session.created|date('Y-m-d H:i') }}</td>
|
||||||
|
<td>
|
||||||
|
<a href="{{ path('game_admin_view_session', {session: session.id}) }}">View Game Logs</a>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
{% else %}
|
||||||
|
<tr>
|
||||||
|
<td colspan="6">No sessions found.</td>
|
||||||
|
</tr>
|
||||||
|
{% endfor %}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{% endblock %}
|
||||||
49
templates/game/admin/session.html.twig
Normal file
49
templates/game/admin/session.html.twig
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
{% extends 'base.html.twig' %}
|
||||||
|
|
||||||
|
{% block title %}View Session Logs - {{ session.id }}{% endblock %}
|
||||||
|
|
||||||
|
{% block body %}
|
||||||
|
<h1>Session: {{ session.game.name }} (#{{ session.id }})</h1>
|
||||||
|
<p><a href="{{ path('game_admin_dashboard') }}">Back to Dashboard</a></p>
|
||||||
|
|
||||||
|
<div class="tabs">
|
||||||
|
<ul style="display: flex; list-style: none; padding: 0; border-bottom: 1px solid #ccc;">
|
||||||
|
{% for playerLog in playersLogs %}
|
||||||
|
<li style="margin-right: 10px;">
|
||||||
|
<button
|
||||||
|
onclick="openTab(event, 'player-{{ loop.index }}')"
|
||||||
|
class="tablinks {{ loop.first ? 'active' : '' }}"
|
||||||
|
style="padding: 10px; cursor: pointer; border: 1px solid #ccc; border-bottom: none; background: {{ loop.first ? '#eee' : '#fff' }};"
|
||||||
|
>
|
||||||
|
{{ playerLog.username }}
|
||||||
|
</button>
|
||||||
|
</li>
|
||||||
|
{% endfor %}
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{% for playerLog in playersLogs %}
|
||||||
|
<div id="player-{{ loop.index }}" class="tabcontent" style="display: {{ loop.first ? 'block' : 'none' }}; border: 1px solid #ccc; border-top: none; padding: 20px;">
|
||||||
|
<h3>Logs for {{ playerLog.username }}</h3>
|
||||||
|
<pre style="background: #f4f4f4; padding: 15px; overflow-x: auto; white-space: pre-wrap; word-wrap: break-word;">{{ playerLog.logs ?: 'No logs found for this player.' }}</pre>
|
||||||
|
</div>
|
||||||
|
{% endfor %}
|
||||||
|
|
||||||
|
<script>
|
||||||
|
function openTab(evt, playerName) {
|
||||||
|
var i, tabcontent, tablinks;
|
||||||
|
tabcontent = document.getElementsByClassName("tabcontent");
|
||||||
|
for (i = 0; i < tabcontent.length; i++) {
|
||||||
|
tabcontent[i].style.display = "none";
|
||||||
|
}
|
||||||
|
tablinks = document.getElementsByClassName("tablinks");
|
||||||
|
for (i = 0; i < tablinks.length; i++) {
|
||||||
|
tablinks[i].className = tablinks[i].className.replace(" active", "");
|
||||||
|
tablinks[i].style.background = "#fff";
|
||||||
|
}
|
||||||
|
document.getElementById(playerName).style.display = "block";
|
||||||
|
evt.currentTarget.className += " active";
|
||||||
|
evt.currentTarget.style.background = "#eee";
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
{% endblock %}
|
||||||
@@ -5,6 +5,10 @@
|
|||||||
{% block body %}
|
{% block body %}
|
||||||
<h1>Game Dashboard</h1>
|
<h1>Game Dashboard</h1>
|
||||||
|
|
||||||
|
{% if is_granted('ROLE_ADMIN') %}
|
||||||
|
<p><a href="{{ path('game_admin_dashboard') }}">Go to Game Admin Dashboard</a></p>
|
||||||
|
{% endif %}
|
||||||
|
|
||||||
<h2>Create New Session</h2>
|
<h2>Create New Session</h2>
|
||||||
{% if availableGames is not empty %}
|
{% if availableGames is not empty %}
|
||||||
<form method="post">
|
<form method="post">
|
||||||
@@ -69,11 +73,19 @@
|
|||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
|
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
|
||||||
{% if session.status.value == 'created' and session.timer == 0 %}
|
{% if session.status.value == 'created' %}
|
||||||
<form method="post" style="display:inline;">
|
{% if session.players|length >= session.game.numberOfPlayers %}
|
||||||
<input type="hidden" name="session_id" value="{{ session.id }}">
|
<form method="post" style="display:inline;">
|
||||||
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
|
<input type="hidden" name="session_id" value="{{ session.id }}">
|
||||||
</form>
|
<button type="submit" name="start_session">Start Session</button>
|
||||||
|
</form>
|
||||||
|
{% endif %}
