Compare commits
27
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534175efb3 |
@@ -0,0 +1,63 @@
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# In all environments, the following files are loaded if they exist,
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# the latter taking precedence over the former:
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||||||
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#
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||||||
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# * .env contains default values for the environment variables needed by the app
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# * .env.local uncommitted file with local overrides
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# * .env.$APP_ENV committed environment-specific defaults
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# * .env.$APP_ENV.local uncommitted environment-specific overrides
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||||||
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#
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||||||
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# Real environment variables win over .env files.
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#
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||||||
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# DO NOT DEFINE PRODUCTION SECRETS IN THIS FILE NOR IN ANY OTHER COMMITTED FILES.
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||||||
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# https://symfony.com/doc/current/configuration/secrets.html
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#
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||||||
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# Run "composer dump-env prod" to compile .env files for production use (requires symfony/flex >=1.2).
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# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
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###> symfony/framework-bundle ###
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APP_ENV=dev
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APP_SECRET=
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###< symfony/framework-bundle ###
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###> doctrine/doctrine-bundle ###
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# Format described at https://www.doctrine-project.org/projects/doctrine-dbal/en/latest/reference/configuration.html#connecting-using-a-url
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# IMPORTANT: You MUST configure your server version, either here or in config/packages/doctrine.yaml
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#
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# DATABASE_URL="sqlite:///%kernel.project_dir%/var/data_%kernel.environment%.db"
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# DATABASE_URL="mysql://app:!ChangeMe!@127.0.0.1:3306/app?serverVersion=8.0.32&charset=utf8mb4"
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DATABASE_URL="mysql://escapepage:b.0nqrxJ%%2FD%%2ALuf9N@localhost:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4"
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###< doctrine/doctrine-bundle ###
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###> symfony/messenger ###
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# Choose one of the transports below
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# MESSENGER_TRANSPORT_DSN=amqp://guest:guest@localhost:5672/%2f/messages
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# MESSENGER_TRANSPORT_DSN=redis://localhost:6379/messages
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MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
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###< symfony/messenger ###
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###> symfony/mailer ###
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# Development: use Mailpit (docker compose override provides service `mailer` on port 1025)
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MAILER_DSN=smtp://mailer:1025
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# Production/Stage (uncomment and set SENDGRID_API_KEY in real env or secrets):
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# MAILER_DSN=sendgrid+api://%env(SENDGRID_API_KEY)%
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# Alternatively, via SMTP (no extra package needed):
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# MAILER_DSN="smtp://apikey:%env(SENDGRID_API_KEY)%@smtp.sendgrid.net:587?encryption=tls"
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# Optional default sender (used by test command if --from not passed):
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# MAILER_FROM=no-reply@your-domain.tld
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# SENDGRID_API_KEY=your_real_key_goes_here # Do NOT commit this; set in .env.local or deployment env
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###< symfony/mailer ###
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||||||
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||||||
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###> symfony/sendgrid-mailer ###
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# MAILER_DSN=sendgrid://KEY@default
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###< symfony/sendgrid-mailer ###
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###> mercure ###
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# Internal hub URL used by the PHP app (reachable from the php container)
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MERCURE_URL=http://mercure/.well-known/mercure
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# Public hub URL used by browsers
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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MERCURE_JWT_SECRET=!ChangeThisMercureJWT!
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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MERCURE_TOPIC_BASE=https://escapepage.dev
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###< mercure ###
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@@ -0,0 +1,4 @@
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###> symfony/framework-bundle ###
|
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APP_SECRET=620e9ce5f88a714b636179eb39d5be4f
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###< symfony/framework-bundle ###
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@@ -0,0 +1,9 @@
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### Compiled or real environment variables should be used in production.
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### Configure MAILER_DSN to use SendGrid API transport.
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### Prefer storing SENDGRID_API_KEY using Symfony Secrets or real env vars.
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###> symfony/mailer ###
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# Example using SendGrid API key (replace with real secret via vault/secrets):
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# SENDGRID_API_KEY=SG.xxxxx
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MAILER_DSN=sendgrid+api://%env(resolve:SENDGRID_API_KEY)%@default
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###< symfony/mailer ###
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@@ -0,0 +1,3 @@
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# define your env variables for the test env here
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KERNEL_CLASS='App\Kernel'
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APP_SECRET='$ecretf0rt3st'
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+2
-29
@@ -4,7 +4,7 @@ import './styles/game1.css';
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let sequenceFinished = false;
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let sequenceFinished = false;
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let stillPlayingSound = true;
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let stillPlayingSound = true;
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||||||
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||||||
function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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function subscribeToMercure(mercurePublicUrl, topic) {
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||||||
try {
|
try {
|
||||||
const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
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const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
|
||||||
const es = new EventSource(url);
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const es = new EventSource(url);
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||||||
@@ -16,13 +16,6 @@ function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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|||||||
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||||||
// data is [sendTo, message]
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// data is [sendTo, message]
|
||||||
if (Array.isArray(data) && data.length >= 2) {
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if (Array.isArray(data) && data.length >= 2) {
|
||||||
const sendTo = parseInt(data[0]);
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||||||
// Filter: 0 means everyone, otherwise must match myScreen
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|
||||||
if (sendTo !== 0 && sendTo !== parseInt(myScreen)) {
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|
||||||
console.log('[Mercure][game1] Message not for this player, skipping.');
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||||||
return;
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|
||||||
}
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|
||||||
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|
||||||
const messageContainer = document.getElementById('message-container');
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const messageContainer = document.getElementById('message-container');
|
||||||
if (messageContainer) {
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if (messageContainer) {
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||||||
const msgEl = document.createElement('div');
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const msgEl = document.createElement('div');
|
||||||
@@ -31,7 +24,6 @@ function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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|||||||
msgEl.style.color = '#0F0'; // Green for incoming messages
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msgEl.style.color = '#0F0'; // Green for incoming messages
|
||||||
msgEl.style.marginBottom = '10px';
