Dynamic number of players
This commit is contained in:
@@ -67,13 +67,10 @@ final class GameDashboardService
|
||||
$player = new Player();
|
||||
$player->setUser($user);
|
||||
$player->setSession($session);
|
||||
$player->setScreen(1);
|
||||
|
||||
$this->entityManager->persist($session);
|
||||
$this->entityManager->persist($player);
|
||||
|
||||
$this->initializePlayerSettings($player);
|
||||
|
||||
$this->entityManager->flush();
|
||||
|
||||
return $session;
|
||||
@@ -104,17 +101,15 @@ final class GameDashboardService
|
||||
}
|
||||
|
||||
$playerCount = count($session->getPlayers());
|
||||
if ($playerCount >= 3) {
|
||||
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
|
||||
return false; // Session full
|
||||
}
|
||||
|
||||
$player = new Player();
|
||||
$player->setUser($user);
|
||||
$player->setSession($session);
|
||||
$player->setScreen($playerCount + 1);
|
||||
|
||||
$this->entityManager->persist($player);
|
||||
$this->initializePlayerSettings($player);
|
||||
|
||||
$this->entityManager->flush();
|
||||
|
||||
@@ -170,12 +165,7 @@ final class GameDashboardService
|
||||
private function initializePlayerSettings(Player $player): void
|
||||
{
|
||||
$screen = $player->getScreen();
|
||||
$rightsSettingName = match ($screen) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||
|
||||
if ($rightsSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
@@ -186,12 +176,7 @@ final class GameDashboardService
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$pwdSettingName = match ($screen) {
|
||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
|
||||
|
||||
if ($pwdSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
@@ -202,12 +187,7 @@ final class GameDashboardService
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$chatTrackingSettingName = match ($screen) {
|
||||
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
||||
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
||||
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
|
||||
|
||||
if ($chatTrackingSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
@@ -218,16 +198,12 @@ final class GameDashboardService
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$verifyCodesSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||
|
||||
if ($verifyCodesSettingName) {
|
||||
$codes = [];
|
||||
for ($i = 1; $i <= 3; $i++) {
|
||||
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
||||
for ($i = 1; $i <= $numPlayers; $i++) {
|
||||
if ($i !== $screen) {
|
||||
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
|
||||
}
|
||||
@@ -241,12 +217,7 @@ final class GameDashboardService
|
||||
$this->entityManager->persist($setting);
|
||||
}
|
||||
|
||||
$verificationProgressSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
||||
|
||||
if ($verificationProgressSettingName) {
|
||||
$setting = new SessionSetting();
|
||||
@@ -258,6 +229,34 @@ final class GameDashboardService
|
||||
}
|
||||
}
|
||||
|
||||
public function startSession(Session $session): bool
|
||||
{
|
||||
if ($session->getStatus() !== SessionStatus::CREATED) {
|
||||
return false;
|
||||
}
|
||||
|
||||
$players = $session->getPlayers()->toArray();
|
||||
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Shuffle players to assign random screens
|
||||
shuffle($players);
|
||||
|
||||
foreach ($players as $index => $player) {
|
||||
$screen = $index + 1;
|
||||
$player->setScreen($screen);
|
||||
$this->initializePlayerSettings($player);
|
||||
$this->entityManager->persist($player);
|
||||
}
|
||||
|
||||
$session->setStatus(SessionStatus::READY);
|
||||
$this->entityManager->persist($session);
|
||||
$this->entityManager->flush();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
|
||||
{
|
||||
// Security check: is user part of this session?
