17 Commits

Author SHA1 Message Date
a475c1a268 Merge pull request 'set-correct-screens-for-players' (#9) from set-correct-screens-for-players into main
Reviewed-on: #9
2026-01-08 17:02:10 +00:00
Frank
1ae0f651d8 Most of the cat command 2026-01-08 17:02:16 +01:00
Frank
8e933631b2 Dynamic number of players 2026-01-08 15:49:47 +01:00
f8746207e6 Merge pull request 'plaatsen-return-messages' (#8) from plaatsen-return-messages into main
Reviewed-on: #8
2026-01-08 14:35:12 +00:00
Frank
e42966e618 Message when everyone is verified 2026-01-08 15:34:43 +01:00
Frank
e4976e51fa JWT token in env file 2026-01-08 14:40:51 +01:00
Frank van den Berg
65070688ec Make mercure work correctly 2026-01-08 13:05:40 +01:00
Frank
e54c870f05 Post return messages 2026-01-08 11:41:46 +01:00
f5aabafcc5 Merge pull request 'Verification done' (#7) from Rechten into main
Reviewed-on: #7
2026-01-07 19:53:58 +00:00
Frank
de4b7bca6a Verification done 2026-01-07 20:06:28 +01:00
c6adb00219 Merge pull request 'continue-puzzle-progress' (#6) from continue-puzzle-progress into main
Reviewed-on: #6
2026-01-07 16:50:36 +00:00
Frank
5f6ea89179 ls 2026-01-07 17:45:17 +01:00
Frank
c384fc3dd5 Sudo, rm and setup for ls 2026-01-07 15:00:28 +01:00
Frank
78b570bd75 Hint for first part 2026-01-07 14:33:10 +01:00
74f52db002 Merge pull request 'Created a dashboard and created an invite code for game sessions.' (#5) from game-pages into main
Reviewed-on: #5
2026-01-06 19:24:15 +00:00
Frank
56590a901f Created a dashboard and created an invite code for game sessions. 2026-01-06 20:23:46 +01:00
49045bc696 Merge pull request 'Game1-layout' (#4) from Game1-layout into main
Reviewed-on: #4
2026-01-06 19:21:58 +00:00
21 changed files with 1742 additions and 59 deletions

2
.env
View File

@@ -57,7 +57,7 @@ MERCURE_URL=http://mercure/.well-known/mercure
# Public hub URL used by browsers # Public hub URL used by browsers
MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets. # Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
MERCURE_JWT_SECRET=!ChangeThisMercureJWT! MERCURE_JWT_SECRET=!ChangeThisMercureJWTSignedBySymfonySecretKey!
# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env. # Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
MERCURE_TOPIC_BASE=https://escapepage.dev MERCURE_TOPIC_BASE=https://escapepage.dev
###< mercure ### ###< mercure ###

View File

@@ -1,7 +1,10 @@
/* Game1 entry point built with Webpack Encore */ /* Game1 entry point built with Webpack Encore */
import './styles/game1.css'; import './styles/game1.css';
function subscribeToMercure(mercurePublicUrl, topic) { let sequenceFinished = false;
let stillPlayingSound = true;
function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
try { try {
const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic); const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
const es = new EventSource(url); const es = new EventSource(url);
@@ -10,6 +13,33 @@ function subscribeToMercure(mercurePublicUrl, topic) {
try { try {
const data = JSON.parse(event.data); const data = JSON.parse(event.data);
console.log('[Mercure][game1] Update:', data); console.log('[Mercure][game1] Update:', data);
// data is [sendTo, message]
if (Array.isArray(data) && data.length >= 2) {
const sendTo = parseInt(data[0]);
// Filter: 0 means everyone, otherwise must match myScreen
if (sendTo !== 0 && sendTo !== parseInt(myScreen)) {
console.log('[Mercure][game1] Message not for this player, skipping.');
return;
}
const messageContainer = document.getElementById('message-container');
if (messageContainer) {
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = data[1];
msgEl.style.color = '#0F0'; // Green for incoming messages
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
window.scrollTo(0, document.body.scrollHeight);
if(stillPlayingSound)
playSound();
console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
if (sequenceFinished) {
flashRed();
}
}
}
} catch (e) { } catch (e) {
console.log('[Mercure][game1] Raw event:', event.data); console.log('[Mercure][game1] Raw event:', event.data);
} }
@@ -25,6 +55,28 @@ function subscribeToMercure(mercurePublicUrl, topic) {
} }
} }
function playSound() {
const sound = document.getElementById('message-sound');
if (sound) {
sound.currentTime = 0;
sound.play().catch(e => console.warn('[Audio] Playback failed:', e));
}
}
function flashRed() {
console.log('[Game1] Triggering flashRed');
const body = document.body;
body.classList.remove('flash-red');
void body.offsetWidth; // Trigger reflow to restart animation
body.classList.add('flash-red');
// Also remove it after animation finishes so it's clean for inspection
setTimeout(() => {
body.classList.remove('flash-red');
console.log('[Game1] Removed flash-red class');
}, 150);
}
async function fetchJson(url, options = {}) { async function fetchJson(url, options = {}) {
const opts = { ...options }; const opts = { ...options };
const headers = new Headers(opts.headers || {}); const headers = new Headers(opts.headers || {});
@@ -76,11 +128,12 @@ document.addEventListener('DOMContentLoaded', async () => {
const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl; const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
const topic = cfgEl.dataset.topic; const topic = cfgEl.dataset.topic;
const screen = cfgEl.dataset.screen;
const apiPingUrl = cfgEl.dataset.apiPingUrl; const apiPingUrl = cfgEl.dataset.apiPingUrl;
const apiEchoUrl = cfgEl.dataset.apiEchoUrl; const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
if (mercurePublicUrl && topic) { if (mercurePublicUrl && topic) {
subscribeToMercure(mercurePublicUrl, topic); subscribeToMercure(mercurePublicUrl, topic, screen);
} else { } else {
console.warn('[Mercure][game1] Missing data attributes on #mercure-config'); console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
} }
@@ -125,16 +178,27 @@ document.addEventListener('DOMContentLoaded', async () => {
const printNextMessage = () => { const printNextMessage = () => {
if (currentMessageIndex < messages.length) { if (currentMessageIndex < messages.length) {
const msg = messages[currentMessageIndex]; const msg = messages[currentMessageIndex];
const msgEl = document.createElement('div'); const msgEl = document.createElement('div');
msgEl.className = 'message';
let extraClass = '';
if(msg[2])
extraClass = msg[2];
msgEl.className = 'message ' + extraClass;
msgEl.textContent = msg[0]; msgEl.textContent = msg[0];
msgEl.style.color = '#F00';
msgEl.style.marginBottom = '10px'; msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl); messageContainer.appendChild(msgEl);
window.scrollTo(0, document.body.scrollHeight);
playSound();
currentMessageIndex++; currentMessageIndex++;
setTimeout(printNextMessage, msg[1]); setTimeout(printNextMessage, msg[1]);
if (sequenceFinished) {
flashRed();
}
} else { } else {
// After it has printed a set of messages, it has to start a timer of 2 seconds // After it has printed a set of messages, it has to start a timer of 2 seconds
console.log('[Game1] All messages printed. Starting 2s timer to expand message-container height...'); console.log('[Game1] All messages printed. Starting 2s timer to expand message-container height...');
@@ -146,7 +210,16 @@ document.addEventListener('DOMContentLoaded', async () => {
// Add event listener for Enter key // Add event listener for Enter key
inputField.addEventListener('keypress', async (e) => { inputField.addEventListener('keypress', async (e) => {
if (e.key === 'Enter') { if (e.key === 'Enter') {
stillPlayingSound = false;
sequenceFinished = false;
const message = inputField.value.trim(); const message = inputField.value.trim();
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = message;
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
if (message && apiEchoUrl) { if (message && apiEchoUrl) {
inputField.value = ''; inputField.value = '';
try { try {
@@ -155,6 +228,16 @@ document.addEventListener('DOMContentLoaded', async () => {
body: { message, ts: new Date().toISOString() }, body: { message, ts: new Date().toISOString() },
}); });
console.log('[API][game1] message sent →', response); console.log('[API][game1] message sent →', response);
if (response && response.result && Array.isArray(response.result.result)) {
response.result.result.forEach(text => {
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = text;
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
});
window.scrollTo(0, document.body.scrollHeight);
}
} catch (err) { } catch (err) {
console.error('[API][game1] Failed to send message:', err); console.error('[API][game1] Failed to send message:', err);
} }
@@ -163,6 +246,8 @@ document.addEventListener('DOMContentLoaded', async () => {
}); });
console.log('[Game1] message-container height changed to 400vh and input enabled'); console.log('[Game1] message-container height changed to 400vh and input enabled');
sequenceFinished = true;
console.log('[Game1] sequenceFinished is now TRUE');
}, 2000); }, 2000);
} }
}; };

