Dynamic number of players

This commit is contained in:
Frank
2026-01-08 15:49:47 +01:00
parent 0ac2618f7d
commit cdb469456f
8 changed files with 204 additions and 114 deletions
+36 -37
View File
@@ -67,13 +67,10 @@ final class GameDashboardService
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$player->setScreen(1);
$this->entityManager->persist($session);
$this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush();
return $session;
@@ -104,17 +101,15 @@ final class GameDashboardService
}
$playerCount = count($session->getPlayers());
if ($playerCount >= 3) {
if ($playerCount >= $session->getGame()->getNumberOfPlayers()) {
return false; // Session full
}
$player = new Player();
$player->setUser($user);
$player->setSession($session);
$player->setScreen($playerCount + 1);
$this->entityManager->persist($player);
$this->initializePlayerSettings($player);
$this->entityManager->flush();
@@ -170,12 +165,7 @@ final class GameDashboardService
private function initializePlayerSettings(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = match ($screen) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if ($rightsSettingName) {
$setting = new SessionSetting();
@@ -186,12 +176,7 @@ final class GameDashboardService
$this->entityManager->persist($setting);
}
$pwdSettingName = match ($screen) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
$pwdSettingName = SessionSettingType::tryFrom('PwdForPlayer' . $screen);
if ($pwdSettingName) {
$setting = new SessionSetting();
@@ -202,12 +187,7 @@ final class GameDashboardService
$this->entityManager->persist($setting);
}
$chatTrackingSettingName = match ($screen) {
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
default => null,
};
$chatTrackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $screen);
if ($chatTrackingSettingName) {
$setting = new SessionSetting();
@@ -218,16 +198,12 @@ final class GameDashboardService
$this->entityManager->persist($setting);
}
$verifyCodesSettingName = match ($screen) {
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if ($verifyCodesSettingName) {
$codes = [];
for ($i = 1; $i <= 3; $i++) {
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) {
$codes[$i] = bin2hex(random_bytes(3)); // 6 characters code
}
@@ -241,12 +217,7 @@ final class GameDashboardService
$this->entityManager->persist($setting);
}
$verificationProgressSettingName = match ($screen) {
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
$verificationProgressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
if ($verificationProgressSettingName) {
$setting = new SessionSetting();
@@ -258,6 +229,34 @@ final class GameDashboardService
}
}
public function startSession(Session $session): bool
{
if ($session->getStatus() !== SessionStatus::CREATED) {
return false;
}
$players = $session->getPlayers()->toArray();
if (count($players) < $session->getGame()->getNumberOfPlayers()) {
return false;
}
// Shuffle players to assign random screens
shuffle($players);
foreach ($players as $index => $player) {
$screen = $index + 1;
$player->setScreen($screen);
$this->initializePlayerSettings($player);
$this->entityManager->persist($player);
}
$session->setStatus(SessionStatus::READY);
$this->entityManager->persist($session);
$this->entityManager->flush();
return true;
}
public function generateInviteCode(Session $session, UserInterface $user, bool $isAdmin): ?string
{
// Security check: is user part of this session?
