91 Commits

Author SHA1 Message Date
Frank
0a9c0f0052 Fixed network v4 2026-03-11 07:59:23 +01:00
Frank
57af01ea6f Fixed network v3 2026-03-11 07:57:49 +01:00
Frank
4b0f8fb5c6 Fixed network v2 2026-03-11 07:55:47 +01:00
Frank
a68eeb3ac6 Fixed network 2026-03-11 07:52:11 +01:00
Frank
cc6c6a6456 Fixed ip addresses 2026-03-10 22:13:22 +01:00
Frank
184a5ff0de Fix database container creation 2026-03-10 22:04:23 +01:00
Frank
170ae2ce43 Unfixed ips 2026-03-10 22:00:08 +01:00
Frank
16625c557c Fixed ips 2026-03-10 21:55:21 +01:00
Frank
a15edfabed network defined 2026-03-10 21:52:05 +01:00
66a682f69f Prod development 2026-02-21 14:28:48 +00:00
Frank
576d86f602 Mercure ssl 2026-01-17 22:56:34 +01:00
Frank
891c1b4ecb Mercure cors error 3 2026-01-17 19:36:01 +01:00
Frank
f5bac0fe2d Mercure cors error 2 2026-01-17 19:27:01 +01:00
Frank
0276199488 Mercure cors error 2026-01-17 19:03:25 +01:00
Frank
83381ef57f Mercure links 2026-01-17 15:49:58 +01:00
Frank
c6153c62f1 nullable screen 2026-01-17 15:35:26 +01:00
Frank
4f7471ab0f Remote allowance 2026-01-17 15:12:08 +01:00
Frank
9237d9ad49 captcha keys 2026-01-17 14:51:14 +01:00
Frank
a3573d5a09 Update passwords MySql 2026-01-17 14:29:04 +01:00
Frank
5e87ae90d8 executable 2026-01-17 14:24:54 +01:00
Frank
05a514bad6 restart via 1 script. 2026-01-17 14:22:08 +01:00
Frank
3a34266461 Verification mails solving try 1 2026-01-17 14:12:57 +01:00
Frank
7fe8f9322a Verification mails solving try 1 2026-01-17 13:47:56 +01:00
Frank
27827bd2a9 Added domain to verification mail 2026-01-16 21:01:01 +01:00
Frank
de1c6f4ed2 Send variables to containers. 2026-01-14 14:00:11 +01:00
Frank
a6df6cbf0c Request resend of verification mail 2026-01-14 13:09:32 +01:00
Frank
a90489da28 captcha 2026-01-13 21:54:26 +01:00
Frank
498ba1bfca Verifying mail addresses 2026-01-13 17:43:17 +01:00
Frank
f96e51420f Mailer From 2026-01-11 23:10:30 +01:00
Frank
f3bf472bc6 Try to fix 3 2026-01-11 16:00:43 +01:00
Frank
34d89129ae Try to fix 2 2026-01-11 15:56:52 +01:00
Frank
0c0c71c7b4 Try to fix 1 2026-01-11 15:46:46 +01:00
Frank
d70ef9282e Revert compose files 2026-01-11 15:41:40 +01:00
Frank
de67d95d4f Niet weggooien van images 4 2026-01-11 15:38:33 +01:00
Frank
bcb42a27b8 Niet weggooien van images 3 2026-01-11 15:37:13 +01:00
Frank
bc4f7a8c79 Niet weggooien van images 2 2026-01-11 15:35:10 +01:00
Frank
3b98e8650b onbekende flag 5 2026-01-11 15:30:21 +01:00
Frank
09f9abcfb8 onbekende flag 4 2026-01-11 15:28:40 +01:00
Frank
3b3cb69aa7 onbekende flag 3 2026-01-11 15:26:34 +01:00
Frank
badca1af53 onbekende flag 2 2026-01-11 15:25:03 +01:00
Frank
b649d48250 onbekende flag 2026-01-11 15:21:19 +01:00
Frank
0e3a3992fa container en cache clear erin en image clear eruit 2026-01-10 17:21:59 +01:00
Frank
cfac6d10ec csrf error solve. try 6 2026-01-10 16:25:07 +01:00
Frank
a10ad7de58 csrf error solve. try 5 2026-01-10 14:28:03 +01:00
Frank
f810ad07b7 csrf error solve. try 4 2026-01-10 14:19:57 +01:00
Frank
41f3547f6f csrf error solve. try 3 2026-01-10 14:06:29 +01:00
Frank
09b7e78fdd csrf error solve. try 2 2026-01-10 13:37:14 +01:00
Frank
47091cd4e3 csrf error solve. try 1 2026-01-10 00:39:33 +01:00
Frank
ac4c5ef261 Validation fails 2026-01-10 00:25:57 +01:00
Frank
490f730c97 pass on token 2026-01-10 00:17:36 +01:00
Frank
73d6ea478c Restart containers 2026-01-09 23:40:25 +01:00
Frank
9da6a60dbe Add error log 2026-01-09 23:36:50 +01:00
Frank
7ca0bec145 Mercure en hostfile 2026-01-09 18:38:57 +01:00
Frank
ea54c87426 database volume 2026-01-09 16:53:47 +01:00
Frank
12e87edc4d Fixed ips 2026-01-09 16:42:15 +01:00
Frank
85416f5a07 rights to user 2026-01-09 16:10:44 +01:00
Frank
2f81a60ff7 Meer updates. Next try 7 2026-01-09 15:47:44 +01:00
Frank
0e27217ab4 Meer updates. Next try 6 2026-01-09 15:42:43 +01:00
Frank
b3531b5d7c Meer updates. Next try 5 2026-01-09 15:33:52 +01:00
Frank
239b1e136a Meer updates. Next try 4 2026-01-09 15:25:41 +01:00
Frank
db04cafcb1 Meer updates. Next try 3 2026-01-09 15:18:25 +01:00
Frank
5ce7e15565 Meer updates. Next try 2 2026-01-09 15:10:44 +01:00
Frank
df12c4bd11 Meer updates. Next try 2026-01-09 15:01:12 +01:00
Frank
769d8b4e74 Meer updates. Hopelijk beter nu. 2026-01-09 14:51:31 +01:00
Frank
14871336a3 Updated dockerfile om migrations uit te kunnen voeren 2026-01-09 14:41:59 +01:00
Frank
3604c63940 Running containers 2026-01-09 14:30:05 +01:00
7257c51bdf Merge pull request 'Settings from env files' (#13) from env-settings into main
Reviewed-on: #13
2026-01-09 13:21:02 +00:00
Frank
641573842c Settings from env files 2026-01-09 13:08:09 +01:00
abc3712d97 Merge pull request 'timer-af-laten-lopen' (#12) from timer-af-laten-lopen into main
Reviewed-on: #12
2026-01-09 11:23:39 +00:00
Frank
66cb356955 Remove .env.* files from tracking and update .gitignore 2026-01-09 12:13:31 +01:00
Frank
ffd20f5535 Lost page 2026-01-08 20:32:21 +01:00
1b52f80448 Merge pull request 'start-all-at-the-same-time' (#11) from start-all-at-the-same-time into main
Reviewed-on: #11
2026-01-08 19:12:17 +00:00
Frank
b965f0f085 Added mercure to update when everyone is ready 2026-01-08 20:11:14 +01:00
Frank
c4c989db4c Trying to add waiting pages 2026-01-08 19:32:13 +01:00
37507bd169 Merge pull request 'admin-side' (#10) from admin-side into main
Reviewed-on: #10
2026-01-08 17:34:48 +00:00
Frank
732148a533 Look into session logfiles 2026-01-08 18:26:32 +01:00
Frank
50d7ce745c Logfiles for sessions 2026-01-08 18:14:56 +01:00
a475c1a268 Merge pull request 'set-correct-screens-for-players' (#9) from set-correct-screens-for-players into main
Reviewed-on: #9
2026-01-08 17:02:10 +00:00
Frank
1ae0f651d8 Most of the cat command 2026-01-08 17:02:16 +01:00
Frank
8e933631b2 Dynamic number of players 2026-01-08 15:49:47 +01:00
f8746207e6 Merge pull request 'plaatsen-return-messages' (#8) from plaatsen-return-messages into main
Reviewed-on: #8
2026-01-08 14:35:12 +00:00
Frank
e42966e618 Message when everyone is verified 2026-01-08 15:34:43 +01:00
Frank
e4976e51fa JWT token in env file 2026-01-08 14:40:51 +01:00
Frank van den Berg
65070688ec Make mercure work correctly 2026-01-08 13:05:40 +01:00
Frank
e54c870f05 Post return messages 2026-01-08 11:41:46 +01:00
f5aabafcc5 Merge pull request 'Verification done' (#7) from Rechten into main
Reviewed-on: #7
2026-01-07 19:53:58 +00:00
Frank
de4b7bca6a Verification done 2026-01-07 20:06:28 +01:00
c6adb00219 Merge pull request 'continue-puzzle-progress' (#6) from continue-puzzle-progress into main
Reviewed-on: #6
2026-01-07 16:50:36 +00:00
Frank
5f6ea89179 ls 2026-01-07 17:45:17 +01:00
Frank
c384fc3dd5 Sudo, rm and setup for ls 2026-01-07 15:00:28 +01:00
Frank
78b570bd75 Hint for first part 2026-01-07 14:33:10 +01:00
74 changed files with 3462 additions and 229 deletions

25
.dockerignore Normal file
View File

@@ -0,0 +1,25 @@
# Git
.git
.gitignore
# Symfony
var/cache/*
var/log/*
var/sessions/*
!var/cache/.gitkeep
!var/log/.gitkeep
!var/sessions/.gitkeep
# Node
node_modules
npm-debug.log
# Other
.env.local
.env.local.php
.env.dev.local
.env.test.local
.env.prod.local
vendor
public/build

50
.env
View File

@@ -15,17 +15,30 @@
# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
###> symfony/framework-bundle ###
APP_ENV=dev
APP_SECRET=
APP_ENV=prod
APP_SECRET=695679907f9c3818e6924d547f872651
TRUSTED_PROXIES=127.0.0.1,172.20.0.1,172.20.0.0/16
TRUSTED_HOSTS=^.*$
###< symfony/framework-bundle ###
SITE_BASE_URL=https://escapepage.com
###> doctrine/doctrine-bundle ###
# Format described at https://www.doctrine-project.org/projects/doctrine-dbal/en/latest/reference/configuration.html#connecting-using-a-url
# IMPORTANT: You MUST configure your server version, either here or in config/packages/doctrine.yaml
#
# DATABASE_URL="sqlite:///%kernel.project_dir%/var/data_%kernel.environment%.db"
# DATABASE_URL="mysql://app:!ChangeMe!@127.0.0.1:3306/app?serverVersion=8.0.32&charset=utf8mb4"
DATABASE_URL="mysql://escapepage:b.0nqrxJ%%2FD%%2ALuf9N@localhost:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4"
DB_DRIVER=pdo_mysql
DB_SERVER_VERSION=8.0.32
DB_CHARSET=utf8mb4
DB_USER=escapepage
DB_PASSWORD=Zr1aOYU5NpCbS3dhpxa64cZp
DB_HOST=database
DB_PORT=3306
DB_NAME=escapepage
MYSQL_ROOT_PASSWORD=root
DATABASE_URL="${DB_DRIVER}://${DB_USER}:${DB_PASSWORD}@${DB_HOST}:${DB_PORT}/${DB_NAME}?serverVersion=${DB_SERVER_VERSION}&charset=${DB_CHARSET}"
###< doctrine/doctrine-bundle ###
###> symfony/messenger ###
@@ -37,14 +50,13 @@ MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
###> symfony/mailer ###
# Development: use Mailpit (docker compose override provides service `mailer` on port 1025)
MAILER_DSN=smtp://mailer:1025
MAILER_DSN=sendgrid://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@default
MAILER_FROM=mailer@escapepage.nl
# Production/Stage (uncomment and set SENDGRID_API_KEY in real env or secrets):
# MAILER_DSN=sendgrid+api://%env(SENDGRID_API_KEY)%
# Alternatively, via SMTP (no extra package needed):
# MAILER_DSN="smtp://apikey:%env(SENDGRID_API_KEY)%@smtp.sendgrid.net:587?encryption=tls"
# Optional default sender (used by test command if --from not passed):
# MAILER_FROM=no-reply@your-domain.tld
# SENDGRID_API_KEY=your_real_key_goes_here # Do NOT commit this; set in .env.local or deployment env
###< symfony/mailer ###
###> symfony/sendgrid-mailer ###
@@ -53,11 +65,27 @@ MAILER_DSN=smtp://mailer:1025
###> mercure ###
# Internal hub URL used by the PHP app (reachable from the php container)
MERCURE_URL=http://mercure/.well-known/mercure
MERCURE_URL=https://mercure/.well-known/mercure
# Public hub URL used by browsers
MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
MERCURE_PUBLIC_URL=https://mercure.escapepage.com/.well-known/mercure
# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
MERCURE_JWT_SECRET=!ChangeThisMercureJWT!
# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
MERCURE_TOPIC_BASE=https://escapepage.dev
MERCURE_JWT_SECRET=!ChangeThisMercureJWTSignedBySymfonySecretKey!
# Pre-generated JWT tokens for convenience
MERCURE_PUBLISHER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InB1Ymxpc2giOlsiKiJdfX0.E5b7ma4k-kA7lVGOQtICh7r2sspwX4G1iOhwtbxHQck
MERCURE_SUBSCRIBER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InN1YnNjcmliZSI6WyIqIl19fQ.mwSAjvbm6vOnjMoRSHMdcqapNCwyGZs1s57uLK4T3UM
# CORS allowed origins (default)
MERCURE_CORS_ALLOWED_ORIGINS="https://www.escapepage.com https://escapepage.com"
# Base URL for Mercure topics.
MERCURE_TOPIC_BASE=https://escapepage.com
###< mercure ###
###> docker ###
USER_ID=1000
GROUP_ID=1000
###< docker ###
###> karser/karser-recaptcha3-bundle ###
# Get your API key and secret from https://g.co/recaptcha/v3
RECAPTCHA3_KEY=6LdIvk0sAAAAAC2jMbBXtjDQC24mmNbwHWBulxFu
RECAPTCHA3_SECRET=6LdIvk0sAAAAAE9TCGAQoczQFwR6l2dxkkwcPKsk
###< karser/karser-recaptcha3-bundle ###

View File

@@ -2,3 +2,16 @@
###> symfony/framework-bundle ###
APP_SECRET=620e9ce5f88a714b636179eb39d5be4f
###< symfony/framework-bundle ###
###> mercure ###
MERCURE_CORS_ALLOWED_ORIGINS=http://localhost:8080
MERCURE_TOPIC_BASE=https://escapepage.dev
MERCURE_PUBLISHER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InB1Ymxpc2giOlsiKiJdfX0.E5b7ma4k-kA7lVGOQtICh7r2sspwX4G1iOhwtbxHQck
MERCURE_SUBSCRIBER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InN1YnNjcmliZSI6WyIqIl19fQ.mwSAjvbm6vOnjMoRSHMdcqapNCwyGZs1s57uLK4T3UM
###< mercure ###
DB_HOST=database
DB_PORT=3306
DB_NAME=escapepage
DB_USER=escapepage
DB_PASSWORD="b.0nqrxJ/D*Luf9N"

View File

@@ -1,9 +1,37 @@
APP_ENV=prod
APP_SECRET=a8f89e179e8c338423697669d6728c2c
### Compiled or real environment variables should be used in production.
### Configure MAILER_DSN to use SendGrid API transport.
### Prefer storing SENDGRID_API_KEY using Symfony Secrets or real env vars.
###> symfony/mailer ###
# Example using SendGrid API key (replace with real secret via vault/secrets):
# SENDGRID_API_KEY=SG.xxxxx
MAILER_DSN=sendgrid+api://%env(resolve:SENDGRID_API_KEY)%@default
MAILER_DSN=sendgrid://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@default
MAILER_FROM=mailer@escapepage.nl
###< symfony/mailer ###
###> symfony/framework-bundle ###
TRUSTED_PROXIES=127.0.0.1,172.20.0.1,172.20.0.0/16
TRUSTED_HOSTS=^.*$
###< symfony/framework-bundle ###
SITE_BASE_URL=https://escapepage.com
###> mercure ###
# Use the production URL for CORS in production
MERCURE_JWT_SECRET=55UtgFXsZu09TSTdeIA7ljK4HUo9DLkRzEB7MD5tqOLjRfAb
MERCURE_PUBLISHER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InB1Ymxpc2giOlsiKiJdfX0.qMVdzh7buYK78e-gwCQx7v6qCxk1Js83SAEKK-GZSrI
MERCURE_SUBSCRIBER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InN1YnNjcmliZSI6WyIqIl19fQ.OCnRPXfCoke27ntAxby2R5jkgpTZdw83DPq1yhvkLbw
MERCURE_CORS_ALLOWED_ORIGINS="https://escapepage.com"
MERCURE_TOPIC_BASE=https://escapepage.com
###< mercure ###
DB_HOST=database
DB_PORT=3306
DB_NAME=escapepage
DB_USER=escapepage
DB_PASSWORD=Zr1aOYU5NpCbS3dhpxa64cZp
###> docker ###
USER_ID=1000
GROUP_ID=1000
###< docker ###

View File

@@ -1,3 +1,18 @@
APP_ENV=test
# define your env variables for the test env here
KERNEL_CLASS='App\Kernel'
APP_SECRET='$ecretf0rt3st'
###> mercure ###
MERCURE_CORS_ALLOWED_ORIGINS=http://localhost:8080
MERCURE_TOPIC_BASE=http://test
MERCURE_PUBLISHER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InB1Ymxpc2giOlsiKiJdfX0.E5b7ma4k-kA7lVGOQtICh7r2sspwX4G1iOhwtbxHQck
MERCURE_SUBSCRIBER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InN1YnNjcmliZSI6WyIqIl19fQ.mwSAjvbm6vOnjMoRSHMdcqapNCwyGZs1s57uLK4T3UM
###< mercure ###
DB_HOST=database
DB_PORT=3306
DB_NAME=escapepage_test
DB_USER=escapepage
DB_PASSWORD="b.0nqrxJ/D*Luf9N"

3
.gitignore vendored
View File

@@ -6,6 +6,9 @@
/config/secrets/prod/prod.decrypt.private.php
/public/bundles/
/var/
!/var/volumes/
/var/volumes/*
!/var/volumes/.gitignore
/vendor/
###< symfony/framework-bundle ###

1
.idea/escapepage.iml generated
View File

@@ -140,6 +140,7 @@
<excludeFolder url="file://$MODULE_DIR$/vendor/symfony/webpack-encore-bundle" />
<excludeFolder url="file://$MODULE_DIR$/vendor/symfonycasts/reset-password-bundle" />
<excludeFolder url="file://$MODULE_DIR$/vendor/symfonycasts/verify-email-bundle" />
<excludeFolder url="file://$MODULE_DIR$/vendor/karser/karser-recaptcha3-bundle" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />

1
.idea/php.xml generated
View File

@@ -153,6 +153,7 @@
<path value="$PROJECT_DIR$/vendor/lcobucci/jwt" />
<path value="$PROJECT_DIR$/vendor/symfonycasts/verify-email-bundle" />
<path value="$PROJECT_DIR$/vendor/symfonycasts/reset-password-bundle" />
<path value="$PROJECT_DIR$/vendor/karser/karser-recaptcha3-bundle" />
</include_path>
</component>
<component name="PhpProjectSharedConfiguration" php_language_level="8.2" />