View File

@@ -29,8 +29,11 @@ body {
div#game-timer { div#game-timer {
position: fixed; position: fixed;
top: 20px; top: 0;
left: 20px; left: 0;
width: 100%;
padding: 20px;
background-color: #000;
color: #F00; color: #F00;
font-size: 28px; font-size: 28px;
z-index: 100; z-index: 100;
@@ -38,7 +41,7 @@ div#game-timer {
div#message-container { div#message-container {
padding: 20px; padding: 20px;
padding-top: 60px; /* Space for fixed timer */ padding-top: 80px; /* Space for fixed timer */
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: flex-end; justify-content: flex-end;
@@ -47,6 +50,11 @@ div#message-container {
font-size: 20px; font-size: 20px;
} }
div.message {
color: #C0C0C0;
white-space: pre-wrap;
}
div#input { div#input {
padding: 20px; padding: 20px;
} }
@@ -54,10 +62,32 @@ div#input {
input#input-message { input#input-message {
width: 100%; width: 100%;
padding: 10px; padding: 10px;
background: #000; background: #111;
border: 1px solid #F00; border: 1px solid #A00000;
color: #F00; color: #C0C0C0;
font-size: 18px; font-size: 18px;
box-sizing: border-box; box-sizing: border-box;
font-family: monospace; font-family: monospace;
} }
.flash-red::after {
content: '';
position: fixed;
bottom: 0;
left: 0;
right: 0;
height: 100px;
pointer-events: none;
background: linear-gradient(to top, rgba(255, 0, 0, 0.8), transparent);
animation: flash-red-anim 0.1s linear forwards;
z-index: 9999;
}
@keyframes flash-red-anim {
0% {
opacity: 1;
}
100% {
opacity: 0;
}
}

View File

@@ -7,11 +7,11 @@ services:
environment: environment:
# Uncomment the following line to disable HTTPS, # Uncomment the following line to disable HTTPS,
#SERVER_NAME: ':80' #SERVER_NAME: ':80'
MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!' MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!' MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive # Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
MERCURE_EXTRA_DIRECTIVES: | MERCURE_EXTRA_DIRECTIVES: |
cors_origins http://127.0.0.1:8000 cors_origins http://localhost:8080
# Comment the following line to disable the development mode # Comment the following line to disable the development mode
command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
healthcheck: healthcheck:

View File

@@ -3,4 +3,6 @@ mercure:
default: default:
url: '%env(MERCURE_URL)%' url: '%env(MERCURE_URL)%'
public_url: '%env(MERCURE_PUBLIC_URL)%' public_url: '%env(MERCURE_PUBLIC_URL)%'
jwt: '%env(MERCURE_JWT_SECRET)%' jwt:
secret: '%env(MERCURE_JWT_SECRET)%'
publish: ['*']

View File

@@ -63,8 +63,8 @@ services:
container_name: escapepage-mercure container_name: escapepage-mercure
environment: environment:
SERVER_NAME: ":80" SERVER_NAME: ":80"
MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!} MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!} MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureJWTSignedBySymfonySecretKey!'
MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080 MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080 MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
MERCURE_EXTRA_DIRECTIVES: | MERCURE_EXTRA_DIRECTIVES: |

BIN
public/audio/message.mp3 Normal file

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@@ -3,17 +3,111 @@ declare(strict_types=1);
namespace App\Game\Controller; namespace App\Game\Controller;
use App\Game\Entity\Session;
use App\Game\Repository\GameRepository;
use App\Game\Repository\SessionRepository;
use App\Game\Service\GameDashboardService;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController; use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\HttpFoundation\Request;
use Symfony\Component\HttpFoundation\Response; use Symfony\Component\HttpFoundation\Response;
use Symfony\Component\Routing\Annotation\Route; use Symfony\Component\Routing\Annotation\Route;
use Symfony\Component\Security\Http\Attribute\IsGranted;
use Symfony\Component\ExpressionLanguage\Expression;
final class GameController extends AbstractController final class GameController extends AbstractController
{ {
#[Route(path: '', name: 'game')] #[Route(path: '', name: 'game_dashboard', methods: ['GET', 'POST'])]
public function index(): Response #[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
public function dashboard(
Request $request,
GameRepository $gameRepository,
SessionRepository $sessionRepository,
GameDashboardService $dashboardService,
Security $security
): Response {
$user = $security->getUser();
$isAdmin = $this->isGranted('ROLE_ADMIN');
if ($request->isMethod('POST')) {
if ($request->request->has('create_session')) {
$gameId = $request->request->get('game_id');
$game = $gameRepository->find($gameId);
if ($game) {
if ($dashboardService->createSession($game, $user, $isAdmin)) {
$this->addFlash('success', 'New session created!');
}
}
} elseif ($request->request->has('join_session')) {
$inviteCode = $request->request->get('invite_code');
if ($dashboardService->joinSession($inviteCode, $user)) {
$this->addFlash('success', 'Joined session successfully!');
} else {
$this->addFlash('error', 'Invalid invite code or session full.');
}
} elseif ($request->request->has('create_invite')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if (!$session) {
$this->addFlash('error', 'Session not found.');
return $this->redirectToRoute('game_dashboard');
}
$inviteCode = $dashboardService->generateInviteCode($session, $user, $isAdmin);
if ($inviteCode) {
$this->addFlash('success', 'Invite link created: ' . $inviteCode);
}
} elseif ($request->request->has('leave_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->leaveSession($session, $user)) {
$this->addFlash('success', 'Left session successfully.');
} else {
$this->addFlash('error', 'Could not leave session (game might have started).');
}
}
} elseif ($request->request->has('start_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->startSession($session)) {
$this->addFlash('success', 'Session started! Screens have been assigned.');
} else {
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
}
}
}
return $this->redirectToRoute('game_dashboard');
}
return $this->render('game/dashboard.html.twig', [
'sessions' => $dashboardService->getSessionsForUser($user),
'availableGames' => $dashboardService->getAvailableGames($isAdmin),
]);
}
#[Route(path: '/{session}', name: 'game')]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
#[IsGranted('SESSION_VIEW', subject: 'session')]
public function index(
Session $session,
Security $security,
\App\Game\Repository\PlayerRepository $playerRepository
): Response
{ {
$user = $security->getUser();
$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
$screen = $player ? $player->getScreen() : 0;
return $this->render('game/index.html.twig', [ return $this->render('game/index.html.twig', [
'user_id' => $this->getUser()?->getId(), 'session' => $session,
'screen' => $screen,
]); ]);
} }
} }

