10 Commits

Author SHA1 Message Date
Frank
732148a533 Look into session logfiles 2026-01-08 18:26:32 +01:00
Frank
50d7ce745c Logfiles for sessions 2026-01-08 18:14:56 +01:00
a475c1a268 Merge pull request 'set-correct-screens-for-players' (#9) from set-correct-screens-for-players into main
Reviewed-on: #9
2026-01-08 17:02:10 +00:00
Frank
1ae0f651d8 Most of the cat command 2026-01-08 17:02:16 +01:00
Frank
8e933631b2 Dynamic number of players 2026-01-08 15:49:47 +01:00
f8746207e6 Merge pull request 'plaatsen-return-messages' (#8) from plaatsen-return-messages into main
Reviewed-on: #8
2026-01-08 14:35:12 +00:00
Frank
e42966e618 Message when everyone is verified 2026-01-08 15:34:43 +01:00
Frank
e4976e51fa JWT token in env file 2026-01-08 14:40:51 +01:00
Frank van den Berg
65070688ec Make mercure work correctly 2026-01-08 13:05:40 +01:00
Frank
e54c870f05 Post return messages 2026-01-08 11:41:46 +01:00
22 changed files with 849 additions and 129 deletions

2
.env
View File

@@ -57,7 +57,7 @@ MERCURE_URL=http://mercure/.well-known/mercure
# Public hub URL used by browsers # Public hub URL used by browsers
MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets. # Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
MERCURE_JWT_SECRET=!ChangeThisMercureJWT! MERCURE_JWT_SECRET=!ChangeThisMercureJWTSignedBySymfonySecretKey!
# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env. # Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
MERCURE_TOPIC_BASE=https://escapepage.dev MERCURE_TOPIC_BASE=https://escapepage.dev
###< mercure ### ###< mercure ###

View File

@@ -4,7 +4,7 @@ import './styles/game1.css';
let sequenceFinished = false; let sequenceFinished = false;
let stillPlayingSound = true; let stillPlayingSound = true;
function subscribeToMercure(mercurePublicUrl, topic) { function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
try { try {
const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic); const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
const es = new EventSource(url); const es = new EventSource(url);
@@ -16,6 +16,13 @@ function subscribeToMercure(mercurePublicUrl, topic) {
// data is [sendTo, message] // data is [sendTo, message]
if (Array.isArray(data) && data.length >= 2) { if (Array.isArray(data) && data.length >= 2) {
const sendTo = parseInt(data[0]);
// Filter: 0 means everyone, otherwise must match myScreen
if (sendTo !== 0 && sendTo !== parseInt(myScreen)) {
console.log('[Mercure][game1] Message not for this player, skipping.');
return;
}
const messageContainer = document.getElementById('message-container'); const messageContainer = document.getElementById('message-container');
if (messageContainer) { if (messageContainer) {
const msgEl = document.createElement('div'); const msgEl = document.createElement('div');
@@ -24,6 +31,7 @@ function subscribeToMercure(mercurePublicUrl, topic) {
msgEl.style.color = '#0F0'; // Green for incoming messages msgEl.style.color = '#0F0'; // Green for incoming messages
msgEl.style.marginBottom = '10px'; msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl); messageContainer.appendChild(msgEl);
window.scrollTo(0, document.body.scrollHeight);
if(stillPlayingSound) if(stillPlayingSound)
playSound(); playSound();
console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished); console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
@@ -120,11 +128,12 @@ document.addEventListener('DOMContentLoaded', async () => {
const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl; const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
const topic = cfgEl.dataset.topic; const topic = cfgEl.dataset.topic;
const screen = cfgEl.dataset.screen;
const apiPingUrl = cfgEl.dataset.apiPingUrl; const apiPingUrl = cfgEl.dataset.apiPingUrl;
const apiEchoUrl = cfgEl.dataset.apiEchoUrl; const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
if (mercurePublicUrl && topic) { if (mercurePublicUrl && topic) {
subscribeToMercure(mercurePublicUrl, topic); subscribeToMercure(mercurePublicUrl, topic, screen);
} else { } else {
console.warn('[Mercure][game1] Missing data attributes on #mercure-config'); console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
} }
@@ -181,6 +190,7 @@ document.addEventListener('DOMContentLoaded', async () => {
msgEl.textContent = msg[0]; msgEl.textContent = msg[0];
msgEl.style.marginBottom = '10px'; msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl); messageContainer.appendChild(msgEl);
window.scrollTo(0, document.body.scrollHeight);
playSound(); playSound();
@@ -203,6 +213,13 @@ document.addEventListener('DOMContentLoaded', async () => {
stillPlayingSound = false; stillPlayingSound = false;
sequenceFinished = false; sequenceFinished = false;
const message = inputField.value.trim(); const message = inputField.value.trim();
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = message;
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
if (message && apiEchoUrl) { if (message && apiEchoUrl) {
inputField.value = ''; inputField.value = '';
try { try {
@@ -211,6 +228,16 @@ document.addEventListener('DOMContentLoaded', async () => {
body: { message, ts: new Date().toISOString() }, body: { message, ts: new Date().toISOString() },
}); });
console.log('[API][game1] message sent →', response); console.log('[API][game1] message sent →', response);
if (response && response.result && Array.isArray(response.result.result)) {
response.result.result.forEach(text => {
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = text;
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
});
window.scrollTo(0, document.body.scrollHeight);
}
} catch (err) { } catch (err) {
console.error('[API][game1] Failed to send message:', err); console.error('[API][game1] Failed to send message:', err);
} }