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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if(stillPlayingSound)
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if(stillPlayingSound)
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playSound();
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playSound();
|
||||||
console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
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console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
|
||||||
@@ -128,12 +120,11 @@ document.addEventListener('DOMContentLoaded', async () => {
|
|||||||
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|
||||||
const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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||||||
const topic = cfgEl.dataset.topic;
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const topic = cfgEl.dataset.topic;
|
||||||
const screen = cfgEl.dataset.screen;
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|
||||||
const apiPingUrl = cfgEl.dataset.apiPingUrl;
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const apiPingUrl = cfgEl.dataset.apiPingUrl;
|
||||||
const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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||||||
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|
||||||
if (mercurePublicUrl && topic) {
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if (mercurePublicUrl && topic) {
|
||||||
subscribeToMercure(mercurePublicUrl, topic, screen);
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subscribeToMercure(mercurePublicUrl, topic);
|
||||||
} else {
|
} else {
|
||||||
console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
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console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
|
||||||
}
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}
|
||||||
@@ -190,7 +181,6 @@ document.addEventListener('DOMContentLoaded', async () => {
|
|||||||
msgEl.textContent = msg[0];
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msgEl.textContent = msg[0];
|
||||||
msgEl.style.marginBottom = '10px';
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msgEl.style.marginBottom = '10px';
|
||||||
messageContainer.appendChild(msgEl);
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messageContainer.appendChild(msgEl);
|
||||||
window.scrollTo(0, document.body.scrollHeight);
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|
||||||
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|
||||||
playSound();
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playSound();
|
||||||
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|
||||||
@@ -213,13 +203,6 @@ document.addEventListener('DOMContentLoaded', async () => {
|
|||||||
stillPlayingSound = false;
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stillPlayingSound = false;
|
||||||
sequenceFinished = false;
|
sequenceFinished = false;
|
||||||
const message = inputField.value.trim();
|
const message = inputField.value.trim();
|
||||||
|
|
||||||
const msgEl = document.createElement('div');
|
|
||||||
msgEl.className = 'message';
|
|
||||||
msgEl.textContent = message;
|
|
||||||
msgEl.style.marginBottom = '10px';
|
|
||||||
messageContainer.appendChild(msgEl);
|
|
||||||
|
|
||||||
if (message && apiEchoUrl) {
|
if (message && apiEchoUrl) {
|
||||||
inputField.value = '';
|
inputField.value = '';
|
||||||
try {
|
try {
|
||||||
@@ -228,16 +211,6 @@ document.addEventListener('DOMContentLoaded', async () => {
|
|||||||
body: { message, ts: new Date().toISOString() },
|
body: { message, ts: new Date().toISOString() },
|
||||||
});
|
});
|
||||||
console.log('[API][game1] message sent →', response);
|
console.log('[API][game1] message sent →', response);
|
||||||
if (response && response.result && Array.isArray(response.result.result)) {
|
|
||||||
response.result.result.forEach(text => {
|
|
||||||
const msgEl = document.createElement('div');
|
|
||||||
msgEl.className = 'message';
|
|
||||||
msgEl.textContent = text;
|
|
||||||
msgEl.style.marginBottom = '10px';
|
|
||||||
messageContainer.appendChild(msgEl);
|
|
||||||
});
|
|
||||||
window.scrollTo(0, document.body.scrollHeight);
|
|
||||||
}
|
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error('[API][game1] Failed to send message:', err);
|
console.error('[API][game1] Failed to send message:', err);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,11 +29,8 @@ body {
|
|||||||
|
|
||||||
div#game-timer {
|
div#game-timer {
|
||||||
position: fixed;
|
position: fixed;
|
||||||
top: 0;
|
top: 20px;
|
||||||
left: 0;
|
left: 20px;
|
||||||
width: 100%;
|
|
||||||
padding: 20px;
|
|
||||||
background-color: #000;
|
|
||||||
color: #F00;
|
color: #F00;
|
||||||
font-size: 28px;
|
font-size: 28px;
|
||||||
z-index: 100;
|
z-index: 100;
|
||||||
@@ -41,7 +38,7 @@ div#game-timer {
|
|||||||
|
|
||||||
div#message-container {
|
div#message-container {
|
||||||
padding: 20px;
|
padding: 20px;
|
||||||
padding-top: 80px; /* Space for fixed timer */
|
padding-top: 60px; /* Space for fixed timer */
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
justify-content: flex-end;
|
justify-content: flex-end;
|
||||||
@@ -52,7 +49,6 @@ div#message-container {
|
|||||||
|
|
||||||
div.message {
|
div.message {
|
||||||
color: #C0C0C0;
|
color: #C0C0C0;
|
||||||
white-space: pre-wrap;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
div#input {
|
div#input {
|
||||||
|
|||||||
+3
-3
@@ -7,11 +7,11 @@ services:
|
|||||||
environment:
|
environment:
|
||||||
# Uncomment the following line to disable HTTPS,
|
# Uncomment the following line to disable HTTPS,
|
||||||
#SERVER_NAME: ':80'
|
#SERVER_NAME: ':80'
|
||||||
MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
|
MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
|
||||||
MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
|
MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
|
||||||
# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
|
# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
|
||||||
MERCURE_EXTRA_DIRECTIVES: |
|
MERCURE_EXTRA_DIRECTIVES: |
|
||||||
cors_origins http://localhost:8080
|
cors_origins http://127.0.0.1:8000
|
||||||
# Comment the following line to disable the development mode
|
# Comment the following line to disable the development mode
|
||||||
command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
|
command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
|
||||||
healthcheck:
|
healthcheck:
|
||||||
|
|||||||
@@ -3,6 +3,4 @@ mercure:
|
|||||||
default:
|
default:
|
||||||
url: '%env(MERCURE_URL)%'
|
url: '%env(MERCURE_URL)%'
|
||||||
public_url: '%env(MERCURE_PUBLIC_URL)%'
|
public_url: '%env(MERCURE_PUBLIC_URL)%'
|
||||||
jwt:
|
jwt: '%env(MERCURE_JWT_SECRET)%'
|
||||||
secret: '%env(MERCURE_JWT_SECRET)%'
|
|
||||||
publish: ['*']
|
|
||||||
|
|||||||
@@ -16,9 +16,5 @@ services:
|
|||||||
App\:
|
App\:
|
||||||
resource: '../src/'
|
resource: '../src/'
|
||||||
|
|
||||||
App\Game\Service\GameResponseService:
|
|
||||||
arguments:
|
|
||||||
$projectDir: '%kernel.project_dir%'
|
|
||||||
|
|
||||||
# add more service definitions when explicit configuration is needed
|
# add more service definitions when explicit configuration is needed
|
||||||
# please note that last definitions always *replace* previous ones
|
# please note that last definitions always *replace* previous ones
|
||||||
|
|||||||
+2
-2
@@ -63,8 +63,8 @@ services:
|
|||||||
container_name: escapepage-mercure
|
container_name: escapepage-mercure
|
||||||
environment:
|
environment:
|
||||||
SERVER_NAME: ":80"
|
SERVER_NAME: ":80"
|
||||||
MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
|
MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
|
||||||
MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
|
MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
|
||||||
MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
|
MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
|
||||||
MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
|
MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
|
||||||
MERCURE_EXTRA_DIRECTIVES: |
|
MERCURE_EXTRA_DIRECTIVES: |
|
||||||
|
|||||||
@@ -1,63 +0,0 @@
|
|||||||
<?php
|
|
||||||
declare(strict_types=1);
|
|
||||||
|
|
||||||
namespace App\Game\Controller;
|
|
||||||
|
|
||||||
use App\Game\Entity\Session;
|
|
||||||
use App\Game\Repository\SessionRepository;
|
|
||||||
use App\Tech\Repository\UserRepository;
|
|
||||||
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
|
|
||||||
use Symfony\Component\HttpFoundation\Response;
|
|
||||||
use Symfony\Component\Routing\Annotation\Route;
|
|
||||||
use Symfony\Component\Security\Http\Attribute\IsGranted;
|
|
||||||
use Symfony\Component\DependencyInjection\Attribute\Autowire;
|
|
||||||
|
|
||||||
#[Route('/admin')]
|
|
||||||
#[IsGranted('ROLE_ADMIN')]
|
|
||||||
final class GameAdminController extends AbstractController
|
|
||||||
{
|
|
||||||
public function __construct(
|
|
||||||
#[Autowire('%kernel.project_dir%')]
|
|
||||||
private string $projectDir
|
|
||||||
) {
|
|
||||||
}
|
|
||||||
|
|
||||||
#[Route('', name: 'game_admin_dashboard', methods: ['GET'])]
|
|
||||||
public function index(
|
|
||||||
UserRepository $userRepository,
|
|
||||||
SessionRepository $sessionRepository
|
|
||||||
): Response {
|
|
||||||
$players = $userRepository->findByRole('ROLE_PLAYER');
|
|
||||||
$sessions = $sessionRepository->findAll();
|
|
||||||
|
|
||||||
return $this->render('game/admin/index.html.twig', [
|
|
||||||
'players' => $players,
|
|
||||||
'sessions' => $sessions,
|
|
||||||
]);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[Route('/session/{session}', name: 'game_admin_view_session', methods: ['GET'])]
|
|
||||||
public function viewSession(Session $session): Response
|
|
||||||
{
|
|
||||||
$playersLogs = [];
|
|
||||||
foreach ($session->getPlayers() as $player) {
|
|
||||||
$username = $player->getUser()->getUsername();
|
|
||||||
$logFile = $this->projectDir . '/var/log/sessions/' . $session->getId() . '/' . $username . '.txt';
|
|
||||||
|
|
||||||
$logs = '';
|
|
||||||
if (file_exists($logFile)) {
|
|
||||||
$logs = file_get_contents($logFile);
|
|
||||||
}
|
|
||||||
|
|
||||||
$playersLogs[] = [
|
|
||||||
'username' => $username,
|
|
||||||
'logs' => $logs,
|
|
||||||
];
|
|
||||||
}
|
|
||||||
|
|
||||||
return $this->render('game/admin/session.html.twig', [
|
|
||||||
'session' => $session,
|
|
||||||
'playersLogs' => $playersLogs,
|
|
||||||
]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -70,17 +70,6 @@ final class GameController extends AbstractController
|
|||||||
$this->addFlash('error', 'Could not leave session (game might have started).');
|
$this->addFlash('error', 'Could not leave session (game might have started).');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} elseif ($request->request->has('start_session')) {
|
|
||||||
$sessionId = $request->request->get('session_id');
|
|
||||||
$session = $sessionRepository->find($sessionId);
|
|
||||||
|
|
||||||
if ($session) {
|
|
||||||
if ($dashboardService->startSession($session)) {