View File

@@ -23,7 +23,7 @@ class Player
#[ORM\JoinColumn(nullable: false)] #[ORM\JoinColumn(nullable: false)]
private ?User $user = null; private ?User $user = null;
#[ORM\Column] #[ORM\Column(nullable: true)]
private ?int $screen = null; private ?int $screen = null;
public function getId(): ?int public function getId(): ?int

View File

@@ -7,7 +7,57 @@ enum SessionSettingType: string
case PWD_FOR_PLAYER1 = 'PwdForPlayer1'; case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
case PWD_FOR_PLAYER2 = 'PwdForPlayer2'; case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
case PWD_FOR_PLAYER3 = 'PwdForPlayer3'; case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
case PWD_FOR_PLAYER4 = 'PwdForPlayer4';
case PWD_FOR_PLAYER5 = 'PwdForPlayer5';
case PWD_FOR_PLAYER6 = 'PwdForPlayer6';
case PWD_FOR_PLAYER7 = 'PwdForPlayer7';
case PWD_FOR_PLAYER8 = 'PwdForPlayer8';
case PWD_FOR_PLAYER9 = 'PwdForPlayer9';
case PWD_FOR_PLAYER10 = 'PwdForPlayer10';
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1'; case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2'; case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3'; case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
case RIGHTS_FOR_PLAYER4 = 'RightsForPlayer4';
case RIGHTS_FOR_PLAYER5 = 'RightsForPlayer5';
case RIGHTS_FOR_PLAYER6 = 'RightsForPlayer6';
case RIGHTS_FOR_PLAYER7 = 'RightsForPlayer7';
case RIGHTS_FOR_PLAYER8 = 'RightsForPlayer8';
case RIGHTS_FOR_PLAYER9 = 'RightsForPlayer9';
case RIGHTS_FOR_PLAYER10 = 'RightsForPlayer10';
case INVITE_CODE = 'InviteCode';
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
case CHAT_TRACKING_FOR_PLAYER4 = 'ChatTrackingForPlayer4';
case CHAT_TRACKING_FOR_PLAYER5 = 'ChatTrackingForPlayer5';
case CHAT_TRACKING_FOR_PLAYER6 = 'ChatTrackingForPlayer6';
case CHAT_TRACKING_FOR_PLAYER7 = 'ChatTrackingForPlayer7';
case CHAT_TRACKING_FOR_PLAYER8 = 'ChatTrackingForPlayer8';
case CHAT_TRACKING_FOR_PLAYER9 = 'ChatTrackingForPlayer9';
case CHAT_TRACKING_FOR_PLAYER10 = 'ChatTrackingForPlayer10';
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
case VERIFY_CODES_FOR_PLAYER4 = 'VerifyCodesForPlayer4';
case VERIFY_CODES_FOR_PLAYER5 = 'VerifyCodesForPlayer5';
case VERIFY_CODES_FOR_PLAYER6 = 'VerifyCodesForPlayer6';
case VERIFY_CODES_FOR_PLAYER7 = 'VerifyCodesForPlayer7';
case VERIFY_CODES_FOR_PLAYER8 = 'VerifyCodesForPlayer8';
case VERIFY_CODES_FOR_PLAYER9 = 'VerifyCodesForPlayer9';
case VERIFY_CODES_FOR_PLAYER10 = 'VerifyCodesForPlayer10';
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
case VERIFICATION_PROGRESS_FOR_PLAYER4 = 'VerificationProgressForPlayer4';
case VERIFICATION_PROGRESS_FOR_PLAYER5 = 'VerificationProgressForPlayer5';
case VERIFICATION_PROGRESS_FOR_PLAYER6 = 'VerificationProgressForPlayer6';
case VERIFICATION_PROGRESS_FOR_PLAYER7 = 'VerificationProgressForPlayer7';
case VERIFICATION_PROGRESS_FOR_PLAYER8 = 'VerificationProgressForPlayer8';
case VERIFICATION_PROGRESS_FOR_PLAYER9 = 'VerificationProgressForPlayer9';
case VERIFICATION_PROGRESS_FOR_PLAYER10 = 'VerificationProgressForPlayer10';
case EVERYONE_VERIFIED = 'EveryoneVerified';
case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
} }

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@@ -0,0 +1,48 @@
<?php
namespace App\Game\Security\Voter;
use App\Game\Entity\Session;
use App\Tech\Entity\User;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Security\Core\Authentication\Token\TokenInterface;
use Symfony\Component\Security\Core\Authorization\Voter\Voter;
class SessionVoter extends Voter
{
public const VIEW = 'SESSION_VIEW';
public function __construct(
private readonly Security $security,
) {
}
protected function supports(string $attribute, mixed $subject): bool
{
return $attribute === self::VIEW && $subject instanceof Session;
}
protected function voteOnAttribute(string $attribute, mixed $subject, TokenInterface $token): bool
{
$user = $token->getUser();
if (!$user instanceof User) {
return false;
}
if ($this->security->isGranted('ROLE_ADMIN')) {
return true;
}
/** @var Session $session */
$session = $subject;
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
return true;
}
}
return false;
}
}