View File

@@ -29,8 +29,11 @@ body {
div#game-timer { div#game-timer {
position: fixed; position: fixed;
top: 20px; top: 0;
left: 20px; left: 0;
width: 100%;
padding: 20px;
background-color: #000;
color: #F00; color: #F00;
font-size: 28px; font-size: 28px;
z-index: 100; z-index: 100;
@@ -38,7 +41,7 @@ div#game-timer {
div#message-container { div#message-container {
padding: 20px; padding: 20px;
padding-top: 60px; /* Space for fixed timer */ padding-top: 80px; /* Space for fixed timer */
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: flex-end; justify-content: flex-end;
@@ -49,6 +52,7 @@ div#message-container {
div.message { div.message {
color: #C0C0C0; color: #C0C0C0;
white-space: pre-wrap;
} }
div#input { div#input {

View File

@@ -7,11 +7,11 @@ services:
environment: environment:
# Uncomment the following line to disable HTTPS, # Uncomment the following line to disable HTTPS,
#SERVER_NAME: ':80' #SERVER_NAME: ':80'
MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!' MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!' MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive # Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
MERCURE_EXTRA_DIRECTIVES: | MERCURE_EXTRA_DIRECTIVES: |
cors_origins http://127.0.0.1:8000 cors_origins http://localhost:8080
# Comment the following line to disable the development mode # Comment the following line to disable the development mode
command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
healthcheck: healthcheck:

View File

@@ -3,4 +3,6 @@ mercure:
default: default:
url: '%env(MERCURE_URL)%' url: '%env(MERCURE_URL)%'
public_url: '%env(MERCURE_PUBLIC_URL)%' public_url: '%env(MERCURE_PUBLIC_URL)%'
jwt: '%env(MERCURE_JWT_SECRET)%' jwt:
secret: '%env(MERCURE_JWT_SECRET)%'
publish: ['*']

View File

@@ -16,5 +16,9 @@ services:
App\: App\:
resource: '../src/' resource: '../src/'
App\Game\Service\GameResponseService:
arguments:
$projectDir: '%kernel.project_dir%'
# add more service definitions when explicit configuration is needed # add more service definitions when explicit configuration is needed
# please note that last definitions always *replace* previous ones # please note that last definitions always *replace* previous ones

View File

@@ -63,8 +63,8 @@ services:
container_name: escapepage-mercure container_name: escapepage-mercure
environment: environment:
SERVER_NAME: ":80" SERVER_NAME: ":80"
MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!} MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!} MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080 MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080 MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
MERCURE_EXTRA_DIRECTIVES: | MERCURE_EXTRA_DIRECTIVES: |

View File

@@ -0,0 +1,63 @@
<?php
declare(strict_types=1);
namespace App\Game\Controller;
use App\Game\Entity\Session;
use App\Game\Repository\SessionRepository;
use App\Tech\Repository\UserRepository;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Component\HttpFoundation\Response;
use Symfony\Component\Routing\Annotation\Route;
use Symfony\Component\Security\Http\Attribute\IsGranted;
use Symfony\Component\DependencyInjection\Attribute\Autowire;
#[Route('/admin')]
#[IsGranted('ROLE_ADMIN')]
final class GameAdminController extends AbstractController
{
public function __construct(
#[Autowire('%kernel.project_dir%')]
private string $projectDir
) {
}
#[Route('', name: 'game_admin_dashboard', methods: ['GET'])]
public function index(
UserRepository $userRepository,
SessionRepository $sessionRepository
): Response {
$players = $userRepository->findByRole('ROLE_PLAYER');
$sessions = $sessionRepository->findAll();
return $this->render('game/admin/index.html.twig', [
'players' => $players,
'sessions' => $sessions,
]);
}
#[Route('/session/{session}', name: 'game_admin_view_session', methods: ['GET'])]
public function viewSession(Session $session): Response
{
$playersLogs = [];
foreach ($session->getPlayers() as $player) {
$username = $player->getUser()->getUsername();
$logFile = $this->projectDir . '/var/log/sessions/' . $session->getId() . '/' . $username . '.txt';
$logs = '';
if (file_exists($logFile)) {
$logs = file_get_contents($logFile);
}
$playersLogs[] = [
'username' => $username,
'logs' => $logs,
];
}
return $this->render('game/admin/session.html.twig', [
'session' => $session,
'playersLogs' => $playersLogs,
]);
}
}

View File

@@ -70,6 +70,17 @@ final class GameController extends AbstractController
$this->addFlash('error', 'Could not leave session (game might have started).'); $this->addFlash('error', 'Could not leave session (game might have started).');
} }
} }
} elseif ($request->request->has('start_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->startSession($session)) {
$this->addFlash('success', 'Session started! Screens have been assigned.');
} else {
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
}
}
} }
return $this->redirectToRoute('game_dashboard'); return $this->redirectToRoute('game_dashboard');
@@ -85,8 +96,18 @@ final class GameController extends AbstractController
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))] #[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
#[IsGranted('SESSION_VIEW', subject: 'session')] #[IsGranted('SESSION_VIEW', subject: 'session')]
public function index( public function index(
Session $session): Response Session $session,
Security $security,
\App\Game\Repository\PlayerRepository $playerRepository
): Response
{ {
return $this->render('game/index.html.twig', ['session' => $session]); $user = $security->getUser();
$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
$screen = $player ? $player->getScreen() : 0;
return $this->render('game/index.html.twig', [
'session' => $session,
'screen' => $screen,
]);
} }
} }

View File

@@ -23,7 +23,7 @@ class Player
#[ORM\JoinColumn(nullable: false)] #[ORM\JoinColumn(nullable: false)]
private ?User $user = null; private ?User $user = null;
#[ORM\Column] #[ORM\Column(nullable: true)]
private ?int $screen = null; private ?int $screen = null;
public function getId(): ?int public function getId(): ?int