|
|
||||||
$this->addFlash('success', 'Session started! Screens have been assigned.');
|
|
||||||
} else {
|
|
||||||
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return $this->redirectToRoute('game_dashboard');
|
return $this->redirectToRoute('game_dashboard');
|
||||||
@@ -96,18 +85,8 @@ final class GameController extends AbstractController
|
|||||||
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
|
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
|
||||||
#[IsGranted('SESSION_VIEW', subject: 'session')]
|
#[IsGranted('SESSION_VIEW', subject: 'session')]
|
||||||
public function index(
|
public function index(
|
||||||
Session $session,
|
Session $session): Response
|
||||||
Security $security,
|
|
||||||
\App\Game\Repository\PlayerRepository $playerRepository
|
|
||||||
): Response
|
|
||||||
{
|
{
|
||||||
$user = $security->getUser();
|
return $this->render('game/index.html.twig', ['session' => $session]);
|
||||||
$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
|
|
||||||
$screen = $player ? $player->getScreen() : 0;
|
|
||||||
|
|
||||||
return $this->render('game/index.html.twig', [
|
|
||||||
'session' => $session,
|
|
||||||
'screen' => $screen,
|
|
||||||
]);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ class Player
|
|||||||
#[ORM\JoinColumn(nullable: false)]
|
#[ORM\JoinColumn(nullable: false)]
|
||||||
private ?User $user = null;
|
private ?User $user = null;
|
||||||
|
|
||||||
#[ORM\Column(nullable: true)]
|
#[ORM\Column]
|
||||||
private ?int $screen = null;
|
private ?int $screen = null;
|
||||||
|
|
||||||
public function getId(): ?int
|
public function getId(): ?int
|
||||||
|
|||||||
@@ -7,57 +7,18 @@ enum SessionSettingType: string
|
|||||||
case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
|
case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
|
||||||
case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
|
case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
|
||||||
case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
|
case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
|
||||||
case PWD_FOR_PLAYER4 = 'PwdForPlayer4';
|
|
||||||
case PWD_FOR_PLAYER5 = 'PwdForPlayer5';
|
|
||||||
case PWD_FOR_PLAYER6 = 'PwdForPlayer6';
|
|
||||||
case PWD_FOR_PLAYER7 = 'PwdForPlayer7';
|
|
||||||
case PWD_FOR_PLAYER8 = 'PwdForPlayer8';
|
|
||||||
case PWD_FOR_PLAYER9 = 'PwdForPlayer9';
|
|
||||||
case PWD_FOR_PLAYER10 = 'PwdForPlayer10';
|
|
||||||
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
|
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
|
||||||
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
|
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
|
||||||
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
|
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
|
||||||
case RIGHTS_FOR_PLAYER4 = 'RightsForPlayer4';
|
|
||||||
case RIGHTS_FOR_PLAYER5 = 'RightsForPlayer5';
|
|
||||||
case RIGHTS_FOR_PLAYER6 = 'RightsForPlayer6';
|
|
||||||
case RIGHTS_FOR_PLAYER7 = 'RightsForPlayer7';
|
|
||||||
case RIGHTS_FOR_PLAYER8 = 'RightsForPlayer8';
|
|
||||||
case RIGHTS_FOR_PLAYER9 = 'RightsForPlayer9';
|
|
||||||
case RIGHTS_FOR_PLAYER10 = 'RightsForPlayer10';
|
|
||||||
case INVITE_CODE = 'InviteCode';
|
case INVITE_CODE = 'InviteCode';
|
||||||
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
|
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
|
||||||
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
|
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
|
||||||
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
|
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
|
||||||
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
|
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
|
||||||
case CHAT_TRACKING_FOR_PLAYER4 = 'ChatTrackingForPlayer4';
|
|
||||||
case CHAT_TRACKING_FOR_PLAYER5 = 'ChatTrackingForPlayer5';
|
|
||||||
case CHAT_TRACKING_FOR_PLAYER6 = 'ChatTrackingForPlayer6';
|
|
||||||
case CHAT_TRACKING_FOR_PLAYER7 = 'ChatTrackingForPlayer7';
|
|
||||||
case CHAT_TRACKING_FOR_PLAYER8 = 'ChatTrackingForPlayer8';
|
|
||||||
case CHAT_TRACKING_FOR_PLAYER9 = 'ChatTrackingForPlayer9';
|
|
||||||
case CHAT_TRACKING_FOR_PLAYER10 = 'ChatTrackingForPlayer10';
|
|
||||||
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
|
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
|
||||||
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
|
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
|
||||||
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
|
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
|
||||||
case VERIFY_CODES_FOR_PLAYER4 = 'VerifyCodesForPlayer4';
|
|
||||||
case VERIFY_CODES_FOR_PLAYER5 = 'VerifyCodesForPlayer5';
|
|
||||||
case VERIFY_CODES_FOR_PLAYER6 = 'VerifyCodesForPlayer6';
|
|
||||||
case VERIFY_CODES_FOR_PLAYER7 = 'VerifyCodesForPlayer7';
|
|
||||||
case VERIFY_CODES_FOR_PLAYER8 = 'VerifyCodesForPlayer8';
|
|
||||||
case VERIFY_CODES_FOR_PLAYER9 = 'VerifyCodesForPlayer9';
|
|
||||||
case VERIFY_CODES_FOR_PLAYER10 = 'VerifyCodesForPlayer10';
|
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
|
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
|
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
|
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER4 = 'VerificationProgressForPlayer4';
|
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER5 = 'VerificationProgressForPlayer5';
|
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER6 = 'VerificationProgressForPlayer6';
|
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER7 = 'VerificationProgressForPlayer7';
|
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER8 = 'VerificationProgressForPlayer8';
|
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER9 = 'VerificationProgressForPlayer9';
|
|
||||||
case VERIFICATION_PROGRESS_FOR_PLAYER10 = 'VerificationProgressForPlayer10';
|
|
||||||
case EVERYONE_VERIFIED = 'EveryoneVerified';
|
|
||||||
case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
|
|
||||||
case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
|
|
||||||
case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -67,10 +67,13 @@ final class GameDashboardService
|
|||||||
$player = new Player();
|
$player = new Player();
|
||||||
$player->setUser($user);
|
$player->setUser($user);
|
||||||
$player->setSession($session);
|
$player->setSession($session);
|
||||||
|
$player->setScreen(1);
|
||||||
|
|
||||||
$this->entityManager->persist($session);
|
$this->entityManager->persist($session);
|
||||||
$this->entityManager->persist($player);
|
$this->entityManager->persist($player);
|
||||||
|
|
||||||
|
$this->initializePlayerSettings($player);
|
||||||
|
|
||||||
$this->entityManager->flush();
|
$this->entityManager->flush();
|
||||||
|
|
||||||
return $session;
|
return $session;
|
||||||
@@ -101,15 +104,17 @@ final class GameDashboardService
|
|||||||
}
|
}
|
||||||
|
|
||||||
$playerCount = count($session->getPlayers());
|
$playerCount = count($session->getPlayers());
|
||||||
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
|
if ($playerCount >= 3) {
|
||||||
return false; // Session full
|
return false; // Session full
|
||||||
}
|
}
|
||||||
|
|
||||||
$player = new Player();
|
$player = new Player();
|
||||||
$player->setUser($user);
|
$player->setUser($user);
|
||||||
$player->setSession($session);
|
$player->setSession($session);
|
||||||
|
$player->setScreen($playerCount + 1);
|
||||||
|
|
||||||
$this->entityManager->persist($player);
|
$this->entityManager->persist($player);
|
||||||
|
$this->initializePlayerSettings($player);
|
||||||
|
|
||||||
$this->entityManager->flush();
|
$this->entityManager->flush();
|
||||||
|
|
||||||
@@ -165,7 +170,12 @@ final class GameDashboardService
|
|||||||
private function initializePlayerSettings(Player $player): void
|
private function initializePlayerSettings(Player $player): void
|
||||||
{
|
{
|
||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
$rightsSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if ($rightsSettingName) {
|
if ($rightsSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
@@ -176,18 +186,28 @@ final class GameDashboardService
|
|||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
|
$pwdSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if ($pwdSettingName) {
|
if ($pwdSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
$setting->setSession($player->getSession());
|
$setting->setSession($player->getSession());
|
||||||
$setting->setPlayer($player);
|
$setting->setPlayer($player);
|
||||||
$setting->setName($pwdSettingName);
|
$setting->setName($pwdSettingName);
|
||||||
$setting->setValue('var/home/' . $player->getUser()->getUsername());
|
$setting->setValue('home/' . $player->getUser()->getUserIdentifier());
|
||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
|
$chatTrackingSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if ($chatTrackingSettingName) {
|
if ($chatTrackingSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
@@ -198,12 +218,16 @@ final class GameDashboardService
|
|||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
$verifyCodesSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if ($verifyCodesSettingName) {
|
if ($verifyCodesSettingName) {
|
||||||
$codes = [];
|
$codes = [];
|
||||||
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
for ($i = 1; $i <= 3; $i++) {
|
||||||
for ($i = 1; $i <= $numPlayers; $i++) {
|
|
||||||
if ($i !== $screen) {
|
if ($i !== $screen) {
|
||||||
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
|
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
|
||||||
}
|
}
|
||||||
@@ -217,7 +241,12 @@ final class GameDashboardService
|
|||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
}
|
}
|
||||||
|
|
||||||
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
$verificationProgressSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if ($verificationProgressSettingName) {
|
if ($verificationProgressSettingName) {
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
@@ -229,34 +258,6 @@ final class GameDashboardService
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function startSession(Session $session): bool
|
|
||||||
{
|
|
||||||
if ($session->getStatus() !== SessionStatus::CREATED) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
$players = $session->getPlayers()->toArray();
|
|
||||||
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Shuffle players to assign random screens
|
|
||||||
shuffle($players);
|
|
||||||
|
|
||||||
foreach ($players as $index => $player) {
|
|
||||||
$screen = $index + 1;
|
|
||||||
$player->setScreen($screen);
|
|
||||||
$this->initializePlayerSettings($player);
|
|
||||||
$this->entityManager->persist($player);
|
|
||||||
}
|
|
||||||
|
|
||||||
$session->setStatus(SessionStatus::READY);
|
|
||||||
$this->entityManager->persist($session);
|
|
||||||
$this->entityManager->flush();
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
|
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
|
||||||
{
|
{
|
||||||
// Security check: is user part of this session?
