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6 Commits
Rechten
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f8746207e6
| Author | SHA1 | Date | |
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| f8746207e6 | |||
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e42966e618 | ||
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e4976e51fa | ||
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65070688ec | ||
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e54c870f05 | ||
| f5aabafcc5 |
2
.env
2
.env
@@ -57,7 +57,7 @@ MERCURE_URL=http://mercure/.well-known/mercure
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# Public hub URL used by browsers
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# Public hub URL used by browsers
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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MERCURE_JWT_SECRET=!ChangeThisMercureJWT!
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MERCURE_JWT_SECRET=!ChangeThisMercureJWTSignedBySymfonySecretKey!
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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MERCURE_TOPIC_BASE=https://escapepage.dev
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MERCURE_TOPIC_BASE=https://escapepage.dev
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###< mercure ###
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###< mercure ###
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@@ -4,7 +4,7 @@ import './styles/game1.css';
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let sequenceFinished = false;
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let sequenceFinished = false;
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let stillPlayingSound = true;
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let stillPlayingSound = true;
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function subscribeToMercure(mercurePublicUrl, topic) {
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function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
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try {
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try {
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const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
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const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
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const es = new EventSource(url);
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const es = new EventSource(url);
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@@ -16,6 +16,13 @@ function subscribeToMercure(mercurePublicUrl, topic) {
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// data is [sendTo, message]
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// data is [sendTo, message]
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if (Array.isArray(data) && data.length >= 2) {
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if (Array.isArray(data) && data.length >= 2) {
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const sendTo = parseInt(data[0]);
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// Filter: 0 means everyone, otherwise must match myScreen
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if (sendTo !== 0 && sendTo !== parseInt(myScreen)) {
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console.log('[Mercure][game1] Message not for this player, skipping.');
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return;
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}
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const messageContainer = document.getElementById('message-container');
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const messageContainer = document.getElementById('message-container');
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if (messageContainer) {
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if (messageContainer) {
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const msgEl = document.createElement('div');
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const msgEl = document.createElement('div');
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@@ -24,6 +31,7 @@ function subscribeToMercure(mercurePublicUrl, topic) {
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msgEl.style.color = '#0F0'; // Green for incoming messages
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msgEl.style.color = '#0F0'; // Green for incoming messages
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msgEl.style.marginBottom = '10px';
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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if(stillPlayingSound)
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if(stillPlayingSound)
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playSound();
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playSound();
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console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
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console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
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@@ -120,11 +128,12 @@ document.addEventListener('DOMContentLoaded', async () => {
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const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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const topic = cfgEl.dataset.topic;
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const topic = cfgEl.dataset.topic;
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const screen = cfgEl.dataset.screen;
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const apiPingUrl = cfgEl.dataset.apiPingUrl;
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const apiPingUrl = cfgEl.dataset.apiPingUrl;
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const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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if (mercurePublicUrl && topic) {
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if (mercurePublicUrl && topic) {
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subscribeToMercure(mercurePublicUrl, topic);
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subscribeToMercure(mercurePublicUrl, topic, screen);
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} else {
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} else {
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console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
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console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
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}
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}
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@@ -181,6 +190,7 @@ document.addEventListener('DOMContentLoaded', async () => {
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msgEl.textContent = msg[0];
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msgEl.textContent = msg[0];
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msgEl.style.marginBottom = '10px';
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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playSound();
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playSound();
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@@ -203,6 +213,13 @@ document.addEventListener('DOMContentLoaded', async () => {
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stillPlayingSound = false;
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stillPlayingSound = false;
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sequenceFinished = false;
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sequenceFinished = false;
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const message = inputField.value.trim();
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const message = inputField.value.trim();
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = message;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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if (message && apiEchoUrl) {
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if (message && apiEchoUrl) {
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inputField.value = '';
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inputField.value = '';
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try {
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try {
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@@ -211,6 +228,16 @@ document.addEventListener('DOMContentLoaded', async () => {
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body: { message, ts: new Date().toISOString() },
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body: { message, ts: new Date().toISOString() },
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});
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});
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console.log('[API][game1] message sent →', response);
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console.log('[API][game1] message sent →', response);
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if (response && response.result && Array.isArray(response.result.result)) {
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response.result.result.forEach(text => {
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = text;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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});
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window.scrollTo(0, document.body.scrollHeight);
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}
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} catch (err) {
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} catch (err) {
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console.error('[API][game1] Failed to send message:', err);
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console.error('[API][game1] Failed to send message:', err);
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}
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}
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@@ -29,8 +29,11 @@ body {
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div#game-timer {
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div#game-timer {
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position: fixed;
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position: fixed;
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top: 20px;
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top: 0;
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left: 20px;
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left: 0;
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width: 100%;
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padding: 20px;
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background-color: #000;
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color: #F00;
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color: #F00;
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font-size: 28px;
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font-size: 28px;
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z-index: 100;
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z-index: 100;
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@@ -38,7 +41,7 @@ div#game-timer {
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div#message-container {
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div#message-container {
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padding: 20px;
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padding: 20px;
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padding-top: 60px; /* Space for fixed timer */
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padding-top: 80px; /* Space for fixed timer */
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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justify-content: flex-end;
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justify-content: flex-end;
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@@ -49,6 +52,7 @@ div#message-container {
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div.message {
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div.message {
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color: #C0C0C0;
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color: #C0C0C0;
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white-space: pre-wrap;
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}
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}
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div#input {
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div#input {
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@@ -7,11 +7,11 @@ services:
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environment:
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environment:
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# Uncomment the following line to disable HTTPS,
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# Uncomment the following line to disable HTTPS,
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#SERVER_NAME: ':80'
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#SERVER_NAME: ':80'
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
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# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
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MERCURE_EXTRA_DIRECTIVES: |
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MERCURE_EXTRA_DIRECTIVES: |
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cors_origins http://127.0.0.1:8000
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cors_origins http://localhost:8080
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# Comment the following line to disable the development mode
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# Comment the following line to disable the development mode
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command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
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command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
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healthcheck:
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healthcheck:
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@@ -3,4 +3,6 @@ mercure:
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default:
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default:
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url: '%env(MERCURE_URL)%'
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url: '%env(MERCURE_URL)%'
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public_url: '%env(MERCURE_PUBLIC_URL)%'
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public_url: '%env(MERCURE_PUBLIC_URL)%'
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jwt: '%env(MERCURE_JWT_SECRET)%'
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jwt:
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secret: '%env(MERCURE_JWT_SECRET)%'
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publish: ['*']
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@@ -63,8 +63,8 @@ services:
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container_name: escapepage-mercure
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container_name: escapepage-mercure
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environment:
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environment:
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SERVER_NAME: ":80"
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SERVER_NAME: ":80"
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MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
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MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
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MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
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MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
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MERCURE_EXTRA_DIRECTIVES: |
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MERCURE_EXTRA_DIRECTIVES: |
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@@ -85,8 +85,18 @@ final class GameController extends AbstractController
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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#[IsGranted('SESSION_VIEW', subject: 'session')]
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#[IsGranted('SESSION_VIEW', subject: 'session')]
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public function index(
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public function index(
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Session $session): Response
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Session $session,
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Security $security,
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\App\Game\Repository\PlayerRepository $playerRepository
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): Response
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{
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{
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return $this->render('game/index.html.twig', ['session' => $session]);
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$user = $security->getUser();
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$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
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$screen = $player ? $player->getScreen() : 0;
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return $this->render('game/index.html.twig', [
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'session' => $session,
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'screen' => $screen,
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]);
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}
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}
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}
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}
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@@ -21,4 +21,5 @@ enum SessionSettingType: string
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case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
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case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
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case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
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case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
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case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
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case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
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case EVERYONE_VERIFIED = 'EveryoneVerified';
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}
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}
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@@ -189,6 +189,7 @@ class GameResponseService
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$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
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$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
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$messages[] = ' This will send the message only to agent with id 6.';
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$messages[] = ' This will send the message only to agent with id 6.';
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$messages[] = ' USAGE: /chat {message}';
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$messages[] = ' USAGE: /chat {message}';
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$messages[] = ' USAGE: /chat 6 {message}';
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$messages[] = '';
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$messages[] = '';
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break;
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break;
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case 'help':
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case 'help':
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@@ -584,6 +585,52 @@ class GameResponseService
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$setting->setValue(json_encode($rights));
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$setting->setValue(json_encode($rights));
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$this->entityManager->persist($setting);
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$this->entityManager->persist($setting);
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$this->entityManager->flush();
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$this->entityManager->flush();
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$this->checkIfAllPlayersVerified($player);
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}
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}
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private function checkIfAllPlayersVerified(Player $player): void
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{
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$session = $player->getSession();
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$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
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if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
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return;
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}
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$allVerified = true;
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foreach ([1, 2, 3] as $screen) {
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$progressSettingName = match ($screen) {
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1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
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2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
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3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
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default => null,
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};
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$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
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$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
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if (count($progress) < 2) {
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$allVerified = false;
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break;
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}
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}
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if ($allVerified) {
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if (!$everyoneVerifiedSetting) {
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$everyoneVerifiedSetting = new SessionSetting();
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$everyoneVerifiedSetting->setSession($session);
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$everyoneVerifiedSetting->setPlayer($player);
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$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
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}
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$everyoneVerifiedSetting->setValue('true');
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$this->entityManager->persist($everyoneVerifiedSetting);
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$this->entityManager->flush();
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$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
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$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
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$this->hub->publish(new Update($topic, json_encode([0, $message])));
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}
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}
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}
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}
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@@ -18,6 +18,7 @@
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data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
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data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
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data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
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data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
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data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
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data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
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data-screen="{{ screen|e('html_attr') }}"
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style="display:none">
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style="display:none">
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</div>
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</div>
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Reference in New Issue
Block a user