View File

@@ -7,18 +7,57 @@ enum SessionSettingType: string
case PWD_FOR_PLAYER1 = 'PwdForPlayer1'; case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
case PWD_FOR_PLAYER2 = 'PwdForPlayer2'; case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
case PWD_FOR_PLAYER3 = 'PwdForPlayer3'; case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
case PWD_FOR_PLAYER4 = 'PwdForPlayer4';
case PWD_FOR_PLAYER5 = 'PwdForPlayer5';
case PWD_FOR_PLAYER6 = 'PwdForPlayer6';
case PWD_FOR_PLAYER7 = 'PwdForPlayer7';
case PWD_FOR_PLAYER8 = 'PwdForPlayer8';
case PWD_FOR_PLAYER9 = 'PwdForPlayer9';
case PWD_FOR_PLAYER10 = 'PwdForPlayer10';
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1'; case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2'; case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3'; case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
case RIGHTS_FOR_PLAYER4 = 'RightsForPlayer4';
case RIGHTS_FOR_PLAYER5 = 'RightsForPlayer5';
case RIGHTS_FOR_PLAYER6 = 'RightsForPlayer6';
case RIGHTS_FOR_PLAYER7 = 'RightsForPlayer7';
case RIGHTS_FOR_PLAYER8 = 'RightsForPlayer8';
case RIGHTS_FOR_PLAYER9 = 'RightsForPlayer9';
case RIGHTS_FOR_PLAYER10 = 'RightsForPlayer10';
case INVITE_CODE = 'InviteCode'; case INVITE_CODE = 'InviteCode';
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles'; case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1'; case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2'; case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3'; case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
case CHAT_TRACKING_FOR_PLAYER4 = 'ChatTrackingForPlayer4';
case CHAT_TRACKING_FOR_PLAYER5 = 'ChatTrackingForPlayer5';
case CHAT_TRACKING_FOR_PLAYER6 = 'ChatTrackingForPlayer6';
case CHAT_TRACKING_FOR_PLAYER7 = 'ChatTrackingForPlayer7';
case CHAT_TRACKING_FOR_PLAYER8 = 'ChatTrackingForPlayer8';
case CHAT_TRACKING_FOR_PLAYER9 = 'ChatTrackingForPlayer9';
case CHAT_TRACKING_FOR_PLAYER10 = 'ChatTrackingForPlayer10';
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1'; case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2'; case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3'; case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
case VERIFY_CODES_FOR_PLAYER4 = 'VerifyCodesForPlayer4';
case VERIFY_CODES_FOR_PLAYER5 = 'VerifyCodesForPlayer5';
case VERIFY_CODES_FOR_PLAYER6 = 'VerifyCodesForPlayer6';
case VERIFY_CODES_FOR_PLAYER7 = 'VerifyCodesForPlayer7';
case VERIFY_CODES_FOR_PLAYER8 = 'VerifyCodesForPlayer8';
case VERIFY_CODES_FOR_PLAYER9 = 'VerifyCodesForPlayer9';
case VERIFY_CODES_FOR_PLAYER10 = 'VerifyCodesForPlayer10';
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1'; case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2'; case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3'; case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
case VERIFICATION_PROGRESS_FOR_PLAYER4 = 'VerificationProgressForPlayer4';
case VERIFICATION_PROGRESS_FOR_PLAYER5 = 'VerificationProgressForPlayer5';
case VERIFICATION_PROGRESS_FOR_PLAYER6 = 'VerificationProgressForPlayer6';
case VERIFICATION_PROGRESS_FOR_PLAYER7 = 'VerificationProgressForPlayer7';
case VERIFICATION_PROGRESS_FOR_PLAYER8 = 'VerificationProgressForPlayer8';
case VERIFICATION_PROGRESS_FOR_PLAYER9 = 'VerificationProgressForPlayer9';
case VERIFICATION_PROGRESS_FOR_PLAYER10 = 'VerificationProgressForPlayer10';
case EVERYONE_VERIFIED = 'EveryoneVerified';
case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
} }

View File

@@ -67,13 +67,10 @@ final class GameDashboardService
$player = new Player(); $player = new Player();
$player->setUser($user); $player->setUser($user);
$player->setSession($session); $player->setSession($session);
$player->setScreen(1);
$this->entityManager->persist($session); $this->entityManager->persist($session);
$this->entityManager->persist($player); $this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush(); $this->entityManager->flush();
return $session; return $session;
@@ -104,17 +101,15 @@ final class GameDashboardService
} }
$playerCount = count($session->getPlayers()); $playerCount = count($session->getPlayers());
if ($playerCount >= 3) { if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
return false; // Session full return false; // Session full
} }
$player = new Player(); $player = new Player();
$player->setUser($user); $player->setUser($user);
$player->setSession($session); $player->setSession($session);
$player->setScreen($playerCount + 1);
$this->entityManager->persist($player); $this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush(); $this->entityManager->flush();
@@ -170,12 +165,7 @@ final class GameDashboardService
private function initializePlayerSettings(Player $player): void private function initializePlayerSettings(Player $player): void
{ {
$screen = $player->getScreen(); $screen = $player->getScreen();
$rightsSettingName = match ($screen) { $rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if ($rightsSettingName) { if ($rightsSettingName) {
$setting = new SessionSetting(); $setting = new SessionSetting();
@@ -186,28 +176,18 @@ final class GameDashboardService
$this->entityManager->persist($setting); $this->entityManager->persist($setting);
} }
$pwdSettingName = match ($screen) { $pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if ($pwdSettingName) { if ($pwdSettingName) {
$setting = new SessionSetting(); $setting = new SessionSetting();
$setting->setSession($player->getSession()); $setting->setSession($player->getSession());
$setting->setPlayer($player); $setting->setPlayer($player);
$setting->setName($pwdSettingName); $setting->setName($pwdSettingName);
$setting->setValue('home/' . $player->getUser()->getUserIdentifier()); $setting->setValue('var/home/' . $player->getUser()->getUsername());
$this->entityManager->persist($setting); $this->entityManager->persist($setting);
} }
$chatTrackingSettingName = match ($screen) { $chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
default => null,
};
if ($chatTrackingSettingName) { if ($chatTrackingSettingName) {
$setting = new SessionSetting(); $setting = new SessionSetting();
@@ -218,16 +198,12 @@ final class GameDashboardService
$this->entityManager->persist($setting); $this->entityManager->persist($setting);
} }
$verifyCodesSettingName = match ($screen) { $verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
if ($verifyCodesSettingName) { if ($verifyCodesSettingName) {
$codes = []; $codes = [];
for ($i = 1; $i <= 3; $i++) { $numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) { if ($i !== $screen) {
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code $codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
} }
@@ -241,12 +217,7 @@ final class GameDashboardService
$this->entityManager->persist($setting); $this->entityManager->persist($setting);
} }
$verificationProgressSettingName = match ($screen) { $verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
if ($verificationProgressSettingName) { if ($verificationProgressSettingName) {
$setting = new SessionSetting(); $setting = new SessionSetting();
@@ -258,6 +229,34 @@ final class GameDashboardService
} }
} }
public function startSession(Session $session): bool
{
if ($session->getStatus() !== SessionStatus::CREATED) {
return false;
}
$players = $session->getPlayers()->toArray();
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
return false;
}
// Shuffle players to assign random screens
shuffle($players);
foreach ($players as $index => $player) {
$screen = $index + 1;
$player->setScreen($screen);
$this->initializePlayerSettings($player);
$this->entityManager->persist($player);
}
$session->setStatus(SessionStatus::READY);
$this->entityManager->persist($session);
$this->entityManager->flush();
return true;
}
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
{ {
// Security check: is user part of this session? // Security check: is user part of this session?