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@@ -0,0 +1,297 @@
<?php
declare(strict_types=1);
namespace App\Game\Service;
use App\Game\Entity\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\GameStatus;
use App\Game\Enum\SessionSettingType;
use App\Game\Enum\SessionStatus;
use App\Game\Repository\GameRepository;
use App\Game\Repository\SessionRepository;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use Symfony\Component\Security\Core\User\UserInterface;
final class GameDashboardService
{
public function __construct(
private readonly GameRepository $gameRepository,
private readonly SessionRepository $sessionRepository,
private readonly EntityManagerInterface $entityManager,
) {
}
/**
* @return Session[]
*/
public function getSessionsForUser(UserInterface $user): array
{
return $this->sessionRepository->createQueryBuilder('s')
->innerJoin('s.players', 'p')
->where('p.user = :user')
->setParameter('user', $user)
->getQuery()
->getResult();
}
/**
* @return Game[]
*/
public function getAvailableGames(bool $isAdmin): array
{
if ($isAdmin) {
return $this->gameRepository->findAll();
}
return $this->gameRepository->findBy(['status' => GameStatus::OPEN]);
}
public function createSession(Game $game, UserInterface $user, bool $isAdmin): ?Session
{
if ($game->getStatus() !== GameStatus::OPEN && !$isAdmin) {
return null;
}
if(!$user instanceof User)
return null;
$session = new Session();
$session->setGame($game);
$session->setStatus(SessionStatus::CREATED);
$session->setTimer(0);
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$this->entityManager->persist($session);
$this->entityManager->persist($player);
$this->entityManager->flush();
return $session;
}
public function joinSession(string $inviteCode, UserInterface $user): bool
{
if (!$user instanceof User) {
return false;
}
$setting = $this->entityManager->getRepository(SessionSetting::class)->findOneBy([
'name' => SessionSettingType::INVITE_CODE,
'value' => $inviteCode,
]);
if (!$setting) {
return false;
}
$session = $setting->getSession();
// Check if user is already in this session
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
return true; // Already joined
}
}
$playerCount = count($session->getPlayers());
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
return false; // Session full
}
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$this->entityManager->persist($player);
$this->entityManager->flush();
return true;
}
public function leaveSession(Session $session, UserInterface $user): bool
{
if (!$user instanceof User) {
return false;
}
if ($session->getStatus() !== SessionStatus::CREATED || $session->getTimer() > 0) {
return false;
}
$playerToDelete = null;
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
$playerToDelete = $player;
break;
}
}
if (!$playerToDelete) {
return false;
}
// Remove player specific settings (like rights)
foreach ($session->getSettings() as $setting) {
if ($setting->getPlayer() === $playerToDelete) {
$session->removeSetting($setting);
$this->entityManager->remove($setting);
}
}
$session->removePlayer($playerToDelete);
$this->entityManager->remove($playerToDelete);
// If no players left, we might want to delete the session and its remaining settings
if ($session->getPlayers()->isEmpty()) {
foreach ($session->getSettings() as $setting) {
$this->entityManager->remove($setting);
}
$this->entityManager->remove($session);
}
$this->entityManager->flush();
return true;
}
private function initializePlayerSettings(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if ($rightsSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($rightsSettingName);
$setting->setValue(json_encode(['chat', 'help', 'ls', 'pwd']));
$this->entityManager->persist($setting);
}
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
if ($pwdSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($pwdSettingName);
$setting->setValue('var/home/' . $player->getUser()->getUsername());
$this->entityManager->persist($setting);
}
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
if ($chatTrackingSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($chatTrackingSettingName);
$setting->setValue(json_encode([]));
$this->entityManager->persist($setting);
}
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if ($verifyCodesSettingName) {
$codes = [];
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) {
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
}
}
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($verifyCodesSettingName);
$setting->setValue(json_encode($codes));
$this->entityManager->persist($setting);
}
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
if ($verificationProgressSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($verificationProgressSettingName);
$setting->setValue(json_encode([]));
$this->entityManager->persist($setting);
}
}
public function startSession(Session $session): bool
{
if ($session->getStatus() !== SessionStatus::CREATED) {
return false;
}
$players = $session->getPlayers()->toArray();
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
return false;
}
// Shuffle players to assign random screens
shuffle($players);
foreach ($players as $index => $player) {
$screen = $index + 1;
$player->setScreen($screen);
$this->initializePlayerSettings($player);
$this->entityManager->persist($player);
}
$session->setStatus(SessionStatus::READY);
$this->entityManager->persist($session);
$this->entityManager->flush();
return true;
}
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
{
// Security check: is user part of this session?
$isPlayer = false;
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
$isPlayer = true;
break;
}
}
if (!$isPlayer && !$isAdmin) {
return null;
}
$inviteCode = bin2hex(random_bytes(4));
$setting = null;
foreach ($session->getSettings() as $s) {
if ($s->getName() === SessionSettingType::INVITE_CODE) {
$setting = $s;
break;
}
}
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($session);
$setting->setName(SessionSettingType::INVITE_CODE);
}
$setting->setValue($inviteCode);
$this->entityManager->persist($setting);
$this->entityManager->flush();
return $inviteCode;
}
}