|
||||||
|
{% if session.timer == 0 %}
|
||||||
|
<form method="post" style="display:inline;">
|
||||||
|
<input type="hidden" name="session_id" value="{{ session.id }}">
|
||||||
|
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
|
||||||
|
</form>
|
||||||
|
{% endif %}
|
||||||
{% endif %}
|
{% endif %}
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
|
data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
|
||||||
data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
|
data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
|
||||||
data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
|
data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
|
||||||
|
data-screen="{{ screen|e('html_attr') }}"
|
||||||
style="display:none">
|
style="display:none">
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ class GameDashboardServiceTest extends TestCase
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function testCreateSessionInitializesRightsAndPwd(): void
|
public function testCreateSessionDoesNotInitializeSettings(): void
|
||||||
{
|
{
|
||||||
$game = new Game();
|
$game = new Game();
|
||||||
$game->setStatus(GameStatus::OPEN);
|
$game->setStatus(GameStatus::OPEN);
|
||||||
@@ -44,20 +44,23 @@ class GameDashboardServiceTest extends TestCase
|
|||||||
$user = new User();
|
$user = new User();
|
||||||
$user->setUsername('testuser');
|
$user->setUsername('testuser');
|
||||||
|
|
||||||
$this->entityManager->expects($this->exactly(7))
|
$this->entityManager->expects($this->exactly(2))
|
||||||
->method('persist');
|
->method('persist');
|
||||||
// 1. Session, 2. Player, 3. SessionSetting (rights), 4. SessionSetting (pwd), 5. SessionSetting (chat tracking), 6. SessionSetting (verify codes), 7. SessionSetting (verification progress)
|
// 1. Session, 2. Player
|
||||||
|
|
||||||
$session = $this->service->createSession($game, $user, false);
|
$session = $this->service->createSession($game, $user, false);
|
||||||
|
|
||||||
$this->assertInstanceOf(Session::class, $session);
|
$this->assertInstanceOf(Session::class, $session);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function testJoinSessionInitializesRightsAndPwd(): void
|
public function testJoinSessionDoesNotInitializeSettings(): void
|
||||||
{
|
{
|
||||||
$user = new User();
|
$user = new User();
|
||||||
$user->setUsername('testuser');
|
$user->setUsername('testuser');
|
||||||
|
$game = new Game();
|
||||||
|
$game->setNumberOfPlayers(3);
|
||||||
$session = new Session();
|
$session = new Session();
|
||||||
|
$session->setGame($game);
|
||||||
|
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
$setting->setSession($session);
|
$setting->setSession($session);
|
||||||
@@ -71,15 +74,93 @@ class GameDashboardServiceTest extends TestCase
|
|||||||
$repo->method('findOneBy')
|
$repo->method('findOneBy')
|
||||||
->willReturn($setting);
|
->willReturn($setting);
|
||||||
|
|
||||||
$this->entityManager->expects($this->exactly(6))
|
$this->entityManager->expects($this->exactly(1))
|
||||||
->method('persist');
|
->method('persist');
|
||||||
// 1. Player, 2. SessionSetting (rights), 3. SessionSetting (pwd), 4. SessionSetting (chat tracking), 5. SessionSetting (verify codes), 6. SessionSetting (verification progress)
|
// 1. Player
|
||||||
|
|
||||||
$result = $this->service->joinSession('abc-123', $user);
|
$result = $this->service->joinSession('abc-123', $user);
|
||||||
|
|
||||||
$this->assertTrue($result);
|
$this->assertTrue($result);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function testStartSessionAssignsScreensAndInitializesSettings(): void
|
||||||
|
{
|
||||||
|
$game = new Game();
|
||||||
|
$game->setNumberOfPlayers(2);
|
||||||
|
$session = new Session();
|
||||||
|
$session->setGame($game);
|
||||||
|
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
|
||||||
|
|
||||||
|
$user1 = new User();
|
||||||
|
$user1->setUsername('user1');
|
||||||
|
$player1 = new Player();
|
||||||
|
$player1->setUser($user1);
|
||||||
|
$session->addPlayer($player1);
|
||||||
|
|
||||||
|
$user2 = new User();
|
||||||
|
$user2->setUsername('user2');
|