View File

@@ -21,6 +21,7 @@ class GameResponseService
private SessionSettingRepository $sessionSettingRepository, private SessionSettingRepository $sessionSettingRepository,
private HubInterface $hub, private HubInterface $hub,
private EntityManagerInterface $entityManager, private EntityManagerInterface $entityManager,
private string $projectDir,
) { ) {
} }
@@ -44,7 +45,7 @@ class GameResponseService
if(!$player) if(!$player)
return ['error' => 'You are not in a game.']; return ['error' => 'You are not in a game.'];
// TODO: Here i need to add a message handler to save the message in a big log. $this->logSessionActivity($player, 'PLAYER: ' . $message);
$data = []; $data = [];
@@ -54,17 +55,46 @@ class GameResponseService
$data = $this->checkConsoleCommando($message, $player); $data = $this->checkConsoleCommando($message, $player);
} }
$responseLog = '';
if (isset($data['result']) && is_array($data['result'])) {
foreach ($data['result'] as $line) {
if (is_array($line)) {
$responseLog .= json_encode($line) . "\n";
} elseif (is_string($line) || is_numeric($line)) {
$responseLog .= (string)$line . "\n";
}
}
} elseif (isset($data['error'])) {
$responseLog = 'ERROR: ' . $data['error'];
}
if ($responseLog !== '') {
$this->logSessionActivity($player, 'SERVER: ' . trim($responseLog));
}
return $data; return $data;
} }
private function logSessionActivity(Player $player, string $content): void
{
$sessionId = $player->getSession()->getId();
$username = $player->getUser()->getUsername();
$logDir = $this->projectDir . '/var/log/sessions/' . $sessionId;
if (!is_dir($logDir)) {
mkdir($logDir, 0777, true);
}
$logFile = $logDir . '/' . $username . '.txt';
$timestamp = date('Y-m-d H:i:s');
$logMessage = sprintf("[%s] %s\n", $timestamp, $content);
file_put_contents($logFile, $logMessage, FILE_APPEND);
}
private function getRechten(Player $player): array private function getRechten(Player $player): array
{ {
$settingName = match($player->getScreen()) { $settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if (!$settingName) { if (!$settingName) {
return []; return [];
@@ -138,6 +168,15 @@ class GameResponseService
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation); $this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
return ['result' => ['Path: ' . $newLocation]]; return ['result' => ['Path: ' . $newLocation]];
case 'cat':
if(!in_array('cat', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
$fileContent = $this->getFileContent($player, $pwd.'/'.$messagePart[1]);
return ['result' => $fileContent];
case 'pwd': case 'pwd':
if(!in_array('pwd', $rechten)) if(!in_array('pwd', $rechten))
return ['result' => ['Unknown command']]; return ['result' => ['Unknown command']];
@@ -189,6 +228,7 @@ class GameResponseService
$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}'; $messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
$messages[] = ' This will send the message only to agent with id 6.'; $messages[] = ' This will send the message only to agent with id 6.';
$messages[] = ' USAGE: /chat {message}'; $messages[] = ' USAGE: /chat {message}';
$messages[] = ' USAGE: /chat 6 {message}';
$messages[] = ''; $messages[] = '';
break; break;
case 'help': case 'help':
@@ -268,7 +308,7 @@ class GameResponseService
if (isset($messageParts[1]) && if (isset($messageParts[1]) &&
is_numeric($messageParts[1]) && is_numeric($messageParts[1]) &&
$messageParts[1] >= 1 && $messageParts[1] >= 1 &&
$messageParts[1] <= 3) { $messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
$toSingle = true; $toSingle = true;
} }
@@ -308,12 +348,7 @@ class GameResponseService
$screen = $player->getScreen(); $screen = $player->getScreen();
$session = $player->getSession(); $session = $player->getSession();
$verifyCodesSettingName = match ($screen) { $verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
if (!$verifyCodesSettingName) { if (!$verifyCodesSettingName) {
return; return;
@@ -353,12 +388,7 @@ class GameResponseService
if(in_array('verify', $rights)) if(in_array('verify', $rights))
return; return;
$trackingSettingName = match ($player->getScreen()) { $trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
default => null,
};
if (!$trackingSettingName) { if (!$trackingSettingName) {
return; return;
@@ -388,7 +418,8 @@ class GameResponseService
{ {
$screen = $player->getScreen(); $screen = $player->getScreen();
$requiredTargets = [0]; // Everyone $requiredTargets = [0]; // Everyone
for ($i = 1; $i <= 3; $i++) { $numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) { if ($i !== $screen) {
$requiredTargets[] = $i; $requiredTargets[] = $i;
} }
@@ -402,12 +433,7 @@ class GameResponseService
} }
// Grant verify right // Grant verify right
$rightsSettingName = match ($screen) { $rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if (!$rightsSettingName) { if (!$rightsSettingName) {
return; return;
@@ -468,6 +494,30 @@ class GameResponseService
return $randomString; return $randomString;
} }
private function generateSpecialCode(int $firstDigit, int $min, int $max): string
{
$code = $this->generateRandomString($min, $max);
// Ensure the first numeric digit is the specified $firstDigit
$found = false;
$codeArray = str_split($code);
for ($i = 0; $i < count($codeArray); $i++) {
if (ctype_digit($codeArray[$i])) {
$codeArray[$i] = (string)$firstDigit;
$found = true;
break;
}
}
$code = implode('', $codeArray);
// If no digit was found (highly unlikely given the character set), prepend it
if (!$found) {
$code = (string)$firstDigit . substr($code, 1);
}
return $code;
}
private function handleVerifyMessage(string $message, Player $player) : string private function handleVerifyMessage(string $message, Player $player) : string
{ {
$messageParts = explode(' ', $message); $messageParts = explode(' ', $message);
@@ -479,12 +529,7 @@ class GameResponseService
$screen = $player->getScreen(); $screen = $player->getScreen();
$session = $player->getSession(); $session = $player->getSession();
$progressSettingName = match ($screen) { $progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
if (!$progressSettingName) { if (!$progressSettingName) {
return 'Error: Invalid player screen.'; return 'Error: Invalid player screen.';
@@ -504,12 +549,7 @@ class GameResponseService
} }
$otherScreen = $otherPlayer->getScreen(); $otherScreen = $otherPlayer->getScreen();
$codesSettingName = match ($otherScreen) { $codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
if (!$codesSettingName) { if (!$codesSettingName) {
continue; continue;
@@ -553,12 +593,7 @@ class GameResponseService
private function grantVerificationRights(Player $player): void private function grantVerificationRights(Player $player): void
{ {