+19 -53
View File
@@ -59,12 +59,7 @@ class GameResponseService
private function getRechten(Player $player): array
{
$settingName = match($player->getScreen()) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
$settingName = SessionSettingType::tryFrom('RightsForPlayer' . $player->getScreen());
if (!$settingName) {
return [];
@@ -269,7 +264,7 @@ class GameResponseService
if (isset($messageParts[1]) &&
is_numeric($messageParts[1]) &&
$messageParts[1] >= 1 &&
$messageParts[1] <= 3) {
$messageParts[1] <= $player->getSession()->getGame()->getNumberOfPlayers()) {
$toSingle = true;
}
@@ -309,12 +304,7 @@ class GameResponseService
$screen = $player->getScreen();
$session = $player->getSession();
$verifyCodesSettingName = match ($screen) {
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
$verifyCodesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $screen);
if (!$verifyCodesSettingName) {
return;
@@ -354,12 +344,7 @@ class GameResponseService
if(in_array('verify', $rights))
return;
$trackingSettingName = match ($player->getScreen()) {
1 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER1,
2 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER2,
3 => SessionSettingType::CHAT_TRACKING_FOR_PLAYER3,
default => null,
};
$trackingSettingName = SessionSettingType::tryFrom('ChatTrackingForPlayer' . $player->getScreen());
if (!$trackingSettingName) {
return;
@@ -389,7 +374,8 @@ class GameResponseService
{
$screen = $player->getScreen();
$requiredTargets = [0]; // Everyone
for ($i = 1; $i <= 3; $i++) {
$numPlayers = $player->getSession()->getGame()->getNumberOfPlayers();
for ($i = 1; $i <= $numPlayers; $i++) {
if ($i !== $screen) {
$requiredTargets[] = $i;
}
@@ -403,12 +389,7 @@ class GameResponseService
}
// Grant verify right
$rightsSettingName = match ($screen) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if (!$rightsSettingName) {
return;
@@ -480,12 +461,7 @@ class GameResponseService
$screen = $player->getScreen();
$session = $player->getSession();
$progressSettingName = match ($screen) {
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $screen);
if (!$progressSettingName) {
return 'Error: Invalid player screen.';
@@ -505,12 +481,7 @@ class GameResponseService
}
$otherScreen = $otherPlayer->getScreen();
$codesSettingName = match ($otherScreen) {
1 => SessionSettingType::VERIFY_CODES_FOR_PLAYER1,
2 => SessionSettingType::VERIFY_CODES_FOR_PLAYER2,
3 => SessionSettingType::VERIFY_CODES_FOR_PLAYER3,
default => null,
};
$codesSettingName = SessionSettingType::tryFrom('VerifyCodesForPlayer' . $otherScreen);
if (!$codesSettingName) {
continue;
@@ -554,12 +525,7 @@ class GameResponseService
private function grantVerificationRights(Player $player): void
{
$screen = $player->getScreen();
$rightsSettingName = match ($screen) {
1 => SessionSettingType::RIGHTS_FOR_PLAYER1,
2 => SessionSettingType::RIGHTS_FOR_PLAYER2,
3 => SessionSettingType::RIGHTS_FOR_PLAYER3,
default => null,
};
$rightsSettingName = SessionSettingType::tryFrom('RightsForPlayer' . $screen);
if (!$rightsSettingName) {
return;
@@ -600,18 +566,18 @@ class GameResponseService
}
$allVerified = true;
foreach ([1, 2, 3] as $screen) {
$progressSettingName = match ($screen) {
1 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER1,
2 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER2,
3 => SessionSettingType::VERIFICATION_PROGRESS_FOR_PLAYER3,
default => null,
};
foreach ($session->getPlayers() as $otherPlayer) {
$otherScreen = $otherPlayer->getScreen();
$progressSettingName = SessionSettingType::tryFrom('VerificationProgressForPlayer' . $otherScreen);
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $player);
if (!$progressSettingName) {
continue;
}
$progressSetting = $this->sessionSettingRepository->getSetting($session, $progressSettingName, $otherPlayer);
$progress = json_decode($progressSetting?->getValue() ?? '[]', true) ?? [];
if (count($progress) < 2) {
if (count($progress) < $session->getGame()->getNumberOfPlayers() - 1) {
$allVerified = false;
break;
}
+2 -12
View File
@@ -40,12 +40,7 @@ class PlayerService
}
public function getCurrentPwdOfPlayer(Player $player) : ?string {
$settingName = match($player->getScreen()) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
if (!$settingName) {
return null;
@@ -57,12 +52,7 @@ class PlayerService
public function saveCurrentPwdOfPlayer(Player $player, string $newLocation)
{
$settingName = match($player->getScreen()) {
1 => SessionSettingType::PWD_FOR_PLAYER1,
2 => SessionSettingType::PWD_FOR_PLAYER2,
3 => SessionSettingType::PWD_FOR_PLAYER3,
default => null,
};
$settingName = SessionSettingType::tryFrom('PwdForPlayer' . $player->getScreen());
if (!$settingName) {
return;