View File

@@ -5,9 +5,13 @@ namespace App\Game\Service;
use App\Game\Enum\DecodeMessage; use App\Game\Enum\DecodeMessage;
use App\Game\Enum\SessionSettingType; use App\Game\Enum\SessionSettingType;
use App\Game\Entity\Player; use App\Game\Entity\Player;
use App\Game\Entity\SessionSetting;
use App\Game\Repository\SessionSettingRepository; use App\Game\Repository\SessionSettingRepository;
use App\Tech\Entity\User; use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use Symfony\Bundle\SecurityBundle\Security; use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Mercure\HubInterface;
use Symfony\Component\Mercure\Update;
class GameResponseService class GameResponseService
{ {
@@ -15,10 +19,12 @@ class GameResponseService
private Security $security, private Security $security,
private PlayerService $playerService, private PlayerService $playerService,
private SessionSettingRepository $sessionSettingRepository, private SessionSettingRepository $sessionSettingRepository,
private HubInterface $hub,
private EntityManagerInterface $entityManager,
) { ) {
} }
public function getGameResponse(string $raw) public function getGameResponse(string $raw) : array
{ {
$info = json_decode($raw, true); $info = json_decode($raw, true);
@@ -53,12 +59,7 @@ class GameResponseService
private function getRechten(Player $player): array private function getRechten(Player $player): array
{ {
$settingName = match($player->getScreen()) { $settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if (!$settingName) { if (!$settingName) {
return []; return [];
@@ -83,8 +84,10 @@ class GameResponseService
if(!in_array('chat', $rechten)) if(!in_array('chat', $rechten))
return ['result' => ['Unknown command']]; return ['result' => ['Unknown command']];
$this->handleChatMessage($message); if($this->handleChatMessage($message, $player))
break; return ['result' => ['succesfully send']];
else
return ['result' => ['Error sending']];
case '/help': case '/help':
return ['result' => $this->getHelpCommand($rechten)]; return ['result' => $this->getHelpCommand($rechten)];
case '/decode': case '/decode':
@@ -96,12 +99,11 @@ class GameResponseService
if(!in_array('verify', $rechten)) if(!in_array('verify', $rechten))
return ['result' => ['Unknown command']]; return ['result' => ['Unknown command']];
$result = $this->handleVerifyMessage($message); $result = $this->handleVerifyMessage($message, $player);
return ['result' => [$result]]; return ['result' => [$result]];
default: default:
return ['result' => ['Unknown command']]; return ['result' => ['Unknown command']];
} }
return [];
} }
private function checkConsoleCommando(string $message, Player $player, bool $sudo = false) : array private function checkConsoleCommando(string $message, Player $player, bool $sudo = false) : array
@@ -112,8 +114,15 @@ class GameResponseService
case 'help': case 'help':
return ['result' => $this->getHelpCommand($rechten)]; return ['result' => $this->getHelpCommand($rechten)];
case 'ls': case 'ls':
break; if(!in_array('ls', $rechten))
return ['result' => ['Unknown command']];
$files = $this->getAllCurrentFilesInDirectory($player);
return ['result' => $files];
case 'cd': case 'cd':
if(!in_array('cd', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player); $pwd = $this->playerService->getCurrentPwdOfPlayer($player);
if(!$pwd) if(!$pwd)
return ['result' => ['Unknown command']]; return ['result' => ['Unknown command']];
@@ -124,14 +133,52 @@ class GameResponseService
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation); $this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
return ['result' => ['Path: ' . $newLocation]]; return ['result' => ['Path: ' . $newLocation]];
case 'cat':
if(!in_array('cat', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
$fileContent = $this->getFileContent($player, $pwd.'/'.$messagePart[1]);
return ['result' => $fileContent];
case 'pwd':
if(!in_array('pwd', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
return ['result' => ['Path: ' . $pwd]];
case 'rm': case 'rm':
break; if(!in_array('rm', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
if(!$pwd)
return ['result' => ['Unknown command']];
if (!isset($messagePart[1])) {
return ['result' => ['Usage: rm {filename}']];
}
$filename = $messagePart[1];
$fullPath = ($pwd === '/' ? '' : $pwd) . '/' . $filename;
if(!$this->isAllowedToRemove($fullPath, $player, $sudo))
return ['result' => ['You are not allowed to remove this file.']];
$this->playerService->addDeletedFileToSession($player, $fullPath);
return ['result' => ['File removed: ' . $filename]];
case 'sudo': case 'sudo':
break; if(!in_array('sudo', $rechten))
return ['result' => ['Unknown command']];
$sudo = array_shift($messagePart);
$message = implode(' ', $messagePart);
return $this->checkConsoleCommando($message, $player, true);
default: default:
return ['result' => ['Unknown command']]; return ['result' => ['Unknown command']];
} }
return [];
} }
private function getHelpCommand(mixed $rechten) : array private function getHelpCommand(mixed $rechten) : array
@@ -146,6 +193,7 @@ class GameResponseService
$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}'; $messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
$messages[] = ' This will send the message only to agent with id 6.'; $messages[] = ' This will send the message only to agent with id 6.';
$messages[] = ' USAGE: /chat {message}'; $messages[] = ' USAGE: /chat {message}';
$messages[] = ' USAGE: /chat 6 {message}';
$messages[] = ''; $messages[] = '';
break; break;
case 'help': case 'help':
@@ -161,6 +209,13 @@ class GameResponseService
$messages[] = ' USAGE: /decode {message}'; $messages[] = ' USAGE: /decode {message}';
$messages[] = ''; $messages[] = '';
break; break;
case 'pwd':
$messages[] = 'pwd';
$messages[] = ' This message will let you know what your current location is.';
$messages[] = ' It will show you the folder you are in so you can continue navigating the server.';
$messages[] = ' USAGE: pwd';
$messages[] = '';
break;
case 'cat': case 'cat':
$messages[] = 'cat'; $messages[] = 'cat';
$messages[] = ' To read a file, use cat {filename}.'; $messages[] = ' To read a file, use cat {filename}.';
@@ -210,9 +265,166 @@ class GameResponseService
return $messages; return $messages;
} }
private function handleChatMessage(string $message) private function handleChatMessage(string $message, Player $player) : bool
{ {
$messageParts = explode(' ', $message);
$toSingle = false;
if (isset($messageParts[1]) &&
is_numeric($messageParts[1]) &&
$messageParts[1] >= 1 &&
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
$toSingle = true;
}
$chatMessage = array_shift($messageParts);
$sendTo = 0;
if ($toSingle) {
$sendTo = array_shift($messageParts);
$chatMessage = array_shift($messageParts);
}
$message = $player->getUser()->getUsername() . ': ' . $chatMessage . ' ';
foreach($messageParts as $messagePart) {
$message .= $messagePart . ' ';
}
$message = trim($message);
$activeGame = $player->getSession()?->getId();
if(is_null($activeGame))
return false;
$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $activeGame;
$this->hub->publish(new Update($topic, json_encode([$sendTo, $message])));
$this->updateChatTracking($player, (int)$sendTo);
$this->checkAndRegenerateVerifyCodes($player, $chatMessage . ' ' . implode(' ', $messageParts));
return true;
}
private function checkAndRegenerateVerifyCodes(Player $player, string $messageContent): void
{
$screen = $player->getScreen();
$session = $player->getSession();
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if (!$verifyCodesSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($session, $verifyCodesSettingName, $player);
if (!$setting) {
return;
}
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
$regenerated = false;
foreach ($codes as $targetPlayerScreen => $code) {
if (str_contains($messageContent, (string)$code)) {
$codes[$targetPlayerScreen] = bin2hex(random_bytes(3));
$regenerated = true;
}
}
if ($regenerated) {
$setting->setValue(json_encode($codes));
$this->entityManager->persist($setting);
$this->entityManager->flush();
// Notify the player that their codes have changed
$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
$notification = "Security Alert: One of your verify codes was shared and has been regenerated.";
// We send it only to this player (screen)
$this->hub->publish(new Update($topic, json_encode([$screen, $notification])));
}
}
private function updateChatTracking(Player $player, int $sendTo): void
{
$rights = $this->getRechten($player);
if(in_array('verify', $rights))
return;
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
if (!$trackingSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $trackingSettingName, $player);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($trackingSettingName);
$setting->setValue(json_encode([]));
}
$tracking = json_decode($setting->getValue() ?? '[]', true) ?? [];
if (!in_array($sendTo, $tracking)) {
$tracking[] = $sendTo;
$setting->setValue(json_encode($tracking));
$this->entityManager->persist($setting);
$this->entityManager->flush();
$this->checkAndGrantVerifyRight($player, $tracking);
}
}
private function checkAndGrantVerifyRight(Player $player, array $tracking): void
{
$screen = $player->getScreen();
$requiredTargets = [0]; // Everyone
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) {
$requiredTargets[] = $i;
}
}
// Check if all required targets are in tracking
foreach ($requiredTargets as $target) {
if (!in_array($target, $tracking)) {
return;
}
}
// Grant verify right
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if (!$rightsSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $rightsSettingName, $player);
if (!$setting) {
return; // Should have been initialized
}
$rights = json_decode($setting->getValue() ?? '[]', true) ?? [];
$newRights = ['verify', 'cat'];
$updated = false;
foreach ($newRights as $newRight) {
if (!in_array($newRight, $rights)) {
$rights[] = $newRight;
$updated = true;
}
}
if ($updated) {
$setting->setValue(json_encode($rights));
$this->entityManager->persist($setting);
$this->entityManager->flush();
}
} }
private function handleDecodeMessage(string $message, Player $player) private function handleDecodeMessage(string $message, Player $player)
@@ -247,9 +459,178 @@ class GameResponseService
return $randomString; return $randomString;
} }
private function handleVerifyMessage(string $message) : string private function generateSpecialCode(int $firstDigit, int $min, int $max): string
{ {
return ''; $code = $this->generateRandomString($min, $max);
// Ensure the first numeric digit is the specified $firstDigit
$found = false;