$screen = $player->getScreen(); $screen = $player->getScreen();
$rightsSettingName = match ($screen) { $rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if (!$rightsSettingName) { if (!$rightsSettingName) {
return; return;
@@ -584,6 +619,52 @@ class GameResponseService
$setting->setValue(json_encode($rights)); $setting->setValue(json_encode($rights));
$this->entityManager->persist($setting); $this->entityManager->persist($setting);
$this->entityManager->flush(); $this->entityManager->flush();
$this->checkIfAllPlayersVerified($player);
}
}
private function checkIfAllPlayersVerified(Player $player): void
{
$session = $player->getSession();
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
return;
}
$allVerified = true;
foreach ($session->getPlayers() as $otherPlayer) {
$otherScreen = $otherPlayer->getScreen();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
if (!$progressSettingName) {
continue;
}
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
$allVerified = false;
break;
}
}
if ($allVerified) {
if (!$everyoneVerifiedSetting) {
$everyoneVerifiedSetting = new SessionSetting();
$everyoneVerifiedSetting->setSession($session);
$everyoneVerifiedSetting->setPlayer($player);
$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
}
$everyoneVerifiedSetting->setValue('true');
$this->entityManager->persist($everyoneVerifiedSetting);
$this->entityManager->flush();
$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
$this->hub->publish(new Update($topic, json_encode([0, $message])));
} }
} }
@@ -646,20 +727,20 @@ class GameResponseService
$paths[] = '/etc/freak'; $paths[] = '/etc/freak';
$paths[] = '/etc/host'; $paths[] = '/etc/host';
$paths[] = '/home'; $paths[] = '/var/home';
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter']; $playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
$players = $player->getSession()->getPlayers(); $players = $player->getSession()->getPlayers();
foreach($players as $player) { foreach($players as $p) {
$playerNames[] = $player->getUser()->getUsername(); $playerNames[] = $p->getUser()->getUsername();
} }
$playerNames = array_unique($playerNames); $playerNames = array_unique($playerNames);
foreach($playerNames as $name) { foreach($playerNames as $name) {
$paths[] = '/home/' . $name; $paths[] = '/var/home/' . $name;
} }
return $paths; return $paths;
@@ -725,12 +806,17 @@ class GameResponseService
$files[] = '/var/rapports/017_123-88.txt'; $files[] = '/var/rapports/017_123-88.txt';
$files[] = '/var/rapports/093_138-24.txt'; $files[] = '/var/rapports/093_138-24.txt';
$files[] = '/var/rapports/001_145-93.txt'; $files[] = '/var/rapports/001_145-93.txt';
$files[] = '/var/rapports/011_130-62.txt';
$files[] = '/var/rapports/index.txt'; $files[] = '/var/rapports/index.txt';
if ($player === null) {
return $files;
}
$players = $player->getSession()->getPlayers(); $players = $player->getSession()->getPlayers();
foreach($players as $player) { foreach($players as $p) {
$files[] = '/var/home/' . $player->getUser()->getUsername() . '/verifyCodes.txt'; $files[] = '/var/home/' . $p->getUser()->getUsername() . '/verifyCodes.txt';
} }
return $files; return $files;
@@ -744,7 +830,7 @@ class GameResponseService
} }
$allPaths = $this->getAllPossiblePaths($player); $allPaths = $this->getAllPossiblePaths($player);
$allFiles = $this->getAllPossibleFiles(); $allFiles = $this->getAllPossibleFiles($player);
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player); $deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
$entries = []; $entries = [];
@@ -779,4 +865,144 @@ class GameResponseService
sort($entries); sort($entries);
return $entries; return $entries;
} }
public function getFileContent(Player $player, string $file) : array
{
$allPossibleFiles = $this->getAllPossibleFiles($player);
if (!in_array($file, $allPossibleFiles)) {
return ['File does not exist'];
}
if (str_ends_with($file, '.sh')) {
return ['It is not possible to read this file'];
}
if (str_ends_with($file, 'verifyCodes.txt')) {
return $this->readVerificationFile($player, $file);
}
$physicalPath = 'assets/game1/filesystem' . $file;
if (!file_exists($physicalPath)) {
return ['File does not exist'];
}
$content = file($physicalPath);
if ($content === false) {
return ['Error reading file'];
}
$specialFiles = [
'/var/rapports/083_25-39.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_DOYLE,
'digit' => 1
],
'/var/rapports/019_31-11.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_VEGA,
'digit' => 2
],
'/var/rapports/011_130-62.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_LENNOX,
'digit' => 3
],
];
if (isset($specialFiles[$file])) {
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::EVERYONE_VERIFIED);
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
$settingInfo = $specialFiles[$file];
$codeSetting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingInfo['setting']);
if (!$codeSetting) {
$codeSetting = new SessionSetting();
$codeSetting->setSession($player->getSession());
$codeSetting->setName($settingInfo['setting']);
$codeSetting->setValue($this->generateSpecialCode($settingInfo['digit'], 75, 100));
$this->entityManager->persist($codeSetting);
$this->entityManager->flush();
}
$specialCode = $codeSetting->getValue();
$newContent = [];
foreach ($content as $line) {
$newContent[] = $line;
if (str_starts_with(trim($line), 'Date:')) {
$newContent[] = $specialCode . "\n";
}
}
$content = $newContent;
}
}
return $content;
}
private function readVerificationFile(Player $player, string $file)
{
$parts = explode('/', $file);
$ownerUsername = $parts[3] ?? null;
$ownerPlayer = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $ownerUsername) {
$ownerPlayer = $p;
break;
}
}
if (!$ownerPlayer) {
return 'File does not exist';
}
$screen = $ownerPlayer->getScreen();
$settingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if (!$settingName) {
return 'Error: Invalid player screen.';
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingName, $ownerPlayer);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($ownerPlayer);
$setting->setName($settingName);
}
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
$playerNames = ['Luke', 'Charles', 'William', 'Peter'];
foreach ($player->getSession()->getPlayers() as $p) {
$playerNames[] = $p->getUser()->getUsername();
}
$playerNames = array_unique($playerNames);
sort($playerNames);
$content = [];
$content[] = "Verification codes:";
$content[] = "";
foreach ($playerNames as $name) {
$key = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $name) {
$key = (string)$p->getScreen();
break;
}
}
if ($key === null) {
$key = $name;
}
if (!isset($codes[$key])) {
$codes[$key] = bin2hex(random_bytes(3));
}
$content[] = $name . ": " . $codes[$key] . "\n";
}
return $content;
}
} }