|
// Security check: is user part of this session?
|
||||||
|
|||||||
@@ -21,7 +21,6 @@ class GameResponseService
|
|||||||
private SessionSettingRepository $sessionSettingRepository,
|
private SessionSettingRepository $sessionSettingRepository,
|
||||||
private HubInterface $hub,
|
private HubInterface $hub,
|
||||||
private EntityManagerInterface $entityManager,
|
private EntityManagerInterface $entityManager,
|
||||||
private string $projectDir,
|
|
||||||
) {
|
) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -45,7 +44,7 @@ class GameResponseService
|
|||||||
if(!$player)
|
if(!$player)
|
||||||
return ['error' => 'You are not in a game.'];
|
return ['error' => 'You are not in a game.'];
|
||||||
|
|
||||||
$this->logSessionActivity($player, 'PLAYER: ' . $message);
|
// TODO: Here i need to add a message handler to save the message in a big log.
|
||||||
|
|
||||||
$data = [];
|
$data = [];
|
||||||
|
|
||||||
@@ -55,46 +54,17 @@ class GameResponseService
|
|||||||
$data = $this->checkConsoleCommando($message, $player);
|
$data = $this->checkConsoleCommando($message, $player);
|
||||||
}
|
}
|
||||||
|
|
||||||
$responseLog = '';
|
|
||||||
if (isset($data['result']) && is_array($data['result'])) {
|
|
||||||
foreach ($data['result'] as $line) {
|
|
||||||
if (is_array($line)) {
|
|
||||||
$responseLog .= json_encode($line) . "\n";
|
|
||||||
} elseif (is_string($line) || is_numeric($line)) {
|
|
||||||
$responseLog .= (string)$line . "\n";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} elseif (isset($data['error'])) {
|
|
||||||
$responseLog = 'ERROR: ' . $data['error'];
|
|
||||||
}
|
|
||||||
|
|
||||||
if ($responseLog !== '') {
|
|
||||||
$this->logSessionActivity($player, 'SERVER: ' . trim($responseLog));
|
|
||||||
}
|
|
||||||
|
|
||||||
return $data;
|
return $data;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function logSessionActivity(Player $player, string $content): void
|
|
||||||
{
|
|
||||||
$sessionId = $player->getSession()->getId();
|
|
||||||
$username = $player->getUser()->getUsername();
|
|
||||||
$logDir = $this->projectDir . '/var/log/sessions/' . $sessionId;
|
|
||||||
|
|
||||||
if (!is_dir($logDir)) {
|
|
||||||
mkdir($logDir, 0777, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
$logFile = $logDir . '/' . $username . '.txt';
|
|
||||||
$timestamp = date('Y-m-d H:i:s');
|
|
||||||
$logMessage = sprintf("[%s] %s\n", $timestamp, $content);
|
|
||||||
|
|
||||||
file_put_contents($logFile, $logMessage, FILE_APPEND);
|
|
||||||
}
|
|
||||||
|
|
||||||
private function getRechten(Player $player): array
|
private function getRechten(Player $player): array
|
||||||
{
|
{
|
||||||
$settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
|
$settingName = match($player->getScreen()) {
|
||||||
|
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$settingName) {
|
if (!$settingName) {
|
||||||
return [];
|
return [];
|
||||||
@@ -168,15 +138,6 @@ class GameResponseService
|
|||||||
|
|
||||||
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
|
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
|
||||||
return ['result' => ['Path: ' . $newLocation]];
|
return ['result' => ['Path: ' . $newLocation]];
|
||||||
case 'cat':
|
|
||||||
if(!in_array('cat', $rechten))
|
|
||||||
return ['result' => ['Unknown command']];
|
|
||||||
|
|
||||||
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
|
|
||||||
|
|
||||||
$fileContent = $this->getFileContent($player, $pwd.'/'.$messagePart[1]);
|
|
||||||
|
|
||||||
return ['result' => $fileContent];
|
|
||||||
case 'pwd':
|
case 'pwd':
|
||||||
if(!in_array('pwd', $rechten))
|
if(!in_array('pwd', $rechten))
|
||||||
return ['result' => ['Unknown command']];
|
return ['result' => ['Unknown command']];
|
||||||
@@ -228,7 +189,6 @@ class GameResponseService
|
|||||||
$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
|
$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
|
||||||
$messages[] = ' This will send the message only to agent with id 6.';
|
$messages[] = ' This will send the message only to agent with id 6.';
|
||||||
$messages[] = ' USAGE: /chat {message}';
|
$messages[] = ' USAGE: /chat {message}';
|
||||||
$messages[] = ' USAGE: /chat 6 {message}';
|
|
||||||
$messages[] = '';
|
$messages[] = '';
|
||||||
break;
|
break;
|
||||||
case 'help':
|
case 'help':
|
||||||
@@ -308,7 +268,7 @@ class GameResponseService
|
|||||||
if (isset($messageParts[1]) &&
|
if (isset($messageParts[1]) &&
|
||||||
is_numeric($messageParts[1]) &&
|
is_numeric($messageParts[1]) &&
|
||||||
$messageParts[1] >= 1 &&
|
$messageParts[1] >= 1 &&
|
||||||
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
|
$messageParts[1] <= 3) {
|
||||||
|
|
||||||
$toSingle = true;
|
$toSingle = true;
|
||||||
}
|
}
|
||||||
@@ -348,7 +308,12 @@ class GameResponseService
|
|||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$session = $player->getSession();
|
$session = $player->getSession();
|
||||||
|
|
||||||
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
$verifyCodesSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$verifyCodesSettingName) {
|
if (!$verifyCodesSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -388,7 +353,12 @@ class GameResponseService
|
|||||||
if(in_array('verify', $rights))
|
if(in_array('verify', $rights))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
|
$trackingSettingName = match ($player->getScreen()) {
|
||||||
|
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$trackingSettingName) {
|
if (!$trackingSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -418,8 +388,7 @@ class GameResponseService
|
|||||||
{
|
{
|
||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$requiredTargets = [0]; // Everyone
|
$requiredTargets = [0]; // Everyone
|
||||||
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
for ($i = 1; $i <= 3; $i++) {
|
||||||
for ($i = 1; $i <= $numPlayers; $i++) {
|
|
||||||
if ($i !== $screen) {
|
if ($i !== $screen) {
|
||||||
$requiredTargets[] = $i;
|
$requiredTargets[] = $i;
|
||||||
}
|
}
|
||||||
@@ -433,7 +402,12 @@ class GameResponseService
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Grant verify right
|
// Grant verify right
|
||||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
$rightsSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$rightsSettingName) {
|
if (!$rightsSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -494,30 +468,6 @@ class GameResponseService
|
|||||||
return $randomString;
|
return $randomString;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function generateSpecialCode(int $firstDigit, int $min, int $max): string
|
|
||||||
{
|
|
||||||
$code = $this->generateRandomString($min, $max);
|
|
||||||
|
|
||||||
// Ensure the first numeric digit is the specified $firstDigit
|
|
||||||
$found = false;
|
|
||||||
$codeArray = str_split($code);
|
|
||||||
for ($i = 0; $i < count($codeArray); $i++) {
|
|
||||||
if (ctype_digit($codeArray[$i])) {
|
|
||||||
$codeArray[$i] = (string)$firstDigit;
|
|
||||||
$found = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
$code = implode('', $codeArray);
|
|
||||||
|
|
||||||
// If no digit was found (highly unlikely given the character set), prepend it
|
|
||||||
if (!$found) {
|
|
||||||
$code = (string)$firstDigit . substr($code, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
return $code;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function handleVerifyMessage(string $message, Player $player) : string
|
private function handleVerifyMessage(string $message, Player $player) : string
|
||||||
{
|
{
|
||||||
$messageParts = explode(' ', $message);
|
$messageParts = explode(' ', $message);
|
||||||
@@ -529,7 +479,12 @@ class GameResponseService
|
|||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$session = $player->getSession();