$codeArray = str_split($code);
for ($i = 0; $i < count($codeArray); $i++) {
if (ctype_digit($codeArray[$i])) {
$codeArray[$i] = (string)$firstDigit;
$found = true;
break;
}
}
$code = implode('', $codeArray);
// If no digit was found (highly unlikely given the character set), prepend it
if (!$found) {
$code = (string)$firstDigit . substr($code, 1);
}
return $code;
}
private function handleVerifyMessage(string $message, Player $player) : string
{
$messageParts = explode(' ', $message);
if (count($messageParts) < 2) {
return 'Usage: /verify {code}';
}
$code = $messageParts[1];
$screen = $player->getScreen();
$session = $player->getSession();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
if (!$progressSettingName) {
return 'Error: Invalid player screen.';
}
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
if (!$progressSetting) {
return 'Error: Verification progress setting not found.';
}
$progress = json_decode($progressSetting->getValue() ?? '[]', true) ?? [];
$verifiedBy = null;
foreach ($session->getPlayers() as $otherPlayer) {
if ($otherPlayer->getId() === $player->getId()) {
continue;
}
$otherScreen = $otherPlayer->getScreen();
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
if (!$codesSettingName) {
continue;
}
$codesSetting = $this->sessionSettingRepository->getSetting($session, $codesSettingName, $otherPlayer);
if (!$codesSetting) {
continue;
}
$codes = json_decode($codesSetting->getValue() ?? '[]', true) ?? [];
if (isset($codes[$screen]) && $codes[$screen] === $code) {
$verifiedBy = $otherScreen;
break;
}
}
if ($verifiedBy !== null) {
if (!in_array($verifiedBy, $progress)) {
$progress[] = $verifiedBy;
$progressSetting->setValue(json_encode($progress));
$this->entityManager->persist($progressSetting);
$this->entityManager->flush();
$response = 'You have been successfully verified by Agent ' . $verifiedBy . '.';
if (count($progress) >= 2) {
$this->grantVerificationRights($player);
$response .= ' You have received additional rights!';
}
return $response;
} else {
return 'You were already verified by Agent ' . $verifiedBy . '.';
}
}
return 'Invalid verification code.';
}
private function grantVerificationRights(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if (!$rightsSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $rightsSettingName, $player);
if (!$setting) {
return;
}
$rights = json_decode($setting->getValue() ?? '[]', true) ?? [];
$newRights = ['cd', 'decode'];
$updated = false;
foreach ($newRights as $newRight) {
if (!in_array($newRight, $rights)) {
$rights[] = $newRight;
$updated = true;
}
}
if ($updated) {
$setting->setValue(json_encode($rights));
$this->entityManager->persist($setting);
$this->entityManager->flush();
$this->checkIfAllPlayersVerified($player);
}
}
private function checkIfAllPlayersVerified(Player $player): void
{
$session = $player->getSession();
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
return;
}
$allVerified = true;
foreach ($session->getPlayers() as $otherPlayer) {
$otherScreen = $otherPlayer->getScreen();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
if (!$progressSettingName) {
continue;
}
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
$allVerified = false;
break;
}
}
if ($allVerified) {
if (!$everyoneVerifiedSetting) {
$everyoneVerifiedSetting = new SessionSetting();
$everyoneVerifiedSetting->setSession($session);
$everyoneVerifiedSetting->setPlayer($player);
$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
}
$everyoneVerifiedSetting->setValue('true');
$this->entityManager->persist($everyoneVerifiedSetting);
$this->entityManager->flush();
$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
$this->hub->publish(new Update($topic, json_encode([0, $message])));
}
} }
private function goToNewDir(string $pwd, string $newPwd, Player $player) : string|bool private function goToNewDir(string $pwd, string $newPwd, Player $player) : string|bool
@@ -311,22 +692,282 @@ class GameResponseService
$paths[] = '/etc/freak'; $paths[] = '/etc/freak';
$paths[] = '/etc/host'; $paths[] = '/etc/host';
$paths[] = '/home'; $paths[] = '/var/home';
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter']; $playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
$players = $player->getSession()->getPlayers(); $players = $player->getSession()->getPlayers();
foreach($players as $player) { foreach($players as $p) {
$playerNames[] = $player->getUser()->getUsername(); $playerNames[] = $p->getUser()->getUsername();
} }
$playerNames = array_unique($playerNames); $playerNames = array_unique($playerNames);
foreach($playerNames as $name) { foreach($playerNames as $name) {
$paths[] = '/home/' . $name; $paths[] = '/var/home/' . $name;
} }
return $paths; return $paths;
} }
private function isAllowedToRemove(string $file, Player $player, bool $sudo) : bool
{
if(!$this->fileExists($file, $player))
return false;
if(str_starts_with($file, '/var/rapports/'))
return false;
$rights = $this->getRechten($player);
if(in_array('sudo', $rights) || $sudo)
return true;
$sudoFiles = [
'/var/arrest/handle.sh',
'/var/arrest/cell.sh',
'/var/marriage/divorce.sh',
];
return !in_array($file, $sudoFiles);
}
private function fileExists(string $file, Player $player) : bool
{
$files = $this->getAllPossibleFiles($player);
if(in_array($file, $files))
return true;
return false;
}
private function getAllPossibleFiles(Player $player = null) : array
{
$files = [];
$files[] = '/var/arrest/handle.sh';
$files[] = '/var/arrest/bars.sh';
$files[] = '/var/arrest/cell.sh';
$files[] = '/var/marriage/share.sh';
$files[] = '/var/marriage/divorce.sh';
$files[] = '/var/rapports/095_07-14.txt';
$files[] = '/var/rapports/007_19-52.txt';
$files[] = '/var/rapports/083_25-39.txt';
$files[] = '/var/rapports/019_31-11.txt';
$files[] = '/var/rapports/075_46-77.txt';
$files[] = '/var/rapports/031_53-28.txt';
$files[] = '/var/rapports/072_61-05.txt';
$files[] = '/var/rapports/064_72-90.txt';
$files[] = '/var/rapports/091_81-33.txt';
$files[] = '/var/rapports/079_89-47.txt';
$files[] = '/var/rapports/098_92-14.txt';
$files[] = '/var/rapports/012_94-31.txt';
$files[] = '/var/rapports/016_98-07.txt';
$files[] = '/var/rapports/087_102-45.txt';
$files[] = '/var/rapports/094_110-19.txt';
$files[] = '/var/rapports/063_117-56.txt';
$files[] = '/var/rapports/017_123-88.txt';
$files[] = '/var/rapports/093_138-24.txt';
$files[] = '/var/rapports/001_145-93.txt';
$files[] = '/var/rapports/011_130-62.txt';
$files[] = '/var/rapports/index.txt';
if ($player === null) {
return $files;
}
$players = $player->getSession()->getPlayers();
foreach($players as $p) {
$files[] = '/var/home/' . $p->getUser()->getUsername() . '/verifyCodes.txt';
}
return $files;
}
private function getAllCurrentFilesInDirectory(Player $player) : array
{
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
if (!$pwd) {
return [];
}
$allPaths = $this->getAllPossiblePaths($player);
$allFiles = $this->getAllPossibleFiles($player);
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
$entries = [];
// Find directories in current pwd
foreach ($allPaths as $path) {
if ($path === $pwd) {
continue;
}
// Check if $path is a direct child of $pwd
$parent = $this->getPrevPath($path);
if ($parent === $pwd) {
$parts = explode('/', $path);
$entries[] = [end($parts) . '/', 'dir'];
}
}
// Find files in current pwd
foreach ($allFiles as $file) {
if (in_array($file, $deletedFiles)) {
continue;
}
$parent = $this->getPrevPath($file);
if ($parent === $pwd) {
$parts = explode('/', $file);
$entries[] = [end($parts), 'file'];
}
}
sort($entries);
return $entries;
}
public function getFileContent(Player $player, string $file) : array
{
$allPossibleFiles = $this->getAllPossibleFiles($player);
if (!in_array($file, $allPossibleFiles)) {
return ['File does not exist'];
}
if (str_ends_with($file, '.sh')) {
return ['It is not possible to read this file'];
}
if (str_ends_with($file, 'verifyCodes.txt')) {
return $this->readVerificationFile($player, $file);
}
$physicalPath = 'assets/game1/filesystem' . $file;
if (!file_exists($physicalPath)) {
return ['File does not exist'];
}
$content = file($physicalPath);
if ($content === false) {
return ['Error reading file'];
}
$specialFiles = [
'/var/rapports/083_25-39.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_DOYLE,
'digit' => 1
],
'/var/rapports/019_31-11.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_VEGA,
'digit' => 2
],
'/var/rapports/011_130-62.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_LENNOX,
'digit' => 3
],
];
if (isset($specialFiles[$file])) {
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::EVERYONE_VERIFIED);
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
$settingInfo = $specialFiles[$file];
$codeSetting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingInfo['setting']);
if (!$codeSetting) {
$codeSetting = new SessionSetting();
$codeSetting->setSession($player->getSession());
$codeSetting->setName($settingInfo['setting']);
$codeSetting->setValue($this->generateSpecialCode($settingInfo['digit'], 75, 100));
$this->entityManager->persist($codeSetting);
$this->entityManager->flush();
}
$specialCode = $codeSetting->getValue();
$newContent = [];
foreach ($content as $line) {
$newContent[] = $line;
if (str_starts_with(trim($line), 'Date:')) {
$newContent[] = $specialCode . "\n";
}
}
$content = $newContent;
}
}
return $content;
}
private function readVerificationFile(Player $player, string $file)
{
$parts = explode('/', $file);
$ownerUsername = $parts[3] ?? null;
$ownerPlayer = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $ownerUsername) {
$ownerPlayer = $p;
break;
}
}
if (!$ownerPlayer) {
return 'File does not exist';
}
$screen = $ownerPlayer->getScreen();
$settingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if (!$settingName) {
return 'Error: Invalid player screen.';
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingName, $ownerPlayer);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($ownerPlayer);
$setting->setName($settingName);
}
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
$playerNames = ['Luke', 'Charles', 'William', 'Peter'];
foreach ($player->getSession()->getPlayers() as $p) {
$playerNames[] = $p->getUser()->getUsername();
}
$playerNames = array_unique($playerNames);
sort($playerNames);
$content = [];
$content[] = "Verification codes:";
$content[] = "";
foreach ($playerNames as $name) {
$key = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $name) {
$key = (string)$p->getScreen();
break;
}
}
if ($key === null) {
$key = $name;
}
if (!isset($codes[$key])) {
$codes[$key] = bin2hex(random_bytes(3));
}
$content[] = $name . ": " . $codes[$key] . "\n";
}
return $content;
}
} }