View File

@@ -40,12 +40,7 @@ class PlayerService
} }
public function getCurrentPwdOfPlayer(Player $player) : ?string { public function getCurrentPwdOfPlayer(Player $player) : ?string {
$settingName = match($player->getScreen()) { $settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if (!$settingName) { if (!$settingName) {
return null; return null;
@@ -57,12 +52,7 @@ class PlayerService
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation) public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
{ {
$settingName = match($player->getScreen()) { $settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if (!$settingName) { if (!$settingName) {
return; return;

View File

@@ -32,4 +32,16 @@ class UserRepository extends ServiceEntityRepository implements PasswordUpgrader
$this->getEntityManager()->persist($user); $this->getEntityManager()->persist($user);
$this->getEntityManager()->flush(); $this->getEntityManager()->flush();
} }
/**
* @return User[]
*/
public function findByRole(string $role): array
{
return $this->createQueryBuilder('u')
->andWhere('u.roles LIKE :role')
->setParameter('role', '%"' . $role . '"%')
->getQuery()
->getResult();
}
} }

View File

@@ -0,0 +1,82 @@
{% extends 'base.html.twig' %}
{% block title %}Game Admin Dashboard{% endblock %}
{% block body %}
<h1>Game Admin Dashboard</h1>
<div style="display: flex; gap: 2rem;">
<div style="flex: 1;">
<h2>All Players ({{ players|length }})</h2>
<table style="width: 100%; border-collapse: collapse;">
<thead>
<tr style="background-color: #f2f2f2;">
<th>ID</th>
<th>Username</th>
<th>Email</th>
<th>Roles</th>
<th>Verified</th>
</tr>
</thead>
<tbody>
{% for player in players %}
<tr>
<td>{{ player.id }}</td>
<td>{{ player.username }}</td>
<td>{{ player.email }}</td>
<td>{{ player.roles|join(', ') }}</td>
<td>{{ player.isVerified ? 'Yes' : 'No' }}</td>
</tr>
{% else %}
<tr>
<td colspan="5">No players found.</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
<div style="flex: 2;">
<h2>All Sessions ({{ sessions|length }})</h2>
<table style="width: 100%; border-collapse: collapse;">
<thead>
<tr style="background-color: #f2f2f2;">
<th>ID</th>
<th>Game</th>
<th>Status</th>
<th>Players Joined</th>
<th>Created At</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
{% for session in sessions %}
<tr>
<td>{{ session.id }}</td>
<td>{{ session.game.name }}</td>
<td>{{ session.status.value }}</td>
<td>
<ul>
{% for p in session.players %}
<li>{{ p.user.username }} (Screen: {{ p.screen ?? 'N/A' }})</li>
{% else %}
<li>No players</li>
{% endfor %}
</ul>
({{ session.players|length }} / {{ session.game.numberOfPlayers }})
</td>
<td>{{ session.created|date('Y-m-d H:i') }}</td>
<td>
<a href="{{ path('game_admin_view_session', {session: session.id}) }}">View Game Logs</a>
</td>
</tr>
{% else %}
<tr>
<td colspan="6">No sessions found.</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
</div>
{% endblock %}

