Message when everyone is verified
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@@ -85,8 +85,18 @@ final class GameController extends AbstractController
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#[IsGranted(new Expression("is_granted('ROLE_PLAYER') or is_granted('ROLE_ADMIN')"))]
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#[IsGranted('SESSION_VIEW', subject: 'session')]
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public function index(
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Session $session): Response
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Session $session,
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Security $security,
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\App\Game\Repository\PlayerRepository $playerRepository
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): Response
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{
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return $this->render('game/index.html.twig', ['session' => $session]);
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$user = $security->getUser();
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$player = $playerRepository->findOneBy(['session' => $session, 'user' => $user]);
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$screen = $player ? $player->getScreen() : 0;
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return $this->render('game/index.html.twig', [
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'session' => $session,
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'screen' => $screen,
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]);
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}
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}
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@@ -21,4 +21,5 @@ enum SessionSettingType: string
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case VERIFICATION_PROGRESS_FOR_PLAYER1 = 'VerificationProgressForPlayer1';
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case VERIFICATION_PROGRESS_FOR_PLAYER2 = 'VerificationProgressForPlayer2';
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case VERIFICATION_PROGRESS_FOR_PLAYER3 = 'VerificationProgressForPlayer3';
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case EVERYONE_VERIFIED = 'EveryoneVerified';
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}
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@@ -585,6 +585,52 @@ class GameResponseService
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$setting->setValue(json_encode($rights));
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$this->entityManager->persist($setting);
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$this->entityManager->flush();
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$this->checkIfAllPlayersVerified($player);
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}
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}
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private function checkIfAllPlayersVerified(Player $player): void
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{
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$session = $player->getSession();
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$everyoneVerifiedSetting = $this->sessionSettingRepository->getSetting($session, SessionSettingType::EVERYONE_VERIFIED, $player);
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if ($everyoneVerifiedSetting && $everyoneVerifiedSetting->getValue() === 'true') {
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return;
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}
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$allVerified = true;
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foreach ([1, 2, 3] as $screen) {
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$progressSettingName = match ($screen) {
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1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
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2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
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3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
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default => null,
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};
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$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
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$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
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if (count($progress) < 2) {
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$allVerified = false;
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break;
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}
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}
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if ($allVerified) {
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if (!$everyoneVerifiedSetting) {
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$everyoneVerifiedSetting = new SessionSetting();
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$everyoneVerifiedSetting->setSession($session);
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$everyoneVerifiedSetting->setPlayer($player);
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$everyoneVerifiedSetting->setName(SessionSettingType::EVERYONE_VERIFIED);
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}
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$everyoneVerifiedSetting->setValue('true');
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$this->entityManager->persist($everyoneVerifiedSetting);
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$this->entityManager->flush();
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$topic = $_ENV['MERCURE_TOPIC_BASE'] . '/game/hub-' . $session->getId();
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$message = "Mainframe Help Modus: Agents Doyle, Vega and Lennox rapports have been updated with coded messages.";
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$this->hub->publish(new Update($topic, json_encode([0, $message])));
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}
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}
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