Auto-trigger locked-files restoration exactly at the 60s deadline

Previously the restore check only ran lazily on a player's next
message, so files could stay wrongly-removed for an arbitrary amount
of time after the window expired. The frontend now schedules a
setTimeout (using the server-provided deadline, mirroring the terminal
lock's reveal timer) that pings the backend right at the deadline so
the check runs promptly regardless of player activity. Restored via
data-files-removal-deadline on page load too, so a refresh mid-window
doesn't lose the timer.
This commit is contained in:
Frank
2026-07-11 17:45:08 +02:00
parent e6ba469ef9
commit eee6c3a369
4 changed files with 79 additions and 6 deletions
+46
View File
@@ -177,6 +177,42 @@ function applyLock(lockData, apiEchoUrl, messageContainer) {
}, 1000);
}
let filesRemovalTimer = null;
let scheduledFilesRemovalDeadline = null;
async function pingFilesRemovalDeadline(apiEchoUrl) {
if (!apiEchoUrl) return;
try {
// A no-op message is enough to make the server evaluate the deadline server-side;
// the actual restore notice (if any) arrives for everyone via the Mercure broadcast.
await fetchJson(apiEchoUrl, {
method: 'POST',
body: { message: '', ts: new Date().toISOString() },
});
} catch (e) {
console.error('[Game1] Failed to ping files-removal deadline:', e);
}
}
function scheduleFilesRemovalCheck(deadline, apiEchoUrl) {
if (!deadline || scheduledFilesRemovalDeadline === deadline) {
return; // nothing to (re)schedule
}
scheduledFilesRemovalDeadline = deadline;
if (filesRemovalTimer) {
clearTimeout(filesRemovalTimer);
filesRemovalTimer = null;
}
const delay = Math.max(0, deadline * 1000 - Date.now());
filesRemovalTimer = setTimeout(() => {
filesRemovalTimer = null;
scheduledFilesRemovalDeadline = null;
pingFilesRemovalDeadline(apiEchoUrl);
}, delay);
}
async function fetchJson(url, options = {}) {
const opts = { ...options };
const headers = new Headers(opts.headers || {});
@@ -236,6 +272,12 @@ document.addEventListener('DOMContentLoaded', async () => {
const lockLockedAt = cfgEl.dataset.lockLockedAt;
const lockRevealAt = cfgEl.dataset.lockRevealAt;
const lockUnlockAt = cfgEl.dataset.lockUnlockAt;
const filesRemovalDeadline = cfgEl.dataset.filesRemovalDeadline;
// Resume the auto-restore timer after a page refresh, if a window is already running
if (filesRemovalDeadline) {
scheduleFilesRemovalCheck(parseInt(filesRemovalDeadline, 10), apiEchoUrl);
}
if (mercurePublicUrl && topic) {
subscribeToMercure(mercurePublicUrl, topic, screen);
@@ -391,6 +433,10 @@ document.addEventListener('DOMContentLoaded', async () => {
} else if (response.result.locked === false) {
clearLock();
}
if (response.result.filesRemovalDeadline) {
scheduleFilesRemovalCheck(response.result.filesRemovalDeadline, apiEchoUrl);
}
}
} catch (err) {
console.error('[API][game1] Failed to send message:', err);
+2
View File
@@ -160,12 +160,14 @@ final class GameController extends AbstractController
$screen = $player ? $player->getScreen() : 0;
$session_id = $session->getId();
$lock = $player ? $gameResponseService->getPublicLockState($player) : null;
$filesRemovalDeadline = $gameResponseService->getPublicLockedFilesDeadline($session);
return $this->render('game/index.html.twig', [
'session' => $session,
'screen' => $screen,
'session_id' => $session_id,
'lock' => $lock,
'filesRemovalDeadline' => $filesRemovalDeadline,
]);
}
+28 -6
View File
@@ -230,7 +230,7 @@ class GameResponseService
return ['result' => ['You are not allowed to remove this file.']];
$this->playerService->addDeletedFileToSession($player, $fullPath);
$this->startLockedFilesRemovalDeadline($player->getSession(), $fullPath);
$filesRemovalDeadline = $this->startLockedFilesRemovalDeadline($player->getSession(), $fullPath);
$lock = $this->triggerLock($player);
return [
@@ -243,6 +243,7 @@ class GameResponseService
'lockedAt' => $lock['lockedAt'],
'revealAt' => $lock['revealAt'],
'unlockAt' => $lock['unlockAt'],
'filesRemovalDeadline' => $filesRemovalDeadline,
];
case 'sudo':
if(!in_array('sudo', $rechten))
@@ -1031,17 +1032,19 @@ class GameResponseService
/**
* Starts (if not already running) the 60-second window within which all locked files
* must be removed, or the ones already removed get restored by the virus.
* must be removed, or the ones already removed get restored by the virus. Returns the
* (new or already-running) deadline as a unix timestamp, or null if the removed file
* wasn't a locked one.
*/
private function startLockedFilesRemovalDeadline(Session $session, string $removedFile): void
private function startLockedFilesRemovalDeadline(Session $session, string $removedFile): ?int
{
if (!in_array($removedFile, $this->getLockedFiles())) {
return;
return null;
}
$setting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::LOCKED_FILES_REMOVAL_DEADLINE);
if ($setting && $setting->getValue()) {
return; // Window already running
return (int)$setting->getValue(); // Window already running
}
if (!$setting) {
@@ -1050,9 +1053,28 @@ class GameResponseService
$setting->setName(SessionSettingType::LOCKED_FILES_REMOVAL_DEADLINE);
}
$setting->setValue((string)(time() + 60));
$deadline = time() + 60;
$setting->setValue((string)$deadline);
$this->entityManager->persist($setting);
$this->entityManager->flush();
return $deadline;
}
/**
* Public, session-wide view of the active locked-files removal deadline (if any), safe
* to expose on page load so the UI can schedule its auto-check timer after a refresh.
*/
public function getPublicLockedFilesDeadline(Session $session): ?int
{
$setting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::LOCKED_FILES_REMOVAL_DEADLINE);
if (!$setting || !$setting->getValue()) {
return null;
}
$deadline = (int)$setting->getValue();
return $deadline > time() ? $deadline : null;
}
/**
+3
View File
@@ -26,6 +26,9 @@
data-lock-reveal-at="{{ lock.revealAt }}"
data-lock-unlock-at="{{ lock.unlockAt }}"
{% endif %}
{% if filesRemovalDeadline %}
data-files-removal-deadline="{{ filesRemovalDeadline }}"
{% endif %}
style="display:none">
</div>