|
$session = $player->getSession();
|
||||||
|
|
||||||
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
$progressSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$progressSettingName) {
|
if (!$progressSettingName) {
|
||||||
return 'Error: Invalid player screen.';
|
return 'Error: Invalid player screen.';
|
||||||
@@ -549,7 +504,12 @@ class GameResponseService
|
|||||||
}
|
}
|
||||||
|
|
||||||
$otherScreen = $otherPlayer->getScreen();
|
$otherScreen = $otherPlayer->getScreen();
|
||||||
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
|
$codesSettingName = match ($otherScreen) {
|
||||||
|
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$codesSettingName) {
|
if (!$codesSettingName) {
|
||||||
continue;
|
continue;
|
||||||
@@ -593,7 +553,12 @@ class GameResponseService
|
|||||||
private function grantVerificationRights(Player $player): void
|
private function grantVerificationRights(Player $player): void
|
||||||
{
|
{
|
||||||
$screen = $player->getScreen();
|
$screen = $player->getScreen();
|
||||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
$rightsSettingName = match ($screen) {
|
||||||
|
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$rightsSettingName) {
|
if (!$rightsSettingName) {
|
||||||
return;
|
return;
|
||||||
@@ -619,52 +584,6 @@ class GameResponseService
|
|||||||
$setting->setValue(json_encode($rights));
|
$setting->setValue(json_encode($rights));
|
||||||
$this->entityManager->persist($setting);
|
$this->entityManager->persist($setting);
|
||||||
$this->entityManager->flush();
|
$this->entityManager->flush();
|
||||||
|
|
||||||
$this->checkIfAllPlayersVerified($player);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private function checkIfAllPlayersVerified(Player $player): void
|
|
||||||
{
|
|
||||||
$session = $player->getSession();
|
|
||||||
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
|
|
||||||
|
|
||||||
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
$allVerified = true;
|
|
||||||
foreach ($session->getPlayers() as $otherPlayer) {
|
|
||||||
$otherScreen = $otherPlayer->getScreen();
|
|
||||||
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
|
|
||||||
|
|
||||||
if (!$progressSettingName) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
|
|
||||||
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
|
|
||||||
|
|
||||||
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
|
|
||||||
$allVerified = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if ($allVerified) {
|
|
||||||
if (!$everyoneVerifiedSetting) {
|
|
||||||
$everyoneVerifiedSetting = new SessionSetting();
|
|
||||||
$everyoneVerifiedSetting->setSession($session);
|
|
||||||
$everyoneVerifiedSetting->setPlayer($player);
|
|
||||||
$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
|
|
||||||
}
|
|
||||||
$everyoneVerifiedSetting->setValue('true');
|
|
||||||
$this->entityManager->persist($everyoneVerifiedSetting);
|
|
||||||
$this->entityManager->flush();
|
|
||||||
|
|
||||||
$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
|
|
||||||
$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
|
|
||||||
$this->hub->publish(new Update($topic, json_encode([0, $message])));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -727,20 +646,20 @@ class GameResponseService
|
|||||||
$paths[] = '/etc/freak';
|
$paths[] = '/etc/freak';
|
||||||
$paths[] = '/etc/host';
|
$paths[] = '/etc/host';
|
||||||
|
|
||||||
$paths[] = '/var/home';
|
$paths[] = '/home';
|
||||||
|
|
||||||
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
|
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
|
||||||
|
|
||||||
$players = $player->getSession()->getPlayers();
|
$players = $player->getSession()->getPlayers();
|
||||||
|
|
||||||
foreach($players as $p) {
|
foreach($players as $player) {
|
||||||
$playerNames[] = $p->getUser()->getUsername();
|
$playerNames[] = $player->getUser()->getUsername();
|
||||||
}
|
}
|
||||||
|
|
||||||
$playerNames = array_unique($playerNames);
|
$playerNames = array_unique($playerNames);
|
||||||
|
|
||||||
foreach($playerNames as $name) {
|
foreach($playerNames as $name) {
|
||||||
$paths[] = '/var/home/' . $name;
|
$paths[] = '/home/' . $name;
|
||||||
}
|
}
|
||||||
|
|
||||||
return $paths;
|
return $paths;
|
||||||
@@ -806,17 +725,12 @@ class GameResponseService
|
|||||||
$files[] = '/var/rapports/017_123-88.txt';
|
$files[] = '/var/rapports/017_123-88.txt';
|
||||||
$files[] = '/var/rapports/093_138-24.txt';
|
$files[] = '/var/rapports/093_138-24.txt';
|
||||||
$files[] = '/var/rapports/001_145-93.txt';
|
$files[] = '/var/rapports/001_145-93.txt';
|
||||||
$files[] = '/var/rapports/011_130-62.txt';
|
|
||||||
$files[] = '/var/rapports/index.txt';
|
$files[] = '/var/rapports/index.txt';
|
||||||
|
|
||||||
if ($player === null) {
|
|
||||||
return $files;
|
|
||||||
}
|
|
||||||
|
|
||||||
$players = $player->getSession()->getPlayers();
|
$players = $player->getSession()->getPlayers();
|
||||||
|
|
||||||
foreach($players as $p) {
|
foreach($players as $player) {
|
||||||
$files[] = '/var/home/' . $p->getUser()->getUsername() . '/verifyCodes.txt';
|
$files[] = '/var/home/' . $player->getUser()->getUsername() . '/verifyCodes.txt';
|
||||||
}
|
}
|
||||||
|
|
||||||
return $files;
|
return $files;
|
||||||
@@ -830,7 +744,7 @@ class GameResponseService
|
|||||||
}
|
}
|
||||||
|
|
||||||
$allPaths = $this->getAllPossiblePaths($player);
|
$allPaths = $this->getAllPossiblePaths($player);
|
||||||
$allFiles = $this->getAllPossibleFiles($player);
|
$allFiles = $this->getAllPossibleFiles();
|
||||||
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
|
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
|
||||||
|
|
||||||
$entries = [];
|
$entries = [];
|
||||||
@@ -865,144 +779,4 @@ class GameResponseService
|
|||||||
sort($entries);
|
sort($entries);
|
||||||
return $entries;
|
return $entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getFileContent(Player $player, string $file) : array
|
|
||||||
{
|
|
||||||
$allPossibleFiles = $this->getAllPossibleFiles($player);
|
|
||||||
if (!in_array($file, $allPossibleFiles)) {
|
|
||||||
return ['File does not exist'];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (str_ends_with($file, '.sh')) {
|
|
||||||
return ['It is not possible to read this file'];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (str_ends_with($file, 'verifyCodes.txt')) {
|
|
||||||
return $this->readVerificationFile($player, $file);
|
|
||||||
}
|
|
||||||
|
|
||||||
$physicalPath = 'assets/game1/filesystem' . $file;
|
|
||||||
if (!file_exists($physicalPath)) {
|
|
||||||
return ['File does not exist'];
|
|
||||||
}
|
|
||||||
|
|
||||||
$content = file($physicalPath);
|
|
||||||
if ($content === false) {
|
|
||||||
return ['Error reading file'];
|
|
||||||
}
|
|
||||||
|
|
||||||
$specialFiles = [
|
|
||||||
'/var/rapports/083_25-39.txt' => [
|
|
||||||
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_DOYLE,
|
|
||||||
'digit' => 1
|
|
||||||
],
|
|
||||||
'/var/rapports/019_31-11.txt' => [
|
|
||||||
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_VEGA,
|
|
||||||
'digit' => 2
|
|
||||||
],
|
|
||||||
'/var/rapports/011_130-62.txt' => [
|
|
||||||
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_LENNOX,
|
|
||||||
'digit' => 3
|
|
||||||
],
|
|
||||||
];
|
|
||||||
|
|
||||||
if (isset($specialFiles[$file])) {
|
|
||||||
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::EVERYONE_VERIFIED);
|
|
||||||
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
|
|
||||||
$settingInfo = $specialFiles[$file];
|
|
||||||
$codeSetting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingInfo['setting']);
|
|
||||||
|
|
||||||
if (!$codeSetting) {
|
|
||||||
$codeSetting = new SessionSetting();
|
|
||||||
$codeSetting->setSession($player->getSession());