View File

@@ -0,0 +1,49 @@
{% extends 'base.html.twig' %}
{% block title %}View Session Logs - {{ session.id }}{% endblock %}
{% block body %}
<h1>Session: {{ session.game.name }} (#{{ session.id }})</h1>
<p><a href="{{ path('game_admin_dashboard') }}">Back to Dashboard</a></p>
<div class="tabs">
<ul style="display: flex; list-style: none; padding: 0; border-bottom: 1px solid #ccc;">
{% for playerLog in playersLogs %}
<li style="margin-right: 10px;">
<button
onclick="openTab(event, 'player-{{ loop.index }}')"
class="tablinks {{ loop.first ? 'active' : '' }}"
style="padding: 10px; cursor: pointer; border: 1px solid #ccc; border-bottom: none; background: {{ loop.first ? '#eee' : '#fff' }};"
>
{{ playerLog.username }}
</button>
</li>
{% endfor %}
</ul>
</div>
{% for playerLog in playersLogs %}
<div id="player-{{ loop.index }}" class="tabcontent" style="display: {{ loop.first ? 'block' : 'none' }}; border: 1px solid #ccc; border-top: none; padding: 20px;">
<h3>Logs for {{ playerLog.username }}</h3>
<pre style="background: #f4f4f4; padding: 15px; overflow-x: auto; white-space: pre-wrap; word-wrap: break-word;">{{ playerLog.logs ?: 'No logs found for this player.' }}</pre>
</div>
{% endfor %}
<script>
function openTab(evt, playerName) {
var i, tabcontent, tablinks;
tabcontent = document.getElementsByClassName("tabcontent");
for (i = 0; i < tabcontent.length; i++) {
tabcontent[i].style.display = "none";
}
tablinks = document.getElementsByClassName("tablinks");
for (i = 0; i < tablinks.length; i++) {
tablinks[i].className = tablinks[i].className.replace(" active", "");
tablinks[i].style.background = "#fff";
}
document.getElementById(playerName).style.display = "block";
evt.currentTarget.className += " active";
evt.currentTarget.style.background = "#eee";
}
</script>
{% endblock %}

View File

@@ -5,6 +5,10 @@
{% block body %} {% block body %}
<h1>Game Dashboard</h1> <h1>Game Dashboard</h1>
{% if is_granted('ROLE_ADMIN') %}
<p><a href="{{ path('game_admin_dashboard') }}">Go to Game Admin Dashboard</a></p>
{% endif %}
<h2>Create New Session</h2> <h2>Create New Session</h2>
{% if availableGames is not empty %} {% if availableGames is not empty %}
<form method="post"> <form method="post">
@@ -69,11 +73,19 @@
</td> </td>
<td> <td>
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a> <a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
{% if session.status.value == 'created' and session.timer == 0 %} {% if session.status.value == 'created' %}
<form method="post" style="display:inline;"> {% if session.players|length >= session.game.numberOfPlayers %}
<input type="hidden" name="session_id" value="{{ session.id }}"> <form method="post" style="display:inline;">
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button> <input type="hidden" name="session_id" value="{{ session.id }}">
</form> <button type="submit" name="start_session">Start Session</button>
</form>
{% endif %}
{% if session.timer == 0 %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
</form>
{% endif %}
{% endif %} {% endif %}
</td> </td>
</tr> </tr>

View File

@@ -18,6 +18,7 @@
data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}" data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}" data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}" data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
data-screen="{{ screen|e('html_attr') }}"
style="display:none"> style="display:none">
</div> </div>

View File

@@ -36,7 +36,7 @@ class GameDashboardServiceTest extends TestCase
); );
} }
public function testCreateSessionInitializesRightsAndPwd(): void public function testCreateSessionDoesNotInitializeSettings(): void
{ {
$game = new Game(); $game = new Game();
$game->setStatus(GameStatus::OPEN); $game->setStatus(GameStatus::OPEN);
@@ -44,20 +44,23 @@ class GameDashboardServiceTest extends TestCase
$user = new User(); $user = new User();
$user->setUsername('testuser'); $user->setUsername('testuser');
$this->entityManager->expects($this->exactly(7)) $this->entityManager->expects($this->exactly(2))
->method('persist'); ->method('persist');
// 1. Session, 2. Player, 3. SessionSetting (rights), 4. SessionSetting (pwd), 5. SessionSetting (chat tracking), 6. SessionSetting (verify codes), 7. SessionSetting (verification progress) // 1. Session, 2. Player
$session = $this->service->createSession($game, $user, false); $session = $this->service->createSession($game, $user, false);
$this->assertInstanceOf(Session::class, $session); $this->assertInstanceOf(Session::class, $session);
} }
public function testJoinSessionInitializesRightsAndPwd(): void public function testJoinSessionDoesNotInitializeSettings(): void
{ {
$user = new User(); $user = new User();
$user->setUsername('testuser'); $user->setUsername('testuser');
$game = new Game();
$game->setNumberOfPlayers(3);
$session = new Session(); $session = new Session();
$session->setGame($game);
$setting = new SessionSetting(); $setting = new SessionSetting();
$setting->setSession($session); $setting->setSession($session);
@@ -71,15 +74,93 @@ class GameDashboardServiceTest extends TestCase
$repo->method('findOneBy') $repo->method('findOneBy')
->willReturn($setting); ->willReturn($setting);
$this->entityManager->expects($this->exactly(6)) $this->entityManager->expects($this->exactly(1))
->method('persist'); ->method('persist');
// 1. Player, 2. SessionSetting (rights), 3. SessionSetting (pwd), 4. SessionSetting (chat tracking), 5. SessionSetting (verify codes), 6. SessionSetting (verification progress) // 1. Player
$result = $this->service->joinSession('abc-123', $user); $result = $this->service->joinSession('abc-123', $user);
$this->assertTrue($result); $this->assertTrue($result);
} }
public function testStartSessionAssignsScreensAndInitializesSettings(): void
{
$game = new Game();
$game->setNumberOfPlayers(2);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$user1 = new User();
$user1->setUsername('user1');
$player1 = new Player();
$player1->setUser($user1);
$session->addPlayer($player1);
$user2 = new User();
$user2->setUsername('user2');
$player2 = new Player();
$player2->setUser($user2);
$session->addPlayer($player2);
// For each player (2):
// Player (persist)
// SessionSetting (rights)
// SessionSetting (pwd)
// SessionSetting (chat tracking)
// SessionSetting (verify codes)
// SessionSetting (verification progress)
// Total = 2 * 6 = 12
// PLUS Session (persist)
// Total = 13
$this->entityManager->expects($this->exactly(13))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
$this->assertNotNull($player1->getScreen());
$this->assertNotNull($player2->getScreen());
$this->assertNotEquals($player1->getScreen(), $player2->getScreen());
}
public function testStartSessionWithFourPlayers(): void
{
$game = new Game();
$game->setNumberOfPlayers(4);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
for ($i = 1; $i <= 4; $i++) {
$user = new User();
$user->setUsername('user' . $i);
$player = new Player();
$player->setUser($user);
$session->addPlayer($player);
}
// For each player (4):
// Player (persist) + 5 Settings = 6 persists
// Total = 4 * 6 = 24
// PLUS Session (persist)
// Total = 25
$this->entityManager->expects($this->exactly(25))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
foreach ($session->getPlayers() as $player) {
$this->assertNotNull($player->getScreen());
$this->assertGreaterThanOrEqual(1, $player->getScreen());
$this->assertLessThanOrEqual(4, $player->getScreen());
}
}
public function testLeaveSession(): void public function testLeaveSession(): void
{ {
$user = new User(); $user = new User();