View File

@@ -4,6 +4,7 @@ namespace App\Game\Service;
use App\Game\Entity\Game; use App\Game\Entity\Game;
use App\Game\Entity\Player; use App\Game\Entity\Player;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType; use App\Game\Enum\SessionSettingType;
use App\Game\Enum\SessionStatus; use App\Game\Enum\SessionStatus;
use App\Game\Repository\PlayerRepository; use App\Game\Repository\PlayerRepository;
@@ -39,12 +40,7 @@ class PlayerService
} }
public function getCurrentPwdOfPlayer(Player $player) : ?string { public function getCurrentPwdOfPlayer(Player $player) : ?string {
$settingName = match($player->getScreen()) { $settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if (!$settingName) { if (!$settingName) {
return null; return null;
@@ -56,12 +52,7 @@ class PlayerService
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation) public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
{ {
$settingName = match($player->getScreen()) { $settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if (!$settingName) { if (!$settingName) {
return; return;
@@ -73,4 +64,33 @@ class PlayerService
$this->entityManager->persist($setting); $this->entityManager->persist($setting);
$this->entityManager->flush(); $this->entityManager->flush();
} }
public function getDeletedFilesOfSession(Player $player): array
{
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::SET_OF_DELETED_FILES);
if (!$setting || !$setting->getValue()) {
return [];
}
return json_decode($setting->getValue(), true) ?? [];
}
public function addDeletedFileToSession(Player $player, string $filename): void
{
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::SET_OF_DELETED_FILES);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setName(SessionSettingType::SET_OF_DELETED_FILES);
}
$deletedFiles = json_decode($setting->getValue() ?? '[]', true) ?? [];
if (!in_array($filename, $deletedFiles)) {
$deletedFiles[] = $filename;
$setting->setValue(json_encode($deletedFiles));
$this->entityManager->persist($setting);
$this->entityManager->flush();
}
}
} }

View File

@@ -31,6 +31,8 @@ class RegistrationController extends AbstractController
) )
); );
$user->setRoles(['ROLE_USER', 'ROLE_PLAYER']);
$entityManager->persist($user); $entityManager->persist($user);
$entityManager->flush(); $entityManager->flush();

View File

@@ -14,7 +14,7 @@
<nav> <nav>
{% set pathinfo = app.request.pathinfo %} {% set pathinfo = app.request.pathinfo %}
<a href="/">{{ 'nav.home'|trans }}</a> | <a href="/">{{ 'nav.home'|trans }}</a> |
<a href="/game">{{ 'nav.game'|trans }}</a> | <a href="{{ path('game_dashboard') }}">{{ 'nav.game'|trans }}</a> |
{% if app.user %} {% if app.user %}
<a href="{{ path('app_logout') }}">Logout</a> <a href="{{ path('app_logout') }}">Logout</a>
{% else %} {% else %}

View File

@@ -0,0 +1,94 @@
{% extends 'base.html.twig' %}
{% block title %}Game Dashboard{% endblock %}
{% block body %}
<h1>Game Dashboard</h1>
<h2>Create New Session</h2>
{% if availableGames is not empty %}
<form method="post">
<select name="game_id">
{% for game in availableGames %}
<option value="{{ game.id }}">
{{ game.name }} ({{ game.numberOfPlayers }} players)
{% if is_granted('ROLE_ADMIN') %}
[{{ game.status.value }}]
{% endif %}
</option>
{% endfor %}
</select>
<button type="submit" name="create_session">Create Session</button>
</form>
{% else %}
<p>No games available to start.</p>
{% endif %}
<h2>Join Session</h2>
<form method="post">
<input type="text" name="invite_code" placeholder="Enter Invite Code" required>
<button type="submit" name="join_session">Join Session</button>
</form>
<h2>Your Sessions</h2>
{% if sessions is not empty %}
<table>
<thead>
<tr>
<th>ID</th>
<th>Game</th>
<th>Status</th>
<th>Created At</th>
<th>Invite Code</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
{% for session in sessions %}
<tr>
<td>{{ session.id }}</td>
<td>{{ session.game.name }}</td>
<td>{{ session.status.value }}</td>
<td>{{ session.created|date('Y-m-d H:i') }}</td>
<td>
{% set inviteCode = '' %}
{% for setting in session.settings %}
{% if setting.name.value == 'InviteCode' %}
{% set inviteCode = setting.value %}
{% endif %}
{% endfor %}
{% if inviteCode %}
<code>{{ inviteCode }}</code>
{% else %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="create_invite">Generate Invite</button>
</form>
{% endif %}
</td>
<td>
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
{% if session.status.value == 'created' %}
{% if session.players|length >= session.game.numberOfPlayers %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="start_session">Start Session</button>
</form>
{% endif %}
{% if session.timer == 0 %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
</form>
{% endif %}
{% endif %}
</td>
</tr>
{% endfor %}
</tbody>
</table>
{% else %}
<p>You are not part of any sessions.</p>
{% endif %}
{% endblock %}

View File

@@ -15,10 +15,10 @@
<div id="game-container"> <div id="game-container">
<div id="mercure-config" <div id="mercure-config"
data-mercure-public-url="{{ mercure_public_url|e('html_attr') }}" data-mercure-public-url="{{ mercure_public_url|e('html_attr') }}"
data-topic="{{ (mercure_topic_base ~ '/game/hub')|e('html_attr') }}" data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}" data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}" data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
data-user-id="{{ user_id|e('html_attr') }}" data-screen="{{ screen|e('html_attr') }}"
style="display:none"> style="display:none">
</div> </div>
@@ -28,6 +28,9 @@
<div id="message-container"> <div id="message-container">
</div> </div>
<audio id="message-sound" style="display:none">
<source src="{{ asset('audio/message.mp3') }}" type="audio/mpeg">
</audio>
<div id="input"> <div id="input">
<input type="text" disabled id="input-message"> <input type="text" disabled id="input-message">
</div> </div>

View File

@@ -5,5 +5,5 @@
{% block body %} {% block body %}
<h1>{{ 'home.h1'|trans({'%site%': ('site.name'|trans)}) }}</h1> <h1>{{ 'home.h1'|trans({'%site%': ('site.name'|trans)}) }}</h1>
<p>{{ 'home.description'|trans }}</p> <p>{{ 'home.description'|trans }}</p>
<p><a href="{{ path('game') }}">{{ 'link.enter_game'|trans }}</a></p> <p><a href="{{ path('game_dashboard') }}">{{ 'link.enter_game'|trans }}</a></p>
{% endblock %} {% endblock %}