View File

@@ -16,7 +16,7 @@ This repository contains a Symfony 7.3 (PHP >= 8.5.1) application for a collabor
6. Run tests: `vendor/bin/phpunit`
- With Docker:
1. From `docker/`: `docker compose up -d`
1. `cd docker && docker compose up -d`
2. Install vendors inside the PHP container:
- `docker compose exec php bash`
- `composer install`
@@ -28,7 +28,7 @@ This repository contains a Symfony 7.3 (PHP >= 8.5.1) application for a collabor
## Email (Mailpit in dev, SendGrid for prod)
- Dev: a `mailer` service (Mailpit) runs in Docker.
- SMTP DSN in `.env`: `MAILER_DSN=smtp://mailer:1025`
- Mailpit UI: http://localhost:8025
- Mailpit UI: http://localhost:8025 (or mapped port 8025)
- Send a test mail: `php bin/console app:mail:test you@example.com`
- Staging/Prod: use SendGrid.
- Require package (already in composer): `symfony/sendgrid-mailer`.
@@ -81,9 +81,9 @@ See doc/CONTRIBUTING.md for code style and more details.
We use a Mercure hub (Docker service) to push server updates to browsers via ServerSent Events (SSE).
Quick start (dev):
1. Start Docker stack from `docker/`:
1. Start Docker stack:
```
docker compose up -d
cd docker && docker compose up -d
```
This starts `mercure` at http://localhost:8090 and the app at http://localhost:8080.
2. Install PHP deps inside the PHP container if you haven't yet:
@@ -91,12 +91,6 @@ Quick start (dev):
docker compose exec php bash
composer install
```
3. Open the Game Hub page in your browser: http://localhost:8080/game
- The page subscribes to a demo topic and logs messages in the console.
4. Publish a test update (in the PHP container):
```
php bin/console app:mercure:publish
```
You should see a console log like `[Mercure] Update received: { ... }` on the Game Hub page.
Configuration:

View File

@@ -1,7 +1,10 @@
/* Game1 entry point built with Webpack Encore */
import './styles/game1.css';
function subscribeToMercure(mercurePublicUrl, topic) {
let sequenceFinished = false;
let stillPlayingSound = true;
function subscribeToMercure(mercurePublicUrl, topic, myScreen) {
try {
const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
const es = new EventSource(url);
@@ -10,6 +13,33 @@ function subscribeToMercure(mercurePublicUrl, topic) {
try {
const data = JSON.parse(event.data);
console.log('[Mercure][game1] Update:', data);
// data is [sendTo, message]
if (Array.isArray(data) && data.length >= 2) {
const sendTo = parseInt(data[0]);
// Filter: 0 means everyone, otherwise must match myScreen
if (sendTo !== 0 && sendTo !== parseInt(myScreen)) {
console.log('[Mercure][game1] Message not for this player, skipping.');
return;
}
const messageContainer = document.getElementById('message-container');
if (messageContainer) {
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = data[1];
msgEl.style.color = '#0F0'; // Green for incoming messages
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
window.scrollTo(0, document.body.scrollHeight);
if(stillPlayingSound)
playSound();
console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
if (sequenceFinished) {
flashRed();
}
}
}
} catch (e) {
console.log('[Mercure][game1] Raw event:', event.data);
}
@@ -25,6 +55,28 @@ function subscribeToMercure(mercurePublicUrl, topic) {
}
}
function playSound() {
const sound = document.getElementById('message-sound');
if (sound) {
sound.currentTime = 0;
sound.play().catch(e => console.warn('[Audio] Playback failed:', e));
}
}
function flashRed() {
console.log('[Game1] Triggering flashRed');
const body = document.body;
body.classList.remove('flash-red');
void body.offsetWidth; // Trigger reflow to restart animation
body.classList.add('flash-red');
// Also remove it after animation finishes so it's clean for inspection
setTimeout(() => {
body.classList.remove('flash-red');
console.log('[Game1] Removed flash-red class');
}, 150);
}
async function fetchJson(url, options = {}) {
const opts = { ...options };
const headers = new Headers(opts.headers || {});
@@ -76,15 +128,64 @@ document.addEventListener('DOMContentLoaded', async () => {
const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
const topic = cfgEl.dataset.topic;
const screen = cfgEl.dataset.screen;
const apiPingUrl = cfgEl.dataset.apiPingUrl;
const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
const apiCheckFinishedUrl = cfgEl.dataset.apiCheckFinishedUrl;
const lostUrl = cfgEl.dataset.lostUrl;
if (mercurePublicUrl && topic) {
subscribeToMercure(mercurePublicUrl, topic);
subscribeToMercure(mercurePublicUrl, topic, screen);
} else {
console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
}
// Timer logic
const timerEl = document.getElementById('game-timer');
if (timerEl && timerEl.dataset.endTime) {
const endTime = parseInt(timerEl.dataset.endTime) * 1000;
const updateTimer = async () => {
const now = Date.now();
const diff = endTime - now;
if (diff <= 0) {
timerEl.textContent = '00:00:00';
// Timer reached zero, check with server
if (apiCheckFinishedUrl && lostUrl) {
try {
const response = await fetchJson(apiCheckFinishedUrl, { method: 'POST' });
if (response && response.finished) {
window.location.href = lostUrl;
return; // Stop the timer loop
}
} catch (e) {
console.error('[API][game1] Failed to check finished status:', e);
}
}
// Even if check failed or not finished, stop the loop if diff <= 0
// (though technically if the server says not finished, we might want to keep checking,
// but 00:00:00 usually means it's over).
return;
}
const hours = Math.floor(diff / (1000 * 60 * 60));
const minutes = Math.floor((diff % (1000 * 60 * 60)) / (1000 * 60));
const seconds = Math.floor((diff % (1000 * 60)) / 1000);
const hDisplay = hours.toString().padStart(2, '0');
const mDisplay = minutes.toString().padStart(2, '0');
const sDisplay = seconds.toString().padStart(2, '0');
timerEl.textContent = `${hDisplay}:${mDisplay}:${sDisplay}`;
setTimeout(updateTimer, 1000);
};
updateTimer();
}
// Demo API calls
try {
if (apiPingUrl) {
@@ -125,16 +226,27 @@ document.addEventListener('DOMContentLoaded', async () => {
const printNextMessage = () => {
if (currentMessageIndex < messages.length) {
const msg = messages[currentMessageIndex];
const msgEl = document.createElement('div');
msgEl.className = 'message';
let extraClass = '';
if(msg[2])
extraClass = msg[2];
msgEl.className = 'message ' + extraClass;
msgEl.textContent = msg[0];
msgEl.style.color = '#F00';
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
window.scrollTo(0, document.body.scrollHeight);
playSound();
currentMessageIndex++;
setTimeout(printNextMessage, msg[1]);
if (sequenceFinished) {
flashRed();
}
} else {
// After it has printed a set of messages, it has to start a timer of 2 seconds
console.log('[Game1] All messages printed. Starting 2s timer to expand message-container height...');
@@ -146,7 +258,16 @@ document.addEventListener('DOMContentLoaded', async () => {
// Add event listener for Enter key
inputField.addEventListener('keypress', async (e) => {
if (e.key === 'Enter') {
stillPlayingSound = false;
sequenceFinished = false;
const message = inputField.value.trim();
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = message;
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
if (message && apiEchoUrl) {
inputField.value = '';
try {
@@ -155,6 +276,16 @@ document.addEventListener('DOMContentLoaded', async () => {
body: { message, ts: new Date().toISOString() },
});
console.log('[API][game1] message sent →', response);
if (response && response.result && Array.isArray(response.result.result)) {
response.result.result.forEach(text => {
const msgEl = document.createElement('div');
msgEl.className = 'message';
msgEl.textContent = text;
msgEl.style.marginBottom = '10px';
messageContainer.appendChild(msgEl);
});
window.scrollTo(0, document.body.scrollHeight);
}
} catch (err) {
console.error('[API][game1] Failed to send message:', err);
}
@@ -163,6 +294,8 @@ document.addEventListener('DOMContentLoaded', async () => {
});
console.log('[Game1] message-container height changed to 400vh and input enabled');
sequenceFinished = true;
console.log('[Game1] sequenceFinished is now TRUE');
}, 2000);
}
};

View File

@@ -29,8 +29,11 @@ body {
div#game-timer {
position: fixed;
top: 20px;
left: 20px;
top: 0;
left: 0;
width: 100%;
padding: 20px;
background-color: #000;
color: #F00;
font-size: 28px;
z-index: 100;
@@ -38,7 +41,7 @@ div#game-timer {
div#message-container {
padding: 20px;
padding-top: 60px; /* Space for fixed timer */
padding-top: 80px; /* Space for fixed timer */
display: flex;
flex-direction: column;
justify-content: flex-end;
@@ -47,6 +50,11 @@ div#message-container {
font-size: 20px;
}
div.message {
color: #C0C0C0;
white-space: pre-wrap;
}
div#input {
padding: 20px;
}
@@ -54,10 +62,32 @@ div#input {
input#input-message {
width: 100%;
padding: 10px;
background: #000;
border: 1px solid #F00;
color: #F00;
background: #111;
border: 1px solid #A00000;
color: #C0C0C0;
font-size: 18px;
box-sizing: border-box;
font-family: monospace;
}
.flash-red::after {
content: '';
position: fixed;
bottom: 0;
left: 0;
right: 0;
height: 100px;
pointer-events: none;
background: linear-gradient(to top, rgba(255, 0, 0, 0.8), transparent);
animation: flash-red-anim 0.1s linear forwards;
z-index: 9999;
}
@keyframes flash-red-anim {
0% {
opacity: 1;
}
100% {
opacity: 0;
}
}

View File

@@ -1,7 +0,0 @@
services:
###> symfony/mercure-bundle ###
mercure:
ports:
- "80"
###< symfony/mercure-bundle ###

View File

@@ -1,31 +0,0 @@
services:
###> symfony/mercure-bundle ###
mercure:
image: dunglas/mercure
restart: unless-stopped
environment:
# Uncomment the following line to disable HTTPS,
#SERVER_NAME: ':80'
MERCURE_PUBLISHER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
MERCURE_SUBSCRIBER_JWT_KEY: '!ChangeThisMercureHubJWTSecretKey!'
# Set the URL of your Symfony project (without trailing slash!) as value of the cors_origins directive
MERCURE_EXTRA_DIRECTIVES: |
cors_origins http://127.0.0.1:8000
# Comment the following line to disable the development mode
command: /usr/bin/caddy run --config /etc/caddy/dev.Caddyfile
healthcheck:
test: ["CMD", "curl", "-f", "https://localhost/healthz"]
timeout: 5s
retries: 5
start_period: 60s
volumes:
- mercure_data:/data
- mercure_config:/config
###< symfony/mercure-bundle ###
volumes:
###> symfony/mercure-bundle ###
mercure_data:
mercure_config:
###< symfony/mercure-bundle ###

View File

@@ -11,6 +11,7 @@
"doctrine/doctrine-bundle": "^2.16",
"doctrine/doctrine-migrations-bundle": "^3.4",
"doctrine/orm": "^3.5",
"karser/karser-recaptcha3-bundle": "^0.3.0",
"phpdocumentor/reflection-docblock": "^5.6",
"phpstan/phpdoc-parser": "^2.3",
"symfony/asset": "7.3.*",

84
composer.lock generated
View File

@@ -4,7 +4,7 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "8e2419832c0841e325a5b748bde61a48",
"content-hash": "22d46e70bd8246939c294d28ecfff13d",
"packages": [
{
"name": "composer/semver",
@@ -1271,6 +1271,88 @@
],
"time": "2025-03-06T22:45:56+00:00"
},
{
"name": "karser/karser-recaptcha3-bundle",
"version": "v0.3.0",
"source": {
"type": "git",
"url": "https://github.com/karser/KarserRecaptcha3Bundle.git",
"reference": "3d194dab4c31115bebc073c866ff55afaaa9e276"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/karser/KarserRecaptcha3Bundle/zipball/3d194dab4c31115bebc073c866ff55afaaa9e276",
"reference": "3d194dab4c31115bebc073c866ff55afaaa9e276",
"shasum": ""
},
"require": {
"ext-json": "*",
"php": ">=8.1",
"symfony/expression-language": "^6.4|^7.0|^8.0",
"symfony/form": "^6.4|^7.0|^8.0",
"symfony/framework-bundle": "^6.4|^7.0|^8.0",
"symfony/twig-bundle": "^6.4|^7.0|^8.0",
"symfony/validator": "^6.4|^7.0|^8.0",
"symfony/yaml": "^6.4|^7.0|^8.0",
"twig/twig": "^3.0"
},
"require-dev": {
"phpunit/phpunit": "^9|^10|^11",
"symfony/http-client": "^6.4|^7.0|^8.0"
},
"type": "symfony-bundle",
"extra": {
"branch-alias": {
"dev-master": "0.1.x-dev"
}
},
"autoload": {
"psr-4": {
"Karser\\Recaptcha3Bundle\\": ""
}
},
"notification-url": "https://packagist.org/downloads/",
"license": [
"MIT"
],
"authors": [
{
"name": "Dmitrii Poddubnyi",
"homepage": "https://github.com/karser"
}
],
"description": "Google ReCAPTCHA v3 for Symfony",
"homepage": "http://github.com/karser/KarserRecaptcha3Bundle",
"keywords": [
"Forms",
"Google ReCaptcha",
"GoogleReCaptcha",
"Symfony Google ReCaptcha",
"anti-bot",
"anti-bots",
"anti-spam",
"captcha",
"contact",
"google",
"google recaptcha v3",
"no-captcha",
"recaptcha",
"recaptcha v3",
"recaptcha v3 symfony",
"security",
"spam",
"symfony",
"symfony google recaptcha v3",
"symfony recaptcha",
"symfony recaptcha v3",
"validation"
],
"support": {
"issues": "https://github.com/karser/KarserRecaptcha3Bundle/issues",
"source": "https://github.com/karser/KarserRecaptcha3Bundle/tree/v0.3.0"
},
"time": "2025-12-08T11:25:16+00:00"
},
{
"name": "lcobucci/jwt",
"version": "5.6.0",

View File

@@ -17,4 +17,5 @@ return [
Symfony\Bundle\MercureBundle\MercureBundle::class => ['all' => true],
SymfonyCasts\Bundle\VerifyEmail\SymfonyCastsVerifyEmailBundle::class => ['all' => true],
SymfonyCasts\Bundle\ResetPassword\SymfonyCastsResetPasswordBundle::class => ['all' => true],
Karser\Recaptcha3Bundle\KarserRecaptcha3Bundle::class => ['all' => true],
];

View File

@@ -1,11 +1,10 @@
# Enable stateless CSRF protection for forms and logins/logouts
framework:
form:
csrf_protection:
token_id: submit
csrf_protection:
stateless_token_ids:
- submit
- authenticate
- logout
# form:
# csrf_protection:
# token_id: submit
# csrf_protection:
# stateless_token_ids:
# - submit
# - authenticate
# - logout

View File

@@ -1,6 +1,14 @@
doctrine:
dbal:
url: '%env(resolve:DATABASE_URL)%'
# url: '%env(resolve:DATABASE_URL)%'
driver: '%env(DB_DRIVER)%'
server_version: '%env(DB_SERVER_VERSION)%'
host: '%env(DB_HOST)%'
port: '%env(DB_PORT)%'
user: '%env(DB_USER)%'
password: '%env(DB_PASSWORD)%'
dbname: '%env(DB_NAME)%'
charset: '%env(DB_CHARSET)%'
# IMPORTANT: You MUST configure your server version,
# either here or in the DATABASE_URL env var (see .env file)

View File

@@ -8,7 +8,21 @@ framework:
fallbacks: ['en', 'nl']
# Note that the session will be started ONLY if you read or write from it.
session: true
session:
handler_id: null
cookie_secure: auto
cookie_samesite: lax
storage_factory_id: session.storage.factory.native
save_path: '%kernel.project_dir%/var/sessions/%kernel.environment%'
when@prod:
framework:
session:
handler_id: null
cookie_secure: true
cookie_samesite: lax
storage_factory_id: session.storage.factory.native
save_path: '%kernel.project_dir%/var/sessions/%kernel.environment%'
#esi: true
#fragments: true

View File

@@ -0,0 +1,5 @@
karser_recaptcha3:
site_key: '%env(RECAPTCHA3_KEY)%'
secret_key: '%env(RECAPTCHA3_SECRET)%'
score_threshold: 0.5
enabled: true

View File

@@ -3,4 +3,5 @@ mercure:
default:
url: '%env(MERCURE_URL)%'
public_url: '%env(MERCURE_PUBLIC_URL)%'
jwt: '%env(MERCURE_JWT_SECRET)%'
jwt:
value: '%env(MERCURE_PUBLISHER_JWT_TOKEN)%'

View File

@@ -2,7 +2,7 @@ framework:
router:
# Configure how to generate URLs in non-HTTP contexts, such as CLI commands.
# See https://symfony.com/doc/current/routing.html#generating-urls-in-commands
#default_uri: http://localhost
default_uri: '%env(SITE_BASE_URL)%'
when@prod:
framework:

View File

@@ -30,6 +30,7 @@ security:
# Easy way to control access for large sections of your site
# Note: Only the *first* access control that matches will be used
access_control:
- { path: ^/, roles: PUBLIC_ACCESS, requires_channel: https }
# - { path: ^/admin, roles: ROLE_ADMIN }
# - { path: ^/profile, roles: ROLE_USER }

View File

@@ -0,0 +1,2 @@
karser_recaptcha3:
enabled: false

View File

@@ -4,6 +4,7 @@
# Put parameters here that don't need to change on each machine where the app is deployed
# https://symfony.com/doc/current/best_practices.html#use-parameters-for-application-configuration
parameters:
mailer_from: '%env(MAILER_FROM)%'
services:
# default configuration for services in *this* file
@@ -16,5 +17,9 @@ services:
App\:
resource: '../src/'
App\Game\Service\GameResponseService:
arguments:
$projectDir: '%kernel.project_dir%'
# add more service definitions when explicit configuration is needed
# please note that last definitions always *replace* previous ones

View File

@@ -4,7 +4,7 @@ Use this index to quickly locate files and directories during development and in
## Top-Level
- docker/compose.yaml / docker/compose.override.yaml — Docker services.
- docker/ — Docker build contexts and configs (php Dockerfile, nginx vhost, compose files).
- docker/ — Docker build contexts and configs (php Dockerfile, nginx vhost).
- composer.json / composer.lock — Dependencies and scripts.
- importmap.php — Importmap configuration for JS dependencies.
- phpunit.dist.xml — PHPUnit configuration.

View File

@@ -9,7 +9,7 @@ This app can run fully in Docker using docker compose with PHP-FPM, Nginx and My
- mailer (dev only via compose.override.yaml): Mailpit (SMTP/UI)
## Prerequisites
- Docker and Docker Compose (v2)
- Docker and Docker Compose (docker compose)
## Usage
@@ -21,36 +21,42 @@ App will be served at http://localhost:8080
Alternatively (manual):
```
docker compose -f docker/compose.yaml -f docker/compose.override.yaml up -d --build
cd docker
docker compose up -d --build
```
### 2) Install dependencies
The setup script already runs composer install. To run manually:
```
docker compose -f docker/compose.yaml -f docker/compose.override.yaml exec php composer install
cd docker
docker compose exec php composer install
```
### 3) Prepare DB
The setup script already prepares the DB. To run manually:
```
docker compose -f docker/compose.yaml -f docker/compose.override.yaml exec php php bin/console doctrine:database:create --if-not-exists
docker compose -f docker/compose.yaml -f docker/compose.override.yaml exec php php bin/console doctrine:migrations:migrate -n
cd docker
docker compose exec php php bin/console doctrine:database:create --if-not-exists
docker compose exec php php bin/console doctrine:migrations:migrate -n
```
### 4) Run tests
```
docker compose -f docker/compose.yaml -f docker/compose.override.yaml exec php vendor/bin/phpunit
cd docker
docker compose exec php vendor/bin/phpunit
```
### 5) Logs
```
docker compose -f docker/compose.yaml -f docker/compose.override.yaml logs -f nginx
docker compose -f docker/compose.yaml -f docker/compose.override.yaml logs -f php
cd docker
docker compose logs -f nginx
docker compose logs -f php
```
### 6) Stop
```
docker compose -f docker/compose.yaml -f docker/compose.override.yaml down
cd docker
docker compose down
```
## Notes

View File

@@ -18,7 +18,7 @@ MAILER_DSN=smtp://mailer:1025
```
- Usage:
1. Start stack: `docker compose up -d`
1. Start stack: `docker-compose up -d`
2. Send an email from the app.
3. Open http://localhost:8025 to view captured emails.