View File

@@ -3,6 +3,7 @@ declare(strict_types=1);
namespace App\Tests\Game; namespace App\Tests\Game;
use App\Game\Entity\Game;
use App\Game\Entity\Player; use App\Game\Entity\Player;
use App\Game\Entity\Session; use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting; use App\Game\Entity\SessionSetting;
@@ -39,7 +40,8 @@ class GameResponseServiceChatVerifyCodeTest extends TestCase
$this->playerService, $this->playerService,
$this->sessionSettingRepository, $this->sessionSettingRepository,
$this->hub, $this->hub,
$this->entityManager $this->entityManager,
'H:\escapepage'
); );
$_ENV['MERCURE_TOPIC_BASE'] = 'http://test'; $_ENV['MERCURE_TOPIC_BASE'] = 'http://test';
@@ -50,8 +52,12 @@ class GameResponseServiceChatVerifyCodeTest extends TestCase
$user = new User(); $user = new User();
$user->setUsername('testuser'); $user->setUsername('testuser');
$game = $this->createMock(Game::class);
$game->method('getNumberOfPlayers')->willReturn(4);
$session = $this->createMock(Session::class); $session = $this->createMock(Session::class);
$session->method('getId')->willReturn(123); $session->method('getId')->willReturn(123);
$session->method('getGame')->willReturn($game);
$player = $this->createMock(Player::class); $player = $this->createMock(Player::class);
$player->method('getUser')->willReturn($user); $player->method('getUser')->willReturn($user);

View File

@@ -0,0 +1,102 @@
<?php
declare(strict_types=1);
namespace App\Tests\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType;
use App\Game\Repository\SessionSettingRepository;
use App\Game\Service\GameResponseService;
use App\Game\Service\PlayerService;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use PHPUnit\Framework\TestCase;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Mercure\HubInterface;
class SessionLoggingTest extends TestCase
{
private string $tempDir;
private $security;
private $playerService;
private $sessionSettingRepository;
private $hub;
private $entityManager;
private $service;
protected function setUp(): void
{
$this->tempDir = sys_get_temp_dir() . '/escapepage_test_' . uniqid();
mkdir($this->tempDir, 0777, true);
$this->security = $this->createMock(Security::class);
$this->playerService = $this->createMock(PlayerService::class);
$this->sessionSettingRepository = $this->createMock(SessionSettingRepository::class);
$this->hub = $this->createMock(HubInterface::class);
$this->entityManager = $this->createMock(EntityManagerInterface::class);
$this->service = new GameResponseService(
$this->security,
$this->playerService,
$this->sessionSettingRepository,
$this->hub,
$this->entityManager,
$this->tempDir
);
}
protected function tearDown(): void
{
$this->removeDir($this->tempDir);
}
private function removeDir(string $dir): void
{
if (!is_dir($dir)) return;
$files = array_diff(scandir($dir), ['.', '..']);
foreach ($files as $file) {
(is_dir("$dir/$file")) ? $this->removeDir("$dir/$file") : unlink("$dir/$file");
}
rmdir($dir);
}
public function testLogging(): void
{
$user = new User();
$user->setUsername('player1');
$session = $this->createMock(Session::class);
$session->method('getId')->willReturn(456);
$player = $this->createMock(Player::class);
$player->method('getUser')->willReturn($user);
$player->method('getSession')->willReturn($session);
$player->method('getScreen')->willReturn(1);
$this->security->method('getUser')->willReturn($user);
$this->playerService->method('GetCurrentlyActiveAsPlayer')->willReturn($player);
// Mock rights
$rightsSetting = new SessionSetting();
$rightsSetting->setValue(json_encode(['chat']));
$this->sessionSettingRepository->method('getSetting')
->willReturnMap([
[$session, SessionSettingType::RIGHTS_FOR_PLAYER1, $player, $rightsSetting],
]);
// Simulate 'help' command (always returns something)
$raw = json_encode(['message' => 'help', 'ts' => '123']);
$result = $this->service->getGameResponse($raw);
$this->assertNotEmpty($result);
$logFilePath = $this->tempDir . '/var/log/sessions/456/player1.txt';
$this->assertFileExists($logFilePath);
$logContent = file_get_contents($logFilePath);
$this->assertStringContainsString('PLAYER: help', $logContent);
$this->assertStringContainsString('SERVER:', $logContent);
}
}