250 lines
8.2 KiB
JavaScript
250 lines
8.2 KiB
JavaScript
/* Game1 entry point built with Webpack Encore */
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import './styles/game1.css';
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let sequenceFinished = false;
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let stillPlayingSound = true;
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function subscribeToMercure(mercurePublicUrl, topic) {
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try {
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const url = mercurePublicUrl + '?topic=' + encodeURIComponent(topic);
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const es = new EventSource(url);
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es.onmessage = (event) => {
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try {
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const data = JSON.parse(event.data);
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console.log('[Mercure][game1] Update:', data);
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// data is [sendTo, message]
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if (Array.isArray(data) && data.length >= 2) {
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const messageContainer = document.getElementById('message-container');
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if (messageContainer) {
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = data[1];
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msgEl.style.color = '#0F0'; // Green for incoming messages
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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if(stillPlayingSound)
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playSound();
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console.log('[Mercure][game1] sequenceFinished status:', sequenceFinished);
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if (sequenceFinished) {
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flashRed();
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}
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}
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}
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} catch (e) {
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console.log('[Mercure][game1] Raw event:', event.data);
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}
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};
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es.onerror = (err) => {
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console.warn('[Mercure][game1] EventSource error:', err);
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};
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console.log('[Mercure][game1] Subscribed to', url);
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} catch (e) {
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console.error('[Mercure][game1] Failed to subscribe:', e);
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}
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}
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function playSound() {
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const sound = document.getElementById('message-sound');
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if (sound) {
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sound.currentTime = 0;
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sound.play().catch(e => console.warn('[Audio] Playback failed:', e));
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}
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}
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function flashRed() {
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console.log('[Game1] Triggering flashRed');
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const body = document.body;
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body.classList.remove('flash-red');
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void body.offsetWidth; // Trigger reflow to restart animation
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body.classList.add('flash-red');
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// Also remove it after animation finishes so it's clean for inspection
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setTimeout(() => {
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body.classList.remove('flash-red');
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console.log('[Game1] Removed flash-red class');
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}, 150);
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}
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async function fetchJson(url, options = {}) {
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const opts = { ...options };
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const headers = new Headers(opts.headers || {});
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headers.set('Accept', 'application/json');
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if (opts.body !== undefined && typeof opts.body !== 'string') {
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headers.set('Content-Type', 'application/json');
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opts.body = JSON.stringify(opts.body);
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}
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// Useful convention for server-side checks
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if (!headers.has('X-Requested-With')) {
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headers.set('X-Requested-With', 'XMLHttpRequest');
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}
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opts.headers = headers;
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const res = await fetch(url, opts);
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const text = await res.text();
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let data;
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try { data = text ? JSON.parse(text) : null; } catch (e) { data = text; }
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if (!res.ok) {
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const err = new Error('HTTP ' + res.status + ' ' + res.statusText);
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console.error('[API][game1]', err, data);
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throw err;
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}
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return data;
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}
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document.addEventListener('DOMContentLoaded', async () => {
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// Simple boot log so you can verify it in the browser console
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// and confirm this specific bundle is loaded on the Game Hub page.
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console.log('Game1 bundle loaded');
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// Example: add a CSS class to <body> so page-specific styles can apply
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document.body.classList.add('game1-page');
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// Look for config injected by Twig in the page
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const cfgEl = document.getElementById('mercure-config');
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// Prevent/warn on page reload
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window.addEventListener('beforeunload', (event) => {
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// Standard way to trigger the browser's confirmation dialog
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event.preventDefault();
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// Included for compatibility with older browsers
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event.returnValue = '';
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});
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if (!cfgEl) {
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console.warn('[Mercure][game1] #mercure-config element not found on page');
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return;
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}
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const mercurePublicUrl = cfgEl.dataset.mercurePublicUrl;
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const topic = cfgEl.dataset.topic;
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const apiPingUrl = cfgEl.dataset.apiPingUrl;
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const apiEchoUrl = cfgEl.dataset.apiEchoUrl;
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if (mercurePublicUrl && topic) {
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subscribeToMercure(mercurePublicUrl, topic);
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} else {
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console.warn('[Mercure][game1] Missing data attributes on #mercure-config');
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}
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// Demo API calls
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try {
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if (apiPingUrl) {
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const ping = await fetchJson(apiPingUrl);
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console.log('[API][game1] ping →', ping);
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} else {
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console.warn('[API][game1] data-api-ping-url missing');
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}
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if (apiEchoUrl) {
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const echo = await fetchJson(apiEchoUrl, {
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method: 'POST',
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body: { message: 'from game1.js', ts: new Date().toISOString() },
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});
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console.log('[API][game1] echo →', echo);
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} else {
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console.warn('[API][game1] data-api-echo-url missing');
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}
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} catch (e) {
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console.error('[API][game1] Request failed:', e);
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}
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// Add messages to message-container
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const messageContainer = document.getElementById('message-container');
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if (messageContainer) {
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let messages = [
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['System initializing...', 500],
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['Connection established.', 200],
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['Welcome agent to the mainframe.', 1000],
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['Scanning...', 3000],
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['Virus detected.', 500],
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['Starting Mainframe help modus...', 2000],
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['Help modus activated.', 500],
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['Blocking virus activated', 0]
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];
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let currentMessageIndex = 0;
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const printNextMessage = () => {
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if (currentMessageIndex < messages.length) {
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const msg = messages[currentMessageIndex];
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const msgEl = document.createElement('div');
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let extraClass = '';
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if(msg[2])
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extraClass = msg[2];
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msgEl.className = 'message ' + extraClass;
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msgEl.textContent = msg[0];
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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window.scrollTo(0, document.body.scrollHeight);
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playSound();
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currentMessageIndex++;
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setTimeout(printNextMessage, msg[1]);
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if (sequenceFinished) {
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flashRed();
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}
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} else {
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// After it has printed a set of messages, it has to start a timer of 2 seconds
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console.log('[Game1] All messages printed. Starting 2s timer to expand message-container height...');
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setTimeout(() => {
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messageContainer.style.height = '400vh';
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const inputField = document.getElementById('input-message');
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inputField.disabled = false;
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// Add event listener for Enter key
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inputField.addEventListener('keypress', async (e) => {
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if (e.key === 'Enter') {
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stillPlayingSound = false;
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sequenceFinished = false;
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const message = inputField.value.trim();
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = message;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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if (message && apiEchoUrl) {
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inputField.value = '';
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try {
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const response = await fetchJson(apiEchoUrl, {
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method: 'POST',
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body: { message, ts: new Date().toISOString() },
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});
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console.log('[API][game1] message sent →', response);
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if (response && response.result && Array.isArray(response.result.result)) {
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response.result.result.forEach(text => {
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const msgEl = document.createElement('div');
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msgEl.className = 'message';
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msgEl.textContent = text;
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msgEl.style.marginBottom = '10px';
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messageContainer.appendChild(msgEl);
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});
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window.scrollTo(0, document.body.scrollHeight);
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}
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} catch (err) {
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console.error('[API][game1] Failed to send message:', err);
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}
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}
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}
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});
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console.log('[Game1] message-container height changed to 400vh and input enabled');
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sequenceFinished = true;
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console.log('[Game1] sequenceFinished is now TRUE');
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}, 2000);
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}
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};
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printNextMessage();
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}
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});
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