Trying to add waiting pages
This commit is contained in:
@@ -4,9 +4,14 @@ declare(strict_types=1);
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namespace App\Game\Controller;
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use App\Game\Entity\Session;
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use App\Game\Entity\SessionSetting;
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use App\Game\Enum\SessionSettingType;
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use App\Game\Enum\SessionStatus;
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use App\Game\Repository\GameRepository;
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use App\Game\Repository\PlayerRepository;
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use App\Game\Repository\SessionRepository;
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use App\Game\Service\GameDashboardService;
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use App\Tech\Entity\User;
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use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
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use Symfony\Bundle\SecurityBundle\Security;
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use Symfony\Component\HttpFoundation\Request;
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@@ -14,9 +19,16 @@ use Symfony\Component\HttpFoundation\Response;
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use Symfony\Component\Routing\Annotation\Route;
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use Symfony\Component\Security\Http\Attribute\IsGranted;
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use Symfony\Component\ExpressionLanguage\Expression;
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use Symfony\Component\DependencyInjection\Attribute\Autowire;
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final class GameController extends AbstractController
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{
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public function __construct(
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#[Autowire('%env(MERCURE_PUBLIC_URL)%')]
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private string $mercurePublicUrl
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) {
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}
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#[Route(path: '', name: 'game_dashboard', methods: ['GET', 'POST'])]
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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public function dashboard(
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@@ -92,17 +104,48 @@ final class GameController extends AbstractController
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]);
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}
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#[Route(path: '/{session}', name: 'game')]
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#[Route(path: '/{session}', name: 'game', methods: ['GET', 'POST'])]
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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#[IsGranted('SESSION_VIEW', subject: 'session')]
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public function index(
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Session $session,
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Request $request,
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Security $security,
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\App\Game\Repository\PlayerRepository $playerRepository
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PlayerRepository $playerRepository,
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GameDashboardService $dashboardService
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): Response
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{
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$user = $security->getUser();
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if (!$user instanceof User) {
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throw $this->createAccessDeniedException();
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}
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$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
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if ($request->isMethod('POST') && $request->request->has('toggle_ready')) {
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$dashboardService->toggleReady($session, $user);
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return $this->redirectToRoute('game', ['session' => $session->getId()]);
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}
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// Periodically check readiness timeout
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$dashboardService->checkAllPlayersReady($session);
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if ($session->getStatus() === SessionStatus::READY) {
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$isReady = false;
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if ($player) {
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$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
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if ($settingName) {
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$isReady = $session->getSettings()->exists(fn($i, SessionSetting $s) => $s->getName() === $settingName && $s->getPlayer() === $player);
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}
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}
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return $this->render('game/waiting.html.twig', [
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'session' => $session,
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'isReady' => $isReady,
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'mercure_public_url' => $this->mercurePublicUrl,
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]);
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}
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$screen = $player ? $player->getScreen() : 0;
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return $this->render('game/index.html.twig', [
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@@ -60,7 +60,7 @@ class Player
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return $this->screen;
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}
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public function setScreen(int $screen): static
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public function setScreen(?int $screen): static
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{
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$this->screen = $screen;
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@@ -60,4 +60,14 @@ enum SessionSettingType: string
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case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
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case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
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case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
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case READY_AT_FOR_PLAYER1 = 'ReadyAtForPlayer1';
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case READY_AT_FOR_PLAYER2 = 'ReadyAtForPlayer2';
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case READY_AT_FOR_PLAYER3 = 'ReadyAtForPlayer3';
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case READY_AT_FOR_PLAYER4 = 'ReadyAtForPlayer4';
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case READY_AT_FOR_PLAYER5 = 'ReadyAtForPlayer5';
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case READY_AT_FOR_PLAYER6 = 'ReadyAtForPlayer6';
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case READY_AT_FOR_PLAYER7 = 'ReadyAtForPlayer7';
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case READY_AT_FOR_PLAYER8 = 'ReadyAtForPlayer8';
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case READY_AT_FOR_PLAYER9 = 'ReadyAtForPlayer9';
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case READY_AT_FOR_PLAYER10 = 'ReadyAtForPlayer10';
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}
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@@ -15,6 +15,9 @@ use App\Game\Repository\SessionRepository;
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use App\Tech\Entity\User;
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use Doctrine\ORM\EntityManagerInterface;
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use Symfony\Component\Security\Core\User\UserInterface;
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use Symfony\Component\Mercure\HubInterface;
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use Symfony\Component\Mercure\Update;
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use Symfony\Component\DependencyInjection\Attribute\Autowire;
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final class GameDashboardService
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{
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@@ -22,6 +25,9 @@ final class GameDashboardService
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private readonly GameRepository $gameRepository,
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private readonly SessionRepository $sessionRepository,
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private readonly EntityManagerInterface $entityManager,
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private readonly HubInterface $hub,
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#[Autowire('%env(MERCURE_TOPIC_BASE)%')]
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private readonly string $mercureTopicBase,
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) {
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}
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@@ -66,13 +72,17 @@ final class GameDashboardService
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$player = new Player();
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$player->setUser($user);
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$player->setSession($session);
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$session->addPlayer($player);
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$this->entityManager->persist($session);
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$this->entityManager->persist($player);
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$this->entityManager->flush();
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if (count($session->getPlayers()) === $session->getGame()->getNumberOfPlayers()) {
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$this->startSession($session);
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}
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return $session;
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}
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@@ -107,12 +117,16 @@ final class GameDashboardService
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$player = new Player();
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$player->setUser($user);
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$player->setSession($session);
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$session->addPlayer($player);
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$this->entityManager->persist($player);
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$this->entityManager->flush();
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if (count($session->getPlayers()) === $session->getGame()->getNumberOfPlayers()) {
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$this->startSession($session);
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}
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return true;
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}
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@@ -122,7 +136,7 @@ final class GameDashboardService
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return false;
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}
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if ($session->getStatus() !== SessionStatus::CREATED || $session->getTimer() > 0) {
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if (!in_array($session->getStatus(), [SessionStatus::CREATED, SessionStatus::READY]) || $session->getTimer() > 0) {
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return false;
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}
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@@ -138,6 +152,14 @@ final class GameDashboardService