56
docker/.env Normal file
View File

@@ -0,0 +1,56 @@
# This file is a template for Docker environment variables.
# It was created by merging .env and .env.prod, with .env.prod taking precedence.
###> symfony/framework-bundle ###
APP_ENV=prod
APP_SECRET=a8f89e179e8c338423697669d6728c2c
TRUSTED_PROXIES=127.0.0.1,172.20.0.1,172.20.0.0/16
TRUSTED_HOSTS=^.*$
###< symfony/framework-bundle ###
SITE_BASE_URL=https://escapepage.com
###> doctrine/doctrine-bundle ###
DB_DRIVER=pdo_mysql
DB_SERVER_VERSION=8.0.32
DB_CHARSET=utf8mb4
DB_USER=escapepage
DB_PASSWORD=Zr1aOYU5NpCbS3dhpxa64cZp
DB_HOST=database
DB_PORT=3306
DB_NAME=escapepage
DATABASE_URL="${DB_DRIVER}://${DB_USER}:${DB_PASSWORD}@${DB_HOST}:${DB_PORT}/${DB_NAME}?serverVersion=${DB_SERVER_VERSION}&charset=${DB_CHARSET}"
###< doctrine/doctrine-bundle ###
###> symfony/messenger ###
MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
###< symfony/messenger ###
###> symfony/mailer ###
MAILER_DSN=sendgrid://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@default
MAILER_FROM=mailer@escapepage.nl
###< symfony/mailer ###
###> symfony/sendgrid-mailer ###
# MAILER_DSN=sendgrid://KEY@default
###< symfony/sendgrid-mailer ###
###> mercure ###
MERCURE_URL=https://mercure/.well-known/mercure
MERCURE_PUBLIC_URL=https://escapepage.com:8090/.well-known/mercure
MERCURE_JWT_SECRET=55UtgFXsZu09TSTdeIA7ljK4HUo9DLkRzEB7MD5tqOLjRfAb
MERCURE_PUBLISHER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InB1Ymxpc2giOlsiKiJdfX0.qMVdzh7buYK78e-gwCQx7v6qCxk1Js83SAEKK-GZSrI
MERCURE_SUBSCRIBER_JWT_TOKEN=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJtZXJjdXJlIjp7InN1YnNjcmliZSI6WyIqIl19fQ.OCnRPXfCoke27ntAxby2R5jkgpTZdw83DPq1yhvkLbw
MERCURE_CORS_ALLOWED_ORIGINS=https://escapepage.com
MERCURE_TOPIC_BASE=https://escapepage.com
###< mercure ###
###> docker ###
USER_ID=1000
GROUP_ID=1000
###< docker ###
###> karser/karser-recaptcha3-bundle ###
RECAPTCHA3_KEY=my_site_key
RECAPTCHA3_SECRET=my_secret
###< karser/karser-recaptcha3-bundle ###

29
docker/.env.dist Normal file
View File

@@ -0,0 +1,29 @@
# User and Group IDs
USER_ID=1000
GROUP_ID=1000
# Application
APP_ENV=prod
SITE_BASE_URL=https://escapepage.com
# Mailer
MAILER_DSN=sendgrid://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@default
MAILER_FROM=mailer@escapepage.nl
# Database
DATABASE_URL=mysql://escapepage:Zr1aOYU5NpCbS3dhpxa64cZp@database:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4
DB_NAME=escapepage
DB_USER=escapepage
DB_PASSWORD=Zr1aOYU5NpCbS3dhpxa64cZp
MYSQL_ROOT_PASSWORD=root
# Mercure
MERCURE_URL=http://mercure/.well-known/mercure
MERCURE_PUBLIC_URL=https://escapepage.com/.well-known/mercure
MERCURE_JWT_SECRET=55UtgFXsZu09TSTdeIA7ljK4HUo9DLkRzEB7MD5tqOLjRfAb
MERCURE_CORS_ALLOWED_ORIGINS=https://escapepage.com
MERCURE_TOPIC_BASE=https://escapepage.com
# Recaptcha
RECAPTCHA3_KEY=6LdIvk0sAAAAAC2jMbBXtjDQC24mmNbwHWBulxFu
RECAPTCHA3_SECRET=6LdIvk0sAAAAAE9TCGAQoczQFwR6l2dxkkwcPKsk

View File

@@ -1,17 +1,16 @@
services:
php:
environment:
XDEBUG_MODE: off
XDEBUG_MODE: "off"
extra_hosts:
- "host.docker.internal:host-gateway"
depends_on:
- mailer
# networks:
# backend:
# ipv4_address: 172.23.0.10
###> doctrine/doctrine-bundle ###
database:
ports:
- "3306"
###< doctrine/doctrine-bundle ###
###> symfony/mailer ###
@@ -23,4 +22,17 @@ services:
environment:
MP_SMTP_AUTH_ACCEPT_ANY: 1
MP_SMTP_AUTH_ALLOW_INSECURE: 1
# networks:
# backend:
# ipv4_address: 172.23.0.13
# networks:
# backend:
# name: escapepage_network
# driver: bridge
# ipam:
# config:
# - subnet: 172.23.0.0/16
# gateway: 172.23.0.1
# attachable: true
###< symfony/mailer ###

View File

@@ -1,4 +1,3 @@
version: '3.7'
services:
@@ -6,33 +5,65 @@ services:
build:
context: ..
dockerfile: docker/php/Dockerfile
args:
USER_ID: ${USER_ID}
GROUP_ID: ${GROUP_ID}
container_name: escapepage-php
volumes:
- ../:/var/www/html:delegated
- /etc/hosts:/etc/hosts:ro
environment:
APP_ENV: dev
APP_ENV: ${APP_ENV}
SITE_BASE_URL: ${SITE_BASE_URL}
MAILER_DSN: ${MAILER_DSN}
MAILER_FROM: ${MAILER_FROM}
DATABASE_URL: ${DATABASE_URL}
MERCURE_URL: ${MERCURE_URL}
MERCURE_PUBLIC_URL: ${MERCURE_PUBLIC_URL}
MERCURE_JWT_SECRET: ${MERCURE_JWT_SECRET}
MERCURE_CORS_ALLOWED_ORIGINS: ${MERCURE_CORS_ALLOWED_ORIGINS}
MERCURE_TOPIC_BASE: ${MERCURE_TOPIC_BASE}
RECAPTCHA3_KEY: ${RECAPTCHA3_KEY}
RECAPTCHA3_SECRET: ${RECAPTCHA3_SECRET}
depends_on:
- database
- mercure
networks:
- backend
# networks:
# backend:
# ipv4_address: 172.23.0.10
restart: unless-stopped
php-worker:
build:
context: ..
dockerfile: docker/php/Dockerfile
args:
USER_ID: ${USER_ID}
GROUP_ID: ${GROUP_ID}
container_name: escapepage-php-worker
volumes:
- ../:/var/www/html:delegated
- /etc/hosts:/etc/hosts:ro
environment:
APP_ENV: dev
APP_ENV: ${APP_ENV}
SITE_BASE_URL: ${SITE_BASE_URL}
MAILER_DSN: ${MAILER_DSN}
MAILER_FROM: ${MAILER_FROM}
DATABASE_URL: ${DATABASE_URL}
MERCURE_URL: ${MERCURE_URL}
MERCURE_PUBLIC_URL: ${MERCURE_PUBLIC_URL}
MERCURE_JWT_SECRET: ${MERCURE_JWT_SECRET}
MERCURE_CORS_ALLOWED_ORIGINS: ${MERCURE_CORS_ALLOWED_ORIGINS}
MERCURE_TOPIC_BASE: ${MERCURE_TOPIC_BASE}
RECAPTCHA3_KEY: ${RECAPTCHA3_KEY}
RECAPTCHA3_SECRET: ${RECAPTCHA3_SECRET}
depends_on:
- database
- mercure
command: ["php", "bin/console", "messenger:consume", "async", "-vv"]
networks:
- backend
# networks:
# backend:
# ipv4_address: 172.23.0.11
restart: unless-stopped
nginx:
@@ -40,13 +71,17 @@ services:
container_name: escapepage-nginx
ports:
- "8080:80"
- "8443:443"
volumes:
- ../:/var/www/html:ro
- ./nginx/default.conf:/etc/nginx/conf.d/default.conf:ro
- ./nginx/ssl:/etc/nginx/ssl:ro
- /etc/hosts:/etc/hosts:ro
depends_on:
- php
networks:
- backend
# networks:
# backend:
# ipv4_address: 172.23.0.12
restart: unless-stopped
mailer:
@@ -54,27 +89,35 @@ services:
container_name: escapepage-mailer
ports:
- "8025:8025"
networks:
- backend
volumes:
- /etc/hosts:/etc/hosts:ro
# networks:
# backend:
# ipv4_address: 172.23.0.13
restart: unless-stopped
mercure:
image: dunglas/mercure:v0.21
container_name: escapepage-mercure
environment:
SERVER_NAME: ":80"
MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET:-!ChangeThisMercureJWT!}
MERCURE_CORS_ALLOWED_ORIGINS: http://localhost:8080
MERCURE_PUBLISH_ALLOWED_ORIGINS: http://localhost:8080
SERVER_NAME: "https://:443"
MERCURE_PUBLISHER_JWT_KEY: ${MERCURE_JWT_SECRET}
MERCURE_SUBSCRIBER_JWT_KEY: ${MERCURE_JWT_SECRET}
MERCURE_CORS_ALLOWED_ORIGINS: ${MERCURE_CORS_ALLOWED_ORIGINS}
MERCURE_PUBLISH_ALLOWED_ORIGINS: ${MERCURE_CORS_ALLOWED_ORIGINS}
MERCURE_EXTRA_DIRECTIVES: |
cors_origins http://localhost:8080
# Allow anonymous subscribers in dev only
cors_origins ${MERCURE_CORS_ALLOWED_ORIGINS}
publish_origins ${MERCURE_CORS_ALLOWED_ORIGINS}
anonymous
ports:
- "8090:80"
networks:
- backend
- "8090:443"
volumes:
- /etc/hosts:/etc/hosts:ro
- ./nginx/ssl/server.crt:/etc/caddy/certs/server.crt:ro
- ./nginx/ssl/server.key:/etc/caddy/certs/server.key:ro
# networks:
# backend:
# ipv4_address: 172.23.0.14
restart: unless-stopped
###> doctrine/doctrine-bundle ###
@@ -82,32 +125,39 @@ services:
image: mysql:8.0
container_name: escapepage-db
environment:
MYSQL_DATABASE: ${MYSQL_DATABASE:-app}
MYSQL_USER: ${MYSQL_USER:-app}
MYSQL_PASSWORD: ${MYSQL_PASSWORD:-!ChangeMe!}
MYSQL_ROOT_PASSWORD: ${MYSQL_ROOT_PASSWORD:-root}
MYSQL_DATABASE: ${DB_NAME}
MYSQL_USER: ${DB_USER}
MYSQL_PASSWORD: ${DB_PASSWORD}
MYSQL_ROOT_PASSWORD: ${MYSQL_ROOT_PASSWORD}
healthcheck:
test: ["CMD", "mysqladmin", "ping", "-h", "127.0.0.1", "-uroot", "-p${MYSQL_ROOT_PASSWORD:-root}"]
test: ["CMD", "mysqladmin", "ping", "-h", "127.0.0.1", "-uroot", "-p${MYSQL_ROOT_PASSWORD}"]
interval: 10s
timeout: 5s
retries: 10
start_period: 30s
command: ["--default-authentication-plugin=mysql_native_password", "--character-set-server=utf8mb4", "--collation-server=utf8mb4_unicode_ci"]
command: ["--default-authentication-plugin=mysql_native_password", "--character-set-server=utf8mb4", "--collation-server=utf8mb4_unicode_ci", "--lower-case-table-names=1", "--innodb-use-native-aio=0"]
volumes:
- database_data:/var/lib/mysql:rw
- ../var/volumes/db:/var/lib/mysql:rw
- ./mysql/init:/docker-entrypoint-initdb.d:ro
- /etc/hosts:/etc/hosts:ro
# Uncomment the two lines below if you need to access MySQL from your host (workbench, etc.)
# ports:
# - "3306:3306"
networks:
- backend
ports:
- "3306:3306"
# networks:
# backend:
# ipv4_address: 172.23.0.15
restart: unless-stopped
###< doctrine/doctrine-bundle ###
volumes:
###> doctrine/doctrine-bundle ###
database_data:
###< doctrine/doctrine-bundle ###
networks:
backend:
driver: bridge
# networks:
# backend:
# name: escapepage_network
# driver: bridge
# ipam:
# config:
# - subnet: 172.23.0.0/16
# gateway: 172.23.0.1
# attachable: true

View File

@@ -0,0 +1,5 @@
-- This script ensures the user has correct privileges.
-- The user is actually created by the official MySQL image using environment variables.
GRANT ALL PRIVILEGES ON *.* TO 'escapepage'@'%';
FLUSH PRIVILEGES;

View File

@@ -1,6 +1,18 @@
server {
listen 80;
server_name _;
return 301 https://$host$request_uri;
}
server {
listen 443 ssl;
server_name _;
ssl_certificate /etc/nginx/ssl/server.crt;
ssl_certificate_key /etc/nginx/ssl/server.key;
ssl_protocols TLSv1.2 TLSv1.3;
ssl_ciphers HIGH:!aNULL:!MD5;
root /var/www/html/public;
index index.php index.html;
@@ -18,6 +30,14 @@ server {
fastcgi_param DOCUMENT_ROOT $realpath_root;
fastcgi_pass php:9000;
fastcgi_read_timeout 120;
# Ensure HTTPS is correctly detected by Symfony if Nginx is behind a TLS termination proxy
fastcgi_param HTTPS $https if_not_empty;
# Standard forwarded headers
fastcgi_param HTTP_X_FORWARDED_FOR $proxy_add_x_forwarded_for;
fastcgi_param HTTP_X_FORWARDED_PROTO $scheme;
fastcgi_param HTTP_X_FORWARDED_HOST $host;
fastcgi_param HTTP_X_FORWARDED_PORT $server_port;
}
location ~ /\.ht {

View File

@@ -0,0 +1,22 @@
-----BEGIN CERTIFICATE-----
MIIDrTCCApWgAwIBAgIURXHwywjcTFR43Q8+qtMAMuhHmW0wDQYJKoZIhvcNAQEL
BQAwZjELMAkGA1UEBhMCVVMxDjAMBgNVBAgMBVN0YXRlMQ0wCwYDVQQHDARDaXR5
MRUwEwYDVQQKDAxPcmdhbml6YXRpb24xDTALBgNVBAsMBFVuaXQxEjAQBgNVBAMM
CWxvY2FsaG9zdDAeFw0yNjAxMTAxMjMzNTNaFw0yNzAxMTAxMjMzNTNaMGYxCzAJ
BgNVBAYTAlVTMQ4wDAYDVQQIDAVTdGF0ZTENMAsGA1UEBwwEQ2l0eTEVMBMGA1UE
CgwMT3JnYW5pemF0aW9uMQ0wCwYDVQQLDARVbml0MRIwEAYDVQQDDAlsb2NhbGhv
c3QwggEiMA0GCSqGSIb3DQEBAQUAA4IBDwAwggEKAoIBAQC0dQIpm6SeY/Qt1zTr
GDfQuRAqowde6vzlNDwwC5hNQUaA4MCsDcmqmxj/YPUA8qG4MWQzYsj3HEn8l863
a7BELIYy2kvHTO7mgZMsBiH6HzHilIOsZkMJEV3QLlFn7VRb7i6WSw48pbRJk77l
sOX/e3vzE2pemnx4ggSORzNorrQ7UwyBpK374yisKSFzs6KKPnkVDbfBNX2k+fUT
8Ncjq5WkllA93ztPzh1iHNcFThx+MiH5fcs9obdMbfNkcQy22J9Nbi0OT9Tf8R7k
OaBEVPxFkT+moj6bCwetLkdQDGaoGA6AXTR1lrN812eU1TJ6KA4TAOj4ZAuygWa0
kqi3AgMBAAGjUzBRMB0GA1UdDgQWBBSayyPInKCPbaliYycRx9GEK2tTFjAfBgNV
HSMEGDAWgBSayyPInKCPbaliYycRx9GEK2tTFjAPBgNVHRMBAf8EBTADAQH/MA0G
CSqGSIb3DQEBCwUAA4IBAQCT3r5wZd8fN/ognHFopJRKxjw3ZBBYl54ELb32OSVS
NcKR63/2kZc7KQY5LjPbBMpDutLUPsVtJ97OSYY/JQDm/VVkJy0jIUtPD/bLnjEI
bhMoIGKwUDtnSaYF3oXhwMX3XchDCLmpsk+E17LTTq+tHUzkhXZu+sHoHrE70Wls
XfziM0O/zpApJQSeCLi8UDGffLVChFQd4uU//YW+4OMyk/mbu7dV4ckJXQVIvqTr
7UuC7SgRChcYkaQpkDUnaoX+miKbr9SHUmBSbCsXDyPDth5TOUSZWbP6ewDKVWW7
37OURA5UqT2RvnX75+FdLnBtqJrt/3X8wafOOLXILwmA
-----END CERTIFICATE-----

