Verification done

This commit is contained in:
Frank
2026-01-07 20:06:28 +01:00
parent c6adb00219
commit de4b7bca6a
7 changed files with 726 additions and 8 deletions

View File

@@ -71,11 +71,193 @@ final class GameDashboardService
$this->entityManager->persist($session);
$this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush();
return $session;
}
public function joinSession(string $inviteCode, UserInterface $user): bool
{
if (!$user instanceof User) {
return false;
}
$setting = $this->entityManager->getRepository(SessionSetting::class)->findOneBy([
'name' => SessionSettingType::INVITE_CODE,
'value' => $inviteCode,
]);
if (!$setting) {
return false;
}
$session = $setting->getSession();
// Check if user is already in this session
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
return true; // Already joined
}
}
$playerCount = count($session->getPlayers());
if ($playerCount >= 3) {
return false; // Session full
}
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$player->setScreen($playerCount + 1);
$this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush();
return true;
}
public function leaveSession(Session $session, UserInterface $user): bool
{
if (!$user instanceof User) {
return false;
}
if ($session->getStatus() !== SessionStatus::CREATED || $session->getTimer() > 0) {
return false;
}
$playerToDelete = null;
foreach ($session->getPlayers() as $player) {
if ($player->getUser() === $user) {
$playerToDelete = $player;
break;
}
}
if (!$playerToDelete) {
return false;
}
// Remove player specific settings (like rights)
foreach ($session->getSettings() as $setting) {
if ($setting->getPlayer() === $playerToDelete) {
$session->removeSetting($setting);
$this->entityManager->remove($setting);
}
}
$session->removePlayer($playerToDelete);
$this->entityManager->remove($playerToDelete);
// If no players left, we might want to delete the session and its remaining settings
if ($session->getPlayers()->isEmpty()) {
foreach ($session->getSettings() as $setting) {
$this->entityManager->remove($setting);
}
$this->entityManager->remove($session);
}
$this->entityManager->flush();
return true;
}
private function initializePlayerSettings(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = match ($screen) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
if ($rightsSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($rightsSettingName);
$setting->setValue(json_encode(['chat', 'help', 'ls', 'pwd']));
$this->entityManager->persist($setting);
}
$pwdSettingName = match ($screen) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
if ($pwdSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($pwdSettingName);
$setting->setValue('home/' . $player->getUser()->getUserIdentifier());
$this->entityManager->persist($setting);
}
$chatTrackingSettingName = match ($screen) {
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
default => null,
};
if ($chatTrackingSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($chatTrackingSettingName);
$setting->setValue(json_encode([]));
$this->entityManager->persist($setting);
}
$verifyCodesSettingName = match ($screen) {
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
if ($verifyCodesSettingName) {
$codes = [];
for ($i = 1; $i <= 3; $i++) {
if ($i !== $screen) {
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
}
}
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($verifyCodesSettingName);
$setting->setValue(json_encode($codes));
$this->entityManager->persist($setting);
}
$verificationProgressSettingName = match ($screen) {
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
if ($verificationProgressSettingName) {
$setting = new SessionSetting();
$setting->setSession($player->getSession());
$setting->setPlayer($player);
$setting->setName($verificationProgressSettingName);
$setting->setValue(json_encode([]));
$this->entityManager->persist($setting);
}
}
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
{
// Security check: is user part of this session?