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31
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534175efb3 |
@@ -0,0 +1,63 @@
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||||
# In all environments, the following files are loaded if they exist,
|
||||
# the latter taking precedence over the former:
|
||||
#
|
||||
# * .env contains default values for the environment variables needed by the app
|
||||
# * .env.local uncommitted file with local overrides
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||||
# * .env.$APP_ENV committed environment-specific defaults
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||||
# * .env.$APP_ENV.local uncommitted environment-specific overrides
|
||||
#
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||||
# Real environment variables win over .env files.
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||||
#
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||||
# DO NOT DEFINE PRODUCTION SECRETS IN THIS FILE NOR IN ANY OTHER COMMITTED FILES.
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||||
# https://symfony.com/doc/current/configuration/secrets.html
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||||
#
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||||
# Run "composer dump-env prod" to compile .env files for production use (requires symfony/flex >=1.2).
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# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
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###> symfony/framework-bundle ###
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APP_ENV=dev
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APP_SECRET=
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###< symfony/framework-bundle ###
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###> doctrine/doctrine-bundle ###
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# Format described at https://www.doctrine-project.org/projects/doctrine-dbal/en/latest/reference/configuration.html#connecting-using-a-url
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# IMPORTANT: You MUST configure your server version, either here or in config/packages/doctrine.yaml
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#
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# DATABASE_URL="sqlite:///%kernel.project_dir%/var/data_%kernel.environment%.db"
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# DATABASE_URL="mysql://app:!ChangeMe!@127.0.0.1:3306/app?serverVersion=8.0.32&charset=utf8mb4"
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DATABASE_URL="mysql://escapepage:b.0nqrxJ%%2FD%%2ALuf9N@localhost:3306/escapepage?serverVersion=8.0.32&charset=utf8mb4"
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###< doctrine/doctrine-bundle ###
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###> symfony/messenger ###
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# Choose one of the transports below
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# MESSENGER_TRANSPORT_DSN=amqp://guest:guest@localhost:5672/%2f/messages
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# MESSENGER_TRANSPORT_DSN=redis://localhost:6379/messages
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MESSENGER_TRANSPORT_DSN=doctrine://default?auto_setup=0
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###< symfony/messenger ###
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###> symfony/mailer ###
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# Development: use Mailpit (docker compose override provides service `mailer` on port 1025)
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MAILER_DSN=smtp://mailer:1025
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# Production/Stage (uncomment and set SENDGRID_API_KEY in real env or secrets):
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# MAILER_DSN=sendgrid+api://%env(SENDGRID_API_KEY)%
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# Alternatively, via SMTP (no extra package needed):
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# MAILER_DSN="smtp://apikey:%env(SENDGRID_API_KEY)%@smtp.sendgrid.net:587?encryption=tls"
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# Optional default sender (used by test command if --from not passed):
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# MAILER_FROM=no-reply@your-domain.tld
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# SENDGRID_API_KEY=your_real_key_goes_here # Do NOT commit this; set in .env.local or deployment env
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###< symfony/mailer ###
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###> symfony/sendgrid-mailer ###
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# MAILER_DSN=sendgrid://KEY@default
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###< symfony/sendgrid-mailer ###
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###> mercure ###
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# Internal hub URL used by the PHP app (reachable from the php container)
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MERCURE_URL=http://mercure/.well-known/mercure
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# Public hub URL used by browsers
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MERCURE_PUBLIC_URL=http://localhost:8090/.well-known/mercure
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# Shared secret for signing JWTs (dev only). In prod, set via real env/secrets.
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MERCURE_JWT_SECRET=!ChangeThisMercureJWTSignedBySymfonySecretKey!
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# Base URL for Mercure topics. Use .dev in development; override to .com in prod via .env.prod or real env.
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MERCURE_TOPIC_BASE=https://escapepage.dev
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###< mercure ###
|
||||
@@ -0,0 +1,4 @@
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||||
|
||||
###> symfony/framework-bundle ###
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APP_SECRET=620e9ce5f88a714b636179eb39d5be4f
|
||||
###< symfony/framework-bundle ###
|
||||
@@ -0,0 +1,9 @@
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||||
### Compiled or real environment variables should be used in production.
|
||||
### Configure MAILER_DSN to use SendGrid API transport.
|
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### Prefer storing SENDGRID_API_KEY using Symfony Secrets or real env vars.
|
||||
|
||||
###> symfony/mailer ###
|
||||
# Example using SendGrid API key (replace with real secret via vault/secrets):
|
||||
# SENDGRID_API_KEY=SG.xxxxx
|
||||
MAILER_DSN=sendgrid+api://%env(resolve:SENDGRID_API_KEY)%@default
|
||||
###< symfony/mailer ###
|
||||
@@ -0,0 +1,3 @@
|
||||
# define your env variables for the test env here
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||||
KERNEL_CLASS='App\Kernel'
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||||
APP_SECRET='$ecretf0rt3st'
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@@ -70,17 +70,6 @@ final class GameController extends AbstractController
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$this->addFlash('error', 'Could not leave session (game might have started).');
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||||
}
|
||||
}
|
||||
} elseif ($request->request->has('start_session')) {
|
||||
$sessionId = $request->request->get('session_id');
|
||||
$session = $sessionRepository->find($sessionId);
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||||
|
||||
if ($session) {
|
||||
if ($dashboardService->startSession($session)) {
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||||
$this->addFlash('success', 'Session started! Screens have been assigned.');
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||||
} else {
|
||||
$this->addFlash('error', 'Could not start session. Make sure all players have joined.');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return $this->redirectToRoute('game_dashboard');
|
||||
|
||||
@@ -23,7 +23,7 @@ class Player
|
||||
#[ORM\JoinColumn(nullable: false)]
|
||||
private ?User $user = null;
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||||
|
||||
#[ORM\Column(nullable: true)]
|
||||
#[ORM\Column]
|
||||
private ?int $screen = null;
|
||||
|
||||
public function getId(): ?int
|
||||
|
||||
@@ -7,57 +7,19 @@ enum SessionSettingType: string
|
||||
case PWD_FOR_PLAYER1 = 'PwdForPlayer1';
|
||||
case PWD_FOR_PLAYER2 = 'PwdForPlayer2';
|
||||
case PWD_FOR_PLAYER3 = 'PwdForPlayer3';
|
||||
case PWD_FOR_PLAYER4 = 'PwdForPlayer4';
|
||||
case PWD_FOR_PLAYER5 = 'PwdForPlayer5';
|
||||
case PWD_FOR_PLAYER6 = 'PwdForPlayer6';
|
||||
case PWD_FOR_PLAYER7 = 'PwdForPlayer7';
|
||||
case PWD_FOR_PLAYER8 = 'PwdForPlayer8';
|
||||
case PWD_FOR_PLAYER9 = 'PwdForPlayer9';
|
||||
case PWD_FOR_PLAYER10 = 'PwdForPlayer10';
|
||||
case RIGHTS_FOR_PLAYER1 = 'RightsForPlayer1';
|
||||
case RIGHTS_FOR_PLAYER2 = 'RightsForPlayer2';
|
||||
case RIGHTS_FOR_PLAYER3 = 'RightsForPlayer3';
|
||||
case RIGHTS_FOR_PLAYER4 = 'RightsForPlayer4';
|
||||
case RIGHTS_FOR_PLAYER5 = 'RightsForPlayer5';
|
||||
case RIGHTS_FOR_PLAYER6 = 'RightsForPlayer6';
|
||||
case RIGHTS_FOR_PLAYER7 = 'RightsForPlayer7';
|
||||
case RIGHTS_FOR_PLAYER8 = 'RightsForPlayer8';
|
||||
case RIGHTS_FOR_PLAYER9 = 'RightsForPlayer9';
|
||||
case RIGHTS_FOR_PLAYER10 = 'RightsForPlayer10';
|
||||
case INVITE_CODE = 'InviteCode';
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||||
case SET_OF_DELETED_FILES = 'SetOfDeletedFiles';
|
||||
case CHAT_TRACKING_FOR_PLAYER1 = 'ChatTrackingForPlayer1';
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||||
case CHAT_TRACKING_FOR_PLAYER2 = 'ChatTrackingForPlayer2';
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||||
case CHAT_TRACKING_FOR_PLAYER3 = 'ChatTrackingForPlayer3';
|
||||
case CHAT_TRACKING_FOR_PLAYER4 = 'ChatTrackingForPlayer4';
|
||||
case CHAT_TRACKING_FOR_PLAYER5 = 'ChatTrackingForPlayer5';
|
||||
case CHAT_TRACKING_FOR_PLAYER6 = 'ChatTrackingForPlayer6';
|
||||
case CHAT_TRACKING_FOR_PLAYER7 = 'ChatTrackingForPlayer7';
|
||||
case CHAT_TRACKING_FOR_PLAYER8 = 'ChatTrackingForPlayer8';
|
||||
case CHAT_TRACKING_FOR_PLAYER9 = 'ChatTrackingForPlayer9';
|
||||
case CHAT_TRACKING_FOR_PLAYER10 = 'ChatTrackingForPlayer10';
|
||||
case VERIFY_CODES_FOR_PLAYER1 = 'VerifyCodesForPlayer1';
|
||||
case VERIFY_CODES_FOR_PLAYER2 = 'VerifyCodesForPlayer2';
|
||||
case VERIFY_CODES_FOR_PLAYER3 = 'VerifyCodesForPlayer3';
|
||||
case VERIFY_CODES_FOR_PLAYER4 = 'VerifyCodesForPlayer4';
|
||||
case VERIFY_CODES_FOR_PLAYER5 = 'VerifyCodesForPlayer5';
|
||||
case VERIFY_CODES_FOR_PLAYER6 = 'VerifyCodesForPlayer6';
|
||||
case VERIFY_CODES_FOR_PLAYER7 = 'VerifyCodesForPlayer7';
|
||||
case VERIFY_CODES_FOR_PLAYER8 = 'VerifyCodesForPlayer8';
|
||||
case VERIFY_CODES_FOR_PLAYER9 = 'VerifyCodesForPlayer9';
|
||||
case VERIFY_CODES_FOR_PLAYER10 = 'VerifyCodesForPlayer10';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER4 = 'VerificationProgressForPlayer4';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER5 = 'VerificationProgressForPlayer5';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER6 = 'VerificationProgressForPlayer6';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER7 = 'VerificationProgressForPlayer7';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER8 = 'VerificationProgressForPlayer8';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER9 = 'VerificationProgressForPlayer9';
|
||||
case VERIFICATION_PROGRESS_FOR_PLAYER10 = 'VerificationProgressForPlayer10';
|
||||
case EVERYONE_VERIFIED = 'EveryoneVerified';
|
||||
case SPECIAL_REPORT_CODE_DOYLE = 'SpecialReportCodeDoyle';
|
||||
case SPECIAL_REPORT_CODE_VEGA = 'SpecialReportCodeVega';
|
||||
case SPECIAL_REPORT_CODE_LENNOX = 'SpecialReportCodeLennox';
|
||||
}
|
||||
|
||||
@@ -67,10 +67,13 @@ final class GameDashboardService
|
||||
$player = new Player();
|
||||
$player->setUser($user);
|
||||
$player->setSession($session);
|
||||
$player->setScreen(1);
|
||||
|
||||
$this->entityManager->persist($session);
|
||||
$this->entityManager->persist($player);
|
||||
|
||||
$this->initializePlayerSettings($player);
|
||||
|
||||
$this->entityManager->flush();
|
||||
|
||||
return $session;
|
||||
@@ -101,15 +104,17 @@ final class GameDashboardService
|
||||
}
|
||||
|
||||
$playerCount = count($session->getPlayers());
|
||||
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
|
||||
if ($playerCount >= 3) {
|
||||
return false; // Session full
|
||||
}
|
||||
|
||||
$player = new Player();
|
||||
$player->setUser($user);
|
||||
$player->setSession($session);
|
||||
$player->setScreen($playerCount + 1);
|
||||
|
||||
$this->entityManager->persist($player);
|
||||
$this->initializePlayerSettings($player);
|
||||
|
||||
$this->entityManager->flush();
|
||||
|
||||
@@ -165,7 +170,12 @@ final class GameDashboardService
|
||||
private function initializePlayerSettings(Player $player): void
|
||||
{
|
||||
$screen = $player->getScreen();
|
||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||
$rightsSettingName = match ($screen) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if ($rightsSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
@@ -176,18 +186,28 @@ final class GameDashboardService
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
|
||||
$pwdSettingName = match ($screen) {
|
||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if ($pwdSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
$setting->setSession($player->getSession());
|
||||
$setting->setPlayer($player);
|
||||
$setting->setName($pwdSettingName);
|
||||
$setting->setValue('var/home/' . $player->getUser()->getUsername());
|
||||
$setting->setValue('home/' . $player->getUser()->getUserIdentifier());
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
|
||||
$chatTrackingSettingName = match ($screen) {
|
||||
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
||||
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
||||
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if ($chatTrackingSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
@@ -198,12 +218,16 @@ final class GameDashboardService
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||
$verifyCodesSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if ($verifyCodesSettingName) {
|
||||
$codes = [];
|
||||
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
||||
for ($i = 1; $i <= $numPlayers; $i++) {
|
||||
for ($i = 1; $i <= 3; $i++) {
|
||||
if ($i !== $screen) {
|
||||
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
|
||||
}
|
||||
@@ -217,7 +241,12 @@ final class GameDashboardService
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
||||
$verificationProgressSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if ($verificationProgressSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
@@ -229,34 +258,6 @@ final class GameDashboardService
|
||||
}
|
||||
}
|
||||
|
||||
public function startSession(Session $session): bool
|
||||
{
|
||||
if ($session->getStatus() !== SessionStatus::CREATED) {
|
||||
return false;
|
||||
}
|
||||
|
||||
$players = $session->getPlayers()->toArray();
|
||||
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Shuffle players to assign random screens
|
||||
shuffle($players);
|
||||
|
||||
foreach ($players as $index => $player) {
|
||||
$screen = $index + 1;
|
||||
$player->setScreen($screen);
|
||||
$this->initializePlayerSettings($player);
|
||||
$this->entityManager->persist($player);
|
||||
}
|
||||
|
||||
$session->setStatus(SessionStatus::READY);
|
||||
$this->entityManager->persist($session);
|
||||
$this->entityManager->flush();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
|
||||
{
|
||||
// Security check: is user part of this session?
|
||||
|
||||
@@ -59,7 +59,12 @@ class GameResponseService
|
||||
|
||||
private function getRechten(Player $player): array
|
||||
{
|
||||
$settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
|
||||
$settingName = match($player->getScreen()) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$settingName) {
|
||||
return [];
|
||||
@@ -133,15 +138,6 @@ class GameResponseService
|
||||
|
||||
$this->playerService->saveCurrentPwdOfPlayer($player, $newLocation);
|
||||
return ['result' => ['Path: ' . $newLocation]];
|
||||
case 'cat':
|
||||
if(!in_array('cat', $rechten))
|
||||
return ['result' => ['Unknown command']];
|
||||
|
||||
$pwd = $this->playerService->getCurrentPwdOfPlayer($player);
|
||||
|
||||
$fileContent = $this->getFileContent($player, $pwd.'/'.$messagePart[1]);
|
||||
|
||||
return ['result' => $fileContent];
|
||||
case 'pwd':
|
||||
if(!in_array('pwd', $rechten))
|
||||
return ['result' => ['Unknown command']];
|
||||
@@ -273,7 +269,7 @@ class GameResponseService
|
||||
if (isset($messageParts[1]) &&
|
||||
is_numeric($messageParts[1]) &&
|
||||
$messageParts[1] >= 1 &&
|
||||
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
|
||||
$messageParts[1] <= 3) {
|
||||
|
||||
$toSingle = true;
|
||||
}
|
||||
@@ -313,7 +309,12 @@ class GameResponseService
|
||||
$screen = $player->getScreen();
|
||||
$session = $player->getSession();
|
||||
|
||||
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||
$verifyCodesSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$verifyCodesSettingName) {
|
||||
return;
|
||||
@@ -353,7 +354,12 @@ class GameResponseService
|
||||
if(in_array('verify', $rights))
|
||||
return;
|
||||
|
||||
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
|
||||
$trackingSettingName = match ($player->getScreen()) {
|
||||
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
||||
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
||||
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$trackingSettingName) {
|
||||
return;
|
||||
@@ -383,8 +389,7 @@ class GameResponseService
|
||||
{
|
||||
$screen = $player->getScreen();
|
||||
$requiredTargets = [0]; // Everyone
|
||||
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
||||
for ($i = 1; $i <= $numPlayers; $i++) {
|
||||
for ($i = 1; $i <= 3; $i++) {
|
||||
if ($i !== $screen) {
|
||||
$requiredTargets[] = $i;
|
||||
}
|
||||
@@ -398,7 +403,12 @@ class GameResponseService
|
||||
}
|
||||
|
||||
// Grant verify right
|
||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||
$rightsSettingName = match ($screen) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$rightsSettingName) {
|
||||
return;
|
||||
@@ -459,30 +469,6 @@ class GameResponseService
|
||||
return $randomString;
|
||||
}
|
||||
|
||||
private function generateSpecialCode(int $firstDigit, int $min, int $max): string
|
||||
{
|
||||
$code = $this->generateRandomString($min, $max);
|
||||
|
||||
// Ensure the first numeric digit is the specified $firstDigit
|
||||
$found = false;
|
||||
$codeArray = str_split($code);
|
||||
for ($i = 0; $i < count($codeArray); $i++) {
|
||||
if (ctype_digit($codeArray[$i])) {
|
||||
$codeArray[$i] = (string)$firstDigit;
|
||||
$found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
$code = implode('', $codeArray);
|
||||
|
||||
// If no digit was found (highly unlikely given the character set), prepend it
|
||||
if (!$found) {
|
||||
$code = (string)$firstDigit . substr($code, 1);
|
||||
}
|
||||
|
||||
return $code;
|
||||
}
|
||||
|
||||
private function handleVerifyMessage(string $message, Player $player) : string
|
||||
{
|
||||
$messageParts = explode(' ', $message);
|
||||
@@ -494,7 +480,12 @@ class GameResponseService
|
||||
$screen = $player->getScreen();
|
||||
$session = $player->getSession();
|
||||
|
||||
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
||||
$progressSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$progressSettingName) {
|
||||
return 'Error: Invalid player screen.';
|
||||
@@ -514,7 +505,12 @@ class GameResponseService
|
||||
}
|
||||
|
||||
$otherScreen = $otherPlayer->getScreen();
|
||||
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
|
||||
$codesSettingName = match ($otherScreen) {
|
||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$codesSettingName) {
|
||||
continue;
|
||||
@@ -558,7 +554,12 @@ class GameResponseService
|
||||
private function grantVerificationRights(Player $player): void
|
||||
{
|
||||
$screen = $player->getScreen();
|
||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||
$rightsSettingName = match ($screen) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$rightsSettingName) {
|
||||
return;
|
||||
@@ -599,18 +600,18 @@ class GameResponseService
|
||||
}
|
||||
|
||||
$allVerified = true;
|
||||
foreach ($session->getPlayers() as $otherPlayer) {
|
||||
$otherScreen = $otherPlayer->getScreen();
|
||||
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
|
||||
foreach ([1, 2, 3] as $screen) {
|
||||
$progressSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$progressSettingName) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
|
||||
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
|
||||
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
|
||||
|
||||
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
|
||||
if (count($progress) < 2) {
|
||||
$allVerified = false;
|
||||
break;
|
||||
}
|
||||
@@ -692,20 +693,20 @@ class GameResponseService
|
||||
$paths[] = '/etc/freak';
|
||||
$paths[] = '/etc/host';
|
||||
|
||||
$paths[] = '/var/home';
|
||||
$paths[] = '/home';
|
||||
|
||||
$playerNames = ['root', 'Luke', 'Charles', 'William', 'Peter'];
|
||||
|
||||
$players = $player->getSession()->getPlayers();
|
||||
|
||||
foreach($players as $p) {
|
||||
$playerNames[] = $p->getUser()->getUsername();
|
||||
foreach($players as $player) {
|
||||
$playerNames[] = $player->getUser()->getUsername();
|
||||
}
|
||||
|
||||
$playerNames = array_unique($playerNames);
|
||||
|
||||
foreach($playerNames as $name) {
|
||||
$paths[] = '/var/home/' . $name;
|
||||
$paths[] = '/home/' . $name;
|
||||
}
|
||||
|
||||
return $paths;
|
||||
@@ -771,17 +772,12 @@ class GameResponseService
|
||||
$files[] = '/var/rapports/017_123-88.txt';
|
||||
$files[] = '/var/rapports/093_138-24.txt';
|
||||
$files[] = '/var/rapports/001_145-93.txt';
|
||||
$files[] = '/var/rapports/011_130-62.txt';
|
||||
$files[] = '/var/rapports/index.txt';
|
||||
|
||||
if ($player === null) {
|
||||
return $files;
|
||||
}
|
||||
|
||||
$players = $player->getSession()->getPlayers();
|
||||
|
||||
foreach($players as $p) {
|
||||
$files[] = '/var/home/' . $p->getUser()->getUsername() . '/verifyCodes.txt';
|
||||
foreach($players as $player) {
|
||||
$files[] = '/var/home/' . $player->getUser()->getUsername() . '/verifyCodes.txt';
|
||||
}
|
||||
|
||||
return $files;
|
||||
@@ -795,7 +791,7 @@ class GameResponseService
|
||||
}
|
||||
|
||||
$allPaths = $this->getAllPossiblePaths($player);
|
||||
$allFiles = $this->getAllPossibleFiles($player);
|
||||
$allFiles = $this->getAllPossibleFiles();
|
||||
$deletedFiles = $this->playerService->getDeletedFilesOfSession($player);
|
||||
|
||||
$entries = [];
|
||||
@@ -830,144 +826,4 @@ class GameResponseService
|
||||
sort($entries);
|
||||
return $entries;
|
||||
}
|
||||
|
||||
public function getFileContent(Player $player, string $file) : array
|
||||
{
|
||||
$allPossibleFiles = $this->getAllPossibleFiles($player);
|
||||
if (!in_array($file, $allPossibleFiles)) {
|
||||
return ['File does not exist'];
|
||||
}
|
||||
|
||||
if (str_ends_with($file, '.sh')) {
|
||||
return ['It is not possible to read this file'];
|
||||
}
|
||||
|
||||
if (str_ends_with($file, 'verifyCodes.txt')) {
|
||||
return $this->readVerificationFile($player, $file);
|
||||
}
|
||||
|
||||
$physicalPath = 'assets/game1/filesystem' . $file;
|
||||
if (!file_exists($physicalPath)) {
|
||||
return ['File does not exist'];
|
||||
}
|
||||
|
||||
$content = file($physicalPath);
|
||||
if ($content === false) {
|
||||
return ['Error reading file'];
|
||||
}
|
||||
|
||||
$specialFiles = [
|
||||
'/var/rapports/083_25-39.txt' => [
|
||||
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_DOYLE,
|
||||
'digit' => 1
|
||||
],
|
||||
'/var/rapports/019_31-11.txt' => [
|
||||
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_VEGA,
|
||||
'digit' => 2
|
||||
],
|
||||
'/var/rapports/011_130-62.txt' => [
|
||||
'setting' => SessionSettingType::SPECIAL_REPORT_CODE_LENNOX,
|
||||
'digit' => 3
|
||||
],
|
||||
];
|
||||
|
||||
if (isset($specialFiles[$file])) {
|
||||
$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($player->getSession(), SessionSettingType::EVERYONE_VERIFIED);
|
||||
if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
|
||||
$settingInfo = $specialFiles[$file];
|
||||
$codeSetting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingInfo['setting']);
|
||||
|
||||
if (!$codeSetting) {
|
||||
$codeSetting = new SessionSetting();
|
||||
$codeSetting->setSession($player->getSession());
|
||||
$codeSetting->setName($settingInfo['setting']);
|
||||
$codeSetting->setValue($this->generateSpecialCode($settingInfo['digit'], 75, 100));
|
||||
|
||||
$this->entityManager->persist($codeSetting);
|
||||
$this->entityManager->flush();
|
||||
}
|
||||
|
||||
$specialCode = $codeSetting->getValue();
|
||||
|
||||
$newContent = [];
|
||||
foreach ($content as $line) {
|
||||
$newContent[] = $line;
|
||||
if (str_starts_with(trim($line), 'Date:')) {
|
||||
$newContent[] = $specialCode . "\n";
|
||||
}
|
||||
}
|
||||
$content = $newContent;
|
||||
}
|
||||
}
|
||||
|
||||
return $content;
|
||||
}
|
||||
|
||||
private function readVerificationFile(Player $player, string $file)
|
||||
{
|
||||
$parts = explode('/', $file);
|
||||
$ownerUsername = $parts[3] ?? null;
|
||||
|
||||
$ownerPlayer = null;
|
||||
foreach ($player->getSession()->getPlayers() as $p) {
|
||||
if ($p->getUser()->getUsername() === $ownerUsername) {
|
||||
$ownerPlayer = $p;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!$ownerPlayer) {
|
||||
return 'File does not exist';
|
||||
}
|
||||
|
||||
$screen = $ownerPlayer->getScreen();
|
||||
$settingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||
|
||||
if (!$settingName) {
|
||||
return 'Error: Invalid player screen.';
|
||||
}
|
||||
|
||||
$setting = $this->sessionSettingRepository->getSetting($player->getSession(), $settingName, $ownerPlayer);
|
||||
if (!$setting) {
|
||||
$setting = new SessionSetting();
|
||||
$setting->setSession($player->getSession());
|
||||
$setting->setPlayer($ownerPlayer);
|
||||
$setting->setName($settingName);
|
||||
}
|
||||
|
||||
$codes = json_decode($setting->getValue() ?? '[]', true) ?? [];
|
||||
|
||||
$playerNames = ['Luke', 'Charles', 'William', 'Peter'];
|
||||
foreach ($player->getSession()->getPlayers() as $p) {
|
||||
$playerNames[] = $p->getUser()->getUsername();
|
||||
}
|
||||
$playerNames = array_unique($playerNames);
|
||||
sort($playerNames);
|
||||
|
||||
$content = [];
|
||||
|
||||
$content[] = "Verification codes:";
|
||||
$content[] = "";
|
||||
|
||||
foreach ($playerNames as $name) {
|
||||
$key = null;
|
||||
foreach ($player->getSession()->getPlayers() as $p) {
|
||||
if ($p->getUser()->getUsername() === $name) {
|
||||
$key = (string)$p->getScreen();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ($key === null) {
|
||||
$key = $name;
|
||||
}
|
||||
|
||||
if (!isset($codes[$key])) {
|
||||
$codes[$key] = bin2hex(random_bytes(3));
|
||||
}
|
||||
|
||||
$content[] = $name . ": " . $codes[$key] . "\n";
|
||||
}
|
||||
|
||||
return $content;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,12 @@ class PlayerService
|
||||
}
|
||||
|
||||
public function getCurrentPwdOfPlayer(Player $player) : ?string {
|
||||
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
||||
$settingName = match($player->getScreen()) {
|
||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$settingName) {
|
||||
return null;
|
||||
@@ -52,7 +57,12 @@ class PlayerService
|
||||
|
||||
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
|
||||
{
|
||||
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
||||
$settingName = match($player->getScreen()) {
|
||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
|
||||
if (!$settingName) {
|
||||
return;
|
||||
|
||||
@@ -69,20 +69,12 @@
|
||||
</td>
|
||||
<td>
|
||||
<a href="{{ path('game', {session: session.id}) }}">Enter Game</a>
|
||||
{% if session.status.value == 'created' %}
|
||||
{% if session.players|length >= session.game.numberOfPlayers %}
|
||||
<form method="post" style="display:inline;">
|
||||
<input type="hidden" name="session_id" value="{{ session.id }}">
|
||||
<button type="submit" name="start_session">Start Session</button>
|
||||
</form>
|
||||
{% endif %}
|
||||
{% if session.timer == 0 %}
|
||||
{% if session.status.value == 'created' and session.timer == 0 %}
|
||||
<form method="post" style="display:inline;">
|
||||
<input type="hidden" name="session_id" value="{{ session.id }}">
|
||||
<button type="submit" name="leave_session" onclick="return confirm('Are you sure you want to leave this session?')">Leave Session</button>
|
||||
</form>
|
||||
{% endif %}
|
||||
{% endif %}
|
||||
</td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
|
||||
@@ -36,7 +36,7 @@ class GameDashboardServiceTest extends TestCase
|
||||
);
|
||||
}
|
||||
|
||||
public function testCreateSessionDoesNotInitializeSettings(): void
|
||||
public function testCreateSessionInitializesRightsAndPwd(): void
|
||||
{
|
||||
$game = new Game();
|
||||
$game->setStatus(GameStatus::OPEN);
|
||||
@@ -44,23 +44,20 @@ class GameDashboardServiceTest extends TestCase
|
||||
$user = new User();
|
||||
$user->setUsername('testuser');
|
||||
|
||||
$this->entityManager->expects($this->exactly(2))
|
||||
$this->entityManager->expects($this->exactly(7))
|
||||
->method('persist');
|
||||
// 1. Session, 2. Player
|
||||
// 1. Session, 2. Player, 3. SessionSetting (rights), 4. SessionSetting (pwd), 5. SessionSetting (chat tracking), 6. SessionSetting (verify codes), 7. SessionSetting (verification progress)
|
||||
|
||||
$session = $this->service->createSession($game, $user, false);
|
||||
|
||||
$this->assertInstanceOf(Session::class, $session);
|
||||
}
|
||||
|
||||
public function testJoinSessionDoesNotInitializeSettings(): void
|
||||
public function testJoinSessionInitializesRightsAndPwd(): void
|
||||
{
|
||||
$user = new User();
|
||||
$user->setUsername('testuser');
|
||||
$game = new Game();
|
||||
$game->setNumberOfPlayers(3);
|
||||
$session = new Session();
|
||||
$session->setGame($game);
|
||||
|
||||
$setting = new SessionSetting();
|
||||
$setting->setSession($session);
|
||||
@@ -74,93 +71,15 @@ class GameDashboardServiceTest extends TestCase
|
||||
$repo->method('findOneBy')
|
||||
->willReturn($setting);
|
||||
|
||||
$this->entityManager->expects($this->exactly(1))
|
||||
$this->entityManager->expects($this->exactly(6))
|
||||
->method('persist');
|
||||
// 1. Player
|
||||
// 1. Player, 2. SessionSetting (rights), 3. SessionSetting (pwd), 4. SessionSetting (chat tracking), 5. SessionSetting (verify codes), 6. SessionSetting (verification progress)
|
||||
|
||||
$result = $this->service->joinSession('abc-123', $user);
|
||||
|
||||
$this->assertTrue($result);
|
||||
}
|
||||
|
||||
public function testStartSessionAssignsScreensAndInitializesSettings(): void
|
||||
{
|
||||
$game = new Game();
|
||||
$game->setNumberOfPlayers(2);
|
||||
$session = new Session();
|
||||
$session->setGame($game);
|
||||
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
|
||||
|
||||
$user1 = new User();
|
||||
$user1->setUsername('user1');
|
||||
$player1 = new Player();
|
||||
$player1->setUser($user1);
|
||||
$session->addPlayer($player1);
|
||||
|
||||
$user2 = new User();
|
||||
$user2->setUsername('user2');
|
||||
$player2 = new Player();
|
||||
$player2->setUser($user2);
|
||||
$session->addPlayer($player2);
|
||||
|
||||
// For each player (2):
|
||||
// Player (persist)
|
||||
// SessionSetting (rights)
|
||||
// SessionSetting (pwd)
|
||||
// SessionSetting (chat tracking)
|
||||
// SessionSetting (verify codes)
|
||||
// SessionSetting (verification progress)
|
||||
// Total = 2 * 6 = 12
|
||||
// PLUS Session (persist)
|
||||
// Total = 13
|
||||
|
||||
$this->entityManager->expects($this->exactly(13))
|
||||
->method('persist');
|
||||
|
||||
$result = $this->service->startSession($session);
|
||||
|
||||
$this->assertTrue($result);
|
||||
$this->assertEquals(\App\Game\Enum\SessionStatus::READY, $session->getStatus());
|
||||
$this->assertNotNull($player1->getScreen());
|
||||
$this->assertNotNull($player2->getScreen());
|
||||
$this->assertNotEquals($player1->getScreen(), $player2->getScreen());
|
||||
}
|
||||
|
||||
public function testStartSessionWithFourPlayers(): void
|
||||
{
|
||||
$game = new Game();
|
||||
$game->setNumberOfPlayers(4);
|
||||
$session = new Session();
|
||||
$session->setGame($game);
|
||||
$session->setStatus(\App\Game\Enum\SessionStatus::CREATED);
|
||||
|
||||
for ($i = 1; $i <= 4; $i++) {
|
||||
$user = new User();
|
||||
$user->setUsername('user' . $i);
|
||||
$player = new Player();
|
||||
$player->setUser($user);
|
||||
$session->addPlayer($player);
|
||||
}
|
||||
|
||||
// For each player (4):
|
||||
// Player (persist) + 5 Settings = 6 persists
|
||||
// Total = 4 * 6 = 24
|
||||
// PLUS Session (persist)
|
||||
// Total = 25
|
||||
|
||||
$this->entityManager->expects($this->exactly(25))
|
||||
->method('persist');
|
||||
|
||||
$result = $this->service->startSession($session);
|
||||
|
||||
$this->assertTrue($result);
|
||||
foreach ($session->getPlayers() as $player) {
|
||||
$this->assertNotNull($player->getScreen());
|
||||
$this->assertGreaterThanOrEqual(1, $player->getScreen());
|
||||
$this->assertLessThanOrEqual(4, $player->getScreen());
|
||||
}
|
||||
}
|
||||
|
||||
public function testLeaveSession(): void
|
||||
{
|
||||
$user = new User();
|
||||
|
||||
Reference in New Issue
Block a user