View File

@@ -0,0 +1,28 @@
-----BEGIN PRIVATE KEY-----
MIIEvQIBADANBgkqhkiG9w0BAQEFAASCBKcwggSjAgEAAoIBAQC0dQIpm6SeY/Qt
1zTrGDfQuRAqowde6vzlNDwwC5hNQUaA4MCsDcmqmxj/YPUA8qG4MWQzYsj3HEn8
l863a7BELIYy2kvHTO7mgZMsBiH6HzHilIOsZkMJEV3QLlFn7VRb7i6WSw48pbRJ
k77lsOX/e3vzE2pemnx4ggSORzNorrQ7UwyBpK374yisKSFzs6KKPnkVDbfBNX2k
+fUT8Ncjq5WkllA93ztPzh1iHNcFThx+MiH5fcs9obdMbfNkcQy22J9Nbi0OT9Tf
8R7kOaBEVPxFkT+moj6bCwetLkdQDGaoGA6AXTR1lrN812eU1TJ6KA4TAOj4ZAuy
gWa0kqi3AgMBAAECggEAfwOccgzK4XEY/OrspEx3fMHFTz1Qgs6DEhCiDG8c08OO
DEglVPSfbSWdgqKL0A73JN4e2Mw/By8yJEf1h8SUXGe6TTC5BZ5wyG2LWQE4CQTL
598AjuerZ0aB8XWodq3lIo+S2tYZPzainucPBjxsplYT+BNCWzQBSBC7hCk5VgPx
6BvzlzBEWJYizpnT55Ta7zDV1tofP2RUt5Q6GT27Qm5fMlAj3a3LsmgeDLIPHhQd
RCo0kEc56X4vZyojaNUrmTzh6+Ljoj7ahEsW9fr8kfQvIlvuR1qjkuuCEUDU7kS/
iblwVkY1Lfrfm9mI82EYI287m28LBTP99ULk9KRhAQKBgQDpEjK0/OmsHSQfjiG7
PHQXrmIdMzaz+BYttiGV9Fx5hsdVPvihdjzzwZck2MkSg5ODMtEthb7uBareS3Nl
CG7a7brY8a/x5ZdnUPNXGykfix/oz557EENembKaWpsV8qiHM8vuADOWEvmqBTVt
C0iXrwvyxgy/GuNz9A9Tfyya3wKBgQDGNb9Pr903/JzJKFkT+4dGpAgE0a3eQsDm
HEJimbhNoOw79AyOHWbpV2f74kz0GdG2MjU3988lZ/VJ7FM0eyDkuBvv3c2YdKCm
A/5tprB/8PefdNJD0HuVm4BE2XDLV74DbOCgoqsFMC1BdeUVBAhSqmRNrYFQYRqj
DvqtDQiFKQKBgB5p6YQEnNmA0/3qJiywrtWIQ/VbgX/ql7pPUgKnaInTNJ/DH96x
9zI3yOleAJ8R3GX6c6FlGo0k4C8x2VUNzKl07DTzFOqT8zXgMmDjgnJDTV6r+RpF
/QSTOeM6f5JVn/hEog/kptamkz3EgDxChK6GgSClB3TIpXW0G2vh5IgxAoGBAIIl
WHDicMcKP4h1zcepKLHhksJXS2rdOfveIljLxpByUassG/JUq/YbRlPFy/Gb4m9X
mEoflQxirlTTr+6NypNjsDRX1197dOCNTsqA4POhLXauJkIQ6pTZfee3PrDF9CYb
n4LaTKEjeRO6bajW9QASkbnPa1Fz8SGP/FkUbbvBAoGAKIuvVLwht1A8C0BXaFrb
znZu3u90SB9TEcm2V9pU1ptiU6Q/CGlxm8UYvx1ahmxNYL6Ip/QNIFyb+HCqvIUf
Id3C+4LlLeXVBP0uBCX828zREhuQutq3kju2iOQfsOkwc1McS4WXk6tExXoVwkzl
2WYMu+GpSZLcti71L58tOf4=
-----END PRIVATE KEY-----

View File

@@ -6,15 +6,32 @@ RUN apk add --no-cache \
git \
icu-dev \
libzip-dev \
libxml2-dev \
oniguruma-dev \
g++ \
make \
nodejs \
npm
npm \
shadow
# Install PHP extension installer
COPY --from=mlocati/php-extension-installer /usr/bin/install-php-extensions /usr/local/bin/
# Install PHP extensions
RUN docker-php-ext-configure intl \
&& docker-php-ext-install -j$(nproc) intl pdo pdo_mysql opcache zip
RUN install-php-extensions \
intl \
pdo_mysql \
opcache \
zip \
tokenizer \
ctype \
iconv \
mbstring \
dom \
xml \
simplexml \
xmlreader \
xmlwriter
# Install composer
ENV COMPOSER_ALLOW_SUPERUSER=1 \
@@ -24,7 +41,23 @@ COPY --from=composer:2 /usr/bin/composer /usr/bin/composer
# Configure PHP
COPY docker/php/php.ini $PHP_INI_DIR/conf.d/zz-custom.ini
# Adjust www-data UID/GID to match host user (default 1000)
ARG USER_ID=1000
ARG GROUP_ID=1000
RUN if [ ${USER_ID:-0} -ne 0 ] && [ ${GROUP_ID:-0} -ne 0 ]; then \
userdel -f www-data &&\
if getent group www-data ; then groupdel www-data; fi &&\
groupadd -g ${GROUP_ID} www-data &&\
useradd -l -u ${USER_ID} -g www-data www-data &&\
install -d -m 0755 -o www-data -g www-data /home/www-data \
;fi
WORKDIR /var/www/html
# Set permissions for Symfony directories
RUN mkdir -p var/cache var/log var/sessions && \
chown -R www-data:www-data var
# Default command
CMD ["php-fpm"]

View File

@@ -7,3 +7,8 @@ opcache.enable=1
opcache.enable_cli=1
opcache.validate_timestamps=1
opcache.revalidate_freq=0
log_errors=On
error_log=/var/www/html/var/log/errorlog_php.log
session.gc_maxlifetime=1440
session.cookie_lifetime=0

29
docker/restart.sh Normal file
View File

@@ -0,0 +1,29 @@
#!/usr/bin/env bash
set -euo pipefail
# Script to completely restart the project as requested
# Can be run from any directory
DOCKER_DIR=$(cd "$(dirname "$0")" && pwd)
ROOT_DIR=$(cd "$DOCKER_DIR/.." && pwd)
echo "Stopping and removing containers..."
(cd "$DOCKER_DIR" && docker compose -f compose.yaml -f compose.override.yaml down -v --remove-orphans) || true
docker network rm escapepage_network || true
docker network rm $(docker network ls -q --filter name=escapepage) || true
docker network prune -f || true
docker rm -f escapepage-db escapepage-php escapepage-nginx escapepage-mercure escapepage-mailer escapepage-php-worker || true
docker system prune -f || true
echo "Clearing Docker build cache..."
docker builder prune -af
echo "Setting permissions for var/volumes/db and var directories..."
sudo chown -R 1000:1000 "$ROOT_DIR/var/volumes/db" || true
sudo chmod -R 777 "$ROOT_DIR/var/volumes/db" || true
sudo mkdir -p "$ROOT_DIR/var/cache" "$ROOT_DIR/var/log" "$ROOT_DIR/var/sessions"
sudo chown -R 1000:1000 "$ROOT_DIR/var" || true
sudo chmod -R 777 "$ROOT_DIR/var" || true
echo "Running setup script..."
"$DOCKER_DIR/setup.sh" --no-build

View File

@@ -17,18 +17,18 @@ set -euo pipefail
ROOT_DIR=$(cd "$(dirname "$0")"/.. && pwd)
DOCKER_DIR="$ROOT_DIR/docker"
# Determine the docker compose command (V2 'docker compose' or V1 'docker-compose')
# Determine the docker-compose command
if docker compose version >/dev/null 2>&1; then
DOCKER_COMPOSE="docker compose"
elif command -v docker-compose >/dev/null 2>&1; then
DOCKER_COMPOSE="docker-compose"
else
echo "Error: Neither 'docker compose' nor 'docker-compose' was found. Please install Docker Compose." >&2
echo "Error: Neither 'docker-compose' nor 'docker compose' was found. Please install Docker Compose." >&2
exit 1
fi
# Helper to run docker compose from the docker/ directory
dc() { (cd "$DOCKER_DIR" && $DOCKER_COMPOSE -f compose.yaml "$@"); }
# Helper to run docker compose from the docker directory
dc() { (cd "$DOCKER_DIR" && $DOCKER_COMPOSE -f compose.yaml -f compose.override.yaml --env-file ../.env "$@"); }
REBUILD=1
RECREATE=0
@@ -61,7 +61,7 @@ if [ "$RECREATE" -eq 1 ]; then
fi
# Start stack
dc up "${BUILD_ARGS[@]}"
dc up -d "${BUILD_ARGS[@]}"
# Helper to run commands in php container
pexec() { dc exec -T php "$@"; }
@@ -104,9 +104,17 @@ fi
# Prepare DB
echo "Creating database if it doesn't exist..."
pexec php bin/console doctrine:database:create --if-not-exists
if ! pexec php bin/console doctrine:database:create --if-not-exists; then
echo "Error: Database creation failed. Check Docker logs for details." >&2
dc logs database
exit 1
fi
echo "Running migrations..."
pexec php bin/console doctrine:migrations:migrate -n
if ! pexec php bin/console doctrine:migrations:migrate -n; then
echo "Error: Migrations failed." >&2
exit 1
fi
# Import JS deps (Importmap/Asset Mapper)
if [ -f "$ROOT_DIR/importmap.php" ]; then

View File

@@ -0,0 +1,31 @@
<?php
declare(strict_types=1);
namespace DoctrineMigrations;
use Doctrine\DBAL\Schema\Schema;
use Doctrine\Migrations\AbstractMigration;
/**
* Auto-generated Migration: Please modify to your needs!
*/
final class Version20260117143000 extends AbstractMigration
{
public function getDescription(): string
{
return 'Make player.screen nullable';
}
public function up(Schema $schema): void
{
// this up() migration is auto-generated, please modify it to your needs
$this->addSql('ALTER TABLE player CHANGE screen screen INT DEFAULT NULL');
}
public function down(Schema $schema): void
{
// this down() migration is auto-generated, please modify it to your needs
$this->addSql('ALTER TABLE player CHANGE screen screen INT NOT NULL');
}
}

BIN
public/audio/message.mp3 Normal file

Binary file not shown.

View File

@@ -1,9 +1,18 @@
<?php
use App\Kernel;
use Symfony\Component\HttpFoundation\Request;
require_once dirname(__DIR__).'/vendor/autoload_runtime.php';
return function (array $context) {
if ($trustedProxies = $context['TRUSTED_PROXIES'] ?? $_ENV['TRUSTED_PROXIES'] ?? false) {
Request::setTrustedProxies(explode(',', $trustedProxies), Request::HEADER_X_FORWARDED_FOR | Request::HEADER_X_FORWARDED_PROTO | Request::HEADER_X_FORWARDED_HOST | Request::HEADER_X_FORWARDED_PORT | Request::HEADER_X_FORWARDED_PREFIX);
}
if ($trustedHosts = $context['TRUSTED_HOSTS'] ?? $_ENV['TRUSTED_HOSTS'] ?? false) {
Request::setTrustedHosts([$trustedHosts]);
}
return new Kernel($context['APP_ENV'], (bool) $context['APP_DEBUG']);
};

View File

@@ -0,0 +1,63 @@
<?php
declare(strict_types=1);
namespace App\Game\Controller;
use App\Game\Entity\Session;
use App\Game\Repository\SessionRepository;
use App\Tech\Repository\UserRepository;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Component\HttpFoundation\Response;
use Symfony\Component\Routing\Annotation\Route;
use Symfony\Component\Security\Http\Attribute\IsGranted;
use Symfony\Component\DependencyInjection\Attribute\Autowire;
#[Route('/admin')]
#[IsGranted('ROLE_ADMIN')]
final class GameAdminController extends AbstractController
{
public function __construct(
#[Autowire('%kernel.project_dir%')]
private string $projectDir
) {
}
#[Route('', name: 'game_admin_dashboard', methods: ['GET'])]
public function index(
UserRepository $userRepository,
SessionRepository $sessionRepository
): Response {
$players = $userRepository->findByRole('ROLE_PLAYER');
$sessions = $sessionRepository->findAll();
return $this->render('game/admin/index.html.twig', [
'players' => $players,
'sessions' => $sessions,
]);
}
#[Route('/session/{session}', name: 'game_admin_view_session', methods: ['GET'])]
public function viewSession(Session $session): Response
{
$playersLogs = [];
foreach ($session->getPlayers() as $player) {
$username = $player->getUser()->getUsername();
$logFile = $this->projectDir . '/var/log/sessions/' . $session->getId() . '/' . $username . '.txt';
$logs = '';
if (file_exists($logFile)) {
$logs = file_get_contents($logFile);
}
$playersLogs[] = [
'username' => $username,
'logs' => $logs,
];
}
return $this->render('game/admin/session.html.twig', [
'session' => $session,
'playersLogs' => $playersLogs,
]);
}
}

View File

@@ -3,7 +3,10 @@ declare(strict_types=1);
namespace App\Game\Controller;
use App\Game\Entity\Session;
use App\Game\Enum\SessionStatus;
use App\Game\Service\GameResponseService;
use Doctrine\ORM\EntityManagerInterface;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Component\HttpFoundation\JsonResponse;
use Symfony\Component\HttpFoundation\Request;
@@ -15,7 +18,9 @@ final class GameApiController extends AbstractController
{
public function __construct(
protected GameResponseService $gameResponseService) {
protected GameResponseService $gameResponseService,
private EntityManagerInterface $entityManager
) {
}
@@ -29,6 +34,30 @@ final class GameApiController extends AbstractController
]);
}
#[Route('/check-finished/{session}', name: 'check_finished', methods: ['POST'])]
public function checkFinished(Session $session): JsonResponse
{
$now = (new \DateTime())->getTimestamp();
$isFinished = false;
if ($session->getStatus() === SessionStatus::PLAYING) {
if ($session->getTimer() !== null && $now >= $session->getTimer()) {
$session->setStatus(SessionStatus::LOST);
$this->entityManager->persist($session);
$this->entityManager->flush();
$isFinished = true;
}
} elseif ($session->getStatus() === SessionStatus::LOST || $session->getStatus() === SessionStatus::WON) {
$isFinished = true;
}
return $this->json([
'ok' => true,
'finished' => $isFinished,
'status' => $session->getStatus()->value,
]);
}
#[Route('/message', name: 'message', methods: ['POST'])]
public function message(Request $request): JsonResponse
{

View File

@@ -3,10 +3,17 @@ declare(strict_types=1);
namespace App\Game\Controller;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType;
use App\Game\Enum\SessionStatus;
use App\Game\Repository\GameRepository;
use App\Game\Repository\PlayerRepository;
use App\Game\Repository\SessionRepository;
use App\Game\Service\GameDashboardService;
use App\Tech\Entity\User;
use App\Game\Service\PlayerService;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\HttpFoundation\Request;
@@ -14,9 +21,17 @@ use Symfony\Component\HttpFoundation\Response;
use Symfony\Component\Routing\Annotation\Route;
use Symfony\Component\Security\Http\Attribute\IsGranted;
use Symfony\Component\ExpressionLanguage\Expression;
use Symfony\Component\DependencyInjection\Attribute\Autowire;
final class GameController extends AbstractController
{
public function __construct(
#[Autowire('%env(MERCURE_PUBLIC_URL)%')]
private string $mercurePublicUrl,
private \Doctrine\ORM\EntityManagerInterface $entityManager
) {
}
#[Route(path: '', name: 'game_dashboard', methods: ['GET', 'POST'])]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
public function dashboard(
@@ -39,6 +54,13 @@ final class GameController extends AbstractController
$this->addFlash('success', 'New session created!');
}
}
} elseif ($request->request->has('join_session')) {
$inviteCode = $request->request->get('invite_code');
if ($dashboardService->joinSession($inviteCode, $user)) {
$this->addFlash('success', 'Joined session successfully!');
} else {
$this->addFlash('error', 'Invalid invite code or session full.');
}
} elseif ($request->request->has('create_invite')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
@@ -52,6 +74,28 @@ final class GameController extends AbstractController
if ($inviteCode) {
$this->addFlash('success', 'Invite link created: ' . $inviteCode);
}
} elseif ($request->request->has('leave_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->leaveSession($session, $user)) {
$this->addFlash('success', 'Left session successfully.');
} else {
$this->addFlash('error', 'Could not leave session (game might have started).');
}
}
} elseif ($request->request->has('start_session')) {
$sessionId = $request->request->get('session_id');
$session = $sessionRepository->find($sessionId);
if ($session) {
if ($dashboardService->startSession($session)) {
$this->addFlash('success', 'Session started! Screens have been assigned.');
} else {
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
}
}
}
return $this->redirectToRoute('game_dashboard');
@@ -63,12 +107,125 @@ final class GameController extends AbstractController
]);
}
#[Route(path: '/{session}', name: 'game')]
#[Route(path: '/{session}', name: 'game', methods: ['GET', 'POST'])]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
#[IsGranted('SESSION_VIEW', subject: 'session')]
public function index(
Session $session): Response
Session $session,
Request $request,
Security $security,
PlayerRepository $playerRepository,
GameDashboardService $dashboardService
): Response
{
return $this->render('game/index.html.twig', ['session' => $session]);
$user = $security->getUser();
if (!$user instanceof User) {
throw $this->createAccessDeniedException();
}
$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
if ($request->isMethod('POST') && $request->request->has('toggle_ready')) {
$dashboardService->toggleReady($session, $user);
return $this->redirectToRoute('game', ['session' => $session->getId()]);
}
// Periodically check readiness timeout
$dashboardService->checkAllPlayersReady($session);
if ($session->getStatus() === SessionStatus::READY) {
$isReady = false;
$readyAt = null;
if ($player) {
$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
if ($settingName) {
$setting = $session->getSettings()->filter(fn(SessionSetting $s) => $s->getName() === $settingName && $s->getPlayer() === $player)->first();
if ($setting) {
$isReady = true;
$readyAt = (int)$setting->getValue();
}
}
}
return $this->render('game/waiting.html.twig', [
'session' => $session,
'isReady' => $isReady,
'readyAt' => $readyAt,
'mercure_public_url' => $this->mercurePublicUrl,
]);
}
$screen = $player ? $player->getScreen() : 0;
$session_id = $session->getId();
return $this->render('game/index.html.twig', [
'session' => $session,
'screen' => $screen,
'session_id' => $session_id,
]);
}
#[Route(path: '/lost/{session}', name: 'game_lost', methods: ['GET', 'POST'])]
#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
#[IsGranted('SESSION_VIEW', subject: 'session')]
public function lost(
Session $session,
Request $request,
Security $security,
PlayerService $playerService,
GameDashboardService $dashboardService
): Response {
/** @var User $user */
$user = $security->getUser();
$player = $playerService->GetCurrentlyActiveAsPlayer($user);
if ($request->isMethod('POST')) {
$difficulty = $request->request->get('difficulty');
$entertaining = $request->request->get('entertaining');
$theme = $request->request->get('theme');
$feedback = $request->request->get('feedback');
// Save feedback
if ($player) {
$this->saveFeedback($session, $player, $difficulty, $entertaining, $theme, $feedback);
$this->addFlash('success', 'Thank you for your feedback!');
return $this->redirectToRoute('game_dashboard');
}
}
return $this->render('game/lost.html.twig', [
'session' => $session,
]);
}
private function saveFeedback(Session $session, Player $player, $difficulty, $entertaining, $theme, $feedback): void
{
$settings = [
SessionSettingType::FEEDBACK_DIFFICULTY,
SessionSettingType::FEEDBACK_ENTERTAINING,
SessionSettingType::FEEDBACK_THEME,
SessionSettingType::FEEDBACK_TEXT,
];
$values = [
$difficulty,
$entertaining,
$theme,
$feedback,
];
foreach ($settings as $index => $type) {
$value = $values[$index];
if ($value === null || $value === '') continue;
$setting = new SessionSetting();
$setting->setSession($session);
$setting->setPlayer($player);
$setting->setName($type);
$setting->setValue((string)$value);
$this->entityManager->persist($setting);
}
$this->entityManager->flush();
}
}