View File

@@ -0,0 +1,216 @@
<?php
declare(strict_types=1);
namespace App\Tests\Game;
use App\Game\Entity\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\GameStatus;
use App\Game\Enum\SessionSettingType;
use App\Game\Service\GameDashboardService;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use App\Game\Repository\GameRepository;
use App\Game\Repository\SessionRepository;
use PHPUnit\Framework\TestCase;
class GameDashboardServiceTest extends TestCase
{
private $entityManager;
private $gameRepository;
private $sessionRepository;
private $service;
protected function setUp(): void
{
$this->entityManager = $this->createMock(EntityManagerInterface::class);
$this->gameRepository = $this->createMock(GameRepository::class);
$this->sessionRepository = $this->createMock(SessionRepository::class);
$this->service = new GameDashboardService(
$this->gameRepository,
$this->sessionRepository,
$this->entityManager
);
}
public function testCreateSessionDoesNotInitializeSettings(): void
{
$game = new Game();
$game->setStatus(GameStatus::OPEN);
$user = new User();
$user->setUsername('testuser');
$this->entityManager->expects($this->exactly(2))
->method('persist');
// 1. Session, 2. Player
$session = $this->service->createSession($game, $user, false);
$this->assertInstanceOf(Session::class, $session);
}
public function testJoinSessionDoesNotInitializeSettings(): void
{
$user = new User();
$user->setUsername('testuser');
$game = new Game();
$game->setNumberOfPlayers(3);
$session = new Session();
$session->setGame($game);
$setting = new SessionSetting();
$setting->setSession($session);
$setting->setName(SessionSettingType::INVITE_CODE);
$setting->setValue('abc-123');
$repo = $this->createMock(\Doctrine\ORM\EntityRepository::class);
$this->entityManager->method('getRepository')
->willReturn($repo);
$repo->method('findOneBy')
->willReturn($setting);
$this->entityManager->expects($this->exactly(1))
->method('persist');
// 1. Player
$result = $this->service->joinSession('abc-123', $user);
$this->assertTrue($result);
}
public function testStartSessionAssignsScreensAndInitializesSettings(): void
{
$game = new Game();
$game->setNumberOfPlayers(2);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$user1 = new User();
$user1->setUsername('user1');
$player1 = new Player();
$player1->setUser($user1);
$session->addPlayer($player1);
$user2 = new User();
$user2->setUsername('user2');
$player2 = new Player();
$player2->setUser($user2);
$session->addPlayer($player2);
// For each player (2):
// Player (persist)
// SessionSetting (rights)
// SessionSetting (pwd)
// SessionSetting (chat tracking)
// SessionSetting (verify codes)
// SessionSetting (verification progress)
// Total = 2 * 6 = 12
// PLUS Session (persist)
// Total = 13
$this->entityManager->expects($this->exactly(13))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
$this->assertNotNull($player1->getScreen());
$this->assertNotNull($player2->getScreen());
$this->assertNotEquals($player1->getScreen(), $player2->getScreen());
}
public function testStartSessionWithFourPlayers(): void
{
$game = new Game();
$game->setNumberOfPlayers(4);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
for ($i = 1; $i <= 4; $i++) {
$user = new User();
$user->setUsername('user' . $i);
$player = new Player();
$player->setUser($user);
$session->addPlayer($player);
}
// For each player (4):
// Player (persist) + 5 Settings = 6 persists
// Total = 4 * 6 = 24
// PLUS Session (persist)
// Total = 25
$this->entityManager->expects($this->exactly(25))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
foreach ($session->getPlayers() as $player) {
$this->assertNotNull($player->getScreen());
$this->assertGreaterThanOrEqual(1, $player->getScreen());
$this->assertLessThanOrEqual(4, $player->getScreen());
}
}
public function testLeaveSession(): void
{
$user = new User();
$session = new Session();
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$session->setTimer(0);
$player1 = new Player();
$player1->setUser($user);
$player1->setSession($session);
$session->addPlayer($player1);
$player2 = new Player();
$player2->setUser(new User());
$player2->setSession($session);
$session->addPlayer($player2);
$setting = new SessionSetting();
$setting->setPlayer($player1);
$setting->setSession($session);
$session->addSetting($setting);
$this->entityManager->expects($this->exactly(2))
->method('remove');
// 1. SessionSetting, 2. Player
$result = $this->service->leaveSession($session, $user);
$this->assertTrue($result);
$this->assertCount(1, $session->getPlayers());
}
public function testLeaveSessionDeletesSessionIfLastPlayer(): void
{
$user = new User();
$session = new Session();
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$session->setTimer(0);
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$session->addPlayer($player);
$this->entityManager->expects($this->exactly(2))
->method('remove');
// 1. Player, 2. Session
$result = $this->service->leaveSession($session, $user);
$this->assertTrue($result);
}
}

View File

@@ -0,0 +1,101 @@
<?php
declare(strict_types=1);
namespace App\Tests\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType;
use App\Game\Repository\SessionSettingRepository;
use App\Game\Service\GameResponseService;
use App\Game\Service\PlayerService;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use PHPUnit\Framework\TestCase;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Mercure\HubInterface;
use Symfony\Component\Mercure\Update;
class GameResponseServiceChatVerifyCodeTest extends TestCase
{
private $security;
private $playerService;
private $sessionSettingRepository;
private $hub;
private $entityManager;
private $service;
protected function setUp(): void
{
$this->security = $this->createMock(Security::class);
$this->playerService = $this->createMock(PlayerService::class);
$this->sessionSettingRepository = $this->createMock(SessionSettingRepository::class);
$this->hub = $this->createMock(HubInterface::class);
$this->entityManager = $this->createMock(EntityManagerInterface::class);
$this->service = new GameResponseService(
$this->security,
$this->playerService,
$this->sessionSettingRepository,
$this->hub,
$this->entityManager
);
$_ENV['MERCURE_TOPIC_BASE'] = 'http://test';
}
public function testChatRegeneratesVerifyCodesIfShared(): void
{
$user = new User();
$user->setUsername('testuser');
$session = $this->createMock(Session::class);
$session->method('getId')->willReturn(123);
$player = $this->createMock(Player::class);
$player->method('getUser')->willReturn($user);
$player->method('getScreen')->willReturn(1);
$player->method('getSession')->willReturn($session);
$this->security->method('getUser')->willReturn($user);
$this->playerService->method('GetCurrentlyActiveAsPlayer')->willReturn($player);
// Mock rights
$rightsSetting = new SessionSetting();
$rightsSetting->setValue(json_encode(['chat']));
$this->sessionSettingRepository->method('getSetting')
->willReturnMap([
[$session, SessionSettingType::RIGHTS_FOR_PLAYER1, $player, $rightsSetting],
]);
// Mock verify codes
$verifyCodesSetting = new SessionSetting();
$initialCodes = ['2' => 'secret123', '3' => 'secret456'];
$verifyCodesSetting->setValue(json_encode($initialCodes));
// Setting repository map for multiple calls
$this->sessionSettingRepository->method('getSetting')
->willReturnCallback(function($s, $t, $p = null) use ($rightsSetting, $verifyCodesSetting) {
if ($t === SessionSettingType::RIGHTS_FOR_PLAYER1) return $rightsSetting;
if ($t === SessionSettingType::VERIFY_CODES_FOR_PLAYER1) return $verifyCodesSetting;
return null;
});
// Expect Mercure updates: 1 for chat, 1 for notification
$this->hub->expects($this->exactly(2))
->method('publish');
$this->entityManager->expects($this->once())
->method('flush');
$raw = json_encode(['message' => '/chat Hello look at my code secret123', 'ts' => '123']);
$result = $this->service->getGameResponse($raw);
$this->assertEquals(['result' => ['succesfully send']], $result);
$newCodes = json_decode($verifyCodesSetting->getValue(), true);
$this->assertNotEquals('secret123', $newCodes['2']);
$this->assertEquals('secret456', $newCodes['3']);
}
}