||||||
|
$player2 = new Player();
|
||||||
|
$player2->setUser($user2);
|
||||||
|
$session->addPlayer($player2);
|
||||||
|
|
||||||
|
// For each player (2):
|
||||||
|
// Player (persist)
|
||||||
|
// SessionSetting (rights)
|
||||||
|
// SessionSetting (pwd)
|
||||||
|
// SessionSetting (chat tracking)
|
||||||
|
// SessionSetting (verify codes)
|
||||||
|
// SessionSetting (verification progress)
|
||||||
|
// Total = 2 * 6 = 12
|
||||||
|
// PLUS Session (persist)
|
||||||
|
// Total = 13
|
||||||
|
|
||||||
|
$this->entityManager->expects($this->exactly(13))
|
||||||
|
->method('persist');
|
||||||
|
|
||||||
|
$result = $this->service->startSession($session);
|
||||||
|
|
||||||
|
$this->assertTrue($result);
|
||||||
|
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
|
||||||
|
$this->assertNotNull($player1->getScreen());
|
||||||
|
$this->assertNotNull($player2->getScreen());
|
||||||
|
$this->assertNotEquals($player1->getScreen(), $player2->getScreen());
|
||||||
|
}
|
||||||
|
|
||||||
|
public function testStartSessionWithFourPlayers(): void
|
||||||
|
{
|
||||||
|
$game = new Game();
|
||||||
|
$game->setNumberOfPlayers(4);
|
||||||
|
$session = new Session();
|
||||||
|
$session->setGame($game);
|
||||||
|
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
|
||||||
|
|
||||||
|
for ($i = 1; $i <= 4; $i++) {
|
||||||
|
$user = new User();
|
||||||
|
$user->setUsername('user' . $i);
|
||||||
|
$player = new Player();
|
||||||
|
$player->setUser($user);
|
||||||
|
$session->addPlayer($player);
|
||||||
|
}
|
||||||
|
|
||||||
|
// For each player (4):
|
||||||
|
// Player (persist) + 5 Settings = 6 persists
|
||||||
|
// Total = 4 * 6 = 24
|
||||||
|
// PLUS Session (persist)
|
||||||
|
// Total = 25
|
||||||
|
|
||||||
|
$this->entityManager->expects($this->exactly(25))
|
||||||
|
->method('persist');
|
||||||
|
|
||||||
|
$result = $this->service->startSession($session);
|
||||||
|
|
||||||
|
$this->assertTrue($result);
|
||||||
|
foreach ($session->getPlayers() as $player) {
|
||||||
|
$this->assertNotNull($player->getScreen());
|
||||||
|
$this->assertGreaterThanOrEqual(1, $player->getScreen());
|
||||||
|
$this->assertLessThanOrEqual(4, $player->getScreen());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public function testLeaveSession(): void
|
public function testLeaveSession(): void
|
||||||
{
|
{
|
||||||
$user = new User();
|
$user = new User();
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace App\Tests\Game;
|
namespace App\Tests\Game;
|
||||||
|
|
||||||
|
use App\Game\Entity\Game;
|
||||||
use App\Game\Entity\Player;
|
use App\Game\Entity\Player;
|
||||||
use App\Game\Entity\Session;
|
use App\Game\Entity\Session;
|
||||||
use App\Game\Entity\SessionSetting;
|
use App\Game\Entity\SessionSetting;
|
||||||
@@ -39,7 +40,8 @@ class GameResponseServiceChatVerifyCodeTest extends TestCase
|
|||||||
$this->playerService,
|
$this->playerService,
|
||||||
$this->sessionSettingRepository,
|
$this->sessionSettingRepository,
|
||||||
$this->hub,
|
$this->hub,
|
||||||
$this->entityManager
|
$this->entityManager,
|
||||||
|
'H:\escapepage'
|
||||||
);
|
);
|
||||||
|
|
||||||
$_ENV['MERCURE_TOPIC_BASE'] = 'http://test';
|
$_ENV['MERCURE_TOPIC_BASE'] = 'http://test';
|
||||||
@@ -50,8 +52,12 @@ class GameResponseServiceChatVerifyCodeTest extends TestCase
|
|||||||
$user = new User();
|
$user = new User();
|
||||||
$user->setUsername('testuser');
|
$user->setUsername('testuser');
|
||||||
|
|
||||||
|
$game = $this->createMock(Game::class);
|
||||||
|
$game->method('getNumberOfPlayers')->willReturn(4);
|
||||||
|
|
||||||
$session = $this->createMock(Session::class);
|
$session = $this->createMock(Session::class);
|
||||||
$session->method('getId')->willReturn(123);
|
$session->method('getId')->willReturn(123);
|
||||||
|
$session->method('getGame')->willReturn($game);
|
||||||
|
|
||||||
$player = $this->createMock(Player::class);
|
$player = $this->createMock(Player::class);
|
||||||
$player->method('getUser')->willReturn($user);
|
$player->method('getUser')->willReturn($user);
|
||||||
|
|||||||
102
tests/Game/SessionLoggingTest.php