View File

@@ -23,7 +23,7 @@ class Player
#[ORM\JoinColumn(nullable: false)]
private ?User $user = null;
#[ORM\Column]
#[ORM\Column(nullable: true)]
private ?int $screen = null;
public function getId(): ?int
@@ -60,7 +60,7 @@ class Player
return $this->screen;
}
public function setScreen(int $screen): static
public function setScreen(?int $screen): static
{
$this->screen = $screen;

View File

@@ -7,8 +7,71 @@ enum SessionSettingType: string
case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
case PWD_FOR_PLAYER4 = 'PwdForPlayer4';
case PWD_FOR_PLAYER5 = 'PwdForPlayer5';
case PWD_FOR_PLAYER6 = 'PwdForPlayer6';
case PWD_FOR_PLAYER7 = 'PwdForPlayer7';
case PWD_FOR_PLAYER8 = 'PwdForPlayer8';
case PWD_FOR_PLAYER9 = 'PwdForPlayer9';
case PWD_FOR_PLAYER10 = 'PwdForPlayer10';
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
case RIGHTS_FOR_PLAYER4 = 'RightsForPlayer4';
case RIGHTS_FOR_PLAYER5 = 'RightsForPlayer5';
case RIGHTS_FOR_PLAYER6 = 'RightsForPlayer6';
case RIGHTS_FOR_PLAYER7 = 'RightsForPlayer7';
case RIGHTS_FOR_PLAYER8 = 'RightsForPlayer8';
case RIGHTS_FOR_PLAYER9 = 'RightsForPlayer9';
case RIGHTS_FOR_PLAYER10 = 'RightsForPlayer10';
case INVITE_CODE = 'InviteCode';
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
case CHAT_TRACKING_FOR_PLAYER4 = 'ChatTrackingForPlayer4';
case CHAT_TRACKING_FOR_PLAYER5 = 'ChatTrackingForPlayer5';
case CHAT_TRACKING_FOR_PLAYER6 = 'ChatTrackingForPlayer6';
case CHAT_TRACKING_FOR_PLAYER7 = 'ChatTrackingForPlayer7';
case CHAT_TRACKING_FOR_PLAYER8 = 'ChatTrackingForPlayer8';
case CHAT_TRACKING_FOR_PLAYER9 = 'ChatTrackingForPlayer9';
case CHAT_TRACKING_FOR_PLAYER10 = 'ChatTrackingForPlayer10';
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
case VERIFY_CODES_FOR_PLAYER4 = 'VerifyCodesForPlayer4';
case VERIFY_CODES_FOR_PLAYER5 = 'VerifyCodesForPlayer5';
case VERIFY_CODES_FOR_PLAYER6 = 'VerifyCodesForPlayer6';
case VERIFY_CODES_FOR_PLAYER7 = 'VerifyCodesForPlayer7';
case VERIFY_CODES_FOR_PLAYER8 = 'VerifyCodesForPlayer8';
case VERIFY_CODES_FOR_PLAYER9 = 'VerifyCodesForPlayer9';
case VERIFY_CODES_FOR_PLAYER10 = 'VerifyCodesForPlayer10';
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
case VERIFICATION_PROGRESS_FOR_PLAYER4 = 'VerificationProgressForPlayer4';
case VERIFICATION_PROGRESS_FOR_PLAYER5 = 'VerificationProgressForPlayer5';
case VERIFICATION_PROGRESS_FOR_PLAYER6 = 'VerificationProgressForPlayer6';
case VERIFICATION_PROGRESS_FOR_PLAYER7 = 'VerificationProgressForPlayer7';
case VERIFICATION_PROGRESS_FOR_PLAYER8 = 'VerificationProgressForPlayer8';
case VERIFICATION_PROGRESS_FOR_PLAYER9 = 'VerificationProgressForPlayer9';
case VERIFICATION_PROGRESS_FOR_PLAYER10 = 'VerificationProgressForPlayer10';
case EVERYONE_VERIFIED = 'EveryoneVerified';
case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
case READY_AT_FOR_PLAYER1 = 'ReadyAtForPlayer1';
case READY_AT_FOR_PLAYER2 = 'ReadyAtForPlayer2';
case READY_AT_FOR_PLAYER3 = 'ReadyAtForPlayer3';
case READY_AT_FOR_PLAYER4 = 'ReadyAtForPlayer4';
case READY_AT_FOR_PLAYER5 = 'ReadyAtForPlayer5';
case READY_AT_FOR_PLAYER6 = 'ReadyAtForPlayer6';
case READY_AT_FOR_PLAYER7 = 'ReadyAtForPlayer7';
case READY_AT_FOR_PLAYER8 = 'ReadyAtForPlayer8';
case READY_AT_FOR_PLAYER9 = 'ReadyAtForPlayer9';
case READY_AT_FOR_PLAYER10 = 'ReadyAtForPlayer10';
case FEEDBACK_DIFFICULTY = 'FeedbackDifficulty';
case FEEDBACK_ENTERTAINING = 'FeedbackEntertaining';
case FEEDBACK_THEME = 'FeedbackTheme';
case FEEDBACK_TEXT = 'FeedbackText';
}

View File

@@ -15,6 +15,9 @@ use App\Game\Repository\SessionRepository;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use Symfony\Component\Security\Core\User\UserInterface;
use Symfony\Component\Mercure\HubInterface;
use Symfony\Component\Mercure\Update;
use Symfony\Component\DependencyInjection\Attribute\Autowire;
final class GameDashboardService
{
@@ -22,6 +25,9 @@ final class GameDashboardService
private readonly GameRepository $gameRepository,
private readonly SessionRepository $sessionRepository,
private readonly EntityManagerInterface $entityManager,
private readonly HubInterface $hub,
#[Autowire('%env(MERCURE_TOPIC_BASE)%')]
private readonly string $mercureTopicBase,
) {
}
@@ -66,16 +72,358 @@ final class GameDashboardService
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$player->setScreen(1);
$session->addPlayer($player);
$this->entityManager->persist($session);
$this->entityManager->persist($player);
$this->entityManager->flush();
if (count($session->getPlayers()) === $session->getGame()->getNumberOfPlayers()) {
$this->startSession($session);
}
return $session;
}
public function joinSession(string $inviteCode, UserInterface $user): bool
{
if (!$user instanceof User) {
return false;
}
$setting = $this->entityManager->getRepository(SessionSetting::class)->findOneBy([
'name' => SessionSettingType::INVITE_CODE,
'value' => $inviteCode,
]);
if (!$setting) {
return false;
}
$session = $setting->getSession();
// Check if user is already in this session
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
return true; // Already joined
}
}
$playerCount = count($session->getPlayers());
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
return false; // Session full
}
$player = new Player();
$player->setUser($user);
$session->addPlayer($player);
$this->entityManager->persist($player);
$this->entityManager->flush();
if (count($session->getPlayers()) === $session->getGame()->getNumberOfPlayers()) {
$this->startSession($session);
}
return true;
}
public function leaveSession(Session $session, UserInterface $user): bool
{
if (!$user instanceof User) {
return false;
}
if (!in_array($session->getStatus(), [SessionStatus::CREATED, SessionStatus::READY]) || $session->getTimer() > 0) {
return false;
}
$playerToDelete = null;
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
$playerToDelete = $player;
break;
}
}
if (!$playerToDelete) {
return false;
}
if ($session->getStatus() === SessionStatus::READY) {
$session->setStatus(SessionStatus::CREATED);
// Clear assignments for all remaining players since the game needs to be "started" again
foreach ($session->getPlayers() as $player) {
$player->setScreen(null);
}
}
// Remove player specific settings (like rights)
foreach ($session->getSettings() as $setting) {
if ($setting->getPlayer() === $playerToDelete) {
$session->removeSetting($setting);
$this->entityManager->remove($setting);
}
}
$session->removePlayer($playerToDelete);
$this->entityManager->remove($playerToDelete);
// If no players left, we might want to delete the session and its remaining settings
if ($session->getPlayers()->isEmpty()) {
foreach ($session->getSettings() as $setting) {
$this->entityManager->remove($setting);
}
$this->entityManager->remove($session);
}
$this->entityManager->flush();
return true;
}
private function initializePlayerSettings(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if ($rightsSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($rightsSettingName);
$setting->setValue(json_encode(['chat', 'help', 'ls', 'pwd']));
$this->entityManager->persist($setting);
}
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
if ($pwdSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($pwdSettingName);
$setting->setValue('var/home/' . $player->getUser()->getUsername());
$this->entityManager->persist($setting);
}
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
if ($chatTrackingSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($chatTrackingSettingName);
$setting->setValue(json_encode([]));
$this->entityManager->persist($setting);
}
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if ($verifyCodesSettingName) {
$codes = [];
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) {
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
}
}
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($verifyCodesSettingName);
$setting->setValue(json_encode($codes));
$this->entityManager->persist($setting);
}
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
if ($verificationProgressSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($verificationProgressSettingName);
$setting->setValue(json_encode([]));
$this->entityManager->persist($setting);
}
}
public function startSession(Session $session): bool
{
if ($session->getStatus() !== SessionStatus::CREATED) {
return false;
}
$players = $session->getPlayers()->toArray();
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
return false;
}
// Clean up any existing assignments (e.g. if we reverted from READY to CREATED)
foreach ($session->getSettings() as $setting) {
if ($setting->getPlayer() !== null) {
$session->removeSetting($setting);
$this->entityManager->remove($setting);
}
}
// Shuffle players to assign random screens
shuffle($players);
foreach ($players as $index => $player) {
$screen = $index + 1;
$player->setScreen($screen);
$this->initializePlayerSettings($player);
$this->entityManager->persist($player);
}
$session->setStatus(SessionStatus::READY);
$this->entityManager->persist($session);
$this->entityManager->flush();
return true;
}
public function toggleReady(Session $session, User $user): bool
{
if ($session->getStatus() !== SessionStatus::READY) {
return false;
}
$player = null;
foreach ($session->getPlayers() as $p) {
if ($p->getUser() === $user) {
$player = $p;
break;
}
}
if (!$player) {
return false;
}
$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
if (!$settingName) {
return false;
}
/** @var \App\Game\Repository\SessionSettingRepository $settingRepo */
$settingRepo = $this->entityManager->getRepository(SessionSetting::class);
$setting = $settingRepo->getSetting($session, $settingName, $player);
if ($setting) {
$session->removeSetting($setting);
$this->entityManager->remove($setting);
} else {
$setting = new SessionSetting();
$setting->setSession($session);
$setting->setPlayer($player);
$setting->setName($settingName);
$setting->setValue((string)(new \DateTime())->getTimestamp());
$this->entityManager->persist($setting);
}
$this->checkAllPlayersReady($session);
$this->entityManager->flush();
try {
$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
$this->hub->publish(new Update($topic, json_encode(['type' => 'player_ready', 'player' => $player->getScreen(), 'ready' => !$setting])));
} catch (\Exception $e) {
// Mercure might be down, but we don't want to crash the game
}
return true;
}
public function checkAllPlayersReady(Session $session): void
{
if ($session->getStatus() !== SessionStatus::READY) {
return;
}
$players = $session->getPlayers();
$numPlayers = $session->getGame()->getNumberOfPlayers();
if (count($players) < $numPlayers) {
return;
}
$readyPlayersCount = 0;
$now = new \DateTime();
$anyReset = false;
/** @var \App\Game\Repository\SessionSettingRepository $settingRepo */
$settingRepo = $this->entityManager->getRepository(SessionSetting::class);
foreach ($players as $player) {
$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
if (!$settingName) {
continue;
}
$setting = $settingRepo->getSetting($session, $settingName, $player);
if ($setting) {
$readyAtTimestamp = (int)$setting->getValue();
// Check timeout: 1 minute = 60 seconds
if (($now->getTimestamp() - $readyAtTimestamp) > 60) {
$session->removeSetting($setting);
$this->entityManager->remove($setting);
$anyReset = true;
} else {
$readyPlayersCount++;
}
}
}
if ($anyReset) {
$this->entityManager->flush();
try {
$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
$this->hub->publish(new Update($topic, json_encode(['type' => 'player_ready'])));
} catch (\Exception $e) {
// Mercure might be down
}
}
if ($readyPlayersCount === $numPlayers) {
$session->setStatus(SessionStatus::PLAYING);
// Set the end timer
$game = $session->getGame();
/** @var \App\Game\Repository\GameSettingRepository $gameSettingRepo */
$gameSettingRepo = $this->entityManager->getRepository(\App\Game\Entity\GameSetting::class);
$totalTimeSetting = $gameSettingRepo->getSetting($game, \App\Game\Enum\GameSettingType::TOTAL_TIME);
$totalTime = $totalTimeSetting ? (int)$totalTimeSetting->getValue() : 3600; // Default to 60 minutes if not set
$session->setTimer((new \DateTime())->getTimestamp() + $totalTime);
$this->entityManager->persist($session);
// Clean up ready settings
foreach ($players as $player) {
$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
if ($settingName) {
$setting = $settingRepo->getSetting($session, $settingName, $player);
if ($setting) {
$session->removeSetting($setting);
$this->entityManager->remove($setting);
}
}
}
try {
$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
$this->hub->publish(new Update($topic, json_encode(['type' => 'all_ready'])));
} catch (\Exception $e) {
// Mercure might be down, but we don't want to crash the game
}
}
}
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
{
// Security check: is user part of this session?