|
|
||||||
$codeSetting->setName($settingInfo['setting']);
|
|
||||||
$codeSetting->setValue($this->generateSpecialCode($settingInfo['digit'], 75, 100));
|
|
||||||
|
|
||||||
$this->entityManager->persist($codeSetting);
|
|
||||||
$this->entityManager->flush();
|
|
||||||
}
|
|
||||||
|
|
||||||
$specialCode = $codeSetting->getValue();
|
|
||||||
|
|
||||||
$newContent = [];
|
|
||||||
foreach ($content as $line) {
|
|
||||||
$newContent[] = $line;
|
|
||||||
if (str_starts_with(trim($line), 'Date:')) {
|
|
||||||
$newContent[] = $specialCode . "\n";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
$content = $newContent;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return $content;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function readVerificationFile(Player $player, string $file)
|
|
||||||
{
|
|
||||||
$parts = explode('/', $file);
|
|
||||||
$ownerUsername = $parts[3] ?? null;
|
|
||||||
|
|
||||||
$ownerPlayer = null;
|
|
||||||
foreach ($player->getSession()->getPlayers() as $p) {
|
|
||||||
if ($p->getUser()->getUsername() === $ownerUsername) {
|
|
||||||
$ownerPlayer = $p;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!$ownerPlayer) {
|
|
||||||
return 'File does not exist';
|
|
||||||
}
|
|
||||||
|
|
||||||
$screen = $ownerPlayer->getScreen();
|
|
||||||
$settingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
|
||||||
|
|
||||||
if (!$settingName) {
|
|
||||||
return 'Error: Invalid player screen.';
|
|
||||||
}
|
|
||||||
|
|
||||||
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingName, $ownerPlayer);
|
|
||||||
if (!$setting) {
|
|
||||||
$setting = new SessionSetting();
|
|
||||||
$setting->setSession($player->getSession());
|
|
||||||
$setting->setPlayer($ownerPlayer);
|
|
||||||
$setting->setName($settingName);
|
|
||||||
}
|
|
||||||
|
|
||||||
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
|
|
||||||
|
|
||||||
$playerNames = ['Luke', 'Charles', 'William', 'Peter'];
|
|
||||||
foreach ($player->getSession()->getPlayers() as $p) {
|
|
||||||
$playerNames[] = $p->getUser()->getUsername();
|
|
||||||
}
|
|
||||||
$playerNames = array_unique($playerNames);
|
|
||||||
sort($playerNames);
|
|
||||||
|
|
||||||
$content = [];
|
|
||||||
|
|
||||||
$content[] = "Verification codes:";
|
|
||||||
$content[] = "";
|
|
||||||
|
|
||||||
foreach ($playerNames as $name) {
|
|
||||||
$key = null;
|
|
||||||
foreach ($player->getSession()->getPlayers() as $p) {
|
|
||||||
if ($p->getUser()->getUsername() === $name) {
|
|
||||||
$key = (string)$p->getScreen();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ($key === null) {
|
|
||||||
$key = $name;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!isset($codes[$key])) {
|
|
||||||
$codes[$key] = bin2hex(random_bytes(3));
|
|
||||||
}
|
|
||||||
|
|
||||||
$content[] = $name . ": " . $codes[$key] . "\n";
|
|
||||||
}
|
|
||||||
|
|
||||||
return $content;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,7 +40,12 @@ class PlayerService
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function getCurrentPwdOfPlayer(Player $player) : ?string {
|
public function getCurrentPwdOfPlayer(Player $player) : ?string {
|
||||||
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
$settingName = match($player->getScreen()) {
|
||||||
|
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$settingName) {
|
if (!$settingName) {
|
||||||
return null;
|
return null;
|
||||||
@@ -52,7 +57,12 @@ class PlayerService
|
|||||||
|
|
||||||
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
|
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
|
||||||
{
|
{
|
||||||
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
$settingName = match($player->getScreen()) {
|
||||||
|
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||||
|
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||||
|
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||||
|
default => null,
|
||||||
|
};
|
||||||
|
|
||||||
if (!$settingName) {
|
if (!$settingName) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -32,16 +32,4 @@ class UserRepository extends ServiceEntityRepository implements PasswordUpgrader
|
|||||||
$this->getEntityManager()->persist($user);
|
$this->getEntityManager()->persist($user);
|
||||||
$this->getEntityManager()->flush();
|
$this->getEntityManager()->flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* @return User[]
|
|
||||||
*/
|
|
||||||
public function findByRole(string $role): array
|
|
||||||
{
|
|
||||||
return $this->createQueryBuilder('u')
|
|
||||||
->andWhere('u.roles LIKE :role')
|
|
||||||
->setParameter('role', '%"' . $role . '"%')
|
|
||||||
->getQuery()
|
|
||||||
->getResult();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,82 +0,0 @@
|
|||||||
{% extends 'base.html.twig' %}
|
|
||||||
|
|
||||||
{% block title %}Game Admin Dashboard{% endblock %}
|
|
||||||
|
|
||||||
{% block body %}
|
|
||||||
<h1>Game Admin Dashboard</h1>
|
|
||||||
|
|
||||||
<div style="display: flex; gap: 2rem;">
|
|
||||||
<div style="flex: 1;">
|
|
||||||
<h2>All Players ({{ players|length }})</h2>
|
|
||||||
<table style="width: 100%; border-collapse: collapse;">
|
|
||||||
<thead>
|
|
||||||
<tr style="background-color: #f2f2f2;">
|
|
||||||
<th>ID</th>
|
|
||||||
<th>Username</th>
|
|
||||||
<th>Email</th>
|
|
||||||
<th>Roles</th>
|
|
||||||
<th>Verified</th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{% for player in players %}
|
|
||||||
<tr>
|
|
||||||
<td>{{ player.id }}</td>
|
|
||||||
<td>{{ player.username }}</td>
|
|
||||||
<td>{{ player.email }}</td>
|
|
||||||
<td>{{ player.roles|join(', ') }}</td>
|
|
||||||
<td>{{ player.isVerified ? 'Yes' : 'No' }}</td>
|
|
||||||
</tr>
|
|
||||||
{% else %}
|
|
||||||
<tr>
|
|
||||||
<td colspan="5">No players found.</td>
|
|
||||||
</tr>
|
|
||||||
{% endfor %}
|
|
||||||
</tbody>
|
|
||||||
</table>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div style="flex: 2;">
|
|
||||||
<h2>All Sessions ({{ sessions|length }})</h2>
|
|
||||||
<table style="width: 100%; border-collapse: collapse;">
|
|
||||||
<thead>
|
|
||||||
<tr style="background-color: #f2f2f2;">
|
|
||||||
<th>ID</th>
|
|
||||||
<th>Game</th>
|
|
||||||
<th>Status</th>
|
|
||||||
<th>Players Joined</th>
|
|
||||||
<th>Created At</th>
|
|
||||||
<th>Actions</th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{% for session in sessions %}
|
|
||||||
<tr>
|
|
||||||
<td>{{ session.id }}</td>
|
|
||||||
<td>{{ session.game.name }}</td>
|
|
||||||
<td>{{ session.status.value }}</td>
|
|
||||||
<td>
|
|
||||||
<ul>
|
|
||||||
{% for p in session.players %}
|
|
||||||
<li>{{ p.user.username }} (Screen: {{ p.screen ?? 'N/A' }})</li>
|
|
||||||
{% else %}
|
|
||||||
<li>No players</li>
|
|
||||||
{% endfor %}
|
|
||||||
</ul>
|
|
||||||
({{ session.players|length }} / {{ session.game.numberOfPlayers }})
|
|
||||||
</td>
|
|
||||||
<td>{{ session.created|date('Y-m-d H:i') }}</td>
|
|
||||||
<td>
|
|
||||||
<a href="{{ path('game_admin_view_session', {session: session.id}) }}">View Game Logs</a>
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
{% else %}
|
|
||||||
<tr>
|
|
||||||
<td colspan="6">No sessions found.</td>
|
|
||||||
</tr>
|
|
||||||
{% endfor %}
|
|
||||||
</tbody>
|
|
||||||
</table>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
{% endblock %}
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
{% extends 'base.html.twig' %}
|
|
||||||
|
|
||||||
{% block title %}View Session Logs - {{ session.id }}{% endblock %}
|
|
||||||
|
|
||||||
{% block body %}
|
|
||||||
<h1>Session: {{ session.game.name }} (#{{ session.id }})</h1>
|
|
||||||
<p><a href="{{ path('game_admin_dashboard') }}">Back to Dashboard</a></p>
|
|
||||||
|
|
||||||
<div class="tabs">
|
|
||||||
<ul style="display: flex; list-style: none; padding: 0; border-bottom: 1px solid #ccc;">