Normal file
102
tests/Game/SessionLoggingTest.php
Normal file
@@ -0,0 +1,102 @@
|
|||||||
|
<?php
|
||||||
|
declare(strict_types=1);
|
||||||
|
|
||||||
|
namespace App\Tests\Game;
|
||||||
|
|
||||||
|
use App\Game\Entity\Player;
|
||||||
|
use App\Game\Entity\Session;
|
||||||
|
use App\Game\Entity\SessionSetting;
|
||||||
|
use App\Game\Enum\SessionSettingType;
|
||||||
|
use App\Game\Repository\SessionSettingRepository;
|
||||||
|
use App\Game\Service\GameResponseService;
|
||||||
|
use App\Game\Service\PlayerService;
|
||||||
|
use App\Tech\Entity\User;
|
||||||
|
use Doctrine\ORM\EntityManagerInterface;
|
||||||
|
use PHPUnit\Framework\TestCase;
|
||||||
|
use Symfony\Bundle\SecurityBundle\Security;
|
||||||
|
use Symfony\Component\Mercure\HubInterface;
|
||||||
|
|
||||||
|
class SessionLoggingTest extends TestCase
|
||||||
|
{
|
||||||
|
private string $tempDir;
|
||||||
|
private $security;
|
||||||
|
private $playerService;
|
||||||
|
private $sessionSettingRepository;
|
||||||
|
private $hub;
|
||||||
|
private $entityManager;
|
||||||
|
private $service;
|
||||||
|
|
||||||
|
protected function setUp(): void
|
||||||
|
{
|
||||||
|
$this->tempDir = sys_get_temp_dir() . '/escapepage_test_' . uniqid();
|
||||||
|
mkdir($this->tempDir, 0777, true);
|
||||||
|
|
||||||
|
$this->security = $this->createMock(Security::class);
|
||||||
|
$this->playerService = $this->createMock(PlayerService::class);
|
||||||
|
$this->sessionSettingRepository = $this->createMock(SessionSettingRepository::class);
|
||||||
|
$this->hub = $this->createMock(HubInterface::class);
|
||||||
|
$this->entityManager = $this->createMock(EntityManagerInterface::class);
|
||||||
|
|
||||||
|
$this->service = new GameResponseService(
|
||||||
|
$this->security,
|
||||||
|
$this->playerService,
|
||||||
|
$this->sessionSettingRepository,
|
||||||
|
$this->hub,
|
||||||
|
$this->entityManager,
|
||||||
|
$this->tempDir
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function tearDown(): void
|
||||||
|
{
|
||||||
|
$this->removeDir($this->tempDir);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function removeDir(string $dir): void
|
||||||
|
{
|
||||||
|
if (!is_dir($dir)) return;
|
||||||
|
$files = array_diff(scandir($dir), ['.', '..']);
|
||||||
|
foreach ($files as $file) {
|
||||||
|
(is_dir("$dir/$file")) ? $this->removeDir("$dir/$file") : unlink("$dir/$file");
|
||||||
|
}
|
||||||
|
rmdir($dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function testLogging(): void
|
||||||
|
{
|
||||||
|
$user = new User();
|
||||||
|
$user->setUsername('player1');
|
||||||
|
|
||||||
|
$session = $this->createMock(Session::class);
|
||||||
|
$session->method('getId')->willReturn(456);
|
||||||
|
|
||||||
|
$player = $this->createMock(Player::class);
|
||||||
|
$player->method('getUser')->willReturn($user);
|
||||||
|
$player->method('getSession')->willReturn($session);
|
||||||
|
$player->method('getScreen')->willReturn(1);
|
||||||
|
|
||||||
|
$this->security->method('getUser')->willReturn($user);
|
||||||
|
$this->playerService->method('GetCurrentlyActiveAsPlayer')->willReturn($player);
|
||||||
|
|
||||||
|
// Mock rights
|
||||||
|
$rightsSetting = new SessionSetting();
|
||||||
|
$rightsSetting->setValue(json_encode(['chat']));
|
||||||
|
$this->sessionSettingRepository->method('getSetting')
|
||||||
|
->willReturnMap([
|
||||||
|
[$session, SessionSettingType::RIGHTS_FOR_PLAYER1, $player, $rightsSetting],
|
||||||
|
]);
|
||||||
|
|
||||||
|
// Simulate 'help' command (always returns something)
|
||||||
|
$raw = json_encode(['message' => 'help', 'ts' => '123']);
|
||||||
|
$result = $this->service->getGameResponse($raw);
|
||||||
|
|
||||||
|
$this->assertNotEmpty($result);
|
||||||
|
|
||||||
|
$logFilePath = $this->tempDir . '/var/log/sessions/456/player1.txt';
|
||||||
|
$this->assertFileExists($logFilePath);
|
||||||
|
|
||||||
|
$logContent = file_get_contents($logFilePath);
|
||||||
|
$this->assertStringContainsString('PLAYER: help', $logContent);
|
||||||
|
$this->assertStringContainsString('SERVER:', $logContent);
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user