View File

@@ -5,9 +5,14 @@ namespace App\Game\Service;
use App\Game\Enum\DecodeMessage;
use App\Game\Enum\SessionSettingType;
use App\Game\Entity\Player;
use App\Game\Entity\SessionSetting;
use App\Game\Repository\SessionSettingRepository;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Mercure\HubInterface;
use Symfony\Component\Mercure\Update;
use Symfony\Component\DependencyInjection\Attribute\Autowire;
class GameResponseService
{
@@ -15,10 +20,15 @@ class GameResponseService
private Security $security,
private PlayerService $playerService,
private SessionSettingRepository $sessionSettingRepository,
private HubInterface $hub,
private EntityManagerInterface $entityManager,
private string $projectDir,
#[Autowire('%env(MERCURE_TOPIC_BASE)%')]
private string $mercureTopicBase,
) {
}
public function getGameResponse(string $raw)
public function getGameResponse(string $raw) : array
{
$info = json_decode($raw, true);
@@ -38,7 +48,7 @@ class GameResponseService
if(!$player)
return ['error' => 'You are not in a game.'];
// TODO: Here i need to add a message handler to save the message in a big log.
$this->logSessionActivity($player, 'PLAYER: ' . $message);
$data = [];
@@ -48,17 +58,46 @@ class GameResponseService
$data = $this->checkConsoleCommando($message, $player);
}
$responseLog = '';
if (isset($data['result']) && is_array($data['result'])) {
foreach ($data['result'] as $line) {
if (is_array($line)) {
$responseLog .= json_encode($line) . "\n";
} elseif (is_string($line) || is_numeric($line)) {
$responseLog .= (string)$line . "\n";
}
}
} elseif (isset($data['error'])) {
$responseLog = 'ERROR: ' . $data['error'];
}
if ($responseLog !== '') {
$this->logSessionActivity($player, 'SERVER: ' . trim($responseLog));
}
return $data;
}
private function logSessionActivity(Player $player, string $content): void
{
$sessionId = $player->getSession()->getId();
$username = $player->getUser()->getUsername();
$logDir = $this->projectDir . '/var/log/sessions/' . $sessionId;
if (!is_dir($logDir)) {
mkdir($logDir, 0777, true);
}
$logFile = $logDir . '/' . $username . '.txt';
$timestamp = date('Y-m-d H:i:s');
$logMessage = sprintf("[%s] %s\n", $timestamp, $content);
file_put_contents($logFile, $logMessage, FILE_APPEND);
}
private function getRechten(Player $player): array
{
$settingName = match($player->getScreen()) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
$settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
if (!$settingName) {
return [];
@@ -83,8 +122,10 @@ class GameResponseService
if(!in_array('chat', $rechten))
return ['result' => ['Unknown command']];
$this->handleChatMessage($message);
break;
if($this->handleChatMessage($message, $player))
return ['result' => ['succesfully send']];
else
return ['result' => ['Error sending']];
case '/help':
return ['result' => $this->getHelpCommand($rechten)];
case '/decode':
@@ -96,12 +137,11 @@ class GameResponseService
if(!in_array('verify', $rechten))
return ['result' => ['Unknown command']];
$result = $this->handleVerifyMessage($message);
$result = $this->handleVerifyMessage($message, $player);
return ['result' => [$result]];
default:
return ['result' => ['Unknown command']];
}
return [];
}
private function checkConsoleCommando(string $message, Player $player, bool $sudo = false) : array
@@ -112,8 +152,15 @@ class GameResponseService
case 'help':
return ['result' => $this->getHelpCommand($rechten)];
case 'ls':
break;
if(!in_array('ls', $rechten))
return ['result' => ['Unknown command']];
$files = $this->getAllCurrentFilesInDirectory($player);
return ['result' => $files];
case 'cd':
if(!in_array('cd', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
if(!$pwd)
return ['result' => ['Unknown command']];
@@ -124,14 +171,52 @@ class GameResponseService
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
return ['result' => ['Path: ' . $newLocation]];
case 'cat':
if(!in_array('cat', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
$fileContent = $this->getFileContent($player, $pwd.'/'.$messagePart[1]);
return ['result' => $fileContent];
case 'pwd':
if(!in_array('pwd', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
return ['result' => ['Path: ' . $pwd]];
case 'rm':
break;
if(!in_array('rm', $rechten))
return ['result' => ['Unknown command']];
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
if(!$pwd)
return ['result' => ['Unknown command']];
if (!isset($messagePart[1])) {
return ['result' => ['Usage: rm {filename}']];
}
$filename = $messagePart[1];
$fullPath = ($pwd === '/' ? '' : $pwd) . '/' . $filename;
if(!$this->isAllowedToRemove($fullPath, $player, $sudo))
return ['result' => ['You are not allowed to remove this file.']];
$this->playerService->addDeletedFileToSession($player, $fullPath);
return ['result' => ['File removed: ' . $filename]];
case 'sudo':
break;
if(!in_array('sudo', $rechten))
return ['result' => ['Unknown command']];
$sudo = array_shift($messagePart);
$message = implode(' ', $messagePart);
return $this->checkConsoleCommando($message, $player, true);
default:
return ['result' => ['Unknown command']];
}
return [];
}
private function getHelpCommand(mixed $rechten) : array
@@ -146,6 +231,7 @@ class GameResponseService
$messages[] = ' If you want to send a message specifically to one other agent, use the id of the agent after /chat, like /chat 6 {message}';
$messages[] = ' This will send the message only to agent with id 6.';
$messages[] = ' USAGE: /chat {message}';
$messages[] = ' USAGE: /chat 6 {message}';
$messages[] = '';
break;
case 'help':
@@ -161,6 +247,13 @@ class GameResponseService
$messages[] = ' USAGE: /decode {message}';
$messages[] = '';
break;
case 'pwd':
$messages[] = 'pwd';
$messages[] = ' This message will let you know what your current location is.';
$messages[] = ' It will show you the folder you are in so you can continue navigating the server.';
$messages[] = ' USAGE: pwd';
$messages[] = '';
break;
case 'cat':
$messages[] = 'cat';
$messages[] = ' To read a file, use cat {filename}.';
@@ -210,9 +303,174 @@ class GameResponseService
return $messages;
}
private function handleChatMessage(string $message)
private function handleChatMessage(string $message, Player $player) : bool
{
$messageParts = explode(' ', $message);
$toSingle = false;
if (isset($messageParts[1]) &&
is_numeric($messageParts[1]) &&
$messageParts[1] >= 1 &&
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
$toSingle = true;
}
$chatMessage = array_shift($messageParts);
$sendTo = 0;
if ($toSingle) {
$sendTo = array_shift($messageParts);
$chatMessage = array_shift($messageParts);
}
$message = $player->getUser()->getUsername() . ': ' . $chatMessage . ' ';
foreach($messageParts as $messagePart) {
$message .= $messagePart . ' ';
}
$message = trim($message);
$activeGame = $player->getSession()?->getId();
if(is_null($activeGame))
return false;
$topic = $this->mercureTopicBase . '/game/hub-' . $activeGame;
try {
$this->hub->publish(new Update($topic, json_encode([$sendTo, $message])));
} catch (\Exception $e) {
// Mercure might be down
}
$this->updateChatTracking($player, (int)$sendTo);
$this->checkAndRegenerateVerifyCodes($player, $chatMessage . ' ' . implode(' ', $messageParts));
return true;
}
private function checkAndRegenerateVerifyCodes(Player $player, string $messageContent): void
{
$screen = $player->getScreen();
$session = $player->getSession();
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if (!$verifyCodesSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($session, $verifyCodesSettingName, $player);
if (!$setting) {
return;
}
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
$regenerated = false;
foreach ($codes as $targetPlayerScreen => $code) {
if (str_contains($messageContent, (string)$code)) {
$codes[$targetPlayerScreen] = bin2hex(random_bytes(3));
$regenerated = true;
}
}
if ($regenerated) {
$setting->setValue(json_encode($codes));
$this->entityManager->persist($setting);
$this->entityManager->flush();
// Notify the player that their codes have changed
$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
$notification = "Security Alert: One of your verify codes was shared and has been regenerated.";
// We send it only to this player (screen)
try {
$this->hub->publish(new Update($topic, json_encode([$screen, $notification])));
} catch (\Exception $e) {
// Mercure might be down
}
}
}
private function updateChatTracking(Player $player, int $sendTo): void
{
$rights = $this->getRechten($player);
if(in_array('verify', $rights))
return;
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
if (!$trackingSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $trackingSettingName, $player);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($trackingSettingName);
$setting->setValue(json_encode([]));
}
$tracking = json_decode($setting->getValue() ?? '[]', true) ?? [];
if (!in_array($sendTo, $tracking)) {
$tracking[] = $sendTo;
$setting->setValue(json_encode($tracking));
$this->entityManager->persist($setting);
$this->entityManager->flush();
$this->checkAndGrantVerifyRight($player, $tracking);
}
}
private function checkAndGrantVerifyRight(Player $player, array $tracking): void
{
$screen = $player->getScreen();
$requiredTargets = [0]; // Everyone
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) {
$requiredTargets[] = $i;
}
}
// Check if all required targets are in tracking
foreach ($requiredTargets as $target) {
if (!in_array($target, $tracking)) {
return;
}
}
// Grant verify right
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if (!$rightsSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $rightsSettingName, $player);
if (!$setting) {
return; // Should have been initialized
}
$rights = json_decode($setting->getValue() ?? '[]', true) ?? [];
$newRights = ['verify', 'cat'];
$updated = false;
foreach ($newRights as $newRight) {
if (!in_array($newRight, $rights)) {
$rights[] = $newRight;
$updated = true;
}
}
if ($updated) {
$setting->setValue(json_encode($rights));
$this->entityManager->persist($setting);
$this->entityManager->flush();
}
}
private function handleDecodeMessage(string $message, Player $player)
@@ -247,9 +505,182 @@ class GameResponseService
return $randomString;
}
private function handleVerifyMessage(string $message) : string
private function generateSpecialCode(int $firstDigit, int $min, int $max): string
{
return '';
$code = $this->generateRandomString($min, $max);
// Ensure the first numeric digit is the specified $firstDigit
$found = false;
$codeArray = str_split($code);
for ($i = 0; $i < count($codeArray); $i++) {
if (ctype_digit($codeArray[$i])) {
$codeArray[$i] = (string)$firstDigit;
$found = true;
break;
}
}
$code = implode('', $codeArray);
// If no digit was found (highly unlikely given the character set), prepend it
if (!$found) {
$code = (string)$firstDigit . substr($code, 1);
}
return $code;
}
private function handleVerifyMessage(string $message, Player $player) : string
{
$messageParts = explode(' ', $message);
if (count($messageParts) < 2) {
return 'Usage: /verify {code}';
}
$code = $messageParts[1];
$screen = $player->getScreen();
$session = $player->getSession();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
if (!$progressSettingName) {
return 'Error: Invalid player screen.';
}
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
if (!$progressSetting) {
return 'Error: Verification progress setting not found.';
}
$progress = json_decode($progressSetting->getValue() ?? '[]', true) ?? [];
$verifiedBy = null;
foreach ($session->getPlayers() as $otherPlayer) {
if ($otherPlayer->getId() === $player->getId()) {
continue;
}
$otherScreen = $otherPlayer->getScreen();
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
if (!$codesSettingName) {
continue;
}
$codesSetting = $this->sessionSettingRepository->getSetting($session, $codesSettingName, $otherPlayer);
if (!$codesSetting) {
continue;
}
$codes = json_decode($codesSetting->getValue() ?? '[]', true) ?? [];
if (isset($codes[$screen]) && $codes[$screen] === $code) {
$verifiedBy = $otherScreen;
break;
}
}
if ($verifiedBy !== null) {
if (!in_array($verifiedBy, $progress)) {
$progress[] = $verifiedBy;
$progressSetting->setValue(json_encode($progress));
$this->entityManager->persist($progressSetting);
$this->entityManager->flush();
$response = 'You have been successfully verified by Agent ' . $verifiedBy . '.';
if (count($progress) >= 2) {
$this->grantVerificationRights($player);
$response .= ' You have received additional rights!';
}
return $response;
} else {
return 'You were already verified by Agent ' . $verifiedBy . '.';
}
}
return 'Invalid verification code.';
}
private function grantVerificationRights(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if (!$rightsSettingName) {
return;
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $rightsSettingName, $player);
if (!$setting) {
return;
}
$rights = json_decode($setting->getValue() ?? '[]', true) ?? [];
$newRights = ['cd', 'decode'];
$updated = false;
foreach ($newRights as $newRight) {
if (!in_array($newRight, $rights)) {
$rights[] = $newRight;
$updated = true;
}
}
if ($updated) {
$setting->setValue(json_encode($rights));
$this->entityManager->persist($setting);
$this->entityManager->flush();
$this->checkIfAllPlayersVerified($player);
}
}
private function checkIfAllPlayersVerified(Player $player): void
{
$session = $player->getSession();
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
return;
}
$allVerified = true;
foreach ($session->getPlayers() as $otherPlayer) {
$otherScreen = $otherPlayer->getScreen();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
if (!$progressSettingName) {
continue;
}
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
$allVerified = false;
break;
}
}
if ($allVerified) {
if (!$everyoneVerifiedSetting) {
$everyoneVerifiedSetting = new SessionSetting();
$everyoneVerifiedSetting->setSession($session);
$everyoneVerifiedSetting->setPlayer($player);
$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
}
$everyoneVerifiedSetting->setValue('true');
$this->entityManager->persist($everyoneVerifiedSetting);
$this->entityManager->flush();
$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
try {
$this->hub->publish(new Update($topic, json_encode([0, $message])));
} catch (\Exception $e) {
// Mercure might be down
}
}
}
private function goToNewDir(string $pwd, string $newPwd, Player $player) : string|bool
@@ -311,22 +742,282 @@ class GameResponseService
$paths[] = '/etc/freak';
$paths[] = '/etc/host';
$paths[] = '/home';
$paths[] = '/var/home';
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
$players = $player->getSession()->getPlayers();
foreach($players as $player) {
$playerNames[] = $player->getUser()->getUsername();
foreach($players as $p) {
$playerNames[] = $p->getUser()->getUsername();
}
$playerNames = array_unique($playerNames);
foreach($playerNames as $name) {
$paths[] = '/home/' . $name;
$paths[] = '/var/home/' . $name;
}
return $paths;
}
private function isAllowedToRemove(string $file, Player $player, bool $sudo) : bool
{
if(!$this->fileExists($file, $player))
return false;
if(str_starts_with($file, '/var/rapports/'))
return false;
$rights = $this->getRechten($player);
if(in_array('sudo', $rights) || $sudo)
return true;
$sudoFiles = [
'/var/arrest/handle.sh',
'/var/arrest/cell.sh',
'/var/marriage/divorce.sh',
];
return !in_array($file, $sudoFiles);
}
private function fileExists(string $file, Player $player) : bool
{
$files = $this->getAllPossibleFiles($player);
if(in_array($file, $files))
return true;
return false;
}
private function getAllPossibleFiles(Player $player = null) : array
{
$files = [];
$files[] = '/var/arrest/handle.sh';
$files[] = '/var/arrest/bars.sh';
$files[] = '/var/arrest/cell.sh';
$files[] = '/var/marriage/share.sh';
$files[] = '/var/marriage/divorce.sh';
$files[] = '/var/rapports/095_07-14.txt';
$files[] = '/var/rapports/007_19-52.txt';
$files[] = '/var/rapports/083_25-39.txt';
$files[] = '/var/rapports/019_31-11.txt';
$files[] = '/var/rapports/075_46-77.txt';
$files[] = '/var/rapports/031_53-28.txt';
$files[] = '/var/rapports/072_61-05.txt';
$files[] = '/var/rapports/064_72-90.txt';
$files[] = '/var/rapports/091_81-33.txt';
$files[] = '/var/rapports/079_89-47.txt';
$files[] = '/var/rapports/098_92-14.txt';
$files[] = '/var/rapports/012_94-31.txt';
$files[] = '/var/rapports/016_98-07.txt';
$files[] = '/var/rapports/087_102-45.txt';
$files[] = '/var/rapports/094_110-19.txt';
$files[] = '/var/rapports/063_117-56.txt';
$files[] = '/var/rapports/017_123-88.txt';
$files[] = '/var/rapports/093_138-24.txt';
$files[] = '/var/rapports/001_145-93.txt';
$files[] = '/var/rapports/011_130-62.txt';
$files[] = '/var/rapports/index.txt';
if ($player === null) {
return $files;
}
$players = $player->getSession()->getPlayers();
foreach($players as $p) {
$files[] = '/var/home/' . $p->getUser()->getUsername() . '/verifyCodes.txt';
}
return $files;
}
private function getAllCurrentFilesInDirectory(Player $player) : array
{
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
if (!$pwd) {
return [];
}
$allPaths = $this->getAllPossiblePaths($player);
$allFiles = $this->getAllPossibleFiles($player);
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
$entries = [];
// Find directories in current pwd
foreach ($allPaths as $path) {
if ($path === $pwd) {
continue;
}
// Check if $path is a direct child of $pwd
$parent = $this->getPrevPath($path);
if ($parent === $pwd) {
$parts = explode('/', $path);
$entries[] = [end($parts) . '/', 'dir'];
}
}
// Find files in current pwd
foreach ($allFiles as $file) {
if (in_array($file, $deletedFiles)) {
continue;
}
$parent = $this->getPrevPath($file);
if ($parent === $pwd) {
$parts = explode('/', $file);
$entries[] = [end($parts), 'file'];
}
}
sort($entries);
return $entries;
}
public function getFileContent(Player $player, string $file) : array
{
$allPossibleFiles = $this->getAllPossibleFiles($player);
if (!in_array($file, $allPossibleFiles)) {
return ['File does not exist'];
}
if (str_ends_with($file, '.sh')) {
return ['It is not possible to read this file'];
}
if (str_ends_with($file, 'verifyCodes.txt')) {
return $this->readVerificationFile($player, $file);
}
$physicalPath = 'assets/game1/filesystem' . $file;
if (!file_exists($physicalPath)) {
return ['File does not exist'];
}
$content = file($physicalPath);
if ($content === false) {
return ['Error reading file'];
}
$specialFiles = [
'/var/rapports/083_25-39.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_DOYLE,
'digit' => 1
],
'/var/rapports/019_31-11.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_VEGA,
'digit' => 2
],
'/var/rapports/011_130-62.txt' => [
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_LENNOX,
'digit' => 3
],
];
if (isset($specialFiles[$file])) {
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::EVERYONE_VERIFIED);
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
$settingInfo = $specialFiles[$file];
$codeSetting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingInfo['setting']);
if (!$codeSetting) {
$codeSetting = new SessionSetting();
$codeSetting->setSession($player->getSession());
$codeSetting->setName($settingInfo['setting']);
$codeSetting->setValue($this->generateSpecialCode($settingInfo['digit'], 75, 100));
$this->entityManager->persist($codeSetting);
$this->entityManager->flush();
}
$specialCode = $codeSetting->getValue();
$newContent = [];
foreach ($content as $line) {
$newContent[] = $line;
if (str_starts_with(trim($line), 'Date:')) {
$newContent[] = $specialCode . "\n";
}
}
$content = $newContent;
}
}
return $content;
}
private function readVerificationFile(Player $player, string $file)
{
$parts = explode('/', $file);
$ownerUsername = $parts[3] ?? null;
$ownerPlayer = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $ownerUsername) {
$ownerPlayer = $p;
break;
}
}
if (!$ownerPlayer) {
return 'File does not exist';
}
$screen = $ownerPlayer->getScreen();
$settingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if (!$settingName) {
return 'Error: Invalid player screen.';
}
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingName, $ownerPlayer);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($ownerPlayer);
$setting->setName($settingName);
}
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
$playerNames = ['Luke', 'Charles', 'William', 'Peter'];
foreach ($player->getSession()->getPlayers() as $p) {
$playerNames[] = $p->getUser()->getUsername();
}
$playerNames = array_unique($playerNames);
sort($playerNames);
$content = [];
$content[] = "Verification codes:";
$content[] = "";
foreach ($playerNames as $name) {
$key = null;
foreach ($player->getSession()->getPlayers() as $p) {
if ($p->getUser()->getUsername() === $name) {
$key = (string)$p->getScreen();
break;
}
}
if ($key === null) {
$key = $name;
}
if (!isset($codes[$key])) {
$codes[$key] = bin2hex(random_bytes(3));
}
$content[] = $name . ": " . $codes[$key] . "\n";
}
return $content;
}
}

View File

@@ -4,6 +4,7 @@ namespace App\Game\Service;
use App\Game\Entity\Game;
use App\Game\Entity\Player;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType;
use App\Game\Enum\SessionStatus;
use App\Game\Repository\PlayerRepository;
@@ -39,12 +40,7 @@ class PlayerService
}
public function getCurrentPwdOfPlayer(Player $player) : ?string {
$settingName = match($player->getScreen()) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
if (!$settingName) {
return null;
@@ -56,12 +52,7 @@ class PlayerService
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
{
$settingName = match($player->getScreen()) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
if (!$settingName) {
return;
@@ -73,4 +64,33 @@ class PlayerService
$this->entityManager->persist($setting);
$this->entityManager->flush();
}
public function getDeletedFilesOfSession(Player $player): array
{
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::SET_OF_DELETED_FILES);
if (!$setting || !$setting->getValue()) {
return [];
}
return json_decode($setting->getValue(), true) ?? [];
}
public function addDeletedFileToSession(Player $player, string $filename): void
{
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::SET_OF_DELETED_FILES);
if (!$setting) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setName(SessionSettingType::SET_OF_DELETED_FILES);
}
$deletedFiles = json_decode($setting->getValue() ?? '[]', true) ?? [];
if (!in_array($filename, $deletedFiles)) {
$deletedFiles[] = $filename;
$setting->setValue(json_encode($deletedFiles));
$this->entityManager->persist($setting);
$this->entityManager->flush();
}
}
}

View File

@@ -31,7 +31,7 @@ class ActivationController extends AbstractController
try {
$emailVerifier->handleEmailConfirmation($request, $user);
} catch (VerifyEmailExceptionInterface $exception) {
$this->addFlash('error', $exception->getReason());
$this->addFlash('error', $exception->getReason() . ' If the link has expired, you can <a href="' . $this->generateUrl('app_verify_resend_email') . '">request a new one here</a>.');
return $this->redirectToRoute('app_register');
}

View File

@@ -4,6 +4,8 @@ namespace App\Tech\Controller;
use App\Tech\Entity\User;
use App\Tech\Form\RegistrationFormType;
use App\Tech\Form\ResendVerificationEmailFormType;
use App\Tech\Repository\UserRepository;
use App\Tech\Service\EmailVerifier;
use Doctrine\ORM\EntityManagerInterface;
use Symfony\Bridge\Twig\Mime\TemplatedEmail;
@@ -39,7 +41,7 @@ class RegistrationController extends AbstractController
// generate a signed url and email it to the user
$emailVerifier->sendEmailConfirmation('app_verify_email', $user,
(new TemplatedEmail())
->from('noreply@escapepage.dev')
->from($this->getParameter('mailer_from'))
->to($user->getEmail())
->subject('Please Confirm your Email')
->htmlTemplate('tech/registration/confirmation_email.html.twig')
@@ -54,4 +56,41 @@ class RegistrationController extends AbstractController
'registrationForm' => $form->createView(),
]);
}
#[Route('/verify/resend', name: 'app_verify_resend_email')]
public function resendVerificationEmail(Request $request, UserRepository $userRepository, EmailVerifier $emailVerifier): Response
{
$form = $this->createForm(ResendVerificationEmailFormType::class);
$form->handleRequest($request);
if ($form->isSubmitted() && $form->isValid()) {
$email = $form->get('email')->getData();
$user = $userRepository->findOneBy(['email' => $email]);
if ($user) {
if (!$user->isVerified()) {
$emailVerifier->sendEmailConfirmation('app_verify_email', $user,
(new TemplatedEmail())
->from($this->getParameter('mailer_from'))
->to($user->getEmail())
->subject('Please Confirm your Email')
->htmlTemplate('tech/registration/confirmation_email.html.twig')
);
} else {
$this->addFlash('info', 'This email address is already verified.');
return $this->redirectToRoute('app_login');
}
}
// We show the same success message regardless of whether the user exists or not,
// to avoid revealing whether an email is registered.
$this->addFlash('success', 'If an account exists with this email, a new confirmation link has been sent.');
return $this->redirectToRoute('website_home');
}
return $this->render('tech/registration/resend_verification_email.html.twig', [
'resendForm' => $form->createView(),
]);
}
}