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return false;
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}
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if ($session->getStatus() === SessionStatus::READY) {
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$session->setStatus(SessionStatus::CREATED);
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// Clear assignments for all remaining players since the game needs to be "started" again
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foreach ($session->getPlayers() as $player) {
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$player->setScreen(null);
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}
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}
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// Remove player specific settings (like rights)
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foreach ($session->getSettings() as $setting) {
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if ($setting->getPlayer() === $playerToDelete) {
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@@ -240,6 +262,14 @@ final class GameDashboardService
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return false;
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}
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// Clean up any existing assignments (e.g. if we reverted from READY to CREATED)
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foreach ($session->getSettings() as $setting) {
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if ($setting->getPlayer() !== null) {
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$session->removeSetting($setting);
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$this->entityManager->remove($setting);
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}
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}
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// Shuffle players to assign random screens
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shuffle($players);
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@@ -257,6 +287,113 @@ final class GameDashboardService
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return true;
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}
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public function toggleReady(Session $session, User $user): bool
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{
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if ($session->getStatus() !== SessionStatus::READY) {
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return false;
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}
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$player = null;
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foreach ($session->getPlayers() as $p) {
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if ($p->getUser() === $user) {
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$player = $p;
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break;
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}
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}
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if (!$player) {
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return false;
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}
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$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
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if (!$settingName) {
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return false;
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}
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/** @var \App\Game\Repository\SessionSettingRepository $settingRepo */
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$settingRepo = $this->entityManager->getRepository(SessionSetting::class);
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$setting = $settingRepo->getSetting($session, $settingName, $player);
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if ($setting) {
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$session->removeSetting($setting);
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$this->entityManager->remove($setting);
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} else {
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$setting = new SessionSetting();
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$setting->setSession($session);
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$setting->setPlayer($player);
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$setting->setName($settingName);
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$setting->setValue((string)(new \DateTime())->getTimestamp());
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$this->entityManager->persist($setting);
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}
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$this->checkAllPlayersReady($session);
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$this->entityManager->flush();
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$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
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$this->hub->publish(new Update($topic, json_encode(['type' => 'player_ready', 'player' => $player->getScreen(), 'ready' => !$setting])));
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return true;
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}
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public function checkAllPlayersReady(Session $session): void
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{
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if ($session->getStatus() !== SessionStatus::READY) {
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return;
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}
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$players = $session->getPlayers();
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$numPlayers = $session->getGame()->getNumberOfPlayers();
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if (count($players) < $numPlayers) {
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return;
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}
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$readyPlayersCount = 0;
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$now = new \DateTime();
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/** @var \App\Game\Repository\SessionSettingRepository $settingRepo */
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$settingRepo = $this->entityManager->getRepository(SessionSetting::class);
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foreach ($players as $player) {
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$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
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if (!$settingName) {
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continue;
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}
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$setting = $settingRepo->getSetting($session, $settingName, $player);
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if ($setting) {
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$readyAtTimestamp = (int)$setting->getValue();
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// Check timeout: 1 minute = 60 seconds
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if (($now->getTimestamp() - $readyAtTimestamp) > 60) {
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$session->removeSetting($setting);
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$this->entityManager->remove($setting);
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} else {
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$readyPlayersCount++;
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}
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}
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}
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if ($readyPlayersCount === $numPlayers) {
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$session->setStatus(SessionStatus::PLAYING);
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$this->entityManager->persist($session);
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// Clean up ready settings
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foreach ($players as $player) {
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$settingName = SessionSettingType::tryFrom('ReadyAtForPlayer' . $player->getScreen());
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if ($settingName) {
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$setting = $settingRepo->getSetting($session, $settingName, $player);
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if ($setting) {
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$session->removeSetting($setting);
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$this->entityManager->remove($setting);
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}
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}
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}
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$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
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$this->hub->publish(new Update($topic, json_encode(['type' => 'all_ready'])));
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}
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}
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public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
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{
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// Security check: is user part of this session?
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@@ -12,6 +12,7 @@ use Doctrine\ORM\EntityManagerInterface;
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use Symfony\Bundle\SecurityBundle\Security;
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use Symfony\Component\Mercure\HubInterface;
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use Symfony\Component\Mercure\Update;
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use Symfony\Component\DependencyInjection\Attribute\Autowire;
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class GameResponseService
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{
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@@ -22,6 +23,8 @@ class GameResponseService
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private HubInterface $hub,
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private EntityManagerInterface $entityManager,
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private string $projectDir,
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#[Autowire('%env(MERCURE_TOPIC_BASE)%')]
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private string $mercureTopicBase,
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) {
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}
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@@ -375,7 +378,7 @@ class GameResponseService
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$this->entityManager->flush();
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// Notify the player that their codes have changed
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$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
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$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
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$notification = "Security Alert: One of your verify codes was shared and has been regenerated.";
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// We send it only to this player (screen)
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$this->hub->publish(new Update($topic, json_encode([$screen, $notification])));
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@@ -662,7 +665,7 @@ class GameResponseService
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$this->entityManager->persist($everyoneVerifiedSetting);
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$this->entityManager->flush();
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$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
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$topic = $this->mercureTopicBase . '/game/hub-' . $session->getId();
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$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
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$this->hub->publish(new Update($topic, json_encode([0, $message])));
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}
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