|
|
||||||
{% for playerLog in playersLogs %}
|
|
||||||
<li style="margin-right: 10px;">
|
|
||||||
<button
|
|
||||||
onclick="openTab(event, 'player-{{ loop.index }}')"
|
|
||||||
class="tablinks {{ loop.first ? 'active' : '' }}"
|
|
||||||
style="padding: 10px; cursor: pointer; border: 1px solid #ccc; border-bottom: none; background: {{ loop.first ? '#eee' : '#fff' }};"
|
|
||||||
>
|
|
||||||
{{ playerLog.username }}
|
|
||||||
</button>
|
|
||||||
</li>
|
|
||||||
{% endfor %}
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
{% for playerLog in playersLogs %}
|
|
||||||
<div id="player-{{ loop.index }}" class="tabcontent" style="display: {{ loop.first ? 'block' : 'none' }}; border: 1px solid #ccc; border-top: none; padding: 20px;">
|
|
||||||
<h3>Logs for {{ playerLog.username }}</h3>
|
|
||||||
<pre style="background: #f4f4f4; padding: 15px; overflow-x: auto; white-space: pre-wrap; word-wrap: break-word;">{{ playerLog.logs ?: 'No logs found for this player.' }}</pre>
|
|
||||||
</div>
|
|
||||||
{% endfor %}
|
|
||||||
|
|
||||||
<script>
|
|
||||||
function openTab(evt, playerName) {
|
|
||||||
var i, tabcontent, tablinks;
|
|
||||||
tabcontent = document.getElementsByClassName("tabcontent");
|
|
||||||
for (i = 0; i < tabcontent.length; i++) {
|
|
||||||
tabcontent[i].style.display = "none";
|
|
||||||
}
|
|
||||||
tablinks = document.getElementsByClassName("tablinks");
|
|
||||||
for (i = 0; i < tablinks.length; i++) {
|
|
||||||
tablinks[i].className = tablinks[i].className.replace(" active", "");
|
|
||||||
tablinks[i].style.background = "#fff";
|
|
||||||
}
|
|
||||||
document.getElementById(playerName).style.display = "block";
|
|
||||||
evt.currentTarget.className += " active";
|
|
||||||
evt.currentTarget.style.background = "#eee";
|
|
||||||
}
|
|
||||||
</script>
|
|
||||||
{% endblock %}
|
|
||||||
@@ -5,10 +5,6 @@
|
|||||||
{% block body %}
|
{% block body %}
|
||||||
<h1>Game Dashboard</h1>
|
<h1>Game Dashboard</h1>
|
||||||
|
|
||||||
{% if is_granted('ROLE_ADMIN') %}
|
|
||||||
<p><a href="{{ path('game_admin_dashboard') }}">Go to Game Admin Dashboard</a></p>
|
|
||||||
{% endif %}
|
|
||||||
|
|
||||||
<h2>Create New Session</h2>
|
<h2>Create New Session</h2>
|
||||||
{% if availableGames is not empty %}
|
{% if availableGames is not empty %}
|
||||||
<form method="post">
|
<form method="post">
|
||||||
@@ -73,20 +69,12 @@
|
|||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
|
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
|
||||||
{% if session.status.value == 'created' %}
|
{% if session.status.value == 'created' and session.timer == 0 %}
|
||||||
{% if session.players|length >= session.game.numberOfPlayers %}
|
|
||||||
<form method="post" style="display:inline;">
|
|
||||||
<input type="hidden" name="session_id" value="{{ session.id }}">
|
|
||||||
<button type="submit" name="start_session">Start Session</button>
|
|
||||||
</form>
|
|
||||||
{% endif %}
|
|
||||||
{% if session.timer == 0 %}
|
|
||||||
<form method="post" style="display:inline;">
|
<form method="post" style="display:inline;">
|
||||||
<input type="hidden" name="session_id" value="{{ session.id }}">
|
<input type="hidden" name="session_id" value="{{ session.id }}">
|
||||||
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
|
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
|
||||||
</form>
|
</form>
|
||||||
{% endif %}
|
{% endif %}
|
||||||
{% endif %}
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
{% endfor %}
|
{% endfor %}
|
||||||
|
|||||||
@@ -18,7 +18,6 @@
|
|||||||
data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
|
data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
|
||||||
data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
|
data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
|
||||||
data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
|
data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
|
||||||
data-screen="{{ screen|e('html_attr') }}"
|
|
||||||
style="display:none">
|
style="display:none">
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ class GameDashboardServiceTest extends TestCase
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function testCreateSessionDoesNotInitializeSettings(): void
|
public function testCreateSessionInitializesRightsAndPwd(): void
|
||||||
{
|
{
|
||||||
$game = new Game();
|
$game = new Game();
|
||||||
$game->setStatus(GameStatus::OPEN);
|
$game->setStatus(GameStatus::OPEN);
|
||||||
@@ -44,23 +44,20 @@ class GameDashboardServiceTest extends TestCase
|
|||||||
$user = new User();
|
$user = new User();
|
||||||
$user->setUsername('testuser');
|
$user->setUsername('testuser');
|
||||||
|
|
||||||
$this->entityManager->expects($this->exactly(2))
|
$this->entityManager->expects($this->exactly(7))
|
||||||
->method('persist');
|
->method('persist');
|
||||||
// 1. Session, 2. Player
|
// 1. Session, 2. Player, 3. SessionSetting (rights), 4. SessionSetting (pwd), 5. SessionSetting (chat tracking), 6. SessionSetting (verify codes), 7. SessionSetting (verification progress)
|
||||||
|
|
||||||
$session = $this->service->createSession($game, $user, false);
|
$session = $this->service->createSession($game, $user, false);
|
||||||
|
|
||||||
$this->assertInstanceOf(Session::class, $session);
|
$this->assertInstanceOf(Session::class, $session);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function testJoinSessionDoesNotInitializeSettings(): void
|
public function testJoinSessionInitializesRightsAndPwd(): void
|
||||||
{
|
{
|
||||||
$user = new User();
|
$user = new User();
|
||||||
$user->setUsername('testuser');
|
$user->setUsername('testuser');
|
||||||
$game = new Game();
|
|
||||||
$game->setNumberOfPlayers(3);
|
|
||||||
$session = new Session();
|
$session = new Session();
|
||||||
$session->setGame($game);
|
|
||||||
|
|
||||||
$setting = new SessionSetting();
|
$setting = new SessionSetting();
|
||||||
$setting->setSession($session);
|
$setting->setSession($session);
|
||||||
@@ -74,93 +71,15 @@ class GameDashboardServiceTest extends TestCase
|
|||||||
$repo->method('findOneBy')
|
$repo->method('findOneBy')
|
||||||
->willReturn($setting);
|
->willReturn($setting);
|
||||||
|
|
||||||
$this->entityManager->expects($this->exactly(1))
|
$this->entityManager->expects($this->exactly(6))
|
||||||
->method('persist');
|
->method('persist');
|
||||||
// 1. Player
|
// 1. Player, 2. SessionSetting (rights), 3. SessionSetting (pwd), 4. SessionSetting (chat tracking), 5. SessionSetting (verify codes), 6. SessionSetting (verification progress)
|
||||||
|
|
||||||
$result = $this->service->joinSession('abc-123', $user);
|
$result = $this->service->joinSession('abc-123', $user);
|
||||||
|
|
||||||
$this->assertTrue($result);
|
$this->assertTrue($result);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function testStartSessionAssignsScreensAndInitializesSettings(): void
|
|
||||||
{
|
|
||||||
$game = new Game();
|
|
||||||
$game->setNumberOfPlayers(2);
|
|
||||||
$session = new Session();
|
|
||||||
$session->setGame($game);
|
|
||||||
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
|
|
||||||
|
|
||||||
$user1 = new User();
|
|
||||||
$user1->setUsername('user1');
|
|
||||||
$player1 = new Player();
|
|
||||||
$player1->setUser($user1);
|
|
||||||
$session->addPlayer($player1);
|
|
||||||
|
|
||||||
$user2 = new User();
|
|
||||||
$user2->setUsername('user2');
|
|
||||||
$player2 = new Player();
|
|
||||||
$player2->setUser($user2);
|
|
||||||
$session->addPlayer($player2);
|
|
||||||
|
|
||||||
// For each player (2):
|
|
||||||
// Player (persist)
|
|
||||||
// SessionSetting (rights)
|
|
||||||
// SessionSetting (pwd)
|
|
||||||
// SessionSetting (chat tracking)
|
|
||||||
// SessionSetting (verify codes)
|
|
||||||
// SessionSetting (verification progress)
|
|
||||||
// Total = 2 * 6 = 12
|
|
||||||
// PLUS Session (persist)
|
|
||||||
// Total = 13
|
|
||||||
|
|
||||||
$this->entityManager->expects($this->exactly(13))
|
|
||||||
->method('persist');
|
|
||||||
|
|
||||||
$result = $this->service->startSession($session);
|
|
||||||
|
|
||||||
$this->assertTrue($result);
|
|
||||||
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
|
|
||||||
$this->assertNotNull($player1->getScreen());
|
|
||||||
$this->assertNotNull($player2->getScreen());
|
|
||||||
$this->assertNotEquals($player1->getScreen(), $player2->getScreen());
|
|
||||||
}
|
|
||||||
|
|
||||||
public function testStartSessionWithFourPlayers(): void
|
|
||||||
{
|
|
||||||
$game = new Game();
|
|
||||||
$game->setNumberOfPlayers(4);
|
|
||||||
$session = new Session();
|
|
||||||
$session->setGame($game);
|
|
||||||
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
|
|
||||||
|
|
||||||
for ($i = 1; $i <= 4; $i++) {
|
|
||||||
$user = new User();
|
|
||||||
$user->setUsername('user' . $i);
|
|
||||||
$player = new Player();
|
|
||||||
$player->setUser($user);
|
|
||||||
$session->addPlayer($player);
|
|
||||||
}
|
|
||||||
|
|
||||||
// For each player (4):
|
|
||||||
// Player (persist) + 5 Settings = 6 persists
|
|
||||||
// Total = 4 * 6 = 24
|
|
||||||
// PLUS Session (persist)
|
|
||||||
// Total = 25
|
|
||||||
|
|
||||||
$this->entityManager->expects($this->exactly(25))
|
|
||||||
->method('persist');
|
|
||||||
|
|
||||||
$result = $this->service->startSession($session);
|
|
||||||
|
|
||||||
$this->assertTrue($result);
|
|
||||||
foreach ($session->getPlayers() as $player) {
|
|
||||||
$this->assertNotNull($player->getScreen());
|
|
||||||
$this->assertGreaterThanOrEqual(1, $player->getScreen());
|
|
||||||
$this->assertLessThanOrEqual(4, $player->getScreen());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public function testLeaveSession(): void
|
public function testLeaveSession(): void
|
||||||
{
|
{
|
||||||
$user = new User();
|
$user = new User();
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace App\Tests\Game;
|
namespace App\Tests\Game;
|
||||||
|
|
||||||
use App\Game\Entity\Game;
|
|
||||||
use App\Game\Entity\Player;
|
use App\Game\Entity\Player;
|
||||||
use App\Game\Entity\Session;
|
use App\Game\Entity\Session;
|
||||||
use App\Game\Entity\SessionSetting;
|
use App\Game\Entity\SessionSetting;
|
||||||
@@ -40,8 +39,7 @@ class GameResponseServiceChatVerifyCodeTest extends TestCase
|
|||||||
$this->playerService,
|
$this->playerService,
|
||||||
$this->sessionSettingRepository,
|
$this->sessionSettingRepository,
|
||||||
$this->hub,
|
$this->hub,
|
||||||
$this->entityManager,
|
$this->entityManager
|
||||||
'H:\escapepage'
|
|
||||||
);
|
);
|
||||||
|
|
||||||
$_ENV['MERCURE_TOPIC_BASE'] = 'http://test';
|
$_ENV['MERCURE_TOPIC_BASE'] = 'http://test';
|
||||||
@@ -52,12 +50,8 @@ class GameResponseServiceChatVerifyCodeTest extends TestCase
|
|||||||
$user = new User();
|
$user = new User();
|
||||||
$user->setUsername('testuser');
|
$user->setUsername('testuser');
|
||||||
|
|
||||||
$game = $this->createMock(Game::class);
|
|
||||||
$game->method('getNumberOfPlayers')->willReturn(4);
|
|
||||||
|
|
||||||
$session = $this->createMock(Session::class);
|
$session = $this->createMock(Session::class);
|
||||||
$session->method('getId')->willReturn(123);
|
$session->method('getId')->willReturn(123);
|
||||||
$session->method('getGame')->willReturn($game);
|
|
||||||
|
|
||||||
$player = $this->createMock(Player::class);
|
$player = $this->createMock(Player::class);
|
||||||
$player->method('getUser')->willReturn($user);
|
$player->method('getUser')->willReturn($user);
|
||||||
|
|||||||
@@ -1,102 +0,0 @@
|
|||||||
<?php
|
|
||||||
declare(strict_types=1);
|
|
||||||
|
|
||||||
namespace App\Tests\Game;
|
|
||||||
|
|
||||||
use App\Game\Entity\Player;
|
|
||||||
use App\Game\Entity\Session;
|
|
||||||
use App\Game\Entity\SessionSetting;
|
|
||||||
use App\Game\Enum\SessionSettingType;
|
|
||||||
use App\Game\Repository\SessionSettingRepository;
|
|
||||||
use App\Game\Service\GameResponseService;
|
|
||||||
use App\Game\Service\PlayerService;
|
|
||||||
use App\Tech\Entity\User;
|
|
||||||
use Doctrine\ORM\EntityManagerInterface;
|
|
||||||
use PHPUnit\Framework\TestCase;
|
|
||||||
use Symfony\Bundle\SecurityBundle\Security;
|
|
||||||
use Symfony\Component\Mercure\HubInterface;
|
|
||||||
|
|
||||||
class SessionLoggingTest extends TestCase
|
|
||||||
{
|
|
||||||
private string $tempDir;
|
|
||||||
private $security;
|
|
||||||
private $playerService;
|
|
||||||
private $sessionSettingRepository;
|
|
||||||
private $hub;
|
|
||||||
private $entityManager;
|
|
||||||
private $service;
|
|
||||||
|
|
||||||
protected function setUp(): void
|
|
||||||
{
|
|
||||||
$this->tempDir = sys_get_temp_dir() . '/escapepage_test_' . uniqid();
|
|
||||||
mkdir($this->tempDir, 0777, true);
|
|
||||||
|
|
||||||
$this->security = $this->createMock(Security::class);
|
|
||||||
$this->playerService = $this->createMock(PlayerService::class);
|
|
||||||
$this->sessionSettingRepository = $this->createMock(SessionSettingRepository::class);
|
|
||||||
$this->hub = $this->createMock(HubInterface::class);
|
|
||||||
$this->entityManager = $this->createMock(EntityManagerInterface::class);
|
|
||||||
|
|
||||||
$this->service = new GameResponseService(
|
|
||||||
$this->security,
|
|
||||||
$this->playerService,
|
|
||||||
$this->sessionSettingRepository,
|
|
||||||
$this->hub,
|
|
||||||
$this->entityManager,
|
|
||||||
$this->tempDir
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected function tearDown(): void
|
|
||||||
{
|
|
||||||
$this->removeDir($this->tempDir);
|
|
||||||
}
|
|
||||||
|
|
||||||
private function removeDir(string $dir): void
|
|
||||||
{
|
|
||||||
if (!is_dir($dir)) return;
|
|
||||||
$files = array_diff(scandir($dir), ['.', '..']);
|
|
||||||
foreach ($files as $file) {
|
|
||||||
(is_dir("$dir/$file")) ? $this->removeDir("$dir/$file") : unlink("$dir/$file");
|
|
||||||
}
|
|
||||||
rmdir($dir);
|
|
||||||
}
|
|
||||||
|
|
||||||
public function testLogging(): void
|
|
||||||
{
|
|
||||||
$user = new User();
|
|
||||||
$user->setUsername('player1');
|
|
||||||
|
|
||||||
$session = $this->createMock(Session::class);
|
|
||||||
$session->method('getId')->willReturn(456);
|
|
||||||
|
|
||||||
$player = $this->createMock(Player::class);
|
|
||||||
$player->method('getUser')->willReturn($user);
|
|
||||||
$player->method('getSession')->willReturn($session);
|
|
||||||
$player->method('getScreen')->willReturn(1);
|
|
||||||
|
|
||||||
$this->security->method('getUser')->willReturn($user);
|
|
||||||
$this->playerService->method('GetCurrentlyActiveAsPlayer')->willReturn($player);
|
|
||||||
|
|
||||||
// Mock rights
|
|
||||||
$rightsSetting = new SessionSetting();
|
|
||||||
$rightsSetting->setValue(json_encode(['chat']));
|
|
||||||
$this->sessionSettingRepository->method('getSetting')
|
|
||||||
->willReturnMap([
|
|
||||||
[$session, SessionSettingType::RIGHTS_FOR_PLAYER1, $player, $rightsSetting],
|
|
||||||
]);
|
|
||||||
|
|
||||||
// Simulate 'help' command (always returns something)
|
|
||||||
$raw = json_encode(['message' => 'help', 'ts' => '123']);
|
|
||||||
$result = $this->service->getGameResponse($raw);
|
|
||||||
|
|
||||||
$this->assertNotEmpty($result);
|
|
||||||
|
|
||||||
$logFilePath = $this->tempDir . '/var/log/sessions/456/player1.txt';
|
|
||||||
$this->assertFileExists($logFilePath);
|
|
||||||
|
|
||||||
$logContent = file_get_contents($logFilePath);
|
|
||||||
$this->assertStringContainsString('PLAYER: help', $logContent);
|
|
||||||
$this->assertStringContainsString('SERVER:', $logContent);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user