View File

@@ -26,15 +26,13 @@ class ChangePasswordFormType extends AbstractType
],
'first_options' => [
'constraints' => [
new NotBlank([
'message' => 'Please enter a password',
]),
new Length([
'min' => 12,
'minMessage' => 'Your password should be at least {{ limit }} characters',
new NotBlank(message: 'Please enter a password'),
new Length(
min: 12,
minMessage: 'Your password should be at least {{ limit }} characters',
// max length allowed by Symfony for security reasons
'max' => 4096,
]),
max: 4096,
),
new PasswordStrength(),
new NotCompromisedPassword(),
],

View File

@@ -3,6 +3,8 @@
namespace App\Tech\Form;
use App\Tech\Entity\User;
use Karser\Recaptcha3Bundle\Form\Recaptcha3Type;
use Karser\Recaptcha3Bundle\Validator\Constraints\Recaptcha3;
use Symfony\Component\Form\AbstractType;
use Symfony\Component\Form\Extension\Core\Type\EmailType;
use Symfony\Component\Form\Extension\Core\Type\TextType;
@@ -21,9 +23,7 @@ class RegistrationFormType extends AbstractType
->add('email', EmailType::class)
->add('username', TextType::class, [
'constraints' => [
new NotBlank([
'message' => 'Please enter a username',
]),
new NotBlank(message: 'Please enter a username'),
],
])
->add('plainPassword', RepeatedType::class, [
@@ -33,17 +33,19 @@ class RegistrationFormType extends AbstractType
'first_options' => ['label' => 'Password'],
'second_options' => ['label' => 'Repeat Password'],
'constraints' => [
new NotBlank([
'message' => 'Please enter a password',
]),
new Length([
'min' => 6,
'minMessage' => 'Your password should be at least {{ limit }} characters',
new NotBlank(message: 'Please enter a password'),
new Length(
min: 6,
minMessage: 'Your password should be at least {{ limit }} characters',
// max length allowed by Symfony for security reasons
'max' => 4096,
]),
max: 4096,
),
],
])
->add('captcha', Recaptcha3Type::class, [
'constraints' => new Recaptcha3(),
'action_name' => 'registration',
])
;
}

View File

@@ -0,0 +1,34 @@
<?php
namespace App\Tech\Form;
use Symfony\Component\Form\AbstractType;
use Symfony\Component\Form\Extension\Core\Type\EmailType;
use Symfony\Component\Form\FormBuilderInterface;
use Symfony\Component\OptionsResolver\OptionsResolver;
use Symfony\Component\Validator\Constraints\Email;
use Symfony\Component\Validator\Constraints\NotBlank;
class ResendVerificationEmailFormType extends AbstractType
{
public function buildForm(FormBuilderInterface $builder, array $options): void
{
$builder
->add('email', EmailType::class, [
'constraints' => [
new NotBlank([
'message' => 'Please enter your email',
]),
new Email([
'message' => 'Please enter a valid email address',
]),
],
])
;
}
public function configureOptions(OptionsResolver $resolver): void
{
$resolver->setDefaults([]);
}
}

View File

@@ -16,9 +16,7 @@ class ResetPasswordRequestFormType extends AbstractType
->add('email', EmailType::class, [
'attr' => ['autocomplete' => 'email'],
'constraints' => [
new NotBlank([
'message' => 'Please enter your email',
]),
new NotBlank(message: 'Please enter your email'),
],
])
;

View File

@@ -32,4 +32,16 @@ class UserRepository extends ServiceEntityRepository implements PasswordUpgrader
$this->getEntityManager()->persist($user);
$this->getEntityManager()->flush();
}
/**
* @return User[]
*/
public function findByRole(string $role): array
{
return $this->createQueryBuilder('u')
->andWhere('u.roles LIKE :role')
->setParameter('role', '%"' . $role . '"%')
->getQuery()
->getResult();
}
}

View File

@@ -43,7 +43,7 @@ class EmailVerifier
*/
public function handleEmailConfirmation(Request $request, User $user): void
{
$this->verifyEmailHelper->validateEmailConfirmation($request->getUri(), (string) $user->getId(), $user->getEmail());
$this->verifyEmailHelper->validateEmailConfirmationFromRequest($request, (string) $user->getId(), $user->getEmail());
$user->setIsVerified(true);

View File

@@ -3,6 +3,7 @@
namespace App\Tech\Service;
use App\Tech\Entity\User;
use Symfony\Component\Security\Core\Exception\AccountStatusException;
use Symfony\Component\Security\Core\Exception\CustomUserMessageAuthenticationException;
use Symfony\Component\Security\Core\User\UserCheckerInterface;
use Symfony\Component\Security\Core\User\UserInterface;
@@ -16,7 +17,7 @@ class UserChecker implements UserCheckerInterface
}
if (!$user->isVerified()) {
throw new CustomUserMessageAuthenticationException('Your email address is not verified.');
throw new CustomUserMessageAuthenticationException('Your email address is not verified.', ['%resend_link%' => '/verify/resend']);
}
}

View File

@@ -35,6 +35,18 @@
"migrations/.gitignore"
]
},
"karser/karser-recaptcha3-bundle": {
"version": "0.3",
"recipe": {
"repo": "github.com/symfony/recipes-contrib",
"branch": "main",
"version": "0.1",
"ref": "c51ce07c10331d506762efe25b6f5843c1a5ea17"
},
"files": [
"./config/packages/karser_recaptcha3.yaml"
]
},
"phpunit/phpunit": {
"version": "11.5",
"recipe": {

View File

@@ -0,0 +1,82 @@
{% extends 'base.html.twig' %}
{% block title %}Game Admin Dashboard{% endblock %}
{% block body %}
<h1>Game Admin Dashboard</h1>
<div style="display: flex; gap: 2rem;">
<div style="flex: 1;">
<h2>All Players ({{ players|length }})</h2>
<table style="width: 100%; border-collapse: collapse;">
<thead>
<tr style="background-color: #f2f2f2;">
<th>ID</th>
<th>Username</th>
<th>Email</th>
<th>Roles</th>
<th>Verified</th>
</tr>
</thead>
<tbody>
{% for player in players %}
<tr>
<td>{{ player.id }}</td>
<td>{{ player.username }}</td>
<td>{{ player.email }}</td>
<td>{{ player.roles|join(', ') }}</td>
<td>{{ player.isVerified ? 'Yes' : 'No' }}</td>
</tr>
{% else %}
<tr>
<td colspan="5">No players found.</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
<div style="flex: 2;">
<h2>All Sessions ({{ sessions|length }})</h2>
<table style="width: 100%; border-collapse: collapse;">
<thead>
<tr style="background-color: #f2f2f2;">
<th>ID</th>
<th>Game</th>
<th>Status</th>
<th>Players Joined</th>
<th>Created At</th>
<th>Actions</th>
</tr>
</thead>
<tbody>
{% for session in sessions %}
<tr>
<td>{{ session.id }}</td>
<td>{{ session.game.name }}</td>
<td>{{ session.status.value }}</td>
<td>
<ul>
{% for p in session.players %}
<li>{{ p.user.username }} (Screen: {{ p.screen ?? 'N/A' }})</li>
{% else %}
<li>No players</li>
{% endfor %}
</ul>
({{ session.players|length }} / {{ session.game.numberOfPlayers }})
</td>
<td>{{ session.created|date('Y-m-d H:i') }}</td>
<td>
<a href="{{ path('game_admin_view_session', {session: session.id}) }}">View Game Logs</a>
</td>
</tr>
{% else %}
<tr>
<td colspan="6">No sessions found.</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
</div>
{% endblock %}

View File

@@ -0,0 +1,49 @@
{% extends 'base.html.twig' %}
{% block title %}View Session Logs - {{ session.id }}{% endblock %}
{% block body %}
<h1>Session: {{ session.game.name }} (#{{ session.id }})</h1>
<p><a href="{{ path('game_admin_dashboard') }}">Back to Dashboard</a></p>
<div class="tabs">
<ul style="display: flex; list-style: none; padding: 0; border-bottom: 1px solid #ccc;">
{% for playerLog in playersLogs %}
<li style="margin-right: 10px;">
<button
onclick="openTab(event, 'player-{{ loop.index }}')"
class="tablinks {{ loop.first ? 'active' : '' }}"
style="padding: 10px; cursor: pointer; border: 1px solid #ccc; border-bottom: none; background: {{ loop.first ? '#eee' : '#fff' }};"
>
{{ playerLog.username }}
</button>
</li>
{% endfor %}
</ul>
</div>
{% for playerLog in playersLogs %}
<div id="player-{{ loop.index }}" class="tabcontent" style="display: {{ loop.first ? 'block' : 'none' }}; border: 1px solid #ccc; border-top: none; padding: 20px;">
<h3>Logs for {{ playerLog.username }}</h3>
<pre style="background: #f4f4f4; padding: 15px; overflow-x: auto; white-space: pre-wrap; word-wrap: break-word;">{{ playerLog.logs ?: 'No logs found for this player.' }}</pre>
</div>
{% endfor %}
<script>
function openTab(evt, playerName) {
var i, tabcontent, tablinks;
tabcontent = document.getElementsByClassName("tabcontent");
for (i = 0; i < tabcontent.length; i++) {
tabcontent[i].style.display = "none";
}
tablinks = document.getElementsByClassName("tablinks");
for (i = 0; i < tablinks.length; i++) {
tablinks[i].className = tablinks[i].className.replace(" active", "");
tablinks[i].style.background = "#fff";
}
document.getElementById(playerName).style.display = "block";
evt.currentTarget.className += " active";
evt.currentTarget.style.background = "#eee";
}
</script>
{% endblock %}

View File

@@ -5,6 +5,10 @@
{% block body %}
<h1>Game Dashboard</h1>
{% if is_granted('ROLE_ADMIN') %}
<p><a href="{{ path('game_admin_dashboard') }}">Go to Game Admin Dashboard</a></p>
{% endif %}
<h2>Create New Session</h2>
{% if availableGames is not empty %}
<form method="post">
@@ -24,6 +28,12 @@
<p>No games available to start.</p>
{% endif %}
<h2>Join Session</h2>
<form method="post">
<input type="text" name="invite_code" placeholder="Enter Invite Code" required>
<button type="submit" name="join_session">Join Session</button>
</form>
<h2>Your Sessions</h2>
{% if sessions is not empty %}
<table>
@@ -63,6 +73,20 @@
</td>
<td>
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
{% if session.status.value == 'created' %}
{% if session.players|length >= session.game.numberOfPlayers %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="start_session">Start Session</button>
</form>
{% endif %}
{% if session.timer == 0 %}
<form method="post" style="display:inline;">
<input type="hidden" name="session_id" value="{{ session.id }}">
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
</form>
{% endif %}
{% endif %}
</td>
</tr>
{% endfor %}

View File

@@ -15,19 +15,24 @@
<div id="game-container">
<div id="mercure-config"
data-mercure-public-url="{{ mercure_public_url|e('html_attr') }}"
data-topic="{{ (mercure_topic_base ~ '/game/hub')|e('html_attr') }}"
data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
data-api-ping-url="{{ path('game_api_ping')|e('html_attr') }}"
data-api-echo-url="{{ path('game_api_message')|e('html_attr') }}"
data-user-id="{{ user_id|e('html_attr') }}"
data-api-check-finished-url="{{ path('game_api_check_finished', {session: session.id})|e('html_attr') }}"
data-lost-url="{{ path('game_lost', {session: session.id})|e('html_attr') }}"
data-screen="{{ screen|e('html_attr') }}"
style="display:none">
</div>
<div id="game-timer">
00:30:00
<div id="game-timer" data-end-time="{{ session.timer }}">
--:--:--
</div>
<div id="message-container">
</div>
<audio id="message-sound" style="display:none">
<source src="{{ asset('audio/message.mp3') }}" type="audio/mpeg">
</audio>
<div id="input">
<input type="text" disabled id="input-message">
</div>

View File

@@ -0,0 +1,127 @@
{% extends 'base.html.twig' %}
{% block title %}Game Lost - {{ session.game.name }}{% endblock %}
{% block stylesheets %}
{{ parent() }}
<style>
body {
background-color: #1a1a1a;
color: #e0e0e0;
}
.card {
background-color: #2d2d2d;
border-color: #444;
color: #e0e0e0;
}
.form-label {
font-weight: bold;
}
.story-container {
font-style: italic;
border-left: 4px solid #dc3545;
padding-left: 20px;
margin-bottom: 30px;
}
.donation-section {
background-color: #333;
padding: 20px;
border-radius: 8px;
margin-bottom: 30px;
text-align: center;
}
.form-range::-webkit-slider-runnable-track {
background-color: #444;
}
.form-range::-moz-range-track {
background-color: #444;
}
.form-range::-webkit-slider-thumb {
background-color: #dc3545;
}
.form-range::-moz-range-thumb {
background-color: #dc3545;
}
</style>
{% endblock %}
{% block body %}
<div class="container mt-5 mb-5">
<div class="row justify-content-center">
<div class="col-md-8">
<div class="card shadow-lg">
<div class="card-header bg-danger text-white">
<h3 class="card-title mb-0">Game Over - Time's Up!</h3>
</div>
<div class="card-body">
<h4>{{ session.game.name }}</h4>
<hr>
<div class="story-container">
<p>
The screens flickered one last time before going completely dark. The hum of the servers ceased, replaced by an eerie silence.
The server seems to have shut itself down before the AI virus could complete its task in decoding the undercover agents.
</p>
<p>
In the days after some people are arrested for sabotaging the agency, but in the end nobody is convicted for the actions.
Lets hope the agents which were undercover are safe and the information needed is still saved to put the other criminals behind bars.
</p>
</div>
<div class="donation-section">
<h5>Support the Developer</h5>
<p>If you enjoyed the experience (even if you lost!), please consider a small donation to help me create more games.</p>
<a href="https://www.paypal.com/donate?hosted_button_id=X9X8KB6R6GMRU" target="_blank" class="btn btn-primary">
<i class="bi bi-paypal"></i> Donate via PayPal
</a>
</div>
<div class="feedback-form mt-4">
<h5>Feedback</h5>
<form method="post">
<div class="mb-3">
<label for="difficulty" class="form-label">How would you rate the difficulty? (<span id="difficulty-val">5</span>/10)</label>
<input type="range" class="form-range" min="1" max="10" step="1" id="difficulty" name="difficulty" value="5" oninput="document.getElementById('difficulty-val').innerText = this.value">
<div class="d-flex justify-content-between mt-1">
<small class="text-muted">Absolutely not</small>
-
<small class="text-muted">Absolutely</small>
</div>
</div>
<div class="mb-3">
<label for="entertaining" class="form-label">How entertaining was it? (<span id="entertaining-val">5</span>/10)</label>
<input type="range" class="form-range" min="1" max="10" step="1" id="entertaining" name="entertaining" value="5" oninput="document.getElementById('entertaining-val').innerText = this.value">
<div class="d-flex justify-content-between mt-1">
<small class="text-muted">Absolutely not</small>
-
<small class="text-muted">Absolutely</small>
</div>
</div>
<div class="mb-3">
<label for="theme" class="form-label">How was the theme? (<span id="theme-val">5</span>/10)</label>
<input type="range" class="form-range" min="1" max="10" step="1" id="theme" name="theme" value="5" oninput="document.getElementById('theme-val').innerText = this.value">
<div class="d-flex justify-content-between mt-1">
<small class="text-muted">Absolutely not</small>
-
<small class="text-muted">Absolutely</small>
</div>
</div>
<div class="mb-3">
<label for="feedback" class="form-label">Additional Feedback</label>
<textarea class="form-control" id="feedback" name="feedback" rows="4" placeholder="Tell us more about your experience..."></textarea>
</div>
<div class="d-grid gap-2">
<button type="submit" class="btn btn-success">Submit Feedback & Return to Dashboard</button>
</div>
</form>
</div>
</div>
</div>
</div>
</div>
</div>
{% endblock %}

View File

@@ -0,0 +1,125 @@
{% extends 'base.html.twig' %}
{% block title %}Waiting for players - {{ session.game.name }}{% endblock %}
{% block body %}
<div class="container mt-5">
<div class="row justify-content-center">
<div class="col-md-8">
<div class="card shadow-sm">
<div class="card-header bg-primary text-white">
<h3 class="card-title mb-0">Waiting for all players to be ready</h3>
</div>
<div class="card-body">
<h4>{{ session.game.name }}</h4>
<p>Welcome to the game! Please wait for all players to join and signal they are ready to start.</p>
<div class="game-info">
Please keep the following things in mind:
<ul>
<li>This game is best played in full screen mode. For windows, press F11. For Mac, press Cmd+Ctrl+F.</li>
<li>There is no need to reload the page. There is even a chance this could break the game.</li>
<li>If your internet connection is lost, you can get back in the game after internet has been fixed.</li>
</ul>
</div>
<div class="alert alert-info">
<strong>Game Information:</strong>
<ul class="mb-0">
<li>Number of players: {{ session.game.numberOfPlayers }}</li>
<li>Current players: {{ session.players|length }} / {{ session.game.numberOfPlayers }}</li>
</ul>
</div>
<div class="mt-4">
<h5>Players status:</h5>
<ul class="list-group">
{% for player in session.players %}
<li class="list-group-item d-flex justify-content-between align-items-center">
{{ player.user.username }}
{% set playerReady = false %}
{% set settingName = 'ReadyAtForPlayer' ~ player.screen %}
{% for setting in session.settings %}
{% if setting.name.value == settingName and setting.player == player %}
{% set playerReady = true %}
{% endif %}
{% endfor %}
{% if playerReady %}
<span class="badge bg-success">Ready</span>
{% else %}
<span class="badge bg-secondary">Not ready</span>
{% endif %}
</li>
{% endfor %}
</ul>
</div>
<hr>
<form method="post" class="mt-4">
<div class="form-check form-switch mb-3">
<input class="form-check-input" type="checkbox" id="toggle_ready" name="toggle_ready" onchange="this.form.submit()" {{ isReady ? 'checked' : '' }}>
<label class="form-check-label" for="toggle_ready">
<strong>I am ready to start!</strong>
</label>
</div>
<p class="text-muted small">
Note: If all players are not ready within 1 minute of you checking this, your status will be reset automatically.
</p>
</form>
<div class="mt-3">
<a href="{{ path('game_dashboard') }}" class="btn btn-outline-secondary">Back to Dashboard</a>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="mercure-config"
data-mercure-public-url="{{ mercure_public_url|e('html_attr') }}"
data-topic="{{ (mercure_topic_base ~ '/game/hub-' ~ session.id)|e('html_attr') }}"
data-ready-at="{{ readyAt|e('html_attr') }}"
style="display:none">
</div>
<script>
const config = document.getElementById('mercure-config');
const publicUrl = config.dataset.mercurePublicUrl;
const topic = config.dataset.topic;
const readyAt = config.dataset.readyAt;
if (publicUrl && topic) {
const url = new URL(publicUrl);
url.searchParams.append('topic', topic);
const eventSource = new EventSource(url);
eventSource.onmessage = event => {
const data = JSON.parse(event.data);
if (data.type === 'all_ready' || data.type === 'player_ready') {
window.location.reload();
}
};
}
// Client-side timeout for ready status
if (readyAt) {
const timeoutMs = 61000; // 61 seconds (slightly more than server-side 60s)
const now = Date.now();
const readyAtMs = readyAt * 1000;
const timeElapsed = now - readyAtMs;
const timeLeft = timeoutMs - timeElapsed;
if (timeLeft > 0) {
setTimeout(() => {
window.location.reload();
}, timeLeft);
} else {
// Already timed out, reload to sync with server
window.location.reload();
}
}
</script>
{% endblock %}

View File

@@ -4,6 +4,7 @@
Please confirm your email address by clicking the following link: <br><br>
<a href="{{ signedUrl }}">Confirm my Email</a>.
This link will expire in {{ expiresAtMessageKey|trans(expiresAtMessageData, 'VerifyEmailBundle') }}.
If the link has expired or doesn't work, you can <a href="{{ url('app_verify_resend_email') }}">request a new one</a>.
</p>
<p>

View File

@@ -11,6 +11,7 @@
{{ form_row(registrationForm.email) }}
{{ form_row(registrationForm.username) }}
{{ form_row(registrationForm.plainPassword) }}
{{ form_row(registrationForm.captcha) }}
<button type="submit" class="btn">Register</button>
{{ form_end(registrationForm) }}

View File

@@ -0,0 +1,17 @@
{% extends 'base.html.twig' %}
{% block title %}Resend verification email{% endblock %}
{% block body %}
<h1>Resend verification email</h1>
<p>Enter your email address and we will send you a new link to verify your account.</p>
{{ form_errors(resendForm) }}
{{ form_start(resendForm) }}
{{ form_row(resendForm.email) }}
<button type="submit" class="btn">Resend email</button>
{{ form_end(resendForm) }}
{% endblock %}

View File

@@ -5,7 +5,12 @@
{% block body %}
<form method="post">
{% if error %}
<div class="alert alert-danger">{{ error.messageKey|trans(error.messageData, 'security') }}</div>
<div class="alert alert-danger">
{{ error.messageKey|trans(error.messageData, 'security')|raw }}
{% if error.messageData['%resend_link%'] is defined %}
<a href="{{ error.messageData['%resend_link%'] }}">Resend activation link</a>
{% endif %}
</div>
{% endif %}
{% if app.user %}
@@ -41,5 +46,8 @@
<div class="mt-3">
<a href="{{ path('app_forgot_password_request') }}">Forgot your password?</a>
</div>
<div class="mt-1">
<a href="{{ path('app_verify_resend_email') }}">Didn't receive activation email?</a>
</div>
</form>
{% endblock %}

View File

@@ -0,0 +1,423 @@
<?php
declare(strict_types=1);
namespace App\Tests\Game;
use App\Game\Entity\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\GameStatus;
use App\Game\Enum\SessionStatus;
use App\Game\Enum\SessionSettingType;
use App\Game\Service\GameDashboardService;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use App\Game\Repository\GameRepository;
use App\Game\Repository\SessionRepository;
use Symfony\Component\Mercure\HubInterface;
use PHPUnit\Framework\TestCase;
class GameDashboardServiceTest extends TestCase
{
private $entityManager;
private $gameRepository;
private $sessionRepository;
private $hub;
private $service;
protected function setUp(): void
{
$this->entityManager = $this->createMock(EntityManagerInterface::class);
$this->gameRepository = $this->createMock(GameRepository::class);
$this->sessionRepository = $this->createMock(SessionRepository::class);
$this->hub = $this->createMock(HubInterface::class);
$this->service = new GameDashboardService(
$this->gameRepository,
$this->sessionRepository,
$this->entityManager,
$this->hub,
'http://localhost/topic'
);
}
public function testCreateSessionDoesNotInitializeSettings(): void
{
$game = new Game();
$game->setStatus(GameStatus::OPEN);
$user = new User();
$user->setUsername('testuser');
$this->entityManager->expects($this->exactly(2))
->method('persist');
// 1. Session, 2. Player
$session = $this->service->createSession($game, $user, false);
$this->assertInstanceOf(Session::class, $session);
}
public function testJoinSessionDoesNotInitializeSettings(): void
{
$user = new User();
$user->setUsername('testuser');
$game = new Game();
$game->setNumberOfPlayers(3);
$session = new Session();
$session->setGame($game);
$setting = new SessionSetting();
$setting->setSession($session);
$setting->setName(SessionSettingType::INVITE_CODE);
$setting->setValue('abc-123');
$repo = $this->createMock(\Doctrine\ORM\EntityRepository::class);
$this->entityManager->method('getRepository')
->willReturn($repo);
$repo->method('findOneBy')
->willReturn($setting);
$this->entityManager->expects($this->exactly(1))
->method('persist');
// 1. Player
$result = $this->service->joinSession('abc-123', $user);
$this->assertTrue($result);
}
public function testStartSessionAssignsScreensAndInitializesSettings(): void
{
$game = new Game();
$game->setNumberOfPlayers(2);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$user1 = new User();
$user1->setUsername('user1');
$player1 = new Player();
$player1->setUser($user1);
$session->addPlayer($player1);
$user2 = new User();
$user2->setUsername('user2');
$player2 = new Player();
$player2->setUser($user2);
$session->addPlayer($player2);
// For each player (2):
// Player (persist)
// SessionSetting (rights)
// SessionSetting (pwd)
// SessionSetting (chat tracking)
// SessionSetting (verify codes)
// SessionSetting (verification progress)
// Total = 2 * 6 = 12
// PLUS Session (persist)
// Total = 13
$this->entityManager->expects($this->exactly(13))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
$this->assertNotNull($player1->getScreen());
$this->assertNotNull($player2->getScreen());
$this->assertNotEquals($player1->getScreen(), $player2->getScreen());
}
public function testStartSessionWithFourPlayers(): void
{
$game = new Game();
$game->setNumberOfPlayers(4);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
for ($i = 1; $i <= 4; $i++) {
$user = new User();
$user->setUsername('user' . $i);
$player = new Player();
$player->setUser($user);
$session->addPlayer($player);
}
// For each player (4):
// Player (persist) + 5 Settings = 6 persists
// Total = 4 * 6 = 24
// PLUS Session (persist)
// Total = 25
$this->entityManager->expects($this->exactly(25))
->method('persist');
$result = $this->service->startSession($session);
$this->assertTrue($result);
foreach ($session->getPlayers() as $player) {
$this->assertNotNull($player->getScreen());
$this->assertGreaterThanOrEqual(1, $player->getScreen());
$this->assertLessThanOrEqual(4, $player->getScreen());
}
}
public function testLeaveSession(): void
{
$user = new User();
$session = new Session();
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$session->setTimer(0);
$player1 = new Player();
$player1->setUser($user);
$player1->setSession($session);
$session->addPlayer($player1);
$player2 = new Player();
$player2->setUser(new User());
$player2->setSession($session);
$session->addPlayer($player2);
$setting = new SessionSetting();
$setting->setPlayer($player1);
$setting->setSession($session);
$session->addSetting($setting);
$this->entityManager->expects($this->exactly(2))
->method('remove');
// 1. SessionSetting, 2. Player
$result = $this->service->leaveSession($session, $user);
$this->assertTrue($result);
$this->assertCount(1, $session->getPlayers());
}
public function testToggleReady(): void
{
$user = new User();
$game = new Game();
$game->setNumberOfPlayers(1);
$session = new Session();
$session->setGame($game);
$session->setStatus(SessionStatus::READY);
$player = new Player();
$player->setUser($user);
$player->setScreen(1);
$session->addPlayer($player);
$repo = $this->createMock(\App\Game\Repository\SessionSettingRepository::class);
$this->entityManager->method('getRepository')
->willReturn($repo);
// First call: toggle ON
$repo->expects($this->atLeastOnce())
->method('getSetting')
->willReturn(null); // No setting initially
$this->entityManager->expects($this->atLeastOnce())
->method('persist')
->with($this->callback(function($entity) {
return $entity instanceof SessionSetting && $entity->getName() === SessionSettingType::READY_AT_FOR_PLAYER1;
}));
$result = $this->service->toggleReady($session, $user);
$this->assertTrue($result);
}
public function testCheckAllPlayersReadyTransitionsStatus(): void
{
$game = new Game();
$game->setNumberOfPlayers(2);
$session = new Session();
$session->setGame($game);
$session->setStatus(SessionStatus::READY);
$player1 = new Player();
$player1->setScreen(1);
$session->addPlayer($player1);
$player2 = new Player();
$player2->setScreen(2);
$session->addPlayer($player2);
$repo = $this->createMock(\App\Game\Repository\SessionSettingRepository::class);
$this->entityManager->method('getRepository')
->willReturn($repo);
$setting1 = new SessionSetting();
$setting1->setName(SessionSettingType::READY_AT_FOR_PLAYER1);
$setting1->setValue((string)time());
$setting1->setPlayer($player1);
$setting2 = new SessionSetting();
$setting2->setName(SessionSettingType::READY_AT_FOR_PLAYER2);
$setting2->setValue((string)time());
$setting2->setPlayer($player2);
$repo->method('getSetting')
->willReturnCallback(function($s, $name, $p) use ($setting1, $setting2) {
if ($name === SessionSettingType::READY_AT_FOR_PLAYER1) return $setting1;
if ($name === SessionSettingType::READY_AT_FOR_PLAYER2) return $setting2;
return null;
});
$this->service->checkAllPlayersReady($session);
$this->assertEquals(SessionStatus::PLAYING, $session->getStatus());
}
public function testCheckAllPlayersReadyTimeouts(): void
{
$game = new Game();
$game->setNumberOfPlayers(2);
$session = new Session();
$session->setGame($game);
$session->setStatus(SessionStatus::READY);
$player1 = new Player();
$player1->setScreen(1);
$session->addPlayer($player1);
$player2 = new Player();
$player2->setScreen(2);
$session->addPlayer($player2);
$repo = $this->createMock(\App\Game\Repository\SessionSettingRepository::class);
$this->entityManager->method('getRepository')
->willReturn($repo);
$setting1 = new SessionSetting();
$setting1->setName(SessionSettingType::READY_AT_FOR_PLAYER1);
$setting1->setValue((string)(time() - 70)); // Timed out
$setting1->setPlayer($player1);
$session->addSetting($setting1);
$repo->method('getSetting')
->willReturnCallback(function($s, $name, $p) use ($setting1) {
if ($name === SessionSettingType::READY_AT_FOR_PLAYER1) return $setting1;
return null;
});
$this->entityManager->expects($this->once())
->method('remove')
->with($setting1);
$this->entityManager->expects($this->atLeastOnce())
->method('flush');
$this->hub->expects($this->once())
->method('publish');
$this->service->checkAllPlayersReady($session);
$this->assertEquals(SessionStatus::READY, $session->getStatus());
}
public function testJoinSessionTriggersStartSessionWhenFull(): void
{
$user = new User();
$user->setUsername('testuser');
$game = new Game();
$game->setNumberOfPlayers(2);
$session = new Session();
$session->setGame($game);
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
$existingUser = new User();
$existingUser->setUsername('existing');
$existingPlayer = new Player();
$existingPlayer->setUser($existingUser);
$session->addPlayer($existingPlayer);
$setting = new SessionSetting();
$setting->setSession($session);
$setting->setName(SessionSettingType::INVITE_CODE);
$setting->setValue('abc-123');
$repo = $this->createMock(\Doctrine\ORM\EntityRepository::class);
$this->entityManager->method('getRepository')
->willReturn($repo);
$repo->method('findOneBy')
->willReturn($setting);
// Expectation:
// 1. Persist new Player
// 2. Persist Player 1 (existing) screen update
// 3. Persist Player 2 (new) screen update
// 4. Persist Session status update
// 5. 5 Settings for Player 1
// 6. 5 Settings for Player 2
// Total = 1 + 1 + 1 + 1 + 5 + 5 = 14 persists
$this->entityManager->expects($this->exactly(14))
->method('persist');
$result = $this->service->joinSession('abc-123', $user);
$this->assertTrue($result);
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
}
public function testLeaveSessionRevertsFromReady(): void
{
$user = new User();
$user->setUsername('testuser');
$session = new Session();
$session->setStatus(\App\Game\Enum\SessionStatus::READY);
$session->setTimer(0);
$player1 = new Player();
$player1->setUser($user);
$player1->setScreen(1);
$player1->setSession($session);
$session->addPlayer($player1);
$player2 = new Player();
$player2->setUser(new User());
$player2->setScreen(2);
$player2->setSession($session);
$session->addPlayer($player2);
$this->entityManager->expects($this->exactly(1))
->method('remove');
// 1. Player1, any settings (none in this test setup)
$result = $this->service->leaveSession($session, $user);
$this->assertTrue($result);
$this->assertEquals(\App\Game\Enum\SessionStatus::CREATED, $session->getStatus());
$this->assertNull($player2->getScreen());
}
public function testCreateSessionForOnePlayerGame(): void
{
$game = new Game();
$game->setStatus(GameStatus::OPEN);
$game->setNumberOfPlayers(1);
$user = new User();
$user->setUsername('testuser');
// 1. Session persist
// 2. Player persist
// 3. Player screen persist (during startSession)
// 4. Session status persist (during startSession)
// 5. 5 Settings for Player (during startSession)
// Total = 1 + 1 + 1 + 1 + 5 = 9 persists
$this->entityManager->expects($this->exactly(9))
->method('persist');
$session = $this->service->createSession($game, $user, false);
$this->assertInstanceOf(Session::class, $session);
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
}
}

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<?php
declare(strict_types=1);
namespace App\Tests\Game;
use App\Game\Entity\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType;
use App\Game\Repository\SessionSettingRepository;
use App\Game\Service\GameResponseService;
use App\Game\Service\PlayerService;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use PHPUnit\Framework\TestCase;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Mercure\HubInterface;
use Symfony\Component\Mercure\Update;
class GameResponseServiceChatVerifyCodeTest extends TestCase
{
private $security;
private $playerService;
private $sessionSettingRepository;
private $hub;
private $entityManager;
private $service;
protected function setUp(): void
{
$this->security = $this->createMock(Security::class);
$this->playerService = $this->createMock(PlayerService::class);
$this->sessionSettingRepository = $this->createMock(SessionSettingRepository::class);
$this->hub = $this->createMock(HubInterface::class);
$this->entityManager = $this->createMock(EntityManagerInterface::class);
$this->service = new GameResponseService(
$this->security,
$this->playerService,
$this->sessionSettingRepository,
$this->hub,
$this->entityManager,
'H:\escapepage'
);
$_ENV['MERCURE_TOPIC_BASE'] = 'http://test';
}
public function testChatRegeneratesVerifyCodesIfShared(): void
{
$user = new User();
$user->setUsername('testuser');
$game = $this->createMock(Game::class);
$game->method('getNumberOfPlayers')->willReturn(4);
$session = $this->createMock(Session::class);
$session->method('getId')->willReturn(123);
$session->method('getGame')->willReturn($game);
$player = $this->createMock(Player::class);
$player->method('getUser')->willReturn($user);
$player->method('getScreen')->willReturn(1);
$player->method('getSession')->willReturn($session);
$this->security->method('getUser')->willReturn($user);
$this->playerService->method('GetCurrentlyActiveAsPlayer')->willReturn($player);
// Mock rights
$rightsSetting = new SessionSetting();
$rightsSetting->setValue(json_encode(['chat']));
$this->sessionSettingRepository->method('getSetting')
->willReturnMap([
[$session, SessionSettingType::RIGHTS_FOR_PLAYER1, $player, $rightsSetting],
]);
// Mock verify codes
$verifyCodesSetting = new SessionSetting();
$initialCodes = ['2' => 'secret123', '3' => 'secret456'];
$verifyCodesSetting->setValue(json_encode($initialCodes));
// Setting repository map for multiple calls
$this->sessionSettingRepository->method('getSetting')
->willReturnCallback(function($s, $t, $p = null) use ($rightsSetting, $verifyCodesSetting) {
if ($t === SessionSettingType::RIGHTS_FOR_PLAYER1) return $rightsSetting;
if ($t === SessionSettingType::VERIFY_CODES_FOR_PLAYER1) return $verifyCodesSetting;
return null;
});
// Expect Mercure updates: 1 for chat, 1 for notification
$this->hub->expects($this->exactly(2))
->method('publish');
$this->entityManager->expects($this->once())
->method('flush');
$raw = json_encode(['message' => '/chat Hello look at my code secret123', 'ts' => '123']);
$result = $this->service->getGameResponse($raw);
$this->assertEquals(['result' => ['succesfully send']], $result);
$newCodes = json_decode($verifyCodesSetting->getValue(), true);
$this->assertNotEquals('secret123', $newCodes['2']);
$this->assertEquals('secret456', $newCodes['3']);
}
}

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<?php
declare(strict_types=1);
namespace App\Tests\Game;
use App\Game\Entity\Player;
use App\Game\Entity\Session;
use App\Game\Entity\SessionSetting;
use App\Game\Enum\SessionSettingType;
use App\Game\Repository\SessionSettingRepository;
use App\Game\Service\GameResponseService;
use App\Game\Service\PlayerService;
use App\Tech\Entity\User;
use Doctrine\ORM\EntityManagerInterface;
use PHPUnit\Framework\TestCase;
use Symfony\Bundle\SecurityBundle\Security;
use Symfony\Component\Mercure\HubInterface;
class SessionLoggingTest extends TestCase
{
private string $tempDir;
private $security;
private $playerService;
private $sessionSettingRepository;
private $hub;
private $entityManager;
private $service;
protected function setUp(): void
{
$this->tempDir = sys_get_temp_dir() . '/escapepage_test_' . uniqid();
mkdir($this->tempDir, 0777, true);
$this->security = $this->createMock(Security::class);
$this->playerService = $this->createMock(PlayerService::class);
$this->sessionSettingRepository = $this->createMock(SessionSettingRepository::class);
$this->hub = $this->createMock(HubInterface::class);
$this->entityManager = $this->createMock(EntityManagerInterface::class);
$this->service = new GameResponseService(
$this->security,
$this->playerService,
$this->sessionSettingRepository,
$this->hub,
$this->entityManager,
$this->tempDir
);
}
protected function tearDown(): void
{
$this->removeDir($this->tempDir);
}
private function removeDir(string $dir): void
{
if (!is_dir($dir)) return;
$files = array_diff(scandir($dir), ['.', '..']);
foreach ($files as $file) {
(is_dir("$dir/$file")) ? $this->removeDir("$dir/$file") : unlink("$dir/$file");
}
rmdir($dir);
}
public function testLogging(): void
{
$user = new User();
$user->setUsername('player1');
$session = $this->createMock(Session::class);
$session->method('getId')->willReturn(456);
$player = $this->createMock(Player::class);
$player->method('getUser')->willReturn($user);
$player->method('getSession')->willReturn($session);
$player->method('getScreen')->willReturn(1);
$this->security->method('getUser')->willReturn($user);
$this->playerService->method('GetCurrentlyActiveAsPlayer')->willReturn($player);
// Mock rights
$rightsSetting = new SessionSetting();
$rightsSetting->setValue(json_encode(['chat']));
$this->sessionSettingRepository->method('getSetting')
->willReturnMap([
[$session, SessionSettingType::RIGHTS_FOR_PLAYER1, $player, $rightsSetting],
]);
// Simulate 'help' command (always returns something)
$raw = json_encode(['message' => 'help', 'ts' => '123']);
$result = $this->service->getGameResponse($raw);
$this->assertNotEmpty($result);
$logFilePath = $this->tempDir . '/var/log/sessions/456/player1.txt';
$this->assertFileExists($logFilePath);
$logContent = file_get_contents($logFilePath);
$this->assertStringContainsString('PLAYER: help', $logContent);
$this->assertStringContainsString('SERVER:', $logContent);
}
}