|
||||
|
||||
@@ -59,12 +59,7 @@ class GameResponseService
|
||||
|
||||
private function getRechten(Player $player): array
|
||||
{
|
||||
$settingName = match($player->getScreen()) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
|
||||
|
||||
if (!$settingName) {
|
||||
return [];
|
||||
@@ -269,7 +264,7 @@ class GameResponseService
|
||||
if (isset($messageParts[1]) &&
|
||||
is_numeric($messageParts[1]) &&
|
||||
$messageParts[1] >= 1 &&
|
||||
$messageParts[1] <= 3) {
|
||||
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
|
||||
|
||||
$toSingle = true;
|
||||
}
|
||||
@@ -309,12 +304,7 @@ class GameResponseService
|
||||
$screen = $player->getScreen();
|
||||
$session = $player->getSession();
|
||||
|
||||
$verifyCodesSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
|
||||
|
||||
if (!$verifyCodesSettingName) {
|
||||
return;
|
||||
@@ -354,12 +344,7 @@ class GameResponseService
|
||||
if(in_array('verify', $rights))
|
||||
return;
|
||||
|
||||
$trackingSettingName = match ($player->getScreen()) {
|
||||
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
|
||||
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
|
||||
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
|
||||
|
||||
if (!$trackingSettingName) {
|
||||
return;
|
||||
@@ -389,7 +374,8 @@ class GameResponseService
|
||||
{
|
||||
$screen = $player->getScreen();
|
||||
$requiredTargets = [0]; // Everyone
|
||||
for ($i = 1; $i <= 3; $i++) {
|
||||
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
|
||||
for ($i = 1; $i <= $numPlayers; $i++) {
|
||||
if ($i !== $screen) {
|
||||
$requiredTargets[] = $i;
|
||||
}
|
||||
@@ -403,12 +389,7 @@ class GameResponseService
|
||||
}
|
||||
|
||||
// Grant verify right
|
||||
$rightsSettingName = match ($screen) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||
|
||||
if (!$rightsSettingName) {
|
||||
return;
|
||||
@@ -480,12 +461,7 @@ class GameResponseService
|
||||
$screen = $player->getScreen();
|
||||
$session = $player->getSession();
|
||||
|
||||
$progressSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
|
||||
|
||||
if (!$progressSettingName) {
|
||||
return 'Error: Invalid player screen.';
|
||||
@@ -505,12 +481,7 @@ class GameResponseService
|
||||
}
|
||||
|
||||
$otherScreen = $otherPlayer->getScreen();
|
||||
$codesSettingName = match ($otherScreen) {
|
||||
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
|
||||
|
||||
if (!$codesSettingName) {
|
||||
continue;
|
||||
@@ -554,12 +525,7 @@ class GameResponseService
|
||||
private function grantVerificationRights(Player $player): void
|
||||
{
|
||||
$screen = $player->getScreen();
|
||||
$rightsSettingName = match ($screen) {
|
||||
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
|
||||
|
||||
if (!$rightsSettingName) {
|
||||
return;
|
||||
@@ -600,18 +566,18 @@ class GameResponseService
|
||||
}
|
||||
|
||||
$allVerified = true;
|
||||
foreach ([1, 2, 3] as $screen) {
|
||||
$progressSettingName = match ($screen) {
|
||||
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
|
||||
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
|
||||
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
foreach ($session->getPlayers() as $otherPlayer) {
|
||||
$otherScreen = $otherPlayer->getScreen();
|
||||
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
|
||||
|
||||
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
|
||||
if (!$progressSettingName) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
|
||||
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
|
||||
|
||||
if (count($progress) < 2) {
|
||||
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
|
||||
$allVerified = false;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -40,12 +40,7 @@ class PlayerService
|
||||
}
|
||||
|
||||
public function getCurrentPwdOfPlayer(Player $player) : ?string {
|
||||
$settingName = match($player->getScreen()) {
|
||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
||||
|
||||
if (!$settingName) {
|
||||
return null;
|
||||
@@ -57,12 +52,7 @@ class PlayerService
|
||||
|
||||
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
|
||||
{
|
||||
$settingName = match($player->getScreen()) {
|
||||
1 => SessionSettingType::PWD_FOR_PLAYER1,
|
||||
2 => SessionSettingType::PWD_FOR_PLAYER2,
|
||||
3 => SessionSettingType::PWD_FOR_PLAYER3,
|
||||
default => null,
|
||||
};
|
||||
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
|
||||
|
||||
if (!